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XM3

XM3 Story Quotes
XM3200
Gun Information
Full name Model XM3 Tactical Rifle System
Country of origin United States
Manufacturer DARPA, Iron Brigade Armory, Remington (base rifles), Marine Corps Precision Weapon Shop (modifications and final assembly)
Game Information
Faction Griffin & Kryuger
Manufactured /
Revised by
I.O.P.
Voice actor Inamoto Chihiro
Artist 时辰
Released on CN, TW, KR, EN, JP
Chibi Animation
Variant:

Click the marked area to switch between animations. For details regarding animations, please see Animations on the Wiki.

Contents

How to obtain

NORMALHEAVY Not craftable.

DROP Drops only from Judge in 10-6 and by Hydra units in 10-4E. Can also be obtained by S-Ranking the map and by Auto-battles

REWARD Not obtained as a reward

Exclusive Equipment

    
 M118LR

Union Skill

There is no union skill for this T-Doll.

Stats / Data

Stats

 
 Health
 
 Ammo
 
 Ration
41(x1)82(x1) / 410(x5) 15(x1) / 55(x5) 30(x1) / 90(x5)
 
 Damage
45 130
 
 Evasion
4 32
 
 Accuracy
11 90
 
 Rate of Fire
23 35
 
 Move Speed
7
 
 Armor
0
 
 Crit. Rate
40%
 
 Crit. Damage
50%
 
 Armor Pen.
15
     
   
 
     
 
 
     
   
 

Ranking of this Doll's specs relative to other Dolls of the same type.

Ranking of this Doll's specs relative to every other Doll.
Affects Handguns
Reduces skill cooldown by 15%

 
 Health
 
 Ammo
 
 Ration
41(x1)85(x1) / 425(x5) 15(x1) / 55(x5) 30(x1) / 90(x5)
 
 Damage
45 138
 
 Evasion
4 32
 
 Accuracy
11 92
 
 Rate of Fire
23 37
 
 Move Speed
7
 
 Armor
0
 
 Crit. Rate
40%
 
 Crit. Damage
50%
 
 Armor Pen.
15
     
   
 
     
 
 
     
   
 

Ranking of this Doll's specs relative to other Dolls of the same type.

Ranking of this Doll's specs relative to every other Doll.
Affects Handguns
Reduces skill cooldown by 18%

 
 Health
 
 Ammo
 
 Ration
41(x1)86(x1) / 430(x5) 15(x1) / 55(x5) 30(x1) / 90(x5)
 
 Damage
45 139
 
 Evasion
4 33
 
 Accuracy
11 93
 
 Rate of Fire
23 37
 
 Move Speed
7
 
 Armor
0
 
 Crit. Rate
40%
 
 Crit. Damage
50%
 
 Armor Pen.
15
     
   
 
     
 
 
     
   
 

Ranking of this Doll's specs relative to other Dolls of the same type.

Ranking of this Doll's specs relative to every other Doll.
Affects Handguns
Reduces skill cooldown by 18%

 
 Health
 
 Ammo
 
 Ration
41(x1)86(x1) / 430(x5) 15(x1) / 55(x5) 30(x1) / 90(x5)
 
 Damage
45 140
 
 Evasion
4 33
 
 Accuracy
11 94
 
 Rate of Fire
23 37
 
 Move Speed
7
 
 Armor
0
 
 Crit. Rate
40%
 
 Crit. Damage
50%
 
 Armor Pen.
15
     
   
 
     
 
 
     
   
 

Ranking of this Doll's specs relative to other Dolls of the same type.

Ranking of this Doll's specs relative to every other Doll.
Affects Handguns
Reduces skill cooldown by 18%

Weapon Background

The XM3 is a prototype bolt action rifle, designed to be an improvement over the M40A3 sniper rifle. Built from the Remington 40X rifle frame, the XM3 is said to be lighter and more compact than the M40A3 as well as providing a better field of vision, to improve its user's lethality while increasing their survivability.

After the United States began to get involved in conflicts in the Middle East, the shortcomings of the M40 sniper rifle in use with the Marine Corps began to become apparent. As a result, the Marines requested a rifle that would be shorter, lighter, quieter, and have a better field of view. Calls for such a rifle were submitted by the sniper platoons on the front lines, with the US Defense Advanced Research Project Agency (DARPA) being the first to respond.

Beginning in 2003, DARPA began to design a rifle to meet these requirements, and partnered with Iron Brigade Armory Ltd. around 2005. The prototype, then dubbed the M40XM1, officially began development in 2005. A total of five potential configurations for the rifle were drafted before DARPA settled on the final configuration for the rifle, at which point the design was named the XM3.

Although the XM3 shares many things in common with the M40 it was based on, it does feature a number of design changes. The XM3's lighter weight was achieved by using a custom-made hollowed-out stock made out of modern materials, and the rifle's action, recoil lugs, Picatinny rail mountings, and scope rings were made of lightweight titanium. The XM3 features a fluted 18.5 inch barrel, as opposed to the M40A3's 25 inch barrel. This helps to make the weapon significantly more compact, and Remington stated that the XM3 was more accurate over a longer distance than the M40A3 even with the reduced barrel length. The XM3's barrel was also match chambered for M118LR 7.62x51 NATO ammunition, and threaded to allow for the attachment of suppressors. The XM3 was overall more compatible with modern tactical equipment than the M40A3, as on top of Picatinny rails, the rifle also incorporated UNS Mounts designed for the mounting of night vision equipment.[1][2]

A total of fifty-two XM3 rifles were produced, all hand-built by the Marine Corps Precision Weapons Shop in Quantico, Virginia. The US Marine Corps started to take deliveries of the first rifles in 2006, just twelve months after the design was formally penned down. The XM3 was well-received by its users, mainly due to its lighter weight and admirable accuracy even when suppressed. Unfortunately, a few problems arose with the XM3 rifles once they began to see use. The XM3 program was never official, and so no structured training or maintenance program was put in place for these rifles. Another problem was with the rifle's optic, which was the same scope used on the Mk.13 MOD 5 sniper rifles but adjusted in MOA as opposed to MIL adjustments.

The M40A5 ended up winning the official service contract with the Marine Corps, with most of the XM3 rifles eventually becoming theater assets, with 48 of them being sent to the Marine Corps Logistics Base in Albany, Georgia. These 48 rifles were slated for destruction in August 2012, but the destruction never came to be. Some time in 2014, all 52 of the XM3 rifles were transferred to the US Army, which turned the rifles over to the Civilian Marksmanship Program, where they have been auctioned off to civilians.[3]

Gallery

Main artwork

Gallery consisting of artworks used primarily in-game. For information on how to obtain certain costumes, see Skin Catalogue.

References