Command Assault Vehicle: Difference between revisions
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[[File:GFL2 Command Assault Vehicle.png|200px|right]] | [[File:GFL2 Command Assault Vehicle.png|200px|right]] | ||
The '''Command Assault Vehicle''' is a special playable unit in [[Girls' Frontline 2: Exilium]] | The '''Command Assault Vehicle''' is a special playable unit in [[Girls' Frontline 2: Exilium]] which appears during missions completed as part of rising the affection of a T-Doll beyond Bond 5, after establishing a [[Covenant]], as well as when using the "Forward Command" Tactical Framework in [[Artifact Recovery]] - Ashen Tales. | ||
The vehicle is remotely controlled from the [[Elmo]] and enables [[the Commander]] or [[Mayling]] to safely explore or take part in combat. During Ashen Tales, it was used to take [[Helena]] and [[Melanie]] on a pseudo-adventure in the contamination zone.<ref>{{cite|gfl2|[[Artifact Recovery]], Ashen Tales, Forward Command}}</ref> | |||
==Stats== | ==Stats== | ||
| Line 12: | Line 14: | ||
|- | |- | ||
! Stability damage reduction | ! Stability damage reduction | ||
|% | |60% | ||
|- | |- | ||
! Critical values | ! Critical values | ||
| Line 18: | Line 20: | ||
|- | |- | ||
! Movement Points | ! Movement Points | ||
| | | 7 | ||
|- | |- | ||
! colspan=3 | Skills | ! colspan=3 | Skills | ||
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<div style="display:flex; flex-wrap:wrap;"> | <div style="display:flex; flex-wrap:wrap;"> | ||
{| class=gf-table style="max-width:50%;" | {| class=gf-table style="max-width:50%;" | ||
! ''' | ! '''Inferno Onslaught''' | ||
| {{GFL2WeakIcon|heavy}} | | {{GFL2WeakIcon|heavy}} | ||
|- | |- | ||
| colspan=3 style="text-align:center;" | | | colspan=3 style="text-align:center;" | Basic Attack / Targeted | ||
|- | |- | ||
| style="text-align:center;" | [[File:Stability Icon.png|25px]] | | style="text-align:center;" | [[File:Stability Icon.png|25px]] 2 | ||
| style="text-align:center;" | Range: | | style="text-align:center;" | Range: 8 | ||
| style="text-align:center;" | Area of Effect: | | style="text-align:center;" | Area of Effect: Target | ||
|- | |- | ||
| colspan=3 | | | colspan=3 | | ||
Selects 1 enemy target within 8 tiles and deals Physical damage equal to 80% of attack to it. | |||
|} | |} | ||
{| class=gf-table style="max-width:50%;" | {| class=gf-table style="max-width:50%;" | ||
! ''' | ! '''Negotiation Strategy''' | ||
|- | |- | ||
| colspan=3 style="text-align:center;" | | | colspan=3 style="text-align:center;" | Active / Targeted / AoE / Displacement | ||
|- | |- | ||
| style="text-align:center;" | [[File:Stability Icon.png|25px]] | | style="text-align:center;" | [[File:Stability Icon.png|25px]] 4 | ||
| style="text-align:center;" | Range: | | style="text-align:center;" | Range: 8 | ||
| style="text-align:center;" | Area of Effect: | | style="text-align:center;" | Area of Effect: Target | ||
|- | |- | ||
| colspan=3 | | | colspan=3 | | ||
Selects 1 enemy target within 8 tiles, dealing Physical damage equal to 180% of attack, ignoring 6 points of stability index, and knocking the target back by 2 tiles. After the attack, gains 7 tiles of Additional Movement and another use of Negotiation Strategy. This effect can be triggered up to 1 time per turn. | |||
|} | |} | ||
{| class=gf-table style="max-width:50%;" | {| class=gf-table style="max-width:50%;" | ||
! ''' | ! '''Heavy Fire Warning''' | ||
|- | |- | ||
| colspan=3 style="text-align:center;" | | | colspan=3 style="text-align:center;" | Active / AoE / Cover Destruction | ||
|- | |- | ||
| style="text-align:center;" | [[File:Stability Icon.png|25px]] | | style="text-align:center;" | [[File:Stability Icon.png|25px]] 3 | ||
| style="text-align:center;" | Range: | | style="text-align:center;" | Range: 8 | ||
| style="text-align:center;" | Area of Effect: | | style="text-align:center;" | Area of Effect: 5 | ||
|- | |- | ||
| colspan=3 | | | colspan=3 | Selects 1 tile within 8 tiles, dealing AoE Physical damage equal to 100% of attack to the target and all enemy targets within 5 tiles. This also destroys and destructible Cover within the area and applies Stun. | ||
|} | |||
{| class=gf-table style="max-width:50%;" | |||
! '''Oath of Protection''' | |||
|- | |||
| colspan=3 style="text-align:center;" | Passive / Healing / Buff | |||
|- | |||
| style="text-align:center;" | [[File:Stability Icon.png|25px]] 0 | |||
| style="text-align:center;" | Range: Self | |||
| style="text-align:center;" | Area of Effect: Target | |||
|- | |||
| colspan=3 | All allied units take 50% reduced damage. At the end of the turn, all allied units on the field restore HP equal to 50% of their max HP, gains 6 points of stability index, 3 points of Confectance Index, and the cooldown of all skills is reduced by 2 turns. | |||
|} | |} | ||
</div> | </div> | ||
|- | |||
! colspan=3 | Battle Traits | |||
|- | |||
|[[GFL2 Battle Traits#Side By Side|Side By Side]] | |||
|} | |} | ||
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File:GFL2 Pierre character sheet.jpg|Pierre-II announcement (unimplemented). | File:GFL2 Pierre character sheet.jpg|Pierre-II announcement (unimplemented). | ||
File:GFL2 Pierre whole.png|Pierre-II full artwork from CBT1. | File:GFL2 Pierre whole.png|Pierre-II full artwork from CBT1. | ||
File:GFL2 Drone Concept.jpg|Concept-art. | |||
</gallery> | </gallery> | ||
==References== | ==References== | ||
<references /> | <references /> | ||
