GFL2 Status Effects: Difference between revisions

Added Steelforged effect from Papasha's expansion key. (possible in-game translation error on whether its considered buff or debuff)
Added "Icy Edge", "Succor" and "Motherly Glow".
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{{DefineGF2Effect|title=Ice's Grace|description=Upon reaching {{Color|GF2Orange|4 stacks}}, the active skill {{Color|GF2Blue|Hero's Code}} gains an additional effect, ignoring {{Color|GF2Orange|15%}} of the target's Cover damage reduction. The damage is converted into {{Color|GF2Cyan|Freeze damage}} and if the target is on a Freeze tile {{GFL2WeakIcon|freeze}}{{Color|GF2Cyan|Freeze}} tile, damage dealt is increased to {{Color|GF2Orange|130%}}. Can stack up to {{Color|GF2Orange|4 times}} and is effective {{Color|GF2Orange|once}}. Cannot be cleansed.}}
{{DefineGF2Effect|title=Ice's Grace|description=Upon reaching {{Color|GF2Orange|4 stacks}}, the active skill {{Color|GF2Blue|Hero's Code}} gains an additional effect, ignoring {{Color|GF2Orange|15%}} of the target's Cover damage reduction. The damage is converted into {{Color|GF2Cyan|Freeze damage}} and if the target is on a Freeze tile {{GFL2WeakIcon|freeze}}{{Color|GF2Cyan|Freeze}} tile, damage dealt is increased to {{Color|GF2Orange|130%}}. Can stack up to {{Color|GF2Orange|4 times}} and is effective {{Color|GF2Orange|once}}. Cannot be cleansed.}}
{{DefineGF2Effect|title=Icy Edge|description=For {{Color|GF2Orange|each stack}} of this effect, critical rate and Freeze damage dealt by basic attacks are increased by {{Color|GF2Orange|10%}}. Can be stacked. Consumed after attacking. Cannot be cleansed.}}


{{DefineGF2Effect|title=Impact Response I|description=<!--NOTE: Only Suomi has this status effect.-->
{{DefineGF2Effect|title=Impact Response I|description=<!--NOTE: Only Suomi has this status effect.-->
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{{DefineGF2Effect|title=Monoprotic Acid|description=At the end of action, take fixed damage equal to {{Color|GF2Orange|10%}} of the inflictor's attack. Units with {{GF2Effect|Monoprotic Acid}} will cause a random ally within {{Color|GF2Orange|4 tiles}} without {{GF2Effect|Monoprotic Acid}} to also be inflicted with {{GF2Effect|Monoprotic Acid}} for {{Color|GF2Orange|2 turns}}. Maximum of {{Color|GF2Orange|3 stacks}}. This is considered a {{GFL2WeakIcon|corrosion}}{{Color|GF2Purple|Corrosion}} debuff.}}
{{DefineGF2Effect|title=Monoprotic Acid|description=At the end of action, take fixed damage equal to {{Color|GF2Orange|10%}} of the inflictor's attack. Units with {{GF2Effect|Monoprotic Acid}} will cause a random ally within {{Color|GF2Orange|4 tiles}} without {{GF2Effect|Monoprotic Acid}} to also be inflicted with {{GF2Effect|Monoprotic Acid}} for {{Color|GF2Orange|2 turns}}. Maximum of {{Color|GF2Orange|3 stacks}}. This is considered a {{GFL2WeakIcon|corrosion}}{{Color|GF2Purple|Corrosion}} debuff.}}
{{DefineGF2Effect|title=Motherly Glow|description=Helen's defense cannot be reduced below {{Color|GF2Orange|100%}}. This effect is removed when HP is less than {{Color|GF2Orange|30%}}. Cannot be cleansed.}}


{{DefineGF2Effect|title=Movement Denied|description=Unable to move. Considered a movement debuff.}}
{{DefineGF2Effect|title=Movement Denied|description=Unable to move. Considered a movement debuff.}}
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{{DefineGF2Effect|title=Stun|description=Unable to act.}}
{{DefineGF2Effect|title=Stun|description=Unable to act.}}
{{DefineGF2Effect|title=Succor|description=When this unit takes damage {{Color|GF2Orange|within 6 tiles}} of Helen, Helen takes {{Color|GF2Orange|100%}} of the initial damage for them. Considered a buff, cannot be cleansed.}}


{{DefineGF2Effect|title=Sugar Overdose|description=Damage taken from Makiatto is increased by {{Color|GF2Orange|15%}}. Considered a debuff, cannot be cleansed.}}
{{DefineGF2Effect|title=Sugar Overdose|description=Damage taken from Makiatto is increased by {{Color|GF2Orange|15%}}. Considered a debuff, cannot be cleansed.}}