User:Somnium/Repository: Difference between revisions

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| style="text-align:center" | High-Frequency Calculation
| style="text-align:center" | High-Frequency Calculation
| After skill activation, Specialist increase their attack speed by (20/35/50) points for 4s.
| After skill activation, Specialist increase their attack speed by (20/35/50) points for 4s.
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|-|Rapid Offensive=
{| class="gf-table" style="text-align:left; width:100%"
! style="width: 15%" | Set Name
! style="width: 15%" | Card Name
! style="width: 35%" | Card Effect
! style="width: 35%" | Set Effect
|-
| rowspan="4" style="text-align:center" | Rapid Attack
| style="text-align:center" | Surface Piercing
| After skill activation, increase Specialist's next normal attack by (10/20/30%) and deal (100/150/200%) <span style="color:#2BBADC">Derivative calculation damage</span> to target and enemies within 1 tile of it.
| rowspan="5" | [2] <span style="color:#44B164">Raging Tide</span> increases calculation power by 20%.<br><br>[4] Allies obtain 3 stacks of <span style="color:#44B164">Recovery</span> after consuming <span style="color:#44B164">Raging Tide</span>.
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| style="text-align:center" | Pre-War Mobilization
| At the beginning of the battle, Specialist grant 1 stack of <span style="color:#44B164">Raging Tide</span> to (1/2/3) allies in order of their calculation power stat.
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| style="text-align:center" | Deadly Cover Up
| After defeating an enemy, Specialist grant 1 stack of <span style="color:#44B164">Raging Tide</span> to (1/2/3) allies who don't have any stack in order of their calculation power stat.
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| style="text-align:center" | Emergency Response
| After skill activation, within 6s, enemies within 1 tile of target will be <span style="color:#ED372E">Stunned</span> (3/4/5) times for 0.6s.
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| style="text-align:center" | Rage Feedback<br><small>(Cooldown 5s)</small>
| style="text-align:center" | Rage Feedback<br><small>(Cooldown 5s)</small>
| After landing a critical hit, increase skill charge bar by 5%.
| After landing a critical hit, increase skill charge bar by 5%.
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|-|Numerical Fire Matrix=
{| class="gf-table" style="text-align:left; width:100%"
! style="width: 15%" | Set Name
! style="width: 15%" | Card Name
! style="width: 35%" | Card Effect
! style="width: 35%" | Set Effect
|-
| rowspan="5" style="text-align:center" | Numerical Fire Matrix
| style="text-align:center" | Fuse Block Perimeter
| For every stack of <span style="color:#ED372E">Flame</span> inflicted on the target, Guardian take (1/1.5/2%) less damage from target.
| rowspan="5" | [2] After skill activation, the next normal attack will summon fireball from the sky onto target and damage enemies within 1 tile, dealing 100% <span style="color:#2BBADC">Derivative calculation damage</span>. Each layer of <span style="color:#ED372E">Flame</span> will increase the fireball damage by 10%.<br><br>[4] For every stack of <span style="color:#ED372E">Flame</span>, increase damage taken by enemies by 3%.
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| style="text-align:center" | Stack of Blazing Rune
| When attacking enemy without any stack of <span style="color:#ED372E">Flame</span>, Marksman normal attack deal additional <span style="color:#2BBADC">Derivative calculation damage</span> to (20/35/50%) of their calculation power.
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| style="text-align:center" | Smoke Out
| After skill activation, Specialist deal (50/75/100%) <span style="color:#2BBADC">Derivative calculation damage</span> to all enemies on the field that doesn't have any stack of <span style="color:#ED372E">Flame</span>.
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| style="text-align:center" | Code Burning
| Ranged allies inflict 1 stack of <span style="color:#ED372E">Flame</span> to target after every (5/4/3) normal attacks.
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| style="text-align:center" | Flame Suit
| When taking damage, melee allies have (10/15/20%) chance to inflict 1 stack of <span style="color:#ED372E">Flame</span> to the attacker.
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</div></tabber> {{clr}}
</div></tabber> {{clr}}