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===Human behavior and interfacing modules===
===Human behavior and interfacing modules===
Unnecessary but human-like behaviours in T-Dolls are important to reduce the [https://en.wikipedia.org/wiki/Uncanny_valley uncanny valley effect] when they interact with humans for extended periods of time or in high stress environments. These functions, such as eating food and drinking, or simply having a human-like face and expressions, are grouped under the name Uncanny Valley Protocol.<ref name=BF404 /><ref>{{cite|gfl|pr|Falling Star alpha}}</ref> Dolls appear to be breathing as part of the protocol even though they don't need to.<ref>{{cite|gfl2|[[Ex Umbra]] NA-1-2}}</ref> A Doll can easily pass for a human from afar, but they can quickly be differentiated on closer inspection due to their slightly glossy, unnaturally perfect skin and facial symmetry.<ref>{{cite|gfl|{{doll name|MG34|MG|2|costume=costume1}}'s Divine Peach Blossom costume story}}</ref><ref>{{cite|gfl2|[[Echo of Dawn]] ZA-1-1 (pre-rewrite)}}</ref><ref name=DS12 /> Their artificial skin is called “synthetic dermis”<ref name=DS12>{{cite|gfl2|[[Turbulent Undercurrent]] DS-1-2}}</ref> or "synthskin".<ref>{{cite|gfl2|[[Turbulent Undercurrent]] DS-1-6, DS-1-8}}</ref><ref>{{cite|gfl2|[[Nemesis/Profile#Sweet Disaster III]]}}</ref> Dolls whose body is not completely covered in bionic skin and instead exposes some ot their mechanical parts are sometimes discriminated against by humans.<ref name=LS5A7>{{cite|gfl|ls|5-α7}}</ref>
Unnecessary but human-like behaviours in T-Dolls are important to reduce the [https://en.wikipedia.org/wiki/Uncanny_valley uncanny valley effect] when they interact with humans for extended periods of time or in high stress environments. These functions, such as eating food and drinking, or simply having a human-like face and expressions, are grouped under the name Uncanny Valley Protocol.<ref name=BF404 /><ref>{{cite|gfl|pr|Falling Star alpha}}</ref> Dolls appear to be breathing as part of the protocol even though they don't need to.<ref>{{cite|gfl2|[[Ex Umbra]] NA-1-2}}</ref> A Doll can easily pass for a human from afar, but they can quickly be differentiated on closer inspection due to their slightly glossy, unnaturally perfect skin and facial symmetry.<ref>{{cite|gfl|{{doll name|MG34|MG|2|costume=costume1}}'s Divine Peach Blossom costume story}}</ref><ref>{{cite|gfl2|[[Echo of Dawn]] ZA-1-1 (pre-rewrite)}}</ref><ref name=DS12 /> Their artificial skin is called “synthetic dermis”<ref name=DS12>{{cite|gfl2|[[Turbulent Undercurrent]] DS-1-2}}</ref> or "synthskin".<ref>{{cite|gfl2|[[Turbulent Undercurrent]] DS-1-6, DS-1-8}}</ref><ref>{{cite|gfl2|[[Nemesis/Profile#Sweet Disaster III]]}}</ref> Dolls whose body is not completely covered in bionic skin and instead exposes some ot their mechanical parts are sometimes discriminated against by humans,<ref name=LS5A7>{{cite|gfl|ls|5-α7}}</ref> while those with inhuman chracteristics like horns or animal ears are perceived as less professional.<ref>{{cite|gfl2|[[Qiongjiu/Profile#Memories|Polished Refinement 3]]}}</ref>


Each sensory and communication ability of a Doll is managed independently by dedicated modules and some Dolls models might not include the full range of human capabilities, like vehicle testing Dolls who are not factory-set with a vocal module,<ref name=Hanyang /> theater Dolls not set with temperature sensors,<ref>{{cite|gfl|{{doll name|Rex Zero 1|HG|5|costume=costume4}} Neural Upgrade story 3}}</ref> or basic service Dolls who are not able to display a full range of emotions such as crying<ref>{{cite|gfl|[[KSVK]]'s Neural Upgrade story 3}}</ref><ref>{{cite|gfl|ls|11}}</ref> (though crying Dolls are a common sight in the story). Hearing module sensitivity can be increased to pick up distant sounds during surveillance,<ref>{{cite|gfl|{{doll name|Welrod MkII|HG|6|costume=costume4}} Neural Upgrade Story 1}}</ref><ref>{{cite|gfl2|[[Dusty Journal#Punctuation of Friendship]] 1}}</ref> and similarly with vision modules to see at greater distances.<ref>{{cite|gfl2|[[Echo of Dawn]] ZS-1-2, ZA-1-5}}</ref> Certain Dolls are outfitted with advanced vision modes, such as thermal imaging,<ref>{{cite|gfl|pl|Aperture}}</ref> infrared vision,<ref>{{cite|pnc|Crisis Rescue Part 1}}</ref><ref>{{cite|gfl2|[[Rhapsody Quartet]] MA-1-4}}</ref> and the Wolf Eye System installed by [[Shaw]] in {{doll name|AK-12|AR|5}} and {{doll name|AK-15|AR|5}}.<ref name=AK1>{{cite|gfl|{{doll name|AK-15|AR|6|costume=costume1}} Neural Upgrade Story 1}}</ref> Enhanced olfactory modules enable a Doll to track scents like an animal would.<ref>{{cite|gfl|{{doll name|MP41|SMG|4|costume=costume3}}'s Neural Upgrade story 3}}</ref> It's suggested that depth perception is a separate module from visual perception.<ref>{{cite|gfl2|SL-8-5}}</ref>
Each sensory and communication ability of a Doll is managed independently by dedicated modules and some Dolls models might not include the full range of human capabilities, like vehicle testing Dolls who are not factory-set with a vocal module,<ref name=Hanyang /> theater Dolls not set with temperature sensors,<ref>{{cite|gfl|{{doll name|Rex Zero 1|HG|5|costume=costume4}} Neural Upgrade story 3}}</ref> or basic service Dolls who are not able to display a full range of emotions such as crying<ref>{{cite|gfl|[[KSVK]]'s Neural Upgrade story 3}}</ref><ref>{{cite|gfl|ls|11}}</ref> (though crying Dolls are a common sight in the story). Hearing module sensitivity can be increased to pick up distant sounds during surveillance,<ref>{{cite|gfl|{{doll name|Welrod MkII|HG|6|costume=costume4}} Neural Upgrade Story 1}}</ref><ref>{{cite|gfl2|[[Dusty Journal#Punctuation of Friendship]] 1}}</ref> and similarly with vision modules to see at greater distances.<ref>{{cite|gfl2|[[Echo of Dawn]] ZS-1-2, ZA-1-5}}</ref> Certain Dolls are outfitted with advanced vision modes, such as thermal imaging,<ref>{{cite|gfl|pl|Aperture}}</ref> infrared vision,<ref>{{cite|pnc|Crisis Rescue Part 1}}</ref><ref>{{cite|gfl2|[[Rhapsody Quartet]] MA-1-4}}</ref> and the Wolf Eye System installed by [[Shaw]] in {{doll name|AK-12|AR|5}} and {{doll name|AK-15|AR|5}}.<ref name=AK1>{{cite|gfl|{{doll name|AK-15|AR|6|costume=costume1}} Neural Upgrade Story 1}}</ref> Enhanced olfactory modules enable a Doll to track scents like an animal would.<ref>{{cite|gfl|{{doll name|MP41|SMG|4|costume=costume3}}'s Neural Upgrade story 3}}</ref> It's suggested that depth perception is a separate module from visual perception.<ref>{{cite|gfl2|SL-8-5}}</ref>