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Template:AssimilatedSF

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Revision as of 21:06, 27 March 2020 by Messing with data (talk | contribs) (Added ringleader category)
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Unit skills are handled separately with Template:SkillPanel.

This template is used to create pages for units obtained through Protocol Assimilation

Template parameters

ParameterDescriptionTypeStatus
Full namefullname

Full name of Assimilated unit

Default
Article name
Example
empty
Auto value
empty
Stringsuggested
Voiceactorvoiceactor

no description

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Artistartist

no description

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Initial RarityinitialRarity

Initial rarity depends on the role, see the role parameter.

Default
empty
Example
empty
Auto value
empty
Numbersuggested
Serversreleasedon

Servers this unit is released on.

Default
empty
Example
{{server short|CN}}
Auto value
empty
Stringoptional
Chibi playerhasChibiAnimation

Displays the chibi player. If set to 1, autodetects the Assimilated or Assimilated (Alt) subpage name to fetch assimilated animation files (for alt units and old units with updated animation files). If set to 2, reuses the base enemy's animation (for newer units).

Default
empty
Example
1
Auto value
empty
Numberoptional
Chibi scalingchibiScale

Used to change the size of the chibi. Scale is 1.0 by default. Set between 0 and 1 to make smaller, set over 1 to enlarge.

Default
empty
Example
0.5
Auto value
empty
Numberoptional
Summarysummary

A small summary about the Assimilated unit, different from ingamedesc.

Default
empty
Example
empty
Auto value
empty
Unknownsuggested
Rolerole

Is unit a Ringleader, Elite or Basic. A unit is Ringleader if their initial rarity is 3, Elite if 2 and Basic if 1.

Default
empty
Example
empty
Auto value
empty
Stringoptional
Tagstags

Consists of 3 tags. Tag 1 determines if unit is Ranged or Melee, Tag 2 determines if unit is Humanoid or Machine, Tag 3 determines if unit is Armored or Armorless. It is indicated in game on the unit's profile.

Default
empty
Example
For Nemeum it would be tags=Ranged, Machine, Armored
Auto value
empty
Stringoptional
Indexindex

Unit's in-game Index number.

Default
empty
Example
empty
Auto value
empty
Numberoptional
In-game factionaffiliation

Must be [[Sangvis Ferri]], [[KCCO]], [[Paradeus]] or Other.

Default
[[Sangvis Ferri]]
Example
empty
Auto value
empty
Contentsuggested
In-game descriptioningamedesc

Description given in the index entry.

Default
empty
Example
empty
Auto value
empty
Contentsuggested
Encounterencounter

The conditions and Assimilation banner name.

Default
empty
Example
Can be obtained as a possible encounter in [Area Name] with a capture chance of 25%.
Auto value
empty
Unknownoptional
Costcost

Cost to add to an echelon.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Critratecritrate

no description

Default
20%
Example
empty
Auto value
empty
Unknownoptional
Critdmgcritdmg

no description

Default
150%
Example
empty
Auto value
empty
Unknownoptional
Armorpiercearmorpierce

no description

Default
15
Example
empty
Auto value
empty
Numberoptional
Movmov

Movement stat.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Custom profile imageassimilatedprofileimage

To overwrite the profile image name if it doesn't match the article name.

Default
{{BASEPAGENAME}}_S.png
Example
empty
Auto value
empty
Unknownoptional
Notassimilatednotassimilated

Must be set to 1 if the unit cannot be procured through normal assimilation.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Rewardreward

Must be set to 1 if the unit is given as a reward.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Dev_dummy_linksdev_dummy_links

Must be set to 0 if the unit does not receive dummy links with analysis, such as Ringleaders and Goliath Factory.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Min_hpmin_hp

HP stat at Analysis Level 0.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Min_dmgmin_dmg

Damage stat at Analysis Level 0.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Min_accmin_acc

Accuracy stat at Analysis Level 0.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Min_rofmin_rof

Rate of Fire stat at Analysis Level 0.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Min_evamin_eva

Evasion stat at Analysis Level 0.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Min_armormin_armor

Armor stat at Analysis Level 0.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Min_repairmin_repair

Repair value at level 1.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Max_repairmax_repair

Repair value at level 100.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Ana1_max_hpana1_max_hp

HP stat at Analysis Level 1. Replace ana1 by ana2, ana3 or ana4 for this stat at consecutive analysis levels.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Ana1_max_dmgana1_max_dmg

Damage stat at Analysis Level 1. Replace ana1 by ana2, ana3 or ana4 for this stat at consecutive analysis levels.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Ana1_max_accana1_max_acc

Accuracy stat at Analysis Level 1. Replace ana1 by ana2, ana3 or ana4 for this stat at consecutive analysis levels.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Ana1_max_evaana1_max_eva

Evasion stat at Analysis Level 1. Replace ana1 by ana2, ana3 or ana4 for this stat at consecutive analysis levels.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Ana1_max_rofana1_max_rof

Rate of Fire stat at Analysis Level 1. Replace ana1 by ana2, ana3 or ana4 for this stat at consecutive analysis levels.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Ana1_max_armorana1_max_armor

Armor stat at Analysis Level 1. Replace ana1 by ana2, ana3 or ana4 for this stat at consecutive analysis levels.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Ana1_descana1_desc

Description of Analysis Level perk for high-rarity units like Ringleaders. For Basic and Elite units, will either be 'Base Stat Increase' or 'Dummy Link+1'.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Aura1aura1

First line description of basic aura effet for high-rarity units. Use aura2, aura3 and aura4 for other lines.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Ana1_aura1ana1_aura1

First line description of enhanced aura effet for high-rarity units. Use ana1_aura2, ana1_aura3 and ana1_aura4 for other lines.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Gallerygallery

Main artworks gallery, including skill cut-in movie. Gallery tags must be added manually.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Galleryaltgalleryalt

Gallery for misc artworks. Gallery tags must be added manually.

Default
empty
Example
empty
Auto value
empty
Unknownoptional
Triviatrivia

no description

Default
empty
Example
empty
Auto value
empty
Unknownoptional

Usage

See the template's testcases:

Template:AssimilatedSF/testcases