Cerberus/Assimilated/skilldata
< Cerberus | Assimilated
Table documentation: Template:SkillPanel#Using skill subpages
name | Light of Extinction | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
skilltype | Combat | |||||||||
icon | BossCerberus1 | |||||||||
text | Normal attacks are a round of shots from the twin guns, each dealing 50% damage.
Increase damage of other friendly mechanical units by ($dam_buff)% for 5 seconds and fire a laser straight ahead, stunning all enemy units caught within the beam for 2 seconds. Also fire 10 missiles at the enemy unit with the highest HP, dealing ($damage)x guaranteed damage in total. At full Analysis, the laser does an additional ($damage2)x damage that scales with Dummy-Links to all enemies within its width. | |||||||||
initial | 6 | |||||||||
cooldown | 15 | 14.7 | 14.3 | 14 | 13.7 | 13.3 | 13 | 12.7 | 12.3 | 12 |
dam_buff | 8 | 9.7 | 10.3 | 12 | 13.3 | 14.7 | 16 | 17.3 | 18.7 | 20 |
damage | 10 | 11 | 12 | 13 | 14 | 16 | 17 | 18 | 19 | 20 |
damage2 | 0.5 | 0.6 | 0.6 | 0.7 | 0.7 | 0.8 | 0.8 | 0.9 | 0.9 | 1 |