Colphne: Difference between revisions

Kitsune19 (talk | contribs)
adding yellow gifts for Colphne's favor gifts
m Colpne covenant available in Global.
 
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|voiceactorkr={{voice actor name|Sung Yewon}}
|voiceactorkr={{voice actor name|Sung Yewon}}
|artist=*{{artist name|saikoro香菜妙妙屋‎}} (Unspoken Feelings)<ref>[https://m.weibo.cn/detail/5126755327410721 Weibo]</ref>
|artist=*{{artist name|saikoro香菜妙妙屋‎}} (Unspoken Feelings)<ref>[https://m.weibo.cn/detail/5126755327410721 Weibo]</ref>
|covenant=CN
|covenant=CN, EN


|gacha=standard
|gacha=standard
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|Node3desc=Health +75.0<br>Attack Boost +5.0%
|Node3desc=Health +75.0<br>Attack Boost +5.0%
|Node4name1={{Color|GF2Purple|Doctor's Orders}}
|Node4name1={{Color|GF2Purple|Doctor's Orders}}
|Node4desc1=The active skill {{Color|GF2Blue|Crisis Aid}} applies [[GFL2 Status Effects#Defense Up I|{{Color|GF2Blue|Defense Up I}}]] and [[GFL2 Status Effects#Shelter|{{Color|GF2Blue|Shelter}}]] to the target for {{Color|GF2Orange|1 turn}}.
|Node4desc1=The active skill {{Color|GF2Blue|Crisis Aid}} applies {{GF2Effect|Defense Up I}} and {{GF2Effect|Shelter}} to the target for {{Color|GF2Orange|1 turn}}.
|Node4name2={{Color|GF2Purple|Quick Surgery}}
|Node4name2={{Color|GF2Purple|Quick Surgery}}
|Node4desc2=If an allied target enters Stability Break after being attacked, gain [[GFL2 Status Effects#Movement Up II|{{Color|GF2Blue|Movement Up II}}]] for {{Color|GF2Orange|1 turn}} for self.
|Node4desc2=If an allied target enters Stability Break after being attacked, gain {{GF2Effect|Movement Up II}} for {{Color|GF2Orange|1 turn}} for self.
|Node5desc=Attack +29.0<br>Defense +29.0
|Node5desc=Attack +29.0<br>Defense +29.0
|Node6desc=Health +103.0<br>Health Boost +5.0%
|Node6desc=Health +103.0<br>Health Boost +5.0%
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|Node11desc=Health Boost +3.0%<br>Before using a single target active heal, cleanses {{Color|GF2Orange|1}} random debuff from the target.
|Node11desc=Health Boost +3.0%<br>Before using a single target active heal, cleanses {{Color|GF2Orange|1}} random debuff from the target.
|Node12name={{Color|GF2Yellow|Emotional Counselling Expert}}
|Node12name={{Color|GF2Yellow|Emotional Counselling Expert}}
|Node12desc=When Colphne performing [[GFL2 Status Effects#Action Support|{{Color|GF2Blue|Action Support}}]], the allied unit performing targeted attack recovers HP equal to {{Color|GF2Orange|50%}} of attack and {{Color|GF2Orange|1 point}} of stability.
|Node12desc=When Colphne performing {{GF2Effect|Support Action}}, the allied unit performing targeted attack recovers HP equal to {{Color|GF2Orange|50%}} of attack and {{Color|GF2Orange|1 point}} of stability.
 
|CoreSlot4=Support
|CoreSlot5=Bulwark
|CoreSlot6=Bulwark
|Imagocost1={{GFL2WeakIcon|Bulwark}}2 {{GFL2WeakIcon|Support}}5 {{GFL2WeakIcon|Sentinel}}0
|Imagocost2={{GFL2WeakIcon|Bulwark}}3 {{GFL2WeakIcon|Support}}8 {{GFL2WeakIcon|Sentinel}}0
|Imagocost3={{GFL2WeakIcon|Bulwark}}4 {{GFL2WeakIcon|Support}}9 {{GFL2WeakIcon|Sentinel}}1
|Imagocost4={{GFL2WeakIcon|Bulwark}}6 {{GFL2WeakIcon|Support}}11 {{GFL2WeakIcon|Sentinel}}2
|Imagocost5={{GFL2WeakIcon|Bulwark}}7 {{GFL2WeakIcon|Support}}15 {{GFL2WeakIcon|Sentinel}}2
|Imagocost6={{GFL2WeakIcon|Bulwark}}8 {{GFL2WeakIcon|Support}}18 {{GFL2WeakIcon|Sentinel}}3
|Imagofactor1=Healing effects received by allies with {{Color|GF2Orange|50% or lower}} HP is increased by {{Color|GF2Orange|8%}}. Does not stack.
|Imagofactor6=This unit's healing effects are increased by {{Color|GF2Orange|12%}}.


|bestgifts=
|bestgifts=
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File:GFL2 Colphne character sheet 3.jpg
File:GFL2 Colphne character sheet 3.jpg
File:GFL2 CBT3 Colphne skills.jpg|Skill overview during the beta.
File:GFL2 CBT3 Colphne skills.jpg|Skill overview during the beta.
File:GFL2 Colphne Background.jpg|Main menu background.
File:GFL2 Batch3 emotes.png|Official emotes.
File:GFL2 Batch3 emotes.png|Official emotes.
File:Exilium Promo 1.jpg|Alpha version appearance in Exilium's first trailer.
File:Exilium Promo 1.jpg|Alpha version appearance in Exilium's first trailer.
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|trivia=
|trivia=
*As a Doll in the third medical team, Colphne does not have taste modules and cannot taste food including chocolate <ref>{{cite|gfl2|[[Dusty_Journal#Twisted Smile|Twisted Smile - Journal Entry 2]]}}</ref>  
*As a Doll in the third medical team, Colphne does not have taste modules and cannot taste food including chocolate <ref>{{cite|gfl2|[[Dusty_Journal#Twisted Smile|Twisted Smile - Journal Entry 2]]}}</ref>  
*Crew Deck - Tea Time dialogue (Signature Drink: Longan and Wolfberry Tea)
**Colphne allegedly plays a simulator game involving playing a nurse taking care of stubborn and naughty patients and offered to play co-op mode with the Commander as the patient. The Commander was skeptical Colphne was talking about a video game
**Notes Leader Groza can be stern at times but "she's super-duper gentle deep down~"
**Part of her routine involves keeping an eye on the Elmo's medical supplies with deliveries from Poludnitsa
**The holiday Colphne most looks forward to is Valentine's Day, having recently gotten into making desserts in preparation for gifting chocolate
**Colphne advised jogging for post-work exercise to maintain physical fitness when asked for recommendations by the Commander
}}
}}