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PNC Story

The story and CGs of Project: Neural Cloud as seen in the campaign.

Parts listed as “Stage” are combat stages which still contain story elements.

Contents

Main StoryEdit

Part 1: Progressive DiffractionEdit

Chapter 0: Oasis DefenseEdit

PrologueEdit

Standard 0-1: EmergencyEdit

Effective commands are critical to combat.

Slides(Script)

Standard 0-2: Last StandEdit

To protect all that lies behind you.

Slides(Script)

Standard 0-3: Miraculous EscapeEdit

The first light shines upon that lifeless land.

Slides(Script)

Chapter 1: Artificial Intelligence Sector - RossumEdit

Standard 1-1: ExploreEdit

The key to exploring other sectors is to stay low and not attract unwanted attention.

Slides(Script)

Standard 1-2: TradeEdit

Provide help in exchange for resources, and win the upper hand through wordplay.

Slides(Script)

Standard 1-3: FoxEdit

No matter where you are, merchants will always have exactly what you need at the moment for sale.

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Standard 1-4: ClashEdit

Everyone faces their own difficulties.

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Standard 1-5: MethodEdit

It takes one to know one.

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Standard 1-6: ArgumentEdit

People have a habit of insisting on what they consider right and never backing down.

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Standard 1-7: ViewpointEdit

People tend to assume those on the receiving end of help to be weak and often ignore their opinions.

Slides(Script)

Standard 1-8: BackupEdit

Those who know to prepare for a rainy day rarely get themselves in situations too dire.

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Standard 1-9: SacrificeEdit

We have never hesitated to sacrifice for the sake of those we care about.

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Standard 1-10: FarewellEdit

We always have too much to say in too little time.

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Standard 1-11: ReturnEdit

Recognition is a subjective term.

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Dark 1-1: DeterminationEdit

I will be the herald of the gaudy spring.

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Dark 1-2: ProposalEdit

We all tend to assume we have only one choice.

Slides(Script)

Dark 1-3: RouteEdit

For we are together in this eternity, guided by the same voice.

Slides(Script)

Dark 1-4: FragmentEdit

The road before us is long and winding. Depart now and we shall be arriving.

Slides(Script)

Dark 1-5: NameEdit

The Exiles will eventually return home.

Slides(Script)

Chapter 2: Military Sector - CyclopesEdit

Standard 2-1: Shrieking ArrowEdit

An alarm, sounded by silence.

Slides(Script)

Standard 2-2: Hunting GroundsEdit

Bestial instinct, enslaved in the name of rationality.

Slides(Script)

Standard 2-3: PowderkegEdit

The tides of war slowly rise.

Slides(Script)

Standard 2-4: Utter DestructionEdit

United we stand.

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Standard 2-5: BullseyeEdit

Aim well and strike true; Identifying the target comes afterwards.

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Standard 2-6: Arrow Let LooseEdit

A persistence seen once a lifetime.

Slides(Script)

Standard 2-7: FallaciesEdit

The conflicts of yesteryear, now a serpent coiled around the heart.

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Standard 2-8: In RangeEdit

Two enter, one leaves.

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Standard 2-9: Sniper's ScopeEdit

With but this one arrow, I snatch you from death's maw.

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Stage 2-13: UnrestrainedEdit

The thoughts embedded in the code transcend 0s and 1s.

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Standard 2-10: RecalibrationEdit

Who, then, observes behind the scenes?

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Standard 2-11: Shattered ArrowEdit

A cheerless victory.

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Dark 2-1: Phantom Pain (Part I)Edit

Faced with fresh tradegy, the old wounds begin to dully ache.

Slides(Script)

Dark 2-2: Phantom Pain (Part II)Edit

I don't see another path, so I said I don't have another choice.

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Dark 2-3: Wrong PathEdit

We haven't changed, we've just steadily drifted apart.

Slides(Script)

Dark 2-4: RebirthEdit

The hardships crossed over by repirth. Can they sharpen the soul?

Slides(Script)

Dark 2-5: WaveringEdit

Suffering opened the doors for her heart, but the future remained ever wrapped in fog.

Slides(Script)

Dark 2-6: RestartEdit

It's like this. Everything restarts anew.

Slides(Script)

Chapter 3: Environment and Energy Sector - HeliosEdit

Standard 3-1: MIAEdit

How could they go missing? They were just there.

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Standard 3-2: IncongruenceEdit

Talking across channels sometimes has its uses.

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Standard 3-3: Deja VuEdit

Sometimes, revisiting the past might not be a good idea.

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Standard 3-4: UpturnEdit

Reinforcements appearing in times of crisis is always an encouraging sign.

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Standard 3-5: DownturnEdit

We managed to solve the problem… probably

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Standard 3-6: Ill TidingsEdit

Grim reports all too often follow on the heels of good news.

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Standard 3-7: DeletionEdit

There is nothing in this world that will indulge an endless number of attempts.

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Standard 3-8: PerseveranceEdit

People often believe so much in themselves that they forget there are others that can help as well.

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Standard 3-9: Deep LearningEdit

Looking back on the path we took, we can see that we already had so much.

Slides(Script)

Standard 3-10: FireworksEdit

No matter how winding the road, those sacred fires will be lit upon the mountain top.

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Standard 3-11: KindlingEdit

That burning flame, what could it mean.

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Dark 3-1: CycleEdit

In her heart, the only one that cannot be let down is delicious chocolate.

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Dark 3-2: EmbarkEdit

Procrastination is a terminal illness.

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Dark 3-3: ResponsibilityEdit

When ideals become heavy responsibilities, can you still smile as easily as when you made the wish?

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Dark 3-4: CompanionsEdit

We need not be alone any longer. On the next journey, we go together.

Slides(Script)

Dark 3-5: Angled LightEdit

The dust has settled; we will return home.

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Chapter 4: Computer Sector - EnigmaEdit

Standard 4-1: Ghost TownEdit

Any day can bring unexpected catastrophe.

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Standard 4-2: Heavy DownpourEdit

The strongest enemy doesn't necessarily only appear at the end.

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Standard 4-3: Smiling FaceEdit

Perhaps a hand reaching out at our darkest hour, perhaps a blade laying hidden under a kind smile.

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Standard 4-4: DilemmaEdit

Behind, no retreat is possible. Ahead, the abyss awaits us.

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Standard 4-5: A lonerEdit

We each faced the danger head-on, leaving our back to one another.

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Standard 4-6: AnchorEdit

In that dark and endless sea, you are the light that guides me.

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Standard 4-7: TrustEdit

From faith comes courage.

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Standard 4-8: AwakeningEdit

Yesterday's lullaby.

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Standard 4-9: BackEdit

I returned to that place of death, carrying the spark of new life.

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Standard 4-10: White HoleEdit

Somewhere, we will connect again, as we did before.

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Standard 4-11: Long DreamEdit

With your lingering warmth, I continue forth into the cold future.

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Dark 4-1: Nine Thousand BirthsEdit

They taught each other the meaning behind their existence.

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Dark 4-2: Forbidden FruitEdit

The sweet happiness of growth went sour.

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Dark 4-3: SteadfastEdit

I will protect you, no matter what you have become.

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Dark 4-4: Nonexistent MemoryEdit

Secrecy breeds suspicion.

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Dark 4-5: JudgmentEdit

No one can lie before God.

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Chapter 5: Art Sector - PieridesEdit

Standard 5-1: Criss-CrossedEdit

Unconsciously, you glimpse a small corner of the truth.

Slides (Script)

Standard 5-2: Night RaidEdit

In the dead of night, a grim visitor appears, surrounded by a dreadful air.

Slides (Script)

Standard 5-3: AmbushEdit

Like a spider, it quietly waits for its prey to enter its web.

Slides (Script)

Standard 5-4: NegotiationEdit

No one ever wants to have a gun pointed at them, but circumstances can dictate otherwise.

Slides (Script)

Standard 5-5: CooperationEdit

Strength is a bargaining chip in discussions about cooperation.

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Standard 5-6: AdvanceEdit

Where the enemy protects, we will penetrate.

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Standard 5-7: TheaterEdit

The charm of drama lies in its twist, bringing smiles or shrieks.

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Standard 5-8: GardenEdit

Flowers cultivated by disaster are alluring and cunning.

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Standard 5-9: NightmareEdit

It could be that all beings with thought have things in their heart that they do not wish to face.

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Standard 5-10: PerformanceEdit

The actors become the directors and bring the play to its climax.

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Standard 5-11: DescentEdit

When you become a performer in the play, you will long for someone to come save you.

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Standard 5-12: To Be ContinuedEdit

The actors are in place, the story has just begun.

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Dark 5-1: See YouEdit

People often use the phrase "see you later" when leaving, but machines could never understand the reason why.

Slides (Script)

Dark 5-2: FavorEdit

Like a star fixed in the night sky, that mysterious gift glimmers and shines.

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Dark 5-3: IcingEdit

The price will be claimed when you least expect it. Until then, sleep well.

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Dark 5-4: PositionEdit

Everyone unconsciously seeks their own place in the world.

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Dark 5-5: DisagreementEdit

Before the answer to the riddle was announced, no one knew if their answer was correct.

Slides (Script)

Dark 5-6: Rushed AdvanceEdit

Knowledge and answers are not free.

Slides (Script)

Dark 5-7: JudgmentEdit

No one can lie before God.

Slides (Script)

Chapter 6: Ecology Sector - CopleyEdit

Standard 6-1: Danger ZoneEdit

The sudden appearance of a natural disaster.

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Standard 6-2: DecisivenessEdit

The clues are often fleeting and opportunities never knock when you're ready.

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Standard 6-3: BarrierEdit

It's just like a hedgehog.

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Standard 6-4: VigilanceEdit

One mustn't let down their guard around others.

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Standard 6-5: CalmEdit

Haste makes waste.

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Standard 6-6: In BriefEdit

Don't listen, don't care, don't think, don't know.

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Standard 6-7: PulsateEdit

The master of the misty depths has been dormant for a long time.

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Standard 6-8: Black SwanEdit

Gentle filth amid foul screams.

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Standard 6-9: ChildEdit

Slow, noisy, and copying.

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Standard 6-10: Scene ControlEdit

The curtain is about to rise once more. To the staff that this doesn't concern, please leave.

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Standard 6-11: Light of the SkyEdit

Break free of this cage and see the light once more.

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Standard 6-12: TidesEdit

Those crashing waves are far more than simply sea water.

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Standard 6-13: YouthEdit

Longing, misery, and direction.

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Standard 6-14: PuppetEdit

Suspended upon strings, one's will usurped.

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Standard 6-15: CountermeasuresEdit

A two-pronged approach.

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Standard 6-16: EntrustEdit

Please take my place. Finish what I could not.

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Standard 6-17: StrategyEdit

One move on the board, three in the mind; place the piece with conviction.

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Standard 6-18: Baby ChickEdit

Communicate, encourage, and guide.

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Standard 6-19: ConfluenceEdit

A distant yet intimate relationship.

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Standard 6-20: War without EndEdit

A tacit understanding.

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Standard 6-21: Contingency PlanEdit

A perfectly executed back up plan.

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Stage 6-27: SpotlightEdit

To welcome freedom is to also welcome death.

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Standard 6-22: ImpermanenceEdit

Until the play concludes, you can never be sure of what grotesque conclusion the director has planned.

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Standard 6-23: Emptied SealsEdit

The endless journey is not over yet. The travelers cannot yet let down their guard.

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Standard 6-24: CommunicationsEdit

It's not known where the signal came from, nor where it's headed.

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Dark 6-1: AbyssEdit

Dark 6-2: ErosionEdit

Dark 6-3: Ring CoverEdit

Dark 6-4: ConfrontationEdit

Dark 6-5: InstigationEdit

Dark 6-6: AwakenEdit

Part 2: Static IterationEdit

Chapter 7: Aberrance's ChainEdit

Part 1: BlockadeEdit

Part 2: EntenteEdit

Part 3: IndifferenceEdit

Part 4: Walking CorpseEdit

Part 5: Journey of UnderstandingEdit

Part 6: AmbitionEdit

Stage 8: Crime and PunishmentEdit

Part 7: TrialEdit

Part 8: CreationEdit

Stage 11: JudgmentEdit

Part 9: SacrificeEdit

Part 10: AngerEdit

Stage 13: DisasterEdit

Part 11: ObligationEdit

Stage 14: Shattered MirrorEdit

Part 12: BeaconEdit

Part 13: DeflectionEdit

Part 14: PolicyEdit

Information ObtainedEdit

Information Fragment IEdit

Information Fragment IIEdit

Information Fragment IIIEdit

Information Fragment IVEdit

Information Fragment VEdit

Information Fragment VIEdit

Information Fragment VIIEdit

Main EventEdit

Chapter 8: Inverted Mordent ResonanceEdit

Part 1: ReasonEdit

Part 2: Old FriendEdit

Part 3: FellowEdit

Part 4: OpeningEdit

Stage 1: ShowdownEdit

Part 5: EyecatchEdit

Part 6: AdmirationEdit

Stage 2: ExplorationEdit

Part 7: ObsessionEdit

Part 8: PaeanEdit

Part 9: DeductionEdit

Part 10: SeedsEdit

Part 11: FestivalEdit

Part 12: NightlessEdit

Stage 3: UnderstandingEdit

Part 13: DaybreakEdit

Part 14: AnswerEdit

Part 15: CryEdit

Part 16: FutureEdit

Stage 4: NegativeEdit

Part 17: VenusEdit

Part 18: Low pressureEdit

Part 19: "Stage"Edit

Main EventEdit

Chapter 9: Critical CascadeEdit

Stage 1: Battle LinesEdit

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Stage 2: Fighting RetreatEdit

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Stage 3: Mutual SupportEdit

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Stage 4: Falling BackEdit

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Part 1: DeconstructionEdit

Part 2: RelianceEdit

Stage 7: IlluminationEdit

Also titled Daybreak in game files.

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Part 3: One ShotEdit

Part 4: BaitEdit

Part 5: UnfamiliarEdit

Part 6: WatchtowerEdit

Stage 10: Long-AwaitedEdit

Part 7: DemolitionEdit

Part 8: ReinforcementsEdit

Part 9: ArgumentEdit

Part 10: CooperationEdit

Part 11: DoubtEdit

Part 12: ProtectionEdit

Part 13: EnlightenmentEdit

Stage 16: ResolveEdit

Part 14: DisassemblyEdit

Part 15: ComradesEdit

Part 16: HostageEdit

Stage 19: Hidden BladeEdit

Also titled Hidden Edge in game files.

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Stage 20: Trump CardEdit

Also titled Hole Card in game files.

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Stage 21: Different PathsEdit

Also titled Divergence in game files.

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Stage 22: DreamlikeEdit

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Part 17: AwakeningEdit

Chapter 10: Perilous AdvancementEdit

Part 1: Queen's CrisisEdit

Stage 1: Major Piece ReturnEdit

Part 2: Minority BindEdit

Part 3: Minor Piece AdvanceEdit

Stage 3: Defense LineEdit

Part 4: A Clash Of WitsEdit

Stage 5: Recommencing the GameEdit

Part 5: Diversionary TacticsEdit

Stage 8: Abiding In SilenceEdit

Part 6: Double AttackEdit

Stage 10: Trading SpaceEdit

Part 7: Recovery CounterattackEdit

Part 8: Sharing The BurdenEdit

Part 9: Extreme SubstitutionEdit

Part 10: Daring ProposalEdit

Stage 15: Overcoming ObstaclesEdit

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Part 11: Together In AdversityEdit

Stage 16: Regenerated ShieldEdit

Part 12: Kingside TrapEdit

Stage 17: Sealed GameEdit

Part 13: Many-Layered BindingEdit

Stage 18: Tactical WithdrawalEdit

Part 14: Midgame CrisisEdit

Part 15: Illusionary SnareEdit

Stage 21: Advancing BreakthroughEdit

Part 16: An Exchange of DeterminationEdit

Stage 23: Prelude to UpheavalEdit

Part 17: Piercing The HeavensEdit

Part 18: Drawn To The KillEdit

Stage 26: Frontline LockdownEdit

Part 19: Open RendezvousEdit

Stage 27: Sequential VictoryEdit

Part 20: Unusual FeintEdit

Stage 28: Resuming PlayEdit

Part 21: Swordlight, StarshineEdit

Stage 29: Final FlareEdit

Part 22: Counting CoupEdit

Chapter 11: Entropic DichotomyEdit

Part 1: Echo of FateEdit

Stage 1: Spirited LightEdit

Part 2: Call To ArmsEdit

Part 3: Revelation From The AltarEdit

Part 4: Swift TrailblazeEdit

Stage 4: Wilderness' BlockadeEdit

Part 5: Racing Through Parted SeasEdit

Part 6: Shining Through The TideEdit

Stage 6: Taxing ExpeditionEdit

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Part 7: Unbreakable ProtectionEdit

Stage 7: A Flash of ThunderEdit

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Part 8: Heresy's BirthEdit

Part 9: Persistent TemptationEdit

Part 10: Doubt-Dispersing DecreeEdit

Part 11: Trek of DiscoveryEdit

Stage 11: Heart-Tempering FlamesEdit

Part 12: Light ResurgentEdit

Part 13: Lighting The BeaconEdit

Part 14: Sweet Dream's EndEdit

Part 15: Edge of CatastropheEdit

Stage 15: Surging DawnEdit

Part 16: Repaid in HateEdit

Stage 16: Fierce DelugeEdit

Part 17: Silver LiningEdit

Part 18: Wicked IllusionsEdit

Part 19: MetamorphosisEdit

Part 20: The Third ArrowEdit

Stage 21: Entwined DesiresEdit

Part 21: Moment of HuntingEdit

Stage 23: Flagrant LightEdit

Part 22: Change and ConfusionEdit

Stage 24: Will Made ManifestEdit

Part 23: Mocking PraiseEdit

Stage 26: One LeavesEdit

Part 24: Clash of RevelationEdit

Stage 28: Finality's MirrorEdit

Part 25: Promise of FarewellEdit

Part 26: Afterglow of UpheavalEdit

Stage 30: Unatoned SinsEdit

Part 27: Echoes of Distant MemoryEdit

Entropic SurvivorsEdit

Illustrious Path Sign-In EventEdit

Chapter 12: Singularity ImmemorialEdit

Chapter 12.5: Irradiant AwakeningEdit

Scars Among Pigeons and DaisiesEdit

Other Story EventsEdit

Stories and stages of character events can be replayed from the Doll's listing (accessible even without unlocking the Doll).

LivestreamingEdit

Part 1: R&DEdit

Sometimes, a product made with reference to market research data ends up being far different from what is expected.

Slides(Script)

Stage 1: SliceEdit

What's the secret of a pretty, popular young female livestreamer's success? Perhaps the answer is – it's her popularity.

Nodes

Stage 2: LivestreamEdit

Before starting a stream, it is crucial that you carefully read the relevant terms of service. Please cherish your stream, miss Streamer.

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Stage 3: FansEdit

There is little that fans love more than meeting their idols and rubbing shoulders with them.

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Stage 4: Chasing DreamsEdit

What we all seek is the possibility that we may someday shine.

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Stage 5: PerformanceEdit

I'll give my best performance for you, who likes me best.

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Part 2: The Curtain RisesEdit

Existing to do battle alongside you, living to laugh and rejoice with you.

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Magrasea's Lang SyneEdit

Stage 1: Finding NotesEdit

The strings are broken, and no further notes follow. A lonely song travels the wind.

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Part 1: TuningEdit

Before the old year has even passed, new guests have arrived at the door.

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Stage 2: PluckingEdit

The cherries and plums are in full bloom, as both guests and host prepare for the feast.

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Stage 3: TremoloEdit

Gently gather old dreams, for harsh sounds are the bane of moods.

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Stage 4: VibratoEdit

One can easily know the emotions in a song, but the thoughts of its player are a different matter.

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Stage 5: GlissandoEdit

Playing an instrument is like cooking; nimble fingers make for excellent dishes.

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Part 2: HarmonyEdit

A joyful song delights the heart, while the zither's string posts hide one's feelings.

Slides(Script)

Part 3: Lingering MelodyEdit

The first day of spring is upon us, even though the night of New Year's Eve has not yet ended.

Slides(Script)

Quenching OperationEdit

Part 1: HopeEdit

Stage 1: RecollectionEdit

Stage 2: Boot CampEdit

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Stage 3: Back and ForthEdit

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Stage 4: RetaliationEdit

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Stage 5: Hard FightEdit

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Part 2: Teachers and StudentsEdit

Heartfelt House of ChocolateEdit

Cocoa PreludeEdit

AngelaEdit

AntoninaEdit

CentaureissiEdit

ChelseaEdit

CroqueEdit

DelaceyEdit

FlorenceEdit

GrooveEdit

HubbleEdit

ImhotepEdit

JessieEdit

KseniaEdit

OctogenEdit

PanakeiaEdit

PersicariaEdit

PythonEdit

Sweetness To Be ContinuedEdit

Midnight MachinationsEdit

Stage 1: Old GloryEdit

Part 1: UnfurlingEdit

Stage 2: Dependent ArisingEdit

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Stage 3: EntrustmentEdit

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Stage 4: TwistEdit

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Stage 5: Joint EffortEdit

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Part 2: To Be ContinuedEdit

Eager Fist, Dawning FrayEdit

Stage 1: Old GloryEdit

Part 1: ArenaEdit

Stage 2: RekindleEdit

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Stage 3: FlashEdit

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Stage 4: Ten-CountEdit

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Stage 5: Final BattleEdit

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Part 2: Tomorrow's StarEdit

Chromatic SpiralEdit

Stage 1: OathEdit

Part 1: Strange TidingsEdit

Stage 2: KindnessEdit

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Stage 3: ClarityEdit

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Stage 4: Quick WitEdit

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Stage 5: Initial DiagnosisEdit

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Part 2: DebriefingEdit

Snowy EncountersEdit

Stage 1: StorybookEdit

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Stage 2: Little PilotEdit

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Stage 3: Gao!Edit

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Stage 4: The Two Princesses and the Robot GeneralEdit

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Stage 5: She's a DragonEdit

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Stage 6: Sleeping BeautyEdit

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Stage 7: The EndEdit

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Ruintop SongEdit

Stage 1: Deep HistoryEdit

Part 1: Upon The RuinsEdit

Stage 2: ExplanationEdit

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Stage 3: Sensing ChangeEdit

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Stage 4: CorrectionEdit

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Stage 5: Comprehensive MirrorEdit

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Part 2: ChronicleEdit

Wishing Starbridge WorkshopEdit

Great Summer BattleEdit

ChanzhiEdit

DaiyanEdit

EarhartEdit

EvelynEdit

MagnhildaEdit

NascitaEdit

PuzzleEdit

SouchunEdit

Far From The Madding CrowdEdit

Gastronomic JourneyEdit

Stage 1: Meal PreparationEdit

Part 1: SamplerEdit

Stage 2: SearchEdit

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Stage 3: Culinary ArtsEdit

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Stage 4: New TasteEdit

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Stage 5: Cocktail PartyEdit

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Part 2: Bottoms UpEdit

Divergent ShadowsEdit

Part 1: RecurrenceEdit

Stage 1: Wipe-OffEdit

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Stage 2: RescueEdit

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Stage 3: StandoffEdit

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Stage 4: SuspicionEdit

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Stage 5: TrustEdit

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Part 2: ReturnEdit

Twilight RequiemEdit

Part 1: Midnight EchoEdit

Stage 1: Sunset SoliloquyEdit

Stage 2: Prologue at DuskEdit

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Stage 3: Grave Moon SighEdit

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Stage 4: Starry InterludeEdit

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Stage 5: Lost KnowledgeEdit

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Part 2: Dawn EpilogueEdit

Strange BlueEdit

Part 1: Setting SailEdit

Part 2: Mysterious MapEdit

Part 3: Churning WavesEdit

Part 4: Deep-Sea CavernEdit

Part 5: Battling The SeaEdit

Part 6: Triumphant ReturnEdit

IntroEdit

AntoninaEdit

ClothoEdit

CroqueEdit

HelixEdit

NascitaEdit

OctogenEdit

PuzzleEdit

YannyEdit

The L.A.D RiddleEdit

Symphonic RepriseEdit

Part 1: Prelude of HonorEdit

Stage 1: Preparations CompleteEdit

Stage 2: Evanescent TheaterEdit

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Stage 3: Lyrical IntermissionEdit

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Stage 4: Escalating NarrationEdit

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Stage 5: Heartfelt PsalmEdit

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Part 2: New Song RisingEdit

Stage 1: Restless NocturneEdit

Stage 3: Awakening EndsongEdit

Starchaser's ConcertoEdit

Part 1: First StarEdit

Part 2: ShatterEdit

Part 3: PurityEdit

Part 4: TruthEdit

Part 5: IntentionsEdit

Part 6: Christmas EveEdit

IntroEdit

AntoninaEdit

ChocoEdit

CroqueEdit

HubbleEdit

NascitaEdit

OctogenEdit

Joyful ReunionEdit

Part 1: "Enter the Jiangyu"Edit

Stage 1: "Once Upon A Time In Canada"Edit

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Stage 2: "Adventures In Kung Fu Practice"Edit

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Stage 3: "The Grandmistress"Edit

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Stage 4: "Fist of Glory"Edit

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Part 2: "Peerless Sisters"Edit

Stage 1: "Girl Cop"Edit

Stage 2: "Calculating Commoner"Edit

Stage 3: "A World Without Lies"Edit

Springtime RuckusEdit

In New Year's Broadcast, parts of each chapter are unlocked by gifting a certain amount of   Fortune Envelopes to the characters in the event main screen. Troublemakers refer to  Kuro       Kuro and  Florence       Florence , Duty Group to  Croque       Croque and  Sakuya       Sakuya , Martial Artists to  Jiangyu       Jiangyu and  Aki       Aki , Garden Security to both Martial Artists and Duty Group, Villains and Vigilantes to both Martial Artists and Troublemakers, and finally Garden Explorers to all protagonists. After New Year's Broadcast, three more scenes can be unlocked for each character by gifting them more   Fortune Envelopes.

The Easter Egg scene is unlocked by interacting with the bunny hidden behind the bench on the far left of the event main screen.

Divining The HeartEdit

Part 1: Theme: DivinerEdit

Stage 1: Proposal: MigratorEdit

Stage 2: Rehearsal: RationalistEdit

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Stage 3: Recording: SkepticEdit

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Stage 4: Editing: SaviorEdit

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Part 2: Post-Production: Star-PluckerEdit

Cleansing AriaEdit

Stage 1: Sacred SummonsEdit

Part 1: A Star Is BornEdit

Stage 2: Arduous InterceptionEdit

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Stage 3: Road of PerditionEdit

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Stage 4: Bloody MartyrdomEdit

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Part 2: Rebirth From SinEdit

Stage 2: Punishing ProverbsEdit

Stage 3: Saint-Shot SeveranceEdit

Crisis RescueEdit

Part 1: Oasis In DangerEdit

Stage 1: Rescue OperationEdit

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Stage 2: Saturated SearchEdit

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Stage 3: Responder's SpiritEdit

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Part 2: Joyful ReunionEdit

Stage 4: Disaster SimulationEdit

Magrasean NightsEdit

Part 1: Strange Sword SagaEdit

CascadiaEdit

ChanzhiEdit

FernEdit

SockdolagerEdit

Part 2: Long Night's EndEdit

Oneiric OdysseyEdit

Part 1: ForgottenEdit

Stage 1: Mysterious JourneyEdit

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Stage 2: InterwovenEdit

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Stage 3: Long DreamEdit

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Part 2: Nursery RhymeEdit

Stage 5: The PastEdit

Moonseeking ResurgenceEdit

Part 1: WarmthEdit

Stage 1: Full MoonEdit

Stage 2: EchoEdit

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Stage 3: SoaringEdit

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Stage 4: StruggleEdit

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Part 2: SurgeEdit

Melodious MacrocosmEdit

Sunset BlushEdit

Shining Dark BladeEdit

Delayed-Choice Quantum EraserEdit

Dream PatrollerEdit

Explorer of Green LandsEdit

Other storiesEdit

Returner StoriesEdit

When a player is at Cognition Level 3 or above and connects for the first time in over 30 days, they will activate the Returner Event, which grants bonus resources and unique stories.

PersicariaEdit

AntoninaEdit

One-year Anniversary storiesEdit

Correpsonds to the half-year anniversary event on the Global server.

Anniversary Emote GeneratorEdit

Persica's "Besotted Evernight" costume storyEdit

Two-years Anniversary storiesEdit

Part 1Edit

Part 2Edit

Part 3Edit

Part 4Edit

Hubble's costume storyEdit

Oath storiesEdit

DaiyanEdit

AngelaEdit

NanakaEdit

OctogenEdit


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