PNC Items
Revision as of 09:07, 24 November 2022 by MoonlightArchivist (talk | contribs) (Created page with "==General Currencies== *Key: Used to enter battle and claim battle drops. Replenishes over time but can also be earned from missions and spending Key Memory Cards. *Diggcoins:...")
General Currencies
- Key: Used to enter battle and claim battle drops. Replenishes over time but can also be earned from missions and spending Key Memory Cards.
- Diggcoins: Drops from DGC Collection and DGC Banks. Used basically everywhere from enhancing Dolls and buildings to buying items in the Special Supplies shop.
- Prefab Units: Produced in the Engineering Bureau and Factory and earned as mission reward. Used to upgrade buildings.
- Strategic Blueprint: Earned in Endless Exploration. Used to unlock and upgrade Procedural Efficiency.
- Daily Activity/Weekly Activity: Obtained from completing Daily or Weekly Missions and automatically used to unlock daily and weekly rewards.
- Cognition EXP: Player EXP. Earned by completing Achievements, increases Cognition Level.
Dolls Enhancement items
- Combat EXP: Earned in packs of various sizes from combat and missions, or bought in the shops. Increases a Doll's level.
- Neural Fragment: There is one type of Fragment per Doll. Used to perform Neural Expansion and increase a Doll's rarity. Earned in Fragment Search and bought in shops.
- Breakthrough Widget: There is one type of Widget for each class, and they come in Simplified/Standard/Advanced/Premium/Pioneering tiers. Earned in Potential Training or by completing missions, or bought in the shops. Used to perform Breakthroughs, each successive Breakthroughs requires a Widget of higher level.
- Skill Sample: Drops from Skill Array Domain. Used to upgrade Skill level.
- Skill Pivot: Produced in the Factory or bought in the Points Redemption Center. Used to upgrade Skill level.
- Random Gift: Earned from Fragment Search and Daily Missions and comes in three rarities. Gives a random gift used to improve a Doll's Intimacy.
- Square Data: Comes in Low-poly/Mod-poly/High-poly rarities. Produced in the Factory or dropped in Potential Training and Algorithm Collection.
- Algorithm Booster: Earned from Daily Missions and comes in three rarities. Grants Efficiency EXP to increase Algorithm Efficiency.
- Sampling Parameter: There is one type for each Doll class. Drops from combat stages, used in Specialty Training.
Shop and Search Currencies
- Quartz: Premium currency used in Neural Search.
- Quartz Sand: Currency obtained from Daily, Weekly and Main Story Missions, Achievements, paid-for Monthly Supply Pass, paid-for Advanced Cognition Improvement Fund and weekly goals. Can be used to purchase various items and currencies in the rest of the shop.
- Advanced Search Command: Bought in various shops and earned from missions. Used to pull in Advanced Searching and Targeted Search gacha banners.
- Basic Search Command: Produced by the Search Terminal building. Used to pull in Basic Search gacha.
- Furniture Coins: Currency for the Furniture Shop. Can be purchased with Quartz Sand or received from completing missions.
- Projection Voucher: Currency for the Neural Cloud Projection shop and buy costumes. Can be purchased with Quartz or obtained form special events.
- Neural Kit: Obtained from pulling duplicate Dolls in Neural Search. Can be exchanged in the Neural Fragment shop to get a limited amount of Neural Fragments for obtained Dolls.
- Discrete Signal: Earned from repeatedly pulling on Targeted Search gacha banners, can be exchanged for the rate-up Dolls.
- Discrete Points: Converted 1:1 from unused Discrete Signal when a time-limited Targeted Search ends. Used to purchase various items in the Permanent Supplies shop.
- Reputation Point: Earned when another player uses the player's Support Dolls. Used to purchase various items in the Special Supplies shop.
- Glitter Chip: Obtained from running daily Vulnerability Check. Can be exchanged for various items (including Neural Fragments) in the Special Supplies shop.
Other
- Name Change Card: Spent to change player account name. One is given when joining the game, unsure when other will be available.