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Difference between revisions of "Template:T-Doll/doc"

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|skillname =
 
|skillname =
 
|skillid =
 
|skillid =
 
|costume1 =
 
...
 
|costume4 =
 
 
| characterid =
 
| GAIN_CN =
 
| GAIN_JP =
 
| GAIN_EN =
 
| DIALOGUE1_CN =
 
| DIALOGUE1_JP =
 
| DIALOGUE1_EN =
 
| DIALOGUE2_CN =
 
| DIALOGUE2_JP =
 
| DIALOGUE2_EN =
 
| DIALOGUE3_CN =
 
| DIALOGUE3_JP =
 
| DIALOGUE3_EN =
 
| SOULCONTRACT_CN =
 
| SOULCONTRACT_JP =
 
| SOULCONTRACT_EN =
 
| DIALOGUEWEDDING_CN =
 
| DIALOGUEWEDDING_JP =
 
| DIALOGUEWEDDING_EN =
 
| ALLHALLOWS_CN =
 
| ALLHALLOWS_JP =
 
| ALLHALLOWS_EN =
 
| CHRISTMAS_CN =
 
| CHRISTMAS_EN =
 
| CHRISTMAS_JP =
 
  
 
| trivia =
 
| trivia =
Line 115: Line 85:
 
:<code>aura2 -</code> Second line for aura effects. E.G. Increases rate of fire by 10%
 
:<code>aura2 -</code> Second line for aura effects. E.G. Increases rate of fire by 10%
 
:<code>aura3 -</code> Third line for aura effects. Format is same as aura2, but this parameter may be omitted if the T-Doll does not have another effect
 
:<code>aura3 -</code> Third line for aura effects. Format is same as aura2, but this parameter may be omitted if the T-Doll does not have another effect
:<code> tile1, tile2...tile9 -</code> The tile to light up for the gun's tile effect. Put value <code>1</code> for affected tiles, put <code>0</code> for the T-Doll's location.The template uses [http://www.dustloop.com/guides/bbcs2/systemGuide/notation.html numpad notation]. E.G. To light up tile6(→), put tile6 = 1
+
:: For HGs, instead of writing down the number (e.g. <code>Increases rate of fire by 20%</code>), [[Template:HG aura]] and enter <code>Increases rate of fire by {{HG aura|20}}</code> to automatically get the effect of the handgun each dummylink level.
 +
:<code> tile1, tile2...tile9 -</code> The tile to light up for the gun's tile effect. Put value <code>1</code> for affected tiles, put <code>0</code> for the T-Doll's location.The template uses [http://www.dustloop.com/guides/bbcs2/systemGuide/notation.html numpad notation]. E.G. To light up tile6(→), put <code>|tile6 = 1</code>
  
 
:<code> skillname -</code> Name of T-Doll's skill
 
:<code> skillname -</code> Name of T-Doll's skill
 
:<code> skillid -</code> The corresponding icon filename of the skill. Do not add ".png" to it.
 
:<code> skillid -</code> The corresponding icon filename of the skill. Do not add ".png" to it.
 +
 +
 +
 +
== Additional Parameters ==
 +
 
:<code> characterid -</code> If the character has voice acting, this is based on the file name of the voice clips. See the current characterid list for the T-Dolls with voice acting so far [[/characterid_list|here]]. By default this will be the page name.
 
:<code> characterid -</code> If the character has voice acting, this is based on the file name of the voice clips. See the current characterid list for the T-Dolls with voice acting so far [[/characterid_list|here]]. By default this will be the page name.
:<code>X_CN, X_EN, X_JP -</code> Various quotes for various lines, based the sound filenames(full list coming up soon).
+
 
 +
:<code>X_CN, X_EN, X_JP -</code> Various quotes for various lines, based the sound filenames:
 +
::Add <code>_CN</code>, <code>_JP</code>, <code>_EN</code> to the end for the respective language and use them as parameters:
 +
::: {| class="mw-collapsible mw-collapsed gf-table"
 +
! Parameter Name !! Note
 +
|-
 +
| <code>GAIN_</code> ||  Acquisition
 +
|-
 +
| <code>INTRODUCTION_</code> ||  Introduction (in-game T-Doll index page)
 +
|-
 +
| <code>DIALOGUE1_</code>, <code>DIALOGUE2_</code>, <code>DIALOGUE3_</code> ||  Secretary 1~3
 +
|-
 +
| <code>DIALOGUEWEDDING_</code> ||  Extra Secretary line after for Oathed T-Dolls
 +
|-
 +
| <code>SOULCONTRACT_</code> ||  During the Oath ceremony
 +
|-
 +
| <code>ALLHALLOWS_</code> ||  Halloween Secretary
 +
|-
 +
| <code>CHRISTMAS_</code> ||  Christmas Secretary
 +
|-
 +
| <code>NEWYEAR_</code> ||  Lunar New Year Secretary
 +
|-
 +
| <code>VALINTINE_</code> ||  Valintine's Day Secretary
 +
|-
 +
| <code>BLACKACTION_</code> ||  Autobattle Secretary
 +
|-
 +
| <code>FEED_</code> ||  T-doll Powerup/Enhancement
 +
|-
 +
| <code>COMBINE_</code> ||  Dummylinking
 +
|-
 +
| <code>BUILDOVER_</code> ||  T-Doll Production/Construction
 +
|-
 +
| <code>FIX_</code> ||  T-DOll Repair/Restoration
 +
|-
 +
| <code>FORMATION_</code> ||  Joining an echelon
 +
|-
 +
| <code>GOATTACK_</code> ||  Starting a mission
 +
|-
 +
| <code>HELLO_</code> ||  Log on
 +
|-
 +
| <code>MEET_</code> ||  Battle Start
 +
|-
 +
| <code>WIN_</code> ||  MVP
 +
|-
 +
| <code>RETREAT_</code> ||  Defeated/Retreated
 +
|-
 +
| <code>BREAK_</code> ||  Heavily Damaged
 +
|-
 +
| <code>OPERATIONBEGIN_</code> ||  Logistics Start
 +
|-
 +
| <code>OPERATIONOVER_</code> ||  Logistics Complete
 +
|-
 +
| <code>SKILL1_</code>, <code>SKILL2_</code>, <code>SKILL3_</code> ||  Skill Activation
 +
|-
 +
| <code>ATTACK_</code>, <code>DEFENSE_</code>, <code>PHRASE_</code>, <code>LOADING_</code> ||  Unused, although you may wish to translate as it will be added when it's implemented in game.
 +
|}
 +
 
 
:<code> trivia -</code>  Various trivia behind the gun or the T-Doll, but try to keep things objective
 
:<code> trivia -</code>  Various trivia behind the gun or the T-Doll, but try to keep things objective
 +
 
:<code> references -</code> References used for this page. Make sure everything is within the CC 3.0 license. -</code>  
 
:<code> references -</code> References used for this page. Make sure everything is within the CC 3.0 license. -</code>  
 +
 +
  
  
 
==Notes==
 
==Notes==
Skill data for T-Dolls all go [[MediaWiki:SkillData.js|here]], if you're interested in filling the data ask the gfwiki staff for permission.
+
Skill data for T-Dolls all go [[MediaWiki:SkillData.js|the skilldata javascript sheet]] where the skill data for every t-doll is located. If you're interested in filling the data ask the gfwiki staff for permission.

Revision as of 16:09, 1 March 2017

This template is used for T-Doll pages, fill in the parameters as instructed and it should create a T-Doll page with all the information intact.


Usage

Please remove the parameters that are left blank.

{{T-Doll
|title =
|index =
|nationality = 
|classification =
|rarity =
|manufacturer =
|artist = 
|fullname = 
|voiceactor =

| backgroundinfo =

|min_dmg=
|max_dmg=
|min_eva=
|max_eva= 
|min_acc=
|max_acc=
|min_rof=
|max_rof=
|min_hp=
|max_hp=
|min_armor=
|max_armor=
|clipsize=
|mov=
|craft=

|aura1=
|aura2=
|aura3=

|tile1=
|tile2=
...
|tile9=

|skillname =
|skillid =

| trivia =
| references =
|}}

Parameter list

The basic and most common parameters are as follows (see below for the full list):

title - deprecated
index - The index number of the T-Doll.
nationality - The country of origin of the gun.
classification - What class it belongs to in the game. Use abbreviations: HG/SMG/AR/RF/MG
rarity - The rarity of the T-Doll in stars, from 1 to 5.
manufacturer - The manufacturer (or manufacturers) that have produced the gun in the past.
artist - The artist behind the T-Doll.
fullname - Full name of the gun from its manufacturers.
voiceactor - The voice actor behind the T-Doll, if it has voice acting.
backgroundinfo - Content under the Background Info section. Typically information behind the gun itself.
min_dmg - Damage stat of the T-Doll at lv1.
max_dmg - Damage stat of the T-Doll at lv100.
min_eva - Evasion stat of the T-Doll at lv1.
max_eva - Evasion stat of the T-Doll at lv100.
min_acc - Accuracy stat of the T-Doll at lv1.
max_acc - Accuracy stat of the T-Doll at lv100.
min_rof - Rate of Fire stat of the T-Doll at lv1.
max_rof - Rate of Fire stat of the T-Doll at lv100.
min_hp - HP stat of the T-Doll at lv1.
max_hp - HP stat of the T-Doll at lv100.
min_armor - armor stat of the T-Doll at lv1(if applicable).
max_armor - armor stat of the T-Doll at lv100(if applicable).
clipsize - the number shots before reloading for shotguns and machineguns
mov - Movement speed of the T-Doll
craft - Production Time for the T-Doll
aura1 - First line for aura effects. Usually about what gun types it affects. E.G. Affect handguns
aura2 - Second line for aura effects. E.G. Increases rate of fire by 10%
aura3 - Third line for aura effects. Format is same as aura2, but this parameter may be omitted if the T-Doll does not have another effect
For HGs, instead of writing down the number (e.g. Increases rate of fire by 20%), Template:HG aura and enter Increases rate of fire by
10%(x1) / 12%(x2) / 15%(x3) / 17%(x4) / 20%(x5)

to automatically get the effect of the handgun each dummylink level.

tile1, tile2...tile9 - The tile to light up for the gun's tile effect. Put value 1 for affected tiles, put 0 for the T-Doll's location.The template uses numpad notation. E.G. To light up tile6(→), put |tile6 = 1
skillname - Name of T-Doll's skill
skillid - The corresponding icon filename of the skill. Do not add ".png" to it.


Additional Parameters

characterid - If the character has voice acting, this is based on the file name of the voice clips. See the current characterid list for the T-Dolls with voice acting so far here. By default this will be the page name.
X_CN, X_EN, X_JP - Various quotes for various lines, based the sound filenames:
Add _CN, _JP, _EN to the end for the respective language and use them as parameters:
Parameter Name Note
GAIN_ Acquisition
INTRODUCTION_ Introduction (in-game T-Doll index page)
DIALOGUE1_, DIALOGUE2_, DIALOGUE3_ Secretary 1~3
DIALOGUEWEDDING_ Extra Secretary line after for Oathed T-Dolls
SOULCONTRACT_ During the Oath ceremony
ALLHALLOWS_ Halloween Secretary
CHRISTMAS_ Christmas Secretary
NEWYEAR_ Lunar New Year Secretary
VALINTINE_ Valintine's Day Secretary
BLACKACTION_ Autobattle Secretary
FEED_ T-doll Powerup/Enhancement
COMBINE_ Dummylinking
BUILDOVER_ T-Doll Production/Construction
FIX_ T-DOll Repair/Restoration
FORMATION_ Joining an echelon
GOATTACK_ Starting a mission
HELLO_ Log on
MEET_ Battle Start
WIN_ MVP
RETREAT_ Defeated/Retreated
BREAK_ Heavily Damaged
OPERATIONBEGIN_ Logistics Start
OPERATIONOVER_ Logistics Complete
SKILL1_, SKILL2_, SKILL3_ Skill Activation
ATTACK_, DEFENSE_, PHRASE_, LOADING_ Unused, although you may wish to translate as it will be added when it's implemented in game.
trivia - Various trivia behind the gun or the T-Doll, but try to keep things objective
references - References used for this page. Make sure everything is within the CC 3.0 license. -



Notes

Skill data for T-Dolls all go the skilldata javascript sheet where the skill data for every t-doll is located. If you're interested in filling the data ask the gfwiki staff for permission.