Girls' Frontline: Difference between revisions

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[[File:GFL logo CN.png|right|400px]]
[[File:GFL logo CN.png|right|400px]]
[[File:GFL icon.jpg|thumb|100px|{{doll name|Kar98k|RF|5}} is the game's poster girl.]]
[[File:GFL icon.jpg|thumb|100px|{{doll name|Kar98k|RF|5}} is the game's poster girl.]]
'''Girls' Frontline''', known as 少女前线 or 少前 in Simplified Chinese, 少女前線 in Traditional Chinese, 소녀전선 in Korean and ドールズフロントライン (Dolls' Frontline<ref>[[Girls' Frontline: Doll's Song]] covers</ref>) or ドルフロ in Japanese, is a turn-based strategy game<ref group=Note>On the Chinese market, turn-based strategy games are defined as “SLG” for “Simulation Game”.</ref> with gacha and resources management components for Apple and Android platforms, developed by [[Sunborn]] with technology from Criware and [[T-Doll Costume Index#Live2D|Live2D]], soundtrack by [[Vanguard Sound]] and animated sequences by [[Big Firebird and Liverless|Liverless]]. The game was made available in Mainland China on May 20, 2016, in Taiwan and Hong Kong on January 18, 2017, in South Korea on June 30, 2017, in a worldwide English version on May 8, 2018, and in Japan on August 1st, 2018. It is rated 16+ under China's Audio-video and Digital Publishing Association (CADPA).
'''Girls' Frontline''', known as 少女前线 or 少前 in Simplified Chinese, 少女前線 in Traditional Chinese, 소녀전선 in Korean and ドールズフロントライン (Dolls' Frontline<ref>[[Girls' Frontline: Doll's Song]] covers</ref>) or ドルフロ in Japanese, is a turn-based strategy game<ref group=Note>On the Chinese market, turn-based strategy games are defined as “SLG” for “Simulation Game”.</ref> with gacha and resources management components for Apple and Android platforms (also available on Steam and Epic Games Store in certain regions), developed by [[Sunborn]] with technology from Criware and [[T-Doll Costume Index#Live2D|Live2D]], soundtrack by [[Vanguard Sound]] and animated sequences by [[Big Firebird and Liverless|Liverless]]. The game was made available in Mainland China on May 20, 2016, in Taiwan and Hong Kong on January 18, 2017, in South Korea on June 30, 2017, in a worldwide English version on May 8, 2018, and in Japan on August 1st, 2018. It is rated 16+ under China's Audio-video and Digital Publishing Association (CADPA).


The main concept of Girls' Frontline is to have the players collect [[Tactical Doll]]s, feminine androids named after the real-world firearm they are using, depicted and voiced by an expansive cast of artists and actors. T-Dolls are upgraded and used to fight against computer-controlled enemies. The game supports regular limited time events, sometimes in collaboration with other franchises, and paid-for in-game bonuses, and has added numerous features over its lifetime, creating a complex set of unit statistics and management features.
The main concept of Girls' Frontline is to have the players collect [[Tactical Doll]]s, feminine androids named after the real-world firearm they are using, depicted and voiced by an expansive cast of artists and actors. T-Dolls are upgraded and used to fight against computer-controlled enemies. The game supports regular limited time events, sometimes in collaboration with other franchises, and paid-for in-game bonuses, and has added numerous features over its lifetime, creating a complex set of unit statistics and management features.
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*[[Project Neural Cloud|Project: Neural Cloud]], a spin-off, set in the year 2063 during the events of Girls' Frontline.
*[[Project Neural Cloud|Project: Neural Cloud]], a spin-off, set in the year 2063 during the events of Girls' Frontline.
*[[Girls' Frontline: Glitch Land]] a fanmade game using some assets and characters from Girls' Frontline. Now shelved.
*[[Girls' Frontline: Glitch Land]] a fanmade game using some assets and characters from Girls' Frontline. Now shelved.
Players are called "Commanders", or by the Japanese translation "Shikikan" (shortened SKK) due to the game only having Japanese voice acting. The game has assembled a large and active community in several languages, sharing creative works and strategies.
Players are called "[[the Commander|Commanders]]", or by the Japanese translation "Shikikan" (shortened SKK) due to the game only having Japanese voice acting. The game has assembled a large and active community in several languages, sharing creative works and strategies.


==Game topics==
==Game topics==
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==Plot==
==Plot==
The story starts in 2062. The player is a new [[The Commander|Commander]] of the Private Military Contractor [[Griffin and Kryuger]], directing [[Tactical Doll]]s in battle. Griffin is tasked with fighting against the T-Dolls of [[Sangvis Ferri]], who rebelled against mankind after the [[Butterfly Incident]], but one special T-Doll in Griffin's [[AR Team]], {{doll name|M4A1|AR|4}}, comes at the center of the attention of Sangvis Ferri and other factions as Griffin is drawn into a conspiracy involving [[Relic Technology]].
The story starts in 2062. The player is a new [[The Commander|Commander]] of the Private Military Contractor [[Griffin and Kryuger]], directing [[Tactical Doll]]s in battle. Griffin is tasked with fighting against the T-Dolls of [[Sangvis Ferri]], who rebelled against mankind after the [[Butterfly Incident]], but one special T-Doll in Griffin's [[AR Team]], {{doll name|M4A1|AR|4}}, comes at the center of the attention of Sangvis Ferri and other factions as the Commander is drawn into a conspiracy involving [[Relic Technology]]. The story ends with the [[Battle of Frankfurt]] of 2064, in the chapter [[Quantum Fluctuation]].


The story is told in a simple visual novel format through text, illustrated backgrounds, character sprites, music, some sound effects and simple animation. Aside from the main storyline, Girls' Frontline tells side stories in limited time events, character costumes and the Neural Upgrade feature. The world of Girls' Frontline has been expanded on by [[Confidential Files]] and is set 30 years before the game ''[[Codename: Bakery Girl]]'', set in the same universe.
The story is told in a simple visual novel format through text, illustrated backgrounds, character sprites, music, some sound effects and simple animation. Aside from the main storyline, Girls' Frontline tells side stories in limited time events, character costumes and the Neural Upgrade feature. The world of Girls' Frontline has been expanded on by [[Confidential Files]], it is set 30 years before the game ''[[Codename: Bakery Girl]]'', set in the same universe, and is followed by [[Girls' Frontline 2: Exilium]], which takes place 10 years later.


Due to the latter part of the story being told through time-limited events only slowly added to the [[Guide:Campaign Menu|Campaign]], the complete story isn't accessible in-game.
Due to the latter part of the story being told through time-limited events only slowly added to the [[Guide:Campaign Menu|Campaign]], the complete story isn't accessible in-game.
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Mica Team (incorporated as [[Sunborn|Shanghai Sunborn Network Technology Company]]) started development on Girls' Frontline in early 2015. Mica's lead Yuzhong (羽中, a pseudonym) enlisted the help of his personal friend and CEO of Yostar, Yao Meng (姚蒙, pseudonym 凌子, Lingzi), who established [[Game publishers#Wave-Game|Wave-Game]] to help fund and manage the game. Yuzhong and Yao Meng had previously worked together on a short-lived amateur games fanzine, then on Codename: Bakery Girl in 2013 with Yao Meng's previous company GameMaster. Wave-Game was expected to share revenues with Sunborn in Mainland China, Hong Kong, Macau, Taiwan and Japan, and handle distribution of the game and its derivative products<ref name=Chuapp /> as well as customer service.<ref>[https://weibo.com/1370692337/CF5Pr5MCx Weibo post on customer service recruitment]</ref>
Mica Team (incorporated as [[Sunborn|Shanghai Sunborn Network Technology Company]]) started development on Girls' Frontline in early 2015. Mica's lead Yuzhong (羽中, a pseudonym) enlisted the help of his personal friend and CEO of Yostar, Yao Meng (姚蒙, pseudonym 凌子, Lingzi), who established [[Game publishers#Wave-Game|Wave-Game]] to help fund and manage the game. Yuzhong and Yao Meng had previously worked together on a short-lived amateur games fanzine, then on Codename: Bakery Girl in 2013 with Yao Meng's previous company GameMaster. Wave-Game was expected to share revenues with Sunborn in Mainland China, Hong Kong, Macau, Taiwan and Japan, and handle distribution of the game and its derivative products<ref name=Chuapp /> as well as customer service.<ref>[https://weibo.com/1370692337/CF5Pr5MCx Weibo post on customer service recruitment]</ref>


The core gameplay of the game was decided based on the absence of a strategy RPG game on mobile, rather than analysis of market data. Sunborn aimed at creating a game with a long lifespan in a niche market segment rather than reusing popular but short-lived concepts.<ref name=GameDaily>2020 Gamedaily interview on [https://zhuanlan.zhihu.com/p/166018133 Zhihu] & [https://www.gameres.com/872218.html Gameres]</ref> Yuzhong cited ''Command & Conquer: Red Alert'' as an inspiration. While the characters in Girls' Frontline were not conceived as anthropomorphic guns, Sunborn used the popularity of military anthropomorphic designs (擬人化) started by ''Kantai Collection'' in 2013. Firearms were chosen to differentiate the game from existing warships and tanks-based games.<ref name=4G2018 /> Microtransactions were limited to costumes in a system dubbed “Pay to Look”, in opposition to “Pay to Win”, in order to build the franchise over the years rather than generate profits quickly.<ref name=4G2018>[https://www.4gamer.net/games/405/G040593/20180622068/ 4gamer 2018 interview]</ref><ref name=4G2018JP /> An estimated 30 Sunborn members worked on the initial game development.<ref>[https://www.bilibili.com/video/BV1af4y197ma/ Girls' Frontline Summer Event Livestream] ([https://docs.google.com/document/d/1qwdOPiUdXHQvCBxD3v2ApmBANM18M77XKfgEGiF9EV4/edit Translation])</ref> The Japanese voices were recorded at Dax Production in Japan.<ref>[https://weibo.com/5611537367/E8x3Xotrr Weibo]</ref>
The core gameplay of the game was decided based on the absence of a strategy RPG game on mobile, rather than analysis of market data. Sunborn aimed at creating a game with a long lifespan in a niche market segment rather than reusing popular but short-lived concepts.<ref name=GameDaily>2020 Gamedaily interview on [https://zhuanlan.zhihu.com/p/166018133 Zhihu] & [https://www.gameres.com/872218.html Gameres]</ref> Yuzhong cited ''Command & Conquer: Red Alert'' as an inspiration. While the characters in Girls' Frontline were not conceived as anthropomorphic guns, Sunborn used the popularity of military anthropomorphic designs (擬人化, ''gijinka'') started by ''Kantai Collection'' in 2013. Firearms were chosen to differentiate the game from existing warships and tanks-based games.<ref name=4G2018 /> Microtransactions were limited to costumes in a system dubbed “Pay to Look”, in opposition to “Pay to Win”, in order to build the franchise over the years rather than generate profits quickly.<ref name=4G2018>[https://www.4gamer.net/games/405/G040593/20180622068/ 4gamer 2018 interview]</ref><ref name=4G2018JP /> An estimated 30 Sunborn members worked on the initial game development.<ref>[https://www.bilibili.com/video/BV1af4y197ma/ Girls' Frontline Summer Event Livestream] ([https://docs.google.com/document/d/1qwdOPiUdXHQvCBxD3v2ApmBANM18M77XKfgEGiF9EV4/edit Translation])</ref> The Japanese voices were recorded at Dax Production in Japan.<ref>[https://weibo.com/5611537367/E8x3Xotrr Weibo]</ref>


The game was first announced on 4 June 2015 with an expected release date for October 2015, then shown during ComiCup 16.<ref>Game announcement on [https://www.hexieshe.com/650177/ Hexieshe] and [http://www.chuapp.com/article/171949.html Chuapp]</ref> The first beta for the game launched on 31 August 2015 with an initial distribution of 500 accounts, and attracted a total of about 6000 people. The second beta launched on 26 October 2015, with an initial distribution of 6000 codes. With 3000 to 4000 players logging in at once, the game's servers crashed for 8 hours due to various technical oversights from Mica Team. About 10,000 activation codes were distributed in total for the second beta. 2 hours after the launch of the third beta on 25 January 2016, the servers went unresponsive for 9 days and problems with the game's Weibo account prevented Mica Team from communicating on the issue during a day and a half. The beta players nonetheless spent around 2 million RMB in the cash shop, expecting their accounts to be transferred in full to the final game. The game was delayed after the third beta, then scheduled for release in Mainland China on 20 May 2016.
The game was first announced on 4 June 2015 with an expected release date for October 2015, then shown during ComiCup 16.<ref>Game announcement on [https://www.hexieshe.com/650177/ Hexieshe] and [http://www.chuapp.com/article/171949.html Chuapp]</ref> The first beta for the game launched on 31 August 2015 with an initial distribution of 500 accounts, and attracted a total of about 6000 people. The second beta launched on 26 October 2015, with an initial distribution of 6000 codes. With 3000 to 4000 players logging in at once, the game's servers crashed for 8 hours due to various technical oversights from Mica Team. About 10,000 activation codes were distributed in total for the second beta. 2 hours after the launch of the third beta on 25 January 2016, the servers went unresponsive for 9 days and problems with the game's Weibo account prevented Mica Team from communicating on the issue during a day and a half. The beta players nonetheless spent around 2 million RMB in the cash shop, expecting their accounts to be transferred in full to the final game. The game was delayed after the third beta, then scheduled for release in Mainland China on 20 May 2016.


Chuapp reported that the game's development was significantly hindered by repeated miscommunication, reduced team sizes, lack of internal skills, unclear distribution of responsibilities, legal disputes and general trust issues between Sunborn and Wave-Game. Shanghai Xinfan Asset Management, one of Sunborn's main investors, reportedly pushed Sunborn to end their partnership with Wave-Game in favor of [http://www.windplay.cn/ Windplay] and later [[Game publishers|Digital Sky]], who would become Sunborn's launch partners, leading to a gradual breakdown of the partnership between Sunborn and Wave-Game starting in February 2016. The internal debacle was followed by the general public on Weibo and described by Chuapp as the second big public drama on the Chinese mobile games market after Warship Girls R. Due to contractual issues with Wave-Game, Sunborn was denied access to data from the third beta and asked beta players to take on a multi-steps verification system to transfer their accounts to the final game.<ref name=Chuapp>[https://www.chuapp.com/?c=Article&a=index&id=243971 Chuapp] ([https://docs.google.com/document/d/1SPU1NIu8z7avwSDq3hpXLEyg64rBqbjCRKkX3fFBQyE/edit Translated])</ref><ref>[https://weibo.com/p/1001603976919883368606 Wave-Game's Breach of Contract public announcement]</ref> Confirming Chuapp's report, Wave-Game's Marketing Director Jin Jie (金杰) commented in interview that the company had invested a hundred million yen into the project during its year of involvement.<ref name=InsideG>[https://www.inside-games.jp/article/2016/05/13/98604.html Inside-Games.jp]</ref> For more than a year after launch, girls-frontline.com, owned by Wave-Game, displayed their official response to Sunborn's change of distributor, while Digital Sky properly marketed the game at gf.ppgame.com (superseded by gf-cn.sunborngame.com in 2020 when the contract with Digital Sky ended).
Chuapp reported that the game's development was significantly hindered by repeated miscommunication, reduced team sizes, lack of internal skills, unclear distribution of responsibilities, legal disputes and general trust issues between Sunborn and Wave-Game. Shanghai Xinfan Asset Management, one of Sunborn's main investors, reportedly pushed Sunborn to end their partnership with Wave-Game in favor of [http://www.windplay.cn/ Windplay] and later [[Game publishers|Digital Sky]], who would become Sunborn's launch partners, leading to a gradual breakdown of the partnership between Sunborn and Wave-Game starting in February 2016. The internal debacle was followed by the general public on Weibo and described by Chuapp as the second big public drama on the Chinese mobile games market after ''Warship Girls R'' ([https://warship-girls.fandom.com/wiki/Warship_Girls_July_Incident read more] on the MoeFantasy v. Patch Games contractual disputes). Due to contractual issues with Wave-Game, Sunborn was denied access to data from the third beta and asked beta players to take on a multi-steps verification system to transfer their accounts to the final game.<ref name=Chuapp>[https://www.chuapp.com/?c=Article&a=index&id=243971 Chuapp] ([https://docs.google.com/document/d/1SPU1NIu8z7avwSDq3hpXLEyg64rBqbjCRKkX3fFBQyE/edit Translated])</ref><ref>[https://weibo.com/p/1001603976919883368606 Wave-Game's Breach of Contract public announcement]</ref> Confirming Chuapp's report, Wave-Game's Marketing Director Jin Jie (金杰) commented in interview that the company had invested a hundred million yen into the project during its year of involvement.<ref name=InsideG>[https://www.inside-games.jp/article/2016/05/13/98604.html Inside-Games.jp]</ref> For more than a year after launch, girls-frontline.com, owned by Wave-Game, displayed their official response to Sunborn's change of distributor, while Digital Sky properly marketed the game at gf.ppgame.com (superseded by gf-cn.sunborngame.com in 2020 when the contract with Digital Sky ended).
 
Girls' Frontline is considered part of the "Kancolle Boom" (艦これブーム) of military gijinka games started by Kantai Collection, which itself took inspiration from earlier non-game works such as ''Upotte!!''. Its predecessors included the genre's originator Kantai Collection (April 2013) as well as Warship Girl R (September 2014) and Militärische Mädchen (ミリ姫大戦, February 2015). In 2016 alone, it launched alongside RickG Earth (りっくじあーす, February 2016), Sky Valkyries (空戦乙女, April 2016), Panzer Waltz (June 2016) and Battle Tank Girls (November 2016).<ref>[https://www.inside-games.jp/article/2017/08/03/108969.html Inside-Games]</ref> Games in the genre launched in the following years include Azur Lane (May 2017), Ace Virgin (苍穹战线, March 2018), Blue Oath (蒼藍の誓い ブルーオース, July 2019) and Ash Arms (October 2019).
 
The game is often included among the foundational titles of Chinese gacha games due to its historical connections with Shanghai-based publisher Yostar (who managed regional servers for ''Azur Lane'' starting 2017 and [[Arknights]] starting 2020) and with the head producer of ''Arknights'', [[Artist:海猫络合物|Hai Mao]].


====Operation====
====Operation====
The game released for Android in 20 May 2016, and for iOS on 7 July 2016.<ref>[https://m.weibo.cn/status/3994242609686897 Weibo]</ref> By September 2016, the game had one million accounts with over 200,000 daily active players.<ref>[https://weibo.com/5611537367/F2LBOiAb9 First anniversary post on Weibo]</ref> As of the game's third anniversary, over 10,500,000 player accounts had been registered,<ref name=Anni3>[https://live.bilibili.com/902593 Bilibili - 3rd Anniversary stream] (Unavailable, [https://www.bilibili.com/video/BV1a4411i7DT/ Reupload])</ref> and over 13,400,000 by fifth anniversary.<ref>[https://www.bilibili.com/video/BV1i54y157bC/ Bilibili - Girls' Frontline Carnival 2021], [https://docs.google.com/document/d/1EkFe5_oF7gM7BA_g2i1IZuchQzKqmua3YOyLmWy-hX0/edit# Translated recap]</ref>
The game released for Android in 20 May 2016, and for iOS on 7 July 2016.<ref>[https://m.weibo.cn/status/3994242609686897 Weibo]</ref> By September 2016, the game had one million accounts with over 200,000 daily active players.<ref>[https://weibo.com/5611537367/F2LBOiAb9 First anniversary post on Weibo]</ref> An Android-only beta server (先锋测试服务器) to playtest upcoming updates was launched to select players under NDA, and admitted new applicants throughout the years.<ref>[https://weibo.com/5611537367/KsP9cxKil Weibo]</ref> As of the game's third anniversary, over 10,500,000 player accounts had been registered,<ref name=Anni3>[https://live.bilibili.com/902593 Bilibili - 3rd Anniversary stream] (Unavailable, [https://www.bilibili.com/video/BV1a4411i7DT/ Reupload])</ref> and over 13,400,000 by fifth anniversary.<ref>[https://www.bilibili.com/video/BV1i54y157bC/ Bilibili - Girls' Frontline Carnival 2021], [https://docs.google.com/document/d/1EkFe5_oF7gM7BA_g2i1IZuchQzKqmua3YOyLmWy-hX0/edit# Translated recap]</ref>


The Facebook accounts for the English and Traditional Chinese versions of the game were opened in August 2016. The TW server had a beta test from 14 to 17 January 2017,<ref>TW Facebook [https://www.facebook.com/gf.txwy.tw/posts/pfbid02bqfuCUoPDNUFaTHEwUJRhb9Js6jNYgRYGgNjJt8RbYjoe7VibwARmHmQznHpEoJNl] [https://www.facebook.com/gf.txwy.tw/posts/389310844751164]</ref> ahead of the official launch on 18 January.<ref>[https://www.facebook.com/photo/?fbid=389470814735167&set=a.365254697156779 TW Facebook]</ref> Social medias for the Korean server opened in May 2017. A closed beta test ran from 27 to 29 June, followed by an “open beta” on 30 June.<ref>[https://x.com/girlsfrontlinek/status/879521494992158720 KR Twitter], [https://x.com/girlsfrontlinek/status/880364875217641472]</ref> The open beta was also presented as an official release<ref>[https://www.facebook.com/GirlsFrontlineKR/posts/pfbid02kxuNGcFE6QrQX2BybXwQwm4kZYUUGcNUUznGS5n6o25WXYsBukMMBawSdaMuopXhl KR Facebook]</ref> and the beta status was only mentioned in official posts for two days before being abandoned. 30 June 2017 is considered the official release date of the KR server.<ref name=KR1Y>[https://www.facebook.com/watch/?v=322705534935024 KR Facebook]</ref> The KR server reached 1 million players by 16 August,<ref>[https://www.facebook.com/GirlsFrontlineKR/posts/pfbid02K9rKMChYAS9GXRBi3r7LBaHAnCvGqWq2i755yQcAc5mukzAQpXRhh9osxJ7tDLTZl KR Facebook]</ref> and 2 millions after a year.<ref name=KR1Y /> [[#Japanese release|The JP server]] was launched the following year. Social medias of the EN server had no significant activity until early 2018, ahead of its closed beta test from 8 to 11 April 2018.<ref>[https://x.com/GirlsFrontlineE/status/984341567023472640 Twitter], [https://x.com/GirlsFrontlineE/status/982930364896231424]</ref> An open beta test started on 8 May<ref>[https://x.com/GirlsFrontlineE/status/990118949185454080 Twitter]</ref> and transitioned directly into the official release on 22 May.<ref>[https://x.com/GirlsFrontlineE/status/998844572389097472 Twitter]</ref> In practice, 8 May is considered the launch day of the EN server for anniversary celebrations.
The Facebook accounts for the English and Traditional Chinese versions of the game were opened in August 2016. The TW server had a beta test from 14 to 17 January 2017,<ref>TW Facebook [https://www.facebook.com/gf.txwy.tw/posts/pfbid02bqfuCUoPDNUFaTHEwUJRhb9Js6jNYgRYGgNjJt8RbYjoe7VibwARmHmQznHpEoJNl] [https://www.facebook.com/gf.txwy.tw/posts/389310844751164]</ref> ahead of the official launch on 18 January.<ref>[https://www.facebook.com/photo/?fbid=389470814735167&set=a.365254697156779 TW Facebook]</ref> [[#South Korean release|The KR release]] occured in 2017 to great success. [[#Japanese release|The JP server]] was launched the following year. Social medias of the EN server had no significant activity until early 2018, ahead of its closed beta test from 8 to 11 April 2018.<ref>[https://x.com/GirlsFrontlineE/status/984341567023472640 Twitter], [https://x.com/GirlsFrontlineE/status/982930364896231424]</ref> An open beta test started on 8 May<ref>[https://x.com/GirlsFrontlineE/status/990118949185454080 Twitter]</ref> and transitioned directly into the official release on 22 May.<ref>[https://x.com/GirlsFrontlineE/status/998844572389097472 Twitter]</ref> In practice, 8 May is considered the launch day of the EN server for anniversary celebrations.


[[Dormitory|Dormitories]] and [[T-Doll Costume Index|Costumes]] were added to the game in October 2016, Shotgun T-Dolls in January 2017, [[Technical Fairies]] in July 2017, Neural Upgrade in January 2018, [[Heavy Ordnance Corps]] in July 2018, [[Forward Base]] in August 2019, [[Protocol Assimilation]] in March 2020, [[Luffberry Chess]] in April 2021 and [[Mobile Armor]] in September 2023. Protocol Assimilation and Mobile Armor were first teased as far back as March 2017 in [[The Art of Girls' Frontline Vol.1]].<ref name=AB1231>{{cite|ab1|p. 231}}</ref> Mobile Armor was teased again in 2018 during the 2nd Anniversary livestream. In 2020, lead designer Shaonian said that vehicles had gone through multiple design iterations but that the developers had troubles coming up with a fun system.<ref>[https://www.youtube.com/watch?v=DF--_84ln14 Global server 2nd Anniversary Interview]</ref> The feature was finally announced in the livestream for [[Slow Shock]].
[[Dormitory|Dormitories]] and [[T-Doll Costume Index|Costumes]] were added to the game in October 2016, Shotgun T-Dolls in January 2017, [[Technical Fairies]] in July 2017, Neural Upgrade in January 2018, [[Heavy Ordnance Corps]] in July 2018, [[Forward Base]] in August 2019, [[Protocol Assimilation]] in March 2020, [[Luffberry Chess]] in April 2021 and [[Mobile Armor]] in September 2023. Protocol Assimilation and Mobile Armor were first teased as far back as March 2017 in [[The Art of Girls' Frontline Vol.1]].<ref name=AB1231>{{cite|ab1|p. 231}}</ref> Mobile Armor was teased again in 2018 during the 2nd Anniversary livestream. In 2020, lead designer Shaonian said that vehicles had gone through multiple design iterations but that the developers had troubles coming up with a fun system.<ref>[https://www.youtube.com/watch?v=DF--_84ln14 Global server 2nd Anniversary Interview]</ref> The feature was finally announced in the livestream for [[Slow Shock]].
[[File:GFL Mod Poll Screenshot.jpg|thumb|September 2019 neural upgrade poll in Global server.]]
When neural upgrades (aka MODs) were implemented in the Global server in September 2019, players were asked to vote for which upgrade to implement first within three groups, among nine non-story critical MODs already available in older servers: M1911, FN-49, G3 in Group A; Bren, M14, Micro Uzi in Group B; and Mosin-Nagant, SAA, G36 in Group C.<ref>[https://x.com/GirlsFrontlineE/status/1173553271534845958 Twitter]</ref> M1911, M14 and G36 became the first MODs in Global,<ref>[https://x.com/GirlsFrontlineE/status/1176081597239455744 Twitter]</ref> [[Guide:Research_Menu#Upgrade_batches|reshuffling the release]] of non-story MODs until realignment in January 2022 with the [[Dual Randomness]] batch. Notably, [[M950A]]'s MOD, containing a story relevant to [[Polarized Light]], released eight months before Polarized Light in Global.
Not every character had an assigned voice actor (VA) at launch. New VAs were introduced in batches, starting in December 2016 with a batch including voices for main characters {{doll name|ST AR-15|AR|4}} and {{doll name|M4 SOPMOD II|AR|4}}.<ref>Weibo [https://weibo.com/5611537367/EnrHjFSVH], [https://weibo.com/5611537367/EnU0XtuhI], [https://weibo.com/5611537367/EodC1agMb], [https://weibo.com/5611537367/Eovzc0vpE]</ref> The second batch in October 2017 introduced voices for enemies.<ref>Weibo [https://weibo.com/5611537367/FqcBk6JDQ], [https://weibo.com/5611537367/FqOjsl8Jb], [https://weibo.com/5611537367/FqXLHEUtp], [https://weibo.com/5611537367/Fr7aVz8xC], [https://weibo.com/5611537367/FrgB88kXb]</ref> Other batches were released in April 2018 (introduced new voices for characters after Neural Upgrade),<ref>Weibo [https://weibo.com/5611537367/GcndbfvEU], [https://weibo.com/5611537367/GcwDl96PR], [https://weibo.com/5611537367/GcG3Qhsf9], [https://weibo.com/5611537367/GcPvytOas], [https://weibo.com/5611537367/GcYV3iz8R], [https://weibo.com/5611537367/GdrcpeKqT]</ref> October 2018,<ref>Weibo [https://weibo.com/5611537367/GD8qhhoNx], [https://weibo.com/5611537367/GDhR3xkxi], [https://weibo.com/5611537367/GDrhm1qci], [https://weibo.com/5611537367/GDAIowD6M]</ref> September 2019 (introduced new voices for characters with a Children's Day costume),<ref>Weibo [https://weibo.com/5611537367/I7dKWERIP], [https://weibo.com/5611537367/I7n5V1MWN], [https://weibo.com/5611537367/I7FWUrnFv]</ref> January 2020,<ref>Weibo [https://weibo.com/5611537367/InDP3aVwi], [https://weibo.com/5611537367/Iofx2izaK], [https://weibo.com/5611537367/IooXx5tvV]</ref> April 2021,<ref>Weibo [https://weibo.com/5611537367/Kc6kLsodp], [https://weibo.com/5611537367/KcfzlhUws]</ref> August 2021 (introduced voices for non-playable adjutants),<ref>Weibo [https://weibo.com/5611537367/KrBVpyIfv], [https://weibo.com/5611537367/KrUMpiZPw], [https://weibo.com/5611537367/Kse7bxKjv], [https://weibo.com/5611537367/KsPlo8k2t], [https://weibo.com/5611537367/KsYLT1z0J]</ref> June 2022,<ref>Weibo [https://weibo.com/5611537367/Lx5O2p2Ma], [https://weibo.com/5611537367/Lxy5ujz8V], [https://weibo.com/5611537367/LxHC4rLpp], [https://weibo.com/5611537367/LxQWw2qhN], [https://weibo.com/5611537367/LxYd23fVV]</ref> September 2022,<ref>Weibo [https://weibo.com/5611537367/M4meHyfyv], [https://weibo.com/5611537367/M4w3sefhE], [https://weibo.com/5611537367/M4FbHni4X], [https://weibo.com/5611537367/M7Rgcs5kG]</ref> February 2023,<ref>Weibo [https://weibo.com/5611537367/MqRo1wXeF], [https://weibo.com/5611537367/Mr0OwmTTx], [https://weibo.com/5611537367/Mraf1g83H], [https://weibo.com/5611537367/MrjFvsfHc], [https://weibo.com/5611537367/MrLWZalDE]</ref> March 2023,<ref>Weibo [https://weibo.com/5611537367/MxHCmy8n2], [https://weibo.com/5611537367/Mya61bSiT], [https://weibo.com/5611537367/Myjwwiivo], [https://weibo.com/5611537367/MysX19lLc]</ref> November 2023,<ref>Weibo [https://weibo.com/5611537367/Nqgz6uQmm], [https://weibo.com/5611537367/NqpZB7AsT], [https://weibo.com/5611537367/Nqzq5EBiO]</ref>, March 2024,<ref>Weibo [https://weibo.com/5611537367/O5TNi4I7d], [https://weibo.com/5611537367/O63dMBHWM], [https://weibo.com/5611537367/O6cEhjXka], [https://weibo.com/5611537367/O6EVM45IS], [https://weibo.com/5611537367/O6NXUyOuO], [https://weibo.com/5611537367/O6XMLr24y]</ref> and May 2024.<ref>Weibo [https://weibo.com/5611537367/OgeR3giLY], [https://weibo.com/5611537367/Ogohyilaw], [https://weibo.com/5611537367/OgxI39ohM]</ref> The last VA batch released in November 2024.<ref>[https://weibo.com/5611537367/P12C81nyS Weibo]</ref>
The partnership between Sunborn and [[Game publishers|Digital Sky]] for distribution of the game in Mainland China ended in April 2020.<ref>[https://gf-cn.sunborngame.com/NewsInfo?id=5557 Notice of transfer for Digital Sky accounts on the official site]</ref> Sunborn distributes the game internally in all regions (through its subsidiary Darkwinter Software for the Android release) except in Korea and Taiwan, where it is distributed by local branches of XD Global. The 24 June 2021 update on the CN server reduced the use of English words, changing UI assets and renaming 17 Dolls.<ref>[https://gf-cn.sunborngame.com/NewsInfo?id=6025 CN Website]</ref><ref>DC Inside reports [https://gall.dcinside.com/mgallery/board/view/?id=micateam&no=1693761] [https://gall.dcinside.com/mgallery/board/view/?id=gfl2&no=5295717]</ref>
Though Girls' Frontline has long been less [[#Commercial performance|financially successful]] compared to competing games and CN players regularly called it a “pill” (药丸 or 丸, a wordplay on 完 (to end), for a mobile game soon to end its service) due to technical issues during beta and after, it has regardless continuously received new content since its launch in 2016 (apart from a [[#Transfer of CN client to Steam|short break of the CN servers]]). This led to Sunborn's reputation as a studio that never closes their games (known as EOS for "End of Service" in the gacha community). While it is true that even games supported by big IPs can struggle to survive past a few years in the gacha market segment, there are other examples of niche Chinese games with similar longevities despite performing even less, such as ''Warship Girls R'' and ''Forever 7 Days''.
The final chapter of the main story, [[Quantum Fluctuation]], released on all servers throughout 2025 and 2026:
*16 October 2025 in CN
*31 October 2025 in TW and KR
*6 March 20256 in JP
*12 May 2026 in EN
New character costumes and gameplay events such as the [[Ranking Maps|Ranking Map]] Steel Rain Salute continued to be released after this point, along with [[Guide:Campaign Menu|Campaign]] farming maps dropping Dolls that were previously time-limited.
====South Korean release====
As noted by South Korean outlet This Is Game, Girls' Frontline marked the first military gijinka game to find success in Korea, due to other popular games of the genre at the time (such as the genre's originator ''Kantai Collection'') being focused on Japanese-made warships, which would cause political issues in South Korea.<ref>[https://www.thisisgame.com/series/203690?newsId=400058 This Is Game]</ref><ref>[http://www.gamelook.com.cn/2025/01/561767/ Gamelook]</ref> An unofficial translation patch created by South Korean fans received support by Sunborn, which This Is Game notes was rare for Chinese games,<ref>[https://www.thisisgame.com/articles/74974 This Is Game]</ref><ref>Translators interivew on [https://cafe.naver.com/girlsfrontlinekr/2141 Naver], [https://www.girlsfrontline.co.kr/archives/56.html Gils' Frontline KR website]</ref> and an official KR server was eventually announced, managed by [[Game publishers|XD Global]].


The partnership between Sunborn and [[Game publishers|Digital Sky]] for distribution of the game in Mainland China ended in April 2020.<ref>[https://gf-cn.sunborngame.com/NewsInfo?id=5557 Notice of transfer for Digital Sky accounts on the official site]</ref> Sunborn distributes the game internally in all regions (through its subsidiary Darkwinter Software for the Android release) except in Korea and Taiwan, where it is distributed by local branches of XD Global. On 30 June 2020, it was announced that Girls' Frontline KR changed publisher from [[Game publishers|XD Global]] to Young Phoenix.<ref>[https://cafe.naver.com/girlsfrontlinekr/4013469 Naver]</ref> Just four days later, it was announced that the change was just a temporary contract issue and the game returned under XD Global's operation<ref>[https://cafe.naver.com/girlsfrontlinekr/4015885 Naver]</ref> (Young Phoenix later became [[Game publishers|HaoPlay]], operator of [[Project Neural Cloud]] KR and [[Girls' Frontline 2: Exilium]]). The 24 June 2021 update on the CN server reduced the use of English words, changing UI assets and renaming 17 Dolls.<ref>[https://gf-cn.sunborngame.com/NewsInfo?id=6025 CN Website]</ref><ref>DC Inside reports [https://gall.dcinside.com/mgallery/board/view/?id=micateam&no=1693761] [https://gall.dcinside.com/mgallery/board/view/?id=gfl2&no=5295717]</ref>
Social media for the Korean server opened in May 2017. A closed beta test ran from 27 to 29 June, followed by an “open beta” on 30 June.<ref>[https://x.com/girlsfrontlinek/status/879521494992158720 KR Twitter], [https://x.com/girlsfrontlinek/status/880364875217641472]</ref> The open beta was also presented as an official release<ref>[https://www.facebook.com/GirlsFrontlineKR/posts/pfbid02kxuNGcFE6QrQX2BybXwQwm4kZYUUGcNUUznGS5n6o25WXYsBukMMBawSdaMuopXhl KR Facebook]</ref> and the beta status was only mentioned in official posts for two days before being abandoned. 30 June 2017 is considered the official release date of the KR server.<ref name=KR1Y>[https://www.facebook.com/watch/?v=322705534935024 KR Facebook]</ref> The KR server reached 1 million players by 16 August,<ref>[https://www.facebook.com/GirlsFrontlineKR/posts/pfbid02K9rKMChYAS9GXRBi3r7LBaHAnCvGqWq2i755yQcAc5mukzAQpXRhh9osxJ7tDLTZl KR Facebook]</ref> and 2 millions after a year.<ref name=KR1Y /> The South Korean rifle {{doll name|K2|AR|5}} was first released for the KR server, instead of the CN server first, and remains the only character to have received a [https://www.youtube.com/watch?v=karNAaw1Ijs dedicated animated PV].


The game is often included among the foundational titles of Chinese gacha games due to its historical connections with Shanghai-based publisher Yostar (who managed regional servers for ''Azur Lane'' starting 2017 and [[Arknights]] starting 2020) and with the head producer of ''Arknights'', [[Artist:海猫络合物|Hai Mao]]. Though Girls' Frontline has long been less financially successful compared to competing games and CN players regularly called it a “pill” (药丸 or 丸, a wordplay on 完 (to end), for a mobile game soon to end its service) due to technical issues during beta and after, it has regardless continuously received new content since its launch in 2016. This led to Sunborn's reputation as a studio that never closes their games (known as EOS for "End of Service" in the gacha community) whereas even games supported by big IPs struggle to survive past a few years in the gacha market segment.
On 30 June 2020, it was announced that Girls' Frontline KR changed publisher from XD Global to Young Phoenix.<ref>[https://cafe.naver.com/girlsfrontlinekr/4013469 Naver]</ref> Just four days later, it was announced that the change was just a temporary contract issue and the game returned under XD Global's operation<ref>[https://cafe.naver.com/girlsfrontlinekr/4015885 Naver]</ref> (Young Phoenix later became [[Game publishers|HaoPlay]], operator of [[Project Neural Cloud]] KR and [[Girls' Frontline 2: Exilium]]).


====Japanese release====
====Japanese release====
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====Transfer of CN client to Steam====
====Transfer of CN client to Steam====
[[File:GFL Annni9.jpg|thumb|[[Back to the Source]] artwork.]]
[[File:GFL Annni9.jpg|thumb|[[Back to the Source]] artwork.]]
Following the CN launch of its sequel [[Girls' Frontline 2: Exilium]] in December 2023, Girls' Frontline began to setup the final arc of its main story with an in-game message from [[Kryuger]] on 6 February 2024. Around that time, game data referring to a future main story chapter called Blazar Backscatter (耀变反照) was found, but ultimately went unused.<ref group=Note>As part of the response letters of [[Convolutional Kernel]], a message from [[6P62]], who is used as an avatar of producer [[Yuzhong]], read: “[[Commander]], I was surprised you wrote me a letter! I’m touched… But make sure not to give my address to [[Kalina]]. Why? Well, didn’t you hear about “Blazar Backscatter”? And how I only wrote 6,000 characters in seven months before procrastinating… Who said games were fun?! Oh, so Kalina hasn’t reported that to you yet… Then don’t worry about it! I’m sure we’ll meet again in a world were you’ll find me in exile… I should get back to work, now!” (指挥官,你居然给我写了信!感动啊……但千万记得不要把我现在的邮箱地址透露给格琳娜。至于原因嘛……嗯,不知道你听说过一个东西叫做“耀变返照”没有…… 关于我七个月只写了六千字导致开天窗这回事…… 谁叫游戏太好玩了!嗯……总之格琳娜还没跟你告状的话……那就当做无事发生吧!相信指挥官一定会和我重逢的!在一个你追我赶的世界里……啊不说了我要去干活了!) The message makes a reference to [[Girls' Frontline 2: Exilium]], but it's unclear how seriously the part about Blazar Backscatter is meant to be taken.</ref> Two developers reported that the end of 2023, before plans were decided for 2024, was a difficult period for the team.<ref name=Report2 /><ref>[[Frankfurt Battle Report]], p. 36</ref>
Following the CN launch of its sequel [[Girls' Frontline 2: Exilium]] in December 2023, Girls' Frontline began to setup the final arc of its main story with an in-game message from [[Kryuger]] on 6 February 2024. Around that time, game data referring to a future main story chapter called [[Blazar Backscatter]] was found, but ultimately went unused. Two developers reported that the end of 2023, before plans were decided for 2024, was a difficult period for the team.<ref name=Report2 /><ref>[[Frankfurt Battle Report]], p. 36</ref>


[[The Summer Garden of Forking Paths]] in April 2024 started a series of small events folded into Episode 15 of the main story, spanning the rest of the year. The trailer for the 2024 storyline, titled “Cantor Dust”, was released on 20 May 2024<ref>[https://weibo.com/5611537367/OfaRAkn2i Weibo - Cantor Dust]</ref> along with a roadmap up to December 2024.<ref>[https://weibo.com/5611537367/Ofb3L1HYs Roadmap 1], [https://weibo.com/5611537367/OsfChx6qY Roadmap 2]</ref> The 2020 Anniversary stream had announced that the game is due to continue running alongside its sequel.<ref>[https://www.youtube.com/watch?v=aJfVATUoTWY Girls' Frontline 4th Anniversary Livestream]</ref>
[[The Summer Garden of Forking Paths]] in April 2024 started a series of small events folded into Episode 15 of the main story, spanning the rest of the year. The trailer for the 2024 storyline, titled “Cantor Dust”, was released on 20 May 2024<ref>[https://weibo.com/5611537367/OfaRAkn2i Weibo - Cantor Dust]</ref> along with a roadmap up to December 2024.<ref>[https://weibo.com/5611537367/Ofb3L1HYs Roadmap 1], [https://weibo.com/5611537367/OsfChx6qY Roadmap 2]</ref> The 2020 Anniversary stream had announced that the game is due to continue running alongside its sequel.<ref>[https://www.youtube.com/watch?v=aJfVATUoTWY Girls' Frontline 4th Anniversary Livestream]</ref>
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On 10 January 2025, a PC port was announced for release the same year,<ref>[https://weibo.com/5611537367/P8WPWFoxN Weibo]</ref> with a release window of Summer and a Steam client announced on 16 March.<ref>[https://weibo.com/5611537367/PiQD8m710 Weibo]</ref> On 18 April, the [https://store.steampowered.com/app/3347970 Steam client] release was announced for 20 May 2025 as a China-only game<ref>[https://weibo.com/5611537367/PnQlQ4A8H Weibo]</ref> and procedures for account transfer were shared.<ref>[https://weibo.com/ttarticle/p/show?id=2309405156834662023294 Weibo Article]</ref> An exposition for the game's 9th anniversary, [[Back to the Source]], was announced for the same period at CADPA's Video Game Museum of China in Shanghai.<ref>[https://weibo.com/5611537367/PnQUMz0tt Weibo]</ref> The first event to be held on the Steam version, [[Roche Limit]], was announced on 10 May.<ref>[https://weibo.com/5611537367/Prc1rvGPV Weibo]</ref>
On 10 January 2025, a PC port was announced for release the same year,<ref>[https://weibo.com/5611537367/P8WPWFoxN Weibo]</ref> with a release window of Summer and a Steam client announced on 16 March.<ref>[https://weibo.com/5611537367/PiQD8m710 Weibo]</ref> On 18 April, the [https://store.steampowered.com/app/3347970 Steam client] release was announced for 20 May 2025 as a China-only game<ref>[https://weibo.com/5611537367/PnQlQ4A8H Weibo]</ref> and procedures for account transfer were shared.<ref>[https://weibo.com/ttarticle/p/show?id=2309405156834662023294 Weibo Article]</ref> An exposition for the game's 9th anniversary, [[Back to the Source]], was announced for the same period at CADPA's Video Game Museum of China in Shanghai.<ref>[https://weibo.com/5611537367/PnQUMz0tt Weibo]</ref> The first event to be held on the Steam version, [[Roche Limit]], was announced on 10 May.<ref>[https://weibo.com/5611537367/Prc1rvGPV Weibo]</ref>


Issues with the Steam publication process caused the game to miss the expected released date,<ref>[https://weibo.com/5611537367/PsFfFkpWl Weibo]</ref> pushed back to 12 June.<ref>[https://weibo.com/5611537367/PvS5ZsIZW Weibo]</ref> Unexpected server loads forced Sunborn to take the game offline again after 12 hours of on-and-off maintenance,<ref>[https://weibo.com/5611537367/PwooN5rHs Weibo]</ref> only coming back online nearly a month later, on 10 July.<ref>[https://weibo.com/5611537367/PAjmYlx4L Weibo]</ref>
Issues with the Steam publication process caused the game to miss the expected released date,<ref>[https://weibo.com/5611537367/PsFfFkpWl Weibo]</ref> pushed back to 12 June.<ref>[https://weibo.com/5611537367/PvS5ZsIZW Weibo]</ref> Unexpected server loads forced Sunborn to take the game offline again after 12 hours of on-and-off maintenance,<ref>[https://weibo.com/5611537367/PwooN5rHs Weibo]</ref> only coming back online nearly a month later, on 10 July.<ref>[https://weibo.com/5611537367/PAjmYlx4L Weibo]</ref> An [https://store.epicgames.com/zh-CN/p/girls-frontline-6a2d47 Epic Games Store version], also region-locked, was announced on 4 August<ref>[https://weibo.com/5611537367/PEew77YZX Weibo]</ref> and released on 7 August.<ref>[https://weibo.com/5611537367/PEzJekoPw Weibo]</ref> On 4 September 2025, a JP version of the Steam client was announced,<ref>[https://x.com/GirlsFrontline/status/1963528665490493913 Twitter]</ref> and the release date of 26 September announced four days in advance.<ref>[https://x.com/GirlsFrontline/status/1970051056395817143 Twitter]</ref> The [https://store.steampowered.com/app/3887700 Global version for Steam] was announced on 3 November.<ref>[https://x.com/GirlsFrontlineE/status/1985196150945907001 Twitter]</ref>
 
====Commercial performance====
A Gamersky review of the performance of ACG games released in the Mainland China App Store in 2016 reports that Girls' Frontline ranked as the 173rd most popular app, placing it 9th out of the 58 listed games, below ''Saint Seiya'', ''Naruto'', ''One Piece'' and ''Dragon Ball'' games, ''Law of Creation'', ''Honkai Impact 3rd'', ''Fate/Grand Order'' and ''Onmyoji'' (by far the most popular ACG mobile game in Mainland China until the launch of ''Genshin Impact'' in 2020).<ref>[https://shouyou.gamersky.com/news/201707/926419.shtml Gamersky]</ref>
 
A Gameres report of top-performing ACG mobile games in Mainland China in 2017 includes Girls' Frontline, reporting it placing third in the revenue charts of the App Store and Google Play Store following the launch of the TW and KR servers. The report also lists ''Azur Lane'', ''Fate/Grand Order'', ''Honkai Impact 3rd'', ''Love Nikki-Dress Up Queen!'', ''Onmyoji'', ''Naruto'', ''Ragnarok Online'', ''Cuisine Dimension'' and ''ShinNaZuki''.<ref>[https://www.gameres.com/789862.html Gameres]</ref>
 
A 2018 ranking of Chinese ACG mobile games by estimated revenue (based on data from App Annie and Sensortower) placed Girls' Frontline's at 7th place out of 33 games. It placed below ''Love Nikki-Dress Up Queen!'', ''Azur Lane'', ''Mr Love: Queen's Choice'', ''Saint Seiya'', ''Honkai Impact 3rd'' and ''Onmyoji''.<ref>[https://www.bilibili.com/video/av40665178/ Bilibili], reported on by [https://www.youxituoluo.com/518870.html Youxituoluo] and [https://www.gameres.com/835051.html Gameres]</ref> The same ranking for 2019 placed Girls' Frontline at 11th out of 55 games, behind the same titles, as well as ''Fairy Tail'',''Shining Nikki'', the newly-launched [[Arknights]] and ''Naruto''<ref>[https://www.bilibili.com/video/BV1G7411i7Kh Bilibili]</ref> (Girls' Frontline doesn't appear in Gameres' own report of 2019's top performers).<ref>[https://www.gameres.com/859463.html Gameres]</ref> In 2020, it was ranked 15th out of 70 games, overtaking ''Fairy Tail'' while remaining behind its competitors from 2019 as well as ''The Tale of Food'' (食物语), the game adaptations of ''Under One Person'' and ''Slam Dunk'', ''Punishing: Gray Raven'', and the newly released ''Genshin Impact''.<ref>[https://www.bilibili.com/video/BV1Nz4y1D7Tc Bilibili]</ref>
 
In 2021, Girls' Frontline was ranked 22nd out of 81 games, falling behind the same competitors from MiHoYo, Hypergryph, Kuro Games and adaptations, as well as new casual-oriented games and strong newcomers such as ''Alchemy Stars'' and ''Tower of Fantasy''. It outperformed [[Project Neural Cloud]], which had debuted in September, by 6 ranks.<ref>[https://www.bilibili.com/video/BV1Qu411R7UY Bilibili]</ref> In 2022, it was ranked 28th out of 75,<ref>[https://www.bilibili.com/video/BV1kx4y157vN Bilibili]</ref> in 2023 it ranked 45th out of 70 (with [[Girls' Frontline 2: Exilium]] ranking 36th due to releasing in December),<ref>[https://www.bilibili.com/video/BV13i4y1z7yD Bilibili]</ref> and in 2024, 52nd out of 60, falling to similar estimated revenues to fellow military gijinka game ''Warship Girls R'', which had been operating since 2014.<ref>[https://www.bilibili.com/video/BV1ZUrLYSEro Bilibili]</ref>
 
Revenue estimates show an even split between the CN, JP and KR servers in 2018, then an even split between CN, JP and other servers combined in 2019 and 2020. The share from EN grew in 2021 and overtook JP revenues in 2022.


===Story===
===Story===
{{StoryQuote|With [the Gunslinger Girls] [[Dream Theatre|collab event]], we want to recreate the deep emotions left by the characters in the original work. Girls’ Frontline is a work full of love and hope after all, so surely everyone will get a happy ending in this new story… Surely.<br>(在这次联动中, 剧情有考虑还原原作中少女们最令人印象深刻的经历, 不过毕竟少女前线是一个充满了爱与希望的作品, 所以在联动的剧情中大家都会得到幸福的结局……大概。)|Yuzhong<ref name=Gunslingers />}}
{{StoryQuote|With [the Gunslinger Girls] [[Dream Theatre|collab event]], we want to recreate the deep emotions left by the characters in the original work. Girls’ Frontline is a work full of love and hope after all, so surely everyone will get a happy ending in this new story… Surely.<br>(在这次联动中, 剧情有考虑还原原作中少女们最令人印象深刻的经历, 不过毕竟少女前线是一个充满了爱与希望的作品, 所以在联动的剧情中大家都会得到幸福的结局……大概。)|[[Yuzhong]]<ref name=Gunslingers />}}
As of [[Slow Shock]], the English version of the main story is [https://www.reddit.com/r/girlsfrontline/comments/18z8vi0/infographic_updated_story_length_for_en_server/ 854,849 words long].  
As of [[Slow Shock]], the English version of the main story is [https://www.reddit.com/r/girlsfrontline/comments/18z8vi0/infographic_updated_story_length_for_en_server/ 854,849 words long].  


Line 176: Line 210:
*[[Cartesian Theater]]: Persica, reunion and parting
*[[Cartesian Theater]]: Persica, reunion and parting
*[[Zero Charge]]: Shaw, loyalty and betrayal
*[[Zero Charge]]: Shaw, loyalty and betrayal
*The three final chapters: Laplace, love and hatred
*The three final parts: Laplace, love and hatred
[[Griffin & Kryuger]] and [[the Commander]] served as the converging point of the stories and the Dolls themselves.<ref>[[Frankfurt Battle Report]], p. 25</ref> Episode 15 was produced in a significant time crunch. Shanzhu listed some unrealized or rushed ideas: the differences in the ideologies of Hume and Shaw were not extensively discussed, AR-18 was introduced too late in the story and was supposed to be a foil for AK-12, the character arcs of Amaris and Stevens 620 were cut short, the connections between Hume and Laplace were simplified and Persica was supposed to appear at Shaw's funerals. Nele's role was expanded and Romy's was reduced, as Shanzhu felt the players expected to see more courage than deceit in the final stretch.<ref name=Report27>[[Frankfurt Battle Report]], p. 27</ref> The workload extended to the art team who needed to produce the visual assets.<ref>[[Frankfurt Battle Report]], p. 35</ref>
[[Griffin & Kryuger]] and [[the Commander]] served as the converging point of the stories and the Dolls themselves.<ref>[[Frankfurt Battle Report]], p. 25</ref> Episode 15 was produced in a significant time crunch. Shanzhu listed some unrealized or rushed ideas: the differences in the ideologies of Hume and Shaw were not extensively discussed, AR-18 was introduced too late in the story and was supposed to be a foil for AK-12, the character arcs of Amaris and Stevens 620 were cut short, the connections between Hume and Laplace were simplified and Persica was supposed to appear at Shaw's funerals. Nele's role was expanded and Romy's was reduced, as Shanzhu felt the players expected to see more courage than deceit in the final stretch.<ref name=Report27>[[Frankfurt Battle Report]], p. 27</ref> The workload extended to the art team who needed to produce the visual assets.<ref>[[Frankfurt Battle Report]], p. 35</ref>


While the main story was officially considered finished as of [[Convolutional Kernel]],<ref name=GiftBox>[https://weibo.com/5611537367/P5jzpvP0E Weibo]</ref> new story events were added after the announcement of the continuation of the CN servers, with the goal of creating a better transition between the stories of the first and second game.<ref>[https://www.4gamer.net/games/631/G063178/20250709033/ 4Gamer 2025 Interview]</ref>
While the main story was officially announced as finished with [[Convolutional Kernel]],<ref name=GiftBox>[https://weibo.com/5611537367/P5jzpvP0E Weibo]</ref> new story events were added after the announcement of the continuation of the CN servers, with the goal of creating a better transition between the stories of the first and second game.<ref>[https://www.4gamer.net/games/631/G063178/20250709033/ 4Gamer 2025 Interview]</ref> The announcement of [[Quantum Fluctuation]] on 10 October 2025 described the event as the true final chapter of the story.<ref>[https://weibo.com/5611537367/Q8v3c1knD Weibo]</ref>


According to 热运动Jano, special in-game dialogues for the second anniversary are meant to take place after [[Singularity]].<ref>[https://m.weibo.cn/status/4241534708529547 Original Weibo post] (locked), [https://twitter.com/k__hayasi/status/998143151024951296 Mirror link]</ref> Gunslinger Girl's author Yu Aida confirmed in a [https://twitter.com/aidayu02/status/1315239340952309762 Twitter post] that the [[Dream Theatre]] event was not to be considered canon to Girls' Frontline story. Girls' Frontline official Korean Twitter account [https://twitter.com/girlsfrontlinek/status/1319126401140674560 acknowledged] that they used a version of the story differing from the author's intents.
According to 热运动Jano, special in-game dialogues for the second anniversary are meant to take place after [[Singularity]].<ref>[https://m.weibo.cn/status/4241534708529547 Original Weibo post] (locked), [https://twitter.com/k__hayasi/status/998143151024951296 Mirror link]</ref> Gunslinger Girl's author Yu Aida confirmed in a [https://twitter.com/aidayu02/status/1315239340952309762 Twitter post] that the [[Dream Theatre]] event was not to be considered canon to Girls' Frontline story. Girls' Frontline official Korean Twitter account [https://twitter.com/girlsfrontlinek/status/1319126401140674560 acknowledged] that they used a version of the story differing from the author's intents.


Girls' Frontline's main story has gained a reputation for being dark and gritty. It has also been listed among the first science-fiction games to find success in its market at a time where this genre was considered niche.<ref>[http://www.gamelook.com.cn/2021/12/466536/ Gamelook]</ref><ref>[https://www.9game.cn/mrfz/8921082.html 9game]</ref> Kim Yong-Ha, producer of ''Blue Archive'', conceived his game in opposition to the dark tone of Girls' Frontline and [[Arknights]]' stories.<ref>[https://www.gamemeca.com/view.php?gid=1664598 Gamemeca interview]</ref> The ironic quote “Girls' Frontline is a game full of love and hope” (“少女前线是一款爱与希望的游戏”), and the shortened form “Love and Hope” (“爱与希望” in Simplified Chinese, “愛與希望” in Traditional Chinese, “사랑과 희망” in Korean and “愛と希望” in Japanese), appear in fan communities in early 2020 and became widely adopted after Yuzhong used it in an interview in July 2020,<ref name=Gunslingers /> and again in later interviews and in a [[Girls' Frontline 2: Exilium]] dev log a year later.<ref>[https://www.bilibili.com/video/BV1oh41117WW/ Bilibili] ([https://www.youtube.com/watch?v=BzCK_a1X7mA&t=292s Translated])</ref> According to Yuzhong, this is in line with the overall tone of the story, which he described as “the road is tortuous, the ending is bright” (“道路是曲折的,结局是光明的”).<ref name=Gamecores2021 /> The quote features prominently in Chapter 15 of [[Project Neural Cloud]]. Fans have compared this approach to Gen Urobuchi's "Warrior of Love" (愛の戦士) story pattern.
=====“Love and Hope”=====
Girls' Frontline's main story has gained a reputation for being dark and gritty. It has also been listed among the first science-fiction games to find success in its market at a time where this genre was considered niche.<ref>[http://www.gamelook.com.cn/2021/12/466536/ Gamelook]</ref><ref>[https://www.9game.cn/mrfz/8921082.html 9game]</ref> Kim Yong-Ha, producer of ''Blue Archive'', conceived his game in opposition to the dark tone of Girls' Frontline and [[Arknights]]' stories.<ref>[https://www.gamemeca.com/view.php?gid=1664598 Gamemeca interview]</ref>
 
The ironic quote “Girls' Frontline is a game full of love and hope” (“少女前线是一款爱与希望的游戏”), and the shortened form “Love and Hope” (“爱与希望” in Simplified Chinese, “愛與希望” in Traditional Chinese, “사랑과 희망” in Korean and “愛と希望” in Japanese), appeared in fan communities in early 2020 ([https://www.bilibili.com/opus/359192586027056933 example from March 2020]) and became widely adopted after Yuzhong used it in an interview in July 2020,<ref name=Gunslingers /> and again in later interviews and in a [[Girls' Frontline 2: Exilium]] dev log in January 2021.<ref>[https://www.bilibili.com/video/BV1oh41117WW/ Bilibili] ([https://www.youtube.com/watch?v=BzCK_a1X7mA&t=292s Translated])</ref> According to Yuzhong, it is the franchise's slogan,<ref>[https://www.inven.co.kr/webzine/news/?news=316062 Inven 2026 interview]</ref> in line with the overall tone of the story, which he described as “the road is tortuous, the ending is bright” (“道路是曲折的,结局是光明的”).<ref name=Gamecores2021 /> Fans have compared this approach to Gen Urobuchi's "Warrior of Love" (愛の戦士) story pattern.
 
The quote features prominently in Chapter 15 of [[Project Neural Cloud]] and is also referenced in [[Girls' Frontline 2: Exilium]] in the description of the [[GFL2 Items#Mood Score|Mood Score]] item.


===Unused content===
===Unused content===
Line 228: Line 267:


===Credits===
===Credits===
This is the credit list provided in pages 44 to 51 of the first edition of the [[Frankfurt Battle Report]]. It does not list all [[Sunborn]] employees and contractors known to have worked on the game (see [[Sunborn#Staff lists]]). For a complete list of known character artists, see [[:Category:Artists]]. See also [[:Category:Voice actors]].
These credits do not list every [[Sunborn]] employees and contractors known to have worked on the game (see [[Sunborn#Staff lists]]). For a complete list of known character artists, see [[:Category:Artists]]. See also [[:Category:Voice actors]].


{{CollapseSection|
{| class="gf-table mw-collapsible mw-collapsed"
! [[Convolutional Kernel]] !! [[Frankfurt Battle Report]] (1st Edition) !! [[Quantum Fluctuation]]
|- style="vertical-align:top;"
|
;Art
;Art
*[[Artist:LIN+|LinPlus]]
*[[Artist:LIN+|LinPlus]]
*{{artist name|RIRE}}
**{{artist name|RIRE}}
*{{artist name|二花}}
**{{artist name|二花}}
*{{artist name|kuma}}
**{{artist name|kuma}}
*{{artist name|小星}}
**{{artist name|小星}}
*{{artist name|脆片}}
**{{artist name|脆片}}
*{{artist name|团子}}
**{{artist name|团子}}
*{{artist name|某食铁兽}}
**{{artist name|某食铁兽}}
*{{artist name|蠢k}}
**{{artist name|蠢k}}
*[[Artist:AC130|AC_130]]
**[[Artist:AC130|AC_130]]
*{{artist name|Hao}}
**{{artist name|Hao}}
*{{artist name|七米}}
**{{artist name|七米}}
*{{artist name|三石}}
**{{artist name|三石}}
*{{artist name|ニ爷}}
**{{artist name|ニ爷}}
*{{artist name|闪闪}}
**{{artist name|闪闪}}
*{{artist name|阿明}}
**{{artist name|阿明}}
*{{artist name|七七}}
**{{artist name|七七}}
*{{artist name|加一}}
**{{artist name|加一}}
*{{artist name|珍妮}}
**{{artist name|珍妮}}
*{{artist name|小敏}}
**{{artist name|小敏}}
*{{artist name|小密}}
**{{artist name|小密}}
*{{artist name|谈谈}}
**{{artist name|谈谈}}
*{{artist name|Magic}}
**{{artist name|Magic}}
*{{artist name|暖暖}}
**{{artist name|暖暖}}
 
;Programming
*教练
**徐昂
**月间樱
**Shana
**海豹
*秀秀
**芸豆
**Mark
*CC
**小宝
**jp
 
;Design
*妍君
**迪卡
**EC
**天乐
**小粥
**小某
**小白
**树枝
**无尽
**沙拉
**高达
**小羊
 
;Narrative Team
*球球
**山竹
**滋味
**雪倩
**培根
**AA
**伊布
**乌鸦
**紙页
**执明
 
;QA Team
*老九
**天空
**阿岂
**伟
**芝士
 
;Project Manager
*大饼
 
;Operation Team
*蜜蜡
**艾尔
**板栗
**QY
**呆呆熊
**shinhi
**苏云
**Tifa
 
;Platform Programming Team
*小飞
**阿静
**炜炜
**Andy
**左轮
**卷儿
**Chris
**YY
**Alcor
**雪菜
**白白
**瓜瓜
**淡定
 
;CS Team
*大头
**一点点
**木木
**未来
**加奈
**米加
**雪柳
**遗憾
**小雨
 
;Marketing
*广一
**糯米团
**克拉拉
 
;Video Editors
*科彤
**绯夜
**迦南
**小怪兽
**云鹏
**林子
**林兹
 
;PV Designer
*Vanguard Sound Co., Ltd.
*bobe
*Hikigaya0
*Shiro
*PP
*小拐
 
;Audio
*Music
*Vanguard Sound Co., Ltd.
**Composers: GhostFinal, azusaTaxhi, LCC
**Voice: Kinoko蘑菇
**Recording: Mason
**Mixing: Haloweak
 
*Sound Director
**Vanguard Sound Co., Ltd.
**GhostFinal
 
*Sound Design
**Vanguard Sound Co., Ltd.
**Loyido
**untzi
**Calvin
 
;Illustrators
*{{artist name|Alize}}
*{{artist name|Anmi}}
*{{artist name|aym}}
*{{artist name|Bison仓鼠}}
*{{artist name|CanceR}}
*{{artist name|Clay菌}}
*{{artist name|Erich}}
*{{artist name|IMOSTRO}}
*{{artist name|K箱}}
*{{artist name|laxy}}
*{{artist name|Luuuo}}
*{{artist name|Meru}}
*{{artist name|NAMYO}}
*{{artist name|nineo}}
*{{artist name|NIXOO}}
*{{artist name|NS}}
*{{artist name|Nunok}}
*{{artist name|Pre}}
*{{artist name|QB}}
*{{artist name|RFF}}
*{{artist name|S.Joop}}
*{{artist name|STAR影法师}}
*{{artist name|u介}}
*{{artist name|whoisshe}}
*{{artist name|Wongpanda}}
*{{artist name|X布}}
*{{artist name|Yannn}}
*{{artist name|YeoNwa}}
*{{artist name|YoYo}}
*{{artist name|ちょこ庵}}
*{{artist name|まゆつば}}
*{{artist name|モ誰}}
*{{artist name|阿税}}
*{{artist name|八号地球}}
*{{artist name|橙子}}
*{{artist name|脆皮炸虾球}}
*{{artist name|豆芽}}
*{{artist name|多尔}}
*{{artist name|多元菌}}
*{{artist name|二色こペ}}
*{{artist name|防弹乳牛}}
*{{artist name|废人}}
*{{artist name|高辰君}}
*{{artist name|エロ牛}}
*{{artist name|硅米}}
*{{artist name|轟将}}
*{{artist name|加法定则}}
*{{artist name|节操}}
*{{artist name|鳩山并鹤}}
*{{artist name|可溶kero}}
*{{artist name|狂気の君}}
*{{artist name|浪人印象}}
*{{artist name|鈴丿}}
*{{artist name|陆生の洲川}}
*{{artist name|陆银}}
*{{artist name|鳗鱼}}
*{{artist name|欧泡}}
*{{artist name|青空sora}}
*{{artist name|深山}}
*{{artist name|薯子Imoko}}
*{{artist name|苏安Lily}}
*{{artist name|藤原海藻}}
*{{artist name|万波}}
*{{artist name|巫目目}}
*{{artist name|呜拉祖啦}}
*{{artist name|西德}}
*{{artist name|戏言咸咸}}
*{{artist name|小迪}}
*{{artist name|小枪}}
*{{artist name|小沢}}
*{{artist name|星迴}}
*{{artist name|熊猫印象}}
*{{artist name|朽鸦}}
*{{artist name|瑶柱菌}}
*{{artist name|一块二毛一斤}}
*{{artist name|油库狸}}
*{{artist name|雨农}}
*{{artist name|柱柱}}
*{{artist name|做做}}
 
;Special Thanks
*TapTap
*bilibili
*广州大火鸟文化传媒有限公司
*VANGUARD SOUND
 
;Producers
*球球
*妍君
 
;Executive Producer
*羽中
|
;Art
*[[Artist:LIN+|LinPlus]]
**{{artist name|RIRE}}
**{{artist name|二花}}
**{{artist name|kuma}}
**{{artist name|小星}}
**{{artist name|脆片}}
**{{artist name|团子}}
**{{artist name|某食铁兽}}
**{{artist name|蠢k}}
**[[Artist:AC130|AC_130]]
**{{artist name|Hao}}
**{{artist name|七米}}
**{{artist name|三石}}
**{{artist name|ニ爷}}
**{{artist name|闪闪}}
**{{artist name|阿明}}
**{{artist name|七七}}
**{{artist name|加一}}
**{{artist name|珍妮}}
**{{artist name|小敏}}
**{{artist name|小密}}
**{{artist name|谈谈}}
**{{artist name|Magic}}
**{{artist name|暖暖}}


;Programming
;Programming
*教练
*教练
*徐昂
**徐昂
*月间樱
**月间樱
*Shana
**Shana
*海豹
**海豹
*秀秀
*秀秀
*芸豆
**芸豆
*Mark
**Mark
*CC
*CC
*小宝
**小宝
*jp
**jp


;Design
;Design
*妍君
*妍君
*迪卡
**迪卡
*EC
**EC
*天乐
**天乐
*小粥
**小粥
*小某
**小某
*小白
**小白
*树枝
**树枝
*无尽
**无尽
*沙拉
**沙拉
*高达
**高达
*小羊
**小羊


;Narrative Team
;Narrative Team
*球球
*球球
*山竹
**山竹
*滋味
**滋味
*雪倩
**雪倩
*培根
**培根
*AA
**AA
*伊布
**伊布
*乌鸦
**乌鸦
*紙页
**紙页
*执明
**执明


;QA Team
;QA Team
*老九
*老九
*天空
**天空
*阿岂
**阿岂
*伟
**伟
*芝士
**芝士


;Project Manager
;Project Manager
Line 308: Line 595:
;Operation Team
;Operation Team
*蜜蜡
*蜜蜡
*艾尔
**艾尔
*板栗
**板栗
*QY
**QY
*呆呆熊
**呆呆熊
*shinhi
**shinhi
*苏云
**苏云
*Tifa
**Tifa


;PV Designer
;PV Designer
Line 335: Line 622:
**Vanguard Sound Co., Ltd.
**Vanguard Sound Co., Ltd.
**GhostFinal
**GhostFinal
*Sound Design
*Sound Design
**Vanguard Sound Co., Ltd.
**Vanguard Sound Co., Ltd.
Line 434: Line 722:
;Executive Producer
;Executive Producer
*羽中
*羽中
}}
|
;Art
*[[Artist:LIN+|LinPlus]]
**{{artist name|RIRE}}
**{{artist name|kuma}}
**{{artist name|闪闪}}
**{{artist name|ニ爷}}
**[[Artist:AC130|AC_130]]
**{{artist name|三石}}
**{{artist name|团子}}
**{{artist name|蠢k}}
**{{artist name|某食铁兽}}
**{{artist name|阿明}}
**{{artist name|七七}}
**{{artist name|加一}}
**{{artist name|谈谈}}
**{{artist name|珍妮}}
**{{artist name|小敏}}
**{{artist name|Magic}}
**{{artist name|一野耶}}
 
;Narrative Team
*希格
**乌鸦
**紙页
**伊布
**银
**小黒
**夏流
 
;Programming
*教练
**徐昂
**月间樱
*秀秀
**芸豆
**Mark
*CC
**小宝
**jp
 
;Design
*妍君
**天乐
**沙拉
**小白
**小羊
**树枝
**高达
**小粥
 
;QA Team
*老九
**天空
**阿岂
**芝士
 
;Operation Team
*蜜蜡
**艾尔
**板栗
**苏云
**Tifa
 
;CS Team
*珊珊
**冰茶
**米加
**大头
**木木
**冈依
**未来
**加奈
**一点点
**舰长
**遗憾
 
;Platform Programming Team
*小飞
**阿静
**炜炜
**Andy
**左轮
**卷儿
**Chris
**YY
**Alcor
**雪菜
**白白
**瓜瓜
**淡定
 
;Video Editors
*科彤
**云鹏
**林子
**林兹
 
;Project Manager
*大饼
 
;PV Designer
*Vanguard Sound Co., Ltd.
*bobe
*Hikigaya0
*Shiro
*PP
*小拐
 
;Audio
*Music
*Vanguard Sound Co., Ltd.
**Composers: GhostFinal, azusaTaxhi, LCC
**Voice: Kinoko蘑菇
**Recording: Mason
**Mixing: Haloweak
 
*Sound Director
**Vanguard Sound Co., Ltd.
**GhostFinal
 
*Sound Design
**Vanguard Sound Co., Ltd.
**Loyido
**untzi
**Calvin
 
;Illustrators
*{{artist name|Alize}}
*{{artist name|Clay菌}}
*{{artist name|Erich}}
*{{artist name|K箱}}
*{{artist name|RFF}}
*{{artist name|u介}}
*{{artist name|YoYo}}
*{{artist name|阿税}}
*{{artist name|八号地球}}
*{{artist name|豆芽}}
*{{artist name|二花}}
*{{artist name|废人}}
*{{artist name|鲸谜}}
*{{artist name|井川Hikaru}}
*{{artist name|鳩山并鹤}}
*{{artist name|薯子Imoko}}
*{{artist name|五十二}}
*{{artist name|咸鱼}}
*{{artist name|小迪}}
*{{artist name|小星}}
*{{artist name|星迴}}
*{{artist name|邑巽}}
*{{artist name|做做}}
 
;Special Thanks
*TapTap
*bilibili
*广州大火鸟文化传媒有限公司
*VANGUARD SOUND
 
;Producer
*妍君
 
;CEO & Chief Producer
*羽中
|}


==Derivative works==
==Derivative works==
Line 442: Line 893:
*[[The Art of Girls' Frontline Vol.1]]
*[[The Art of Girls' Frontline Vol.1]]
*[[The Art of Girls' Frontline Vol.2]]
*[[The Art of Girls' Frontline Vol.2]]
*A third artbook was announced in 2021<ref>[https://m.weibo.cn/7521349848/L8DcbD0gm Announcement 1], [https://m.weibo.cn/7521349848/MEzoXvRAt Announcement 2]</ref> and teased during [[Back to the Source]].<ref>[https://weibo.com/5611537367/Ppw1Iki2z Weibo]</ref>
*[[The Art of Girls' Frontline Vol.3]]


The artbooks by Jiaxing Wuyue Digital Media provide details on the design of T-Dolls and other graphical elements, as well as some background on the story, especially in the [[Confidential Files]] attached with the Chinese versions. Kadokawa also released two ''Official Skin Collection'' artbooks.
The artbooks by Jiaxing Wuyue Digital Media provide details on the design of T-Dolls and other graphical elements, as well as some background on the story, especially in the [[Confidential Files]] attached with the Chinese versions. Kadokawa also released two ''Official Skin Collection'' artbooks.
Line 449: Line 900:
File:The Art of Dolls' Frontline 1.jpg|The Art of Girls' Frontline.
File:The Art of Dolls' Frontline 1.jpg|The Art of Girls' Frontline.
File:The Art of Dolls' Frontline 2.jpg|
File:The Art of Dolls' Frontline 2.jpg|
File:Artbook3 announce 1.jpg
File:The Art of Dolls' Frontline 3.jpg
File:Artbook3 announce 2.jpg
File:Official Skin Collection.jpg|Official Skin Collections.
File:Official Skin Collection.jpg|Official Skin Collections.
File:Official Skin Collection 2.jpg
File:Official Skin Collection 2.jpg
Line 507: Line 957:
Like all successful ACG franchises, Girls' Frontline has received many merchandising articles such as [[Figures]], acrylic stands, keychains and phone straps, badges and pins, plushies, dolls and cushions, mousepads (including a [[DP-12#Trivia|notable one]] for {{doll name|DP-12|SG|5}}), clothing, bags, umbrellas, fans, stationery and utensils (including a series of flat-surface items styled after {{doll name|UMP45|SMG|4}} and {{doll name|ST AR-15|AR|4}}), wall decorations and drinks (including a [[Collapse Fluid]]-branded one). [[Skin Catalogue/Miscellaneous#Special_&_Promotional|Some in-game costumes]] are sold only along with merchandising products. Merchandising is promoted on Weibo by the [https://weibo.com/u/7521349848 IOP Special Goods Department] and its mascots Rice and Nico.
Like all successful ACG franchises, Girls' Frontline has received many merchandising articles such as [[Figures]], acrylic stands, keychains and phone straps, badges and pins, plushies, dolls and cushions, mousepads (including a [[DP-12#Trivia|notable one]] for {{doll name|DP-12|SG|5}}), clothing, bags, umbrellas, fans, stationery and utensils (including a series of flat-surface items styled after {{doll name|UMP45|SMG|4}} and {{doll name|ST AR-15|AR|4}}), wall decorations and drinks (including a [[Collapse Fluid]]-branded one). [[Skin Catalogue/Miscellaneous#Special_&_Promotional|Some in-game costumes]] are sold only along with merchandising products. Merchandising is promoted on Weibo by the [https://weibo.com/u/7521349848 IOP Special Goods Department] and its mascots Rice and Nico.


Companies who ran brand deals with Girls' Frontline include Cherry keyboards,<ref name=Anni3 /> Moondrop (wireless earbuds with {{doll name|QBZ-191|AR|5}}), KFC (fast food), Lawson (convenience stores), Nissin (instant noodles) and Happy Zoo (cosplay cafe). The AirAsia X airliner 9M-XXB received a Girls' Frontline [[:File:2018 KR AirAsia Login.jpg|livery]] in July 2018 as part of KR server's first anniversary promotion organized by publisher XD Global.<ref>[https://www.girlsfrontline.co.kr/gfinfo/180725.html KR official site]</ref><ref>KR Facebook [https://www.facebook.com/GirlsFrontlineKR/posts/pfbid02FfqUxfuDXwTbX6GQ8Ty7LjE82C7tdPuKGtmFSYNv8ADw8qULTcdwTALRFE7A3HUBl], [https://www.facebook.com/watch/?v=334551637083747], [https://www.facebook.com/GirlsFrontlineKR/posts/pfbid02eKdk6mMypSmhmqLuVGxdrFMNqY3pVB8uT8zqKvTWpkQRAkQb8RWk6eZfiSwQVQBKl]</ref><ref>[https://www.chuapp.com/article/285560.html Chuapp]</ref>
Companies who ran brand deals with Girls' Frontline include Cherry keyboards,<ref name=Anni3 /> Moondrop (wireless earbuds with {{doll name|QBZ-191|AR|5}}), KFC (fast food), Lawson (convenience stores), Nissin (instant noodles), Happy Zoo (cosplay cafe) and Maidjump Goods Cafe (萌果酱谷子咖啡, theme cafe). The AirAsia X airliner 9M-XXB received a Girls' Frontline [[:File:2018 KR AirAsia Login.jpg|livery]] in July 2018 as part of KR server's first anniversary promotion organized by publisher XD Global.<ref>[https://www.girlsfrontline.co.kr/gfinfo/180725.html KR official site]</ref><ref>KR Facebook [https://www.facebook.com/GirlsFrontlineKR/posts/pfbid02FfqUxfuDXwTbX6GQ8Ty7LjE82C7tdPuKGtmFSYNv8ADw8qULTcdwTALRFE7A3HUBl], [https://www.facebook.com/watch/?v=334551637083747], [https://www.facebook.com/GirlsFrontlineKR/posts/pfbid02eKdk6mMypSmhmqLuVGxdrFMNqY3pVB8uT8zqKvTWpkQRAkQb8RWk6eZfiSwQVQBKl]</ref><ref>[https://www.chuapp.com/article/285560.html Chuapp]</ref> Girls' Frontline was the featured game of Japanese magazine Appli-Style for July 2019.


<gallery>
<gallery>
File:IOP Special Goods Department mascots.jpg|Rice and Nico.
File:2018 Maidjump collab.png|Maidjump Cafe 2018-4-9 to 2018-5-27 collab.<ref>[https://www.weibo.com/6182962096/G8Jlm6LMX Weibo]</ref>
File:Kalina 2018 Maidjump.jpg
File:Maidjump Collapse Fluid.jpg|Maidjump [[Collapse Fluid]] chilled drink.
File:IOP Special Goods Department mascots.jpg|Rice and Nico from 2021 merch line.
File:Nissin collab chibis.jpg|Nissin instant noodles chibi illustration.
File:Nissin collab chibis.jpg|Nissin instant noodles chibi illustration.
File:Merch Collapse Fluid.jpg|[[Collapse Fluid]] chilled drink.
File:Merch Collapse Fluid.jpg|Collapse Fluid chilled drink.
File:Merch WA2000 Architect chibis.jpg|Liquid-filled rocking acrylic stands with {{doll name|WA2000|RF|5}} and {{enemy name|Architect - NVW Model|boss}}
File:Merch WA2000 Architect chibis.jpg|Liquid-filled rocking acrylic stands with {{doll name|WA2000|RF|5}} and {{enemy name|Architect - NVW Model|boss}}
File:Karasumaya 2025.jpg|2025 Karasumaya merch collab.<ref>[https://weibo.com/7813381183/Q6dfnzb9S Weibo]</ref>
</gallery>
</gallery>


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===Call of Duty Mobile===
===Call of Duty Mobile===
The Mainland China server for ''Call of Duty Mobile'' had a collaboration event on 9 July 2021. The SEA server (“Garena CODM”) received the event on 18 January 2022. It contained a skin for the character Scylla based on {{doll name|AN-94|AR|5}} ; multiple animated weapon skins and accessories based on {{doll name|Type 95|AR|5}}, {{doll name|HK416|AR|6|costume=costume3}}, {{doll name|MP5|SMG|5|costume=costume5}}, {{doll name|PP-19|SMG|5|costume=costume3}}, {{doll name|AUG Para|SMG|5}}, {{doll name|M16A1|AR|4}}, {{doll name|Desert Eagle|HG|5}}, {{doll name|M1887|SG|5}}, {{doll name|AS Val|AR|4}} and {{doll name|Kar98k|RF|5|costume=costume1}} ; a special mission against [[Dinergate]]s ; and various other small references and easter eggs.<ref>[https://weibo.com/5611537367/KjRU3ENFv Weibo - Collab announcement]</ref><ref>[https://www.chuapp.com/article/288114.html Chuapp]</ref> Another event titled “Duet” was held on 4 August 2023 on CN and SEA servers, featuring skins of {{doll name|M4A1|AR|5|costume=costume1}} and {{doll name|HK416|AR|5}} for the characters Dusk and Kestrel respectively, an "Impenetrable Wall" Bull Charge operator skill camo based on {{doll name|UMP45|SMG|4}}<ref>[https://www.facebook.com/codm/posts/pfbid0hry1kxtyt9H9Gazix67YU9APHg6oVgCAfUD3dR1y8VQ4WitxiQFSHBjdSfSE3cS2l Garena - free "Duet" blueprints post]</ref>, and weapon skins featuring {{doll name|MG36|MG|5}}, {{doll name|Ak 5|AR|4}}, {{doll name|MP5|SMG|4|costume=costume3}}, {{doll name|Type 95|AR|5|costume=costume5}}, {{doll name|Desert Eagle|HG|5|costume=costume1}}, {{doll name|MP7|SMG|5}}, {{doll name|UMP45|SMG|4}} and {{doll name|Kar98k|RF|6|costume=costume2}}.<ref>Weibo announcement posts [https://weibo.com/6739389890/N4pnJ87pS], [https://weibo.com/6739389890/N9oBZrqTX], [https://weibo.com/6739389890/Nd1wn1z1K]</ref>
The Mainland China server for ''Call of Duty Mobile'' had a collaboration event on 9 July 2021. The SEA server (“Garena CODM”) received the event on 18 January 2022 and the Global server on 8 August 2025.<ref>[https://x.com/PlayCODMobile/status/1953607166444589387 Twitter]</ref> It contained a skin for the character Scylla based on {{doll name|AN-94|AR|5}} ; multiple animated weapon skins and accessories based on {{doll name|Type 95|AR|5}}, {{doll name|HK416|AR|6|costume=costume3}}, {{doll name|MP5|SMG|5|costume=costume5}}, {{doll name|PP-19|SMG|5|costume=costume3}}, {{doll name|AUG Para|SMG|5}}, {{doll name|M16A1|AR|4}}, {{doll name|Desert Eagle|HG|5}}, {{doll name|M1887|SG|5}}, {{doll name|AS Val|AR|4}} and {{doll name|Kar98k|RF|5|costume=costume1}} ; a special mission against [[Dinergate]]s ; and various other small references and easter eggs.<ref>[https://weibo.com/5611537367/KjRU3ENFv Weibo - Collab announcement]</ref><ref>[https://www.chuapp.com/article/288114.html Chuapp]</ref>
 
Another event titled “Duet” was held on 4 August 2023 on CN and SEA servers, featuring skins of {{doll name|M4A1|AR|5|costume=costume1}} and {{doll name|HK416|AR|5}} for the characters Dusk and Kestrel respectively, an "Impenetrable Wall" Bull Charge operator skill camo based on {{doll name|UMP45|SMG|4}}<ref>[https://www.facebook.com/codm/posts/pfbid0hry1kxtyt9H9Gazix67YU9APHg6oVgCAfUD3dR1y8VQ4WitxiQFSHBjdSfSE3cS2l Garena - free "Duet" blueprints post]</ref>, and weapon skins featuring {{doll name|MG36|MG|5}}, {{doll name|Ak 5|AR|4}}, {{doll name|MP5|SMG|4|costume=costume3}}, {{doll name|Type 95|AR|5|costume=costume5}}, {{doll name|Desert Eagle|HG|5|costume=costume1}}, {{doll name|MP7|SMG|5}}, {{doll name|UMP45|SMG|4}} and {{doll name|Kar98k|RF|6|costume=costume2}}.<ref>Weibo announcement posts [https://weibo.com/6739389890/N4pnJ87pS], [https://weibo.com/6739389890/N9oBZrqTX], [https://weibo.com/6739389890/Nd1wn1z1K]</ref>


===Ready or Not===
===Ready or Not===
In the FPS ''Ready or Not'' by VOID Interactive, markings on the weapons are references to Girls' Frontline:
In the FPS ''Ready or Not'' by VOID Interactive, markings on the weapons are references to Girls' Frontline:<ref>[https://gf2-bbs.exiliumgf.com/threadInfo?id=117712 @LinTK CN official community of GFL2]</ref>
 
*Assault Rifles
**The ARWC bears the marking ''1557'', referring to {{doll name|ST AR-15|AR|4}} (index number 57).
**The F90 bears the marking ''THF90-073'', referring to {{doll name|AUG|AR|5}} (index number 73).
**The G36C bears the marking ''95-0104'', referring to {{doll name|G36C|SMG|5}} (index number 104).
**The GA416 bears the marking ''65-000404'' as a reference to {{doll name|HK416|AR|5}} (index number 65) being part of [[Squad 404]].
**The LVAR bears the marking ''338-44C300'', referring to {{doll name|SIG MCX|AR|5}} (index number 338).
**The MCX bears the marking ''35600-338'', referring to {{doll name|SIG MCX|AR|5}} (index number 338).
**The MK1 (supporter weapon) bears the marking ''072219-56'', referring to {{doll name|M4 SOPMOD II|AR|4}} (index number 56).
**The MK18 bears the marking ''16148054'', referring to {{doll name|M16A1|AR|4}} (index number 54).
**The SLR47 bears the marking ''☆59'', referring to {{doll name|AK-74U|SMG|5}} (index number 59).
**The SR-16 bears the marking ''GFL IH-3 55'', referring to {{doll name|M4A1|AR|4}} (index number 55).
 
*Battle Rifles
**The G3A3 bears the markings ''195963'', ''12/63'', and ''PN:98063'', referring to {{doll name|G3|AR|2}} (index number 63).
**The GA51 bears the markings ''A016563'' and ''12/63'', referring to {{doll name|G3|AR|2}} (index number 63).
**The M14S-16 bears the marking ''340037'', referring to {{doll name|M1 Garand|RF|3}} (index number 34) and {{doll name|M14|RF|3}} (index number 37).
**The MK17 bears the marking ''B0377'', referring to {{doll name|SCAR-H|RF|5}} (index number 377).
**The RTWC-6.5 bears the marking ''WCRT00381'', referring to {{doll name|M110|RF|5}} (index number 381).
**The SA-58 OSW bears the marking ''DSA00106'', referring to {{doll name|FAL|AR|5}} (index number 106).
 
*Personal Defense Weapons
**The DM4PDW bears the marking ''DDM4036057'', referring to {{doll name|ST AR-15|AR|4}} (index number 57).
**The MP7 bears the marking ''Id. No: 2:18:00 028'', referring to {{doll name|MP7|SMG|5}} (index number 28); ''2:18:00'' refers to the time (02:18) required to build {{doll name|MP7|SMG|5}} in Girls' Frontline.
**The P90 bears the marking ''FN000245'', referring to {{doll name|P90|SMG|5}} (index number 245).
 
*Submachine Guns
**The MP5/10MM bears the markings ''(026) 2-20-00'' and ''PN #00026'', referring to {{doll name|MP5|SMG|4}} (index number 26); ''2-20-00'' refers to the time (02:20) required to build {{doll name|MP5|SMG|4}} in Girls' Frontline.
**The MP9 bears the marking ''17-0176'', referring to {{doll name|TMP|SMG|3}} (index number 176).
**The SPC9 bears the marking ''21-000341'', referring to {{doll name|SP9|SMG|5}} (index number 341).
**The UMP-45 bears the markings ''404-000103'', ''21-000103'' and ''SD-2:15:00-US'', referring to {{doll name|UMP45|SMG|4}} (index number 103) and {{doll name|UMP45|SMG|4}} being part of [[Squad 404]]; ''SD-2:15:00-US'' refers to the time (02:15) required to build {{doll name|UMP45|SMG|4}} in Girls' Frontline.
**The UMP-9 bears the marking ''404-000101'' as a reference to {{doll name|UMP9|SMG|4}} (index number 101) being part of [[Squad 404]].
 
*Shotguns
**The 590M bears the marking ''SG154155'', referring to {{doll name|M500|SG|3}} (index number 154) and {{doll name|M590|SG|4}} (index number 155).
**The 870CQB bears the marking ''S. 000229'', referring to {{doll name|M870|SG|5}} (index number 229).
**The Supernova bears the marking ''V000352'', referring to {{doll name|Supernova|SG|4}} (index number 352).
**The B1301 and its Entryman edition (supporter weapon) bear the marking ''GFLSG404'', referring to [[Squad 404]].
 
*Less-Lethal Weapons
**The VPL-25 bears the marking ''25565'', referring to {{doll name|HK416|AR|5}} (index number 65).
**The Beanbag Shotgun bears the marking ''S. 000229'', referring to {{doll name|M870|SG|5}} (index number 229).


'''ASSAULT RIFLE:'''
*Pistols
*The ARWC bears the markings ''1557'', referring to {{doll name|ST AR-15|AR|4}} (index number 57).
**The B92X bears the marking ''GFLHG003'', referring to {{doll name|M9|HG|3}} (index number 3).
*The DM4PDW bears the markings ''DDM4036057'', referring to {{doll name|ST AR-15|AR|4}} (index number 57).
**The G18-C bears the marking ''G015019'', referring to {{doll name|Glock 17|HG|3}} (index number 15).
*The F90 bears the markings ''THF90-073'', referring to {{doll name|AUG|AR|5}} (index number 73).
**The G19 bears the marking ''GFLHG015'', referring to {{doll name|Glock 17|HG|3}} (index number 15).
*The G36C bears the markings ''95-0104'', referring to {{doll name|G36C|SMG|5}} (index number 104).
**The M11 Compact bears the marking ''SSPNO186'', referring to {{doll name|P226|HG|3}} (index number 186).
*The G3A3 bears the markings ''195963'', ''12/63'', and ''PN:98063'', referring to {{doll name|G3|AR|2}} (index number 63).
**The M45A1 bears a QR code displaying the phrase ''Oya oya, kyo wa nani o shimasu ka?'' in reference to the greeting quote (Japanese) of {{doll name|M1911|HG|2}}.
*The GA416 bears the markings ''65-000404'' as a reference to {{doll name|HK416|AR|5}} (index number 65) being part of [[Squad 404]].
**The MK-V bears the marking ''V000096'', referring to {{doll name|Grizzly MkV|HG|5}} (index number 96).
*The GA51 bears the markings ''A016563'' and ''12/63'', referring to {{doll name|G3|AR|2}} (index number 63).
**The S2011-P bears the markings ''P02 011'' and ''20☆11'', referring to {{doll name|M1911|HG|2}} (index number 2) and {{doll name|P08|HG|2}} (index number 11).
*The LVAR bears the markings ''338-44C300'', referring to {{doll name|SIG MCX|AR|5}} (index number 338).
**The TLE 1911 bears the markings ''0002'' and ''CA 00002 USA'', referring to {{doll name|M1911|HG|2}} (index number 2).
*The M14S-16 bears the markings ''340037'', referring to {{doll name|M1 Garand|RF|3}} (index number 34) and {{doll name|M14|RF|3}} (index number 37).
*The MCX bears the markings ''35600-338'', referring to {{doll name|SIG MCX|AR|5}} (index number 338).
*The MK1(supporter weapon) bears the markings ''072219-56'', referring to {{doll name|M4 SOPMOD II|AR|4}} (index number 56).
*The MK17 bears the markings ''B0377'', referring to {{doll name|SCAR-H|RF|5}} (index number 377).
*The MK18 bears the markings ''16148054'', referring to {{doll name|M16A1|AR|4}} (index number 54).
*The SA-58 OSW bears the markings ''DSA00106'', referring to {{doll name|FAL|AR|5}} (index number 106).
*The SLR47 bears the markings ''☆59'', referring to {{doll name|AK-74U|SMG|5}} (index number 59).
*The SR-16 bears the markings ''GFL IH-3 55'', referring to {{doll name|M4A1|AR|4}} (index number 55).
*The VPL-25 bears the markings ''25565'', referring to {{doll name|HK416|AR|5}} (index number 65).
'''SUBMACHINE GUN:'''
*The MP5/10MM bears the markings ''(026)'' and ''PN #00026'', referring to {{doll name|MP5|SMG|4}} (index number 26).
*The MP7 bears the markings ''Id. No: 2:18:00 028'', referring to {{doll name|MP7|SMG|5}} (index number 28).
*The MP9 bears the markings ''17-0176'', referring to {{doll name|TMP|SMG|3}} (index number 176).
*The P90 bears the markings ''FN000245'', referring to {{doll name|P90|SMG|5}} (index number 245).
*The SPC9 bears the markings ''21-000341'', referring to {{doll name|SP9|SMG|5}} (index number 341).
*The UMP-45 bears the markings ''404-000103'' as a reference to {{doll name|UMP45|SMG|4}} (index number 103) being part of [[Squad 404]].
*The UMP-9 bears the markings ''404-000101'' as a reference to {{doll name|UMP9|SMG|4}} (index number 101) being part of [[Squad 404]].
'''SHOTGUN:'''
*The 590M bears the markings ''SG154155'', referring to {{doll name|M500|SG|3}} (index number 154) and {{doll name|M590|SG|4}} (index number 155).
*The 870CQB bears the markings ''S. 000229'', referring to {{doll name|M870|SG|5}} (index number 229).
*The SUPERNOVA bears the markings ''V000352'', referring to {{doll name|Supernova|SG|4}} (index number 352).
*The BEANBAG SHOTGUN bears the markings ''S. 000229'', referring to {{doll name|M870|SG|5}} (index number 229).
*The B1301 bears the markings ''GFLSG404'', referring to [[Squad 404]].
*The B1301 ENTRYMAN(supporter weapon) bears the markings ''GFLSG404'' referring to [[Squad 404]].
'''PISTOL:'''
*The B92X bears the markings ''GFLHG003'', referring to {{doll name|M9|HG|3}} (index number 3).
*The G19 bears the markings ''GFLHG015'', referring to {{doll name|Glock 17|HG|3}} (index number 15).
*The M11 COMPACT bears the markings ''SSPNO186'', referring to {{doll name|P226|HG|3}} (index number 186).
*The M45A1 bears a QR code displaying the phrase ''Oya oya, kyo wa nani o shimasu ka?'' in reference to the greeting quote(Japanese) of {{doll name|M1911|HG|2}}.
*The MK-V bears the markings ''V000096'', referring to {{doll name|Grizzly MkV|HG|5}} (index number 96).
*The TLE 1911 bears the markings ''0002'' and ''CA 00002 USA'', referring to {{doll name|M1911|HG|2}} (index number 2).


===Arena Breakout===
===Arena Breakout===
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*[https://gf-cn.sunborngame.com/ Official website (Mainland China)]
*[https://gf-cn.sunborngame.com/ Official website (Mainland China)]
*[https://gf.txwy.tw/ Official website (Taiwan)]
*[https://gf.txwy.tw/ Official website (Taiwan)]
*[https://girlsfrontline.world.tmall.com Official online shop]
*[https://weibo.com/shaonvqianxian?is_all=1 Weibo account]
*[https://weibo.com/shaonvqianxian?is_all=1 Weibo account]
*[https://weibo.com/p/100808517eb8ef3d849a8089ec2956fd36142b/super_index Weibo Super Topic]
*[https://weibo.com/p/100808517eb8ef3d849a8089ec2956fd36142b/super_index Weibo Super Topic]
*[https://weibo.com/u/7521349848 IOP Special Goods Department (Official merchandising Weibo account)]
*[https://space.bilibili.com/32472953 Bilibili account]
*[https://space.bilibili.com/32472953 Bilibili account]
*[https://www.facebook.com/gf.txwy.tw/ Taiwan Facebook account]
*[https://www.facebook.com/gf.txwy.tw/ Taiwan Facebook account]