Jashin-chan/skilldata
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name | Jashin Kick | |||||||||
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icon | 2B14_Boom | |||||||||
text | [Passive]: Jashin uses kicks as normal attacks, dealing dummy-linked damage in an area of 1 unit to the closest enemy. Kicks are affected by evasion and armour. Jashin gains HP shield equal to 10% of lost HP every 10 seconds. [Active]: Jashin Flying Kick! Jashin deals a powerful kick to the enemy with the highest HP, gaining 1.5 seconds of invincibility during the skill. The kick deals ($dam_value1)x damage to enemies within an area of 1.5 units, and at least ($dam_value2)x damage to enemies within an area of 4 units. The more enemies there are in the center, the higher the damage dealt, up to ($dam_value3)x damage. | |||||||||
initial | 5 | |||||||||
cooldown | 15 | 14.7 | 14.3 | 14 | 13.7 | 13.3 | 13 | 12.7 | 12.3 | 12 |
dam_value1 | 2 | 2.17 | 2.33 | 2.5 | 2.67 | 2.83 | 3 | 3.17 | 3.33 | 3.5 |
dam_value2 | 0.6 | 0.7 | 0.8 | 0.9 | 1 | 1.1 | 1.2 | 1.3 | 1.4 | 1.5 |
dam_value3 | 1.8 | 2.1 | 2.4 | 2.7 | 3 | 3.3 | 3.6 | 3.9 | 4.2 | 4.5 |