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Reverse Collapse: Code Name Bakery

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[[File:Reverse Collapse logo.png|right|400px]]
'''Reverse Collapse: Code Name Bakery''' (逆向坍塌:面包房行动) is an upcoming a strategy RPG game for PC, mobile and Nintendo Switch, developed by [[MICA Team]] as a remake of 2013's [[Codename: Bakery Girl]]. Originally announced for 2022, it release released in all region on 22 March 2024.<ref name=Gold>[https://store.steampowered.com/app/1127700/Reverse_Collapse_Code_Name_Bakery/ Final release announcement]</ref> It is published by X.D. Network Inc. and localized in English, Japanese, Korean, and traditional and simplified Chinese. One of its taglines is “30 years after [[Girls' Frontline]], Code Name Bakery begins.”Mobile and Nintendo Switch versions were announced in the first trailer.
The game features updated graphics and character designs and takes place during the [[First Antarctic War]] of 2092, following [[MID]] agent [[Mendo]] and the mysterious girl [[Jefuty]] in their fight against the [[Union of Rossartrism Nations Coalition]] armies. The story's script is in excess of 300,000 words<ref name=StratFest /> and is told through branching timelines due to Jefuty's “ability to recall and challenge her fate”. Some fights use unique animations.<ref>[https://store.steampowered.com/news/app/1127700?emclan=103582791465023695&emgid=3216144458729784994 Steam page announcement]</ref> Japanese voice acting includes Ayane Sakura, Aoi Yuki, Yui Ishikawa, Katsuyuki Konishi and Hiromu Mineta. The game spans over 60 stages and the estimated playtime to full completion is around 100 hours.
==Game topics==
Each level begins with a preparation phase where the map layout can be reviewed, characters enhanced and equipment crafted and enhanced.
Each map has a victory objective, several bonus objectives and failure conditions. Bonus objectives count towards the level's final rank, from rank F (not completed) to S. Better ranks grant more EXP, and crafting Parts and (up to 1.4x multiplier at S rank) as well as Research Points. Extra conditions can become unlocked as the player progresses in the level.
===Equipment===
Basic items can be produced by spending Parts during the preparation phase in the Item Production screen. Parts are acquired by completing levels or disassembling items. The stats and carrying capacity of each item type can be increased by spending Research Points in the Item Modification screen during preparation phase. Spending Research Points increases the player's Tech level, which unlocks more modifications.
More powerful items can be created using MID's material shuttle using based on [[Collapse Technology|Reverse Collapse]], in the Item Synthesis screen, by spending basic items and rarer materials. While item production and modification can only be done during preparation phase, Item Synthesis can also be done during combat. Synthesized items cannot be disassembled.
===Character Training===
Every character participating in a level is EXP points are granted EXP at the end of the each level, and benefit all characters at once. A character The team gains a level when it accumulates enough EXP, which increases its the base stats of all characters and grants it Potential Keys. Characters The team can be leveled up to the team's level cap during preparation phase using Training Simulation (except in Hard Mode). The level cap is 50.
Passive and active skills for each character, respectively called Traits/Attributes and Skills, can be enhanced in the Genetic Upgrade menu at certain levels by spending Potential Keys. Each time Potential Keys are spent, the Nucleobase Completion rate of the unit's Ultimate Skill increases to unlock up to four upgrades.
While units come equipped with their base weapon, they can acquire alternative weapons with different stats, and each weapon can be Ascended with Modification Blueprints and Parts to raise its stats. Accessories can also be acquired to grant bonuses to a weapon. Weapons can be switched in the field but Accessories must be selected during battle preparation.
 
Upgrades to skills, items and weapons can be reset and the upgrade currencies and materials refunded by using specific items obtained at the end of some levels: Recombination Keys reset the enhancements of one skill, Restoration Kits reset weapon levels, and Reset Disks reset item researchs.
===Game modes===
{{Incomplete|reason=how to access 2092R}}
The main story of the game spans 5 chapters. [[Reverse Collapse: Code Name Bakery/Chapter 4|Chapter 4]] accounts for most of the levels due to its divergent timeline mechanics.
Once a linear chapter is started on a new game file, it must be played to the end (chapter 4 operates on its own mechanics). After the final level of a chapter is completed, all previous levels can be attempted again in Replay Mode to gather the unique items missed in previous runs. Regular items (orange tiles), including the Parts necessary for crafting, will reappear, but unique items (Secret Documents, collectibles and items from purple tiles including weapon upgrade materials, weapon accessories and item synthesis materials) cannot be farmed. Experience points are also reduced during Replay.
 
====2092R====
The original version of [[Codename: Bakery Girl]], called ''Codename: Bakery Girl 2092R'', becomes playable after completing ''The Final Battle II'' in Chapter 4. The player must hold the space bar on the main menu until a prompt appears, then enter the second-to last code (Q0Y6-H37X-575I-SVTM) written on the very first [[Reverse Collapse Collection|Collection item]]. There are no difficulty options but players should keep in mind that the game was an amateur production at the time and has much rougher gameplay and story. The first playthrough is designated 2092R-1, and the second 2092-R2, with new content.
 
2092R mode uses completely different saves from the base game. It reuses the graphics and sound design from Reverse Collapse, with the original's map design and story (the original script is entirely translated in English for the first time) and some of the original music, including the three ending themes and tracks later heard in [[Girls' Frontline]]. The main characters receive new non-animated artworks closer to their original designs, usable as costumes in the main game. The ten Secret Documents from the original game can be also be found in their original map locations.
 
Items exclusive to this mode include the Flash Mine and the UAV Recon Drone. The inventory also works differently, with some items not being stack-able.
 
The Tactical Chess [[Minigames|minigame]] is also unlocked with 2092R, which is a digital version of the board game sold with preorders of the original game.
 
<gallery>
File:RC CG title dusk.png|2092R-1 menu artwork.
File:RC CG title night.png|2092R-2 menu artwork.
File:Reverse Collapse 2092R logo.png
File:Reverse Collapse 2092R logo_zh_tw.png
File:Reverse Collapse 2092R logo_en.png
File:Reverse Collapse 2092R logo_ja.png
File:Reverse Collapse 2092R logo_ko.png
</gallery>
===Collectibles===
Some levels contain a [[Secret Documents|Secret Document]], which must be picked up from the indicated tile like a normal item. All levels also contain a [[Reverse Collapse Collection|Collection]] item, which must be picked up from an unmarked tile.
 
Additionally, there are many CGs to be collected by viewing every story scene: 17 in Chapter 1, 29 in Chapter 2, 34 in Chapter 3, 29 in Chapter 4, 36 in Chapter 5, 8 in 2092R and 3 special CGs.
There are also alternative costumes to change the appearance of player units.
File:RC Atena.png|[[Atena]]
File:RC Jevon.png|[[Jevon]]
File:RC Karl.png|[[Carl Mindefeld]]
File:RC Betty.png|[[Betty (Reverse Collapse)|Betty]] ({{doll name|IDW|SMG|2}})
File:RC Abigail.png|[[Abigail (Reverse Collapse)|Abigail]] ({{doll name|M500|SG|3}})
File:RC Valmet.png|[[Valmet]] ({{doll name|M82|AR|4}})
File:RC Ruby.png|[[Ruby]] ({{doll name|P2000|HG|5}})
File:RC Anderson.png|[[Anderson]]
File:RC_Lige_civilian.png|[[Lige (civilian)|Lige]]
</gallery>
===Enemies and NPCs===
*Enemies**''See also: [[Reverse Collapse Enemies]]''*NPCs**[[Union of Rossartrism Nations Coalition]]**Standard enemies***Scout (AT-77U)“Crane”***Elite Scout[[Beria]]***Sniper (SVP-79)[[Kirill]]***Elite Sniper (SVT-79)[[Oleg]]***Commando (AT-77)[[Sugar]]***Elite Commando (AT-77)***Medic (MPN-6)**Bosses***Aille & Ivar***Mach[[William]]**“Crane”*[[Antarctic Union]]***Colonel Kämpfe**Refugees***Dana, Anton and Lena***Yuri*Lige*Lusica**Ouska <gallery>File:RC URNC Scout.png|URNC Scouts.File:RC URNC Elite Scout.pngFile:RC URNC Boss Scout.pngFile:RC URNC Commando.png|URNC Commandos.File:RC URNC Boss Commando.pngFile:RC URNC Elite Commando.pngFile:RC URNC Sniper.png|URNC SnipersFile:RC URNC Elite Sniper.pngFile:RC URNC Boss Sniper.pngFile:RC URNC Medic.png|URNC Medic.</gallery>
==Merchandising==
The game is available in Digital Deluxe Edition on Steam containing:
*Deluxe Edition Upgrade Pack (can be purchased separately)
**A seventy-pages digital artbook (found under steamapps\common\Reverse Collapse Code Name Bakery\artbook). 70 pages at launch, 54 pages added in a later patch.<ref>[https://store.steampowered.com/news/app/1127700/view/7722059411726489863?l=english Apr. 12nd Patch Note]</ref>
**Item Bundle, a set of bonus items received once per chapter during preparation phase.
**Seven Antarctic Union Gala Attire character costumes: Evening Gown and Crimson Dress for [[Jefuty]], Evening Suit for [[Mendo]], Standard Coat for [[Atena]], Dinner Suit for [[KarlCarl]], Evening Jacket for [[Jevon]] and Secret Gown for {{spoiler|[[Noel Lige (Bakery GirlShrike)|NoelLige]]}}.
*[[Reverse Collapse: Code Name Bakery Soundtrack]] (can be purchased separately)
Many stealth-centric levels received an important update a week after release to make combat approaches possible but difficult.<ref>[https://store.steampowered.com/news/app/1127700/view/4167591962335622421 Steam - 03-29 RC patch note]</ref>
 
==Differences with [[Codename: Bakery Girl]]==
{{Incomplete}}
===Story and setting===
According to the prompt when starting a new game in 2092R mode, the "new version" should be followed when "there is any inconsistency between the plot or setting between the new version and the old version".
 
Little has been kept from the story of the original game aside from the premise of [[Jefuty]] and [[Lige]] being high-value targets that [[Mendo]], [[Carl]], [[Jevon]] and [[Atena]] were tasked with evacuating as part of Operation Bakery, until the ambush where Lige was killed and subsequently recovered by [[William]], and where Jefuty and Mendo met. The dates and the general setting (the snowy mountains with abandoned villages, the cliff overlooking a URNC base, the ELIDs in the contamination zone) were kept, but some specifics were changed such as the setting moving from Ukraine to the Caucasus. The biggest additions are Jefuty's ability to send her memories back in time, expanding on her connection with Relic Technology, and the [[Shrike]], which modifies Lige's role in the story.
 
Mendo's amnesia was scrapped and Jevon and Atena's roles greatly expanded, while Carl's story retains one element from the original, where he also survived the ambush without Mendo's knowledge and was surveying the URNC base before the rest of the cast met him there. The development of the relationship between Jefuty and Mendo was kept (albeit with a new context due to the repeating timelines), with Jefuty progressively becoming less prickly towards Mendo as he demonstrates his skills and moral values. A scene where Mendo decides to help the refugees when Jefuty wanted to abandon them to their fate was kept. Lige retains her changes in appearance and speech pattern as she is transformed from a civilian kid to a brainwashed fighter.
 
[[Beria]]'s role is very different as he was simply a double-agent in the original, but has a less clear-cut allegiance in the remake due to his new motivations tied to the Shrikes. William's appearance is much younger in the remake than in the original, and his role more central, while in the original his name never appeared in the script, and his identity was only learned from matching clues in the story with the materials in the Secret Documents. Mendo's connection to Jefuty through his father was similarly cryptic but became central in the plot of the remake. [[Sugar]], [[Oleg]] and the Werewolves were introduced as part of the Shrike plotline while replacing the generic "Special Forces" soldiers from the original. The refugee characters seen in Chapter 2 are expanded from the anonymous playable units in the second level of the original. The Dolls from the Rescue Foundation are new additions to better tie the game to the larger [[Girls' Frontline]] universe, like other concepts such as the Virtual Consciousness Image. The Secret Documents contain many new details pertaining to the plot of the Girls' Frontline mobile game.
 
The map from the second-to-last level of the original game was adapted in Chapter 4, "Dead End" of the remake, with enemies pouring in from all sides around a village with a bell tower used as a sniping nest by Jefuty.
 
===Gameplay===
Systems kept from the original include movements, aiming, stealth, preparation phase, item synthesis before and during combat (item production was only available with [[Atena]] present), weapon enhancement and weapon accessories (Mendo only). Only Mendo and Jefuty gain experience and can be enhanced in the original, this amount was increased to 6 in the remake. Characters only have one non-upgradeable skill, which is their Ultimate Skill in the remake, and Potential Keys are expended to enhance HP, AP, accuracy, evasion and visual/anti-stealth range up to 5 times (gaining a level also enhances HP, accuracy and evasion). The remake only accounts for optimal accuracy and suboptimal accuracy for weapons, while the original also had a third “normal accuracy” stat.
 
Item research was introduced by the remake, along with many new items and skills and the ability to upgrade the ultimate skill. Equipment-type items can are lost if destroyed in the original, leading to an abundance of their crafting materials unlike in the remake. Weapon enhancement also requires special blueprints in the remake, while it only consumes parts in the original. However, parts ware also much rarer in the original, making it more important to recover resources on the maps. The representation of items and secret documents as green and yellow bags in the Battlefield Information map in the remake is a reference to the representation of these items on the maps in the original game. The adaptive music changing depending on the detection status of the player units is more noticeable in the original.
 
In the original game, the final score of a mission, as well as the amount of experience and parts received, was compounded from three sub-scores: the number of turns taken, the number of units that entered critical condition, ad the number of "Soldier", "Special", "Vehicle" and "Boss" enemy units killed. The remake introduced bonus objectives, which are the only determiners for the final score.
==Gallery==
*See also: '''[[:Category:Reverse Collapse CGs]]'''
 
 
<gallery>
File:Reverse Collapse logo EN.png|Logos.
File:Reverse Collapse logo JP.png
File:Game Logo Reverse Collapse Codename Bakery.png|Game icon.
File:Reverse Collapse Main Art.jpgpng|Main key art.File:RC PromoReverse Collapse Main Art beta.png|Non-final version.File:Reverse Collapse Main Menu 1.png|Main menu artwork (static).File:Reverse Collapse Main Menu 2.png|Main menu artwork after certain story chapters.File:Reverse Collapse Wallpaper 1.pngFile:Reverse Collapse Wallpaper 2.pngFile:Reverse Collapse Wallpaper 3.pngFile:RC Promo CG1.png|Promo CGs.
File:RC Promo CG2.png
File:RC Promo Suger.jpg|New enemy character: Suger[[Sugar]].
File:Bakery Girl Login Wallpaper.png|[[Girls' Frontline]] login wallpaper during [[April Fools]] 2023.
File:Bakery remake teaser.png|Teaser concepts shown during [[Girls' Frontline]] 2nd Anniversary livestream in 2018.