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Model L/Quotes

2,154 bytes added, 01:16, 24 September 2018
added some lines (CN)
{{QuotesSubPage
| character= Model_L| GAIN_CN = 您好,您就是我的指挥官吧,介意跟我握个手吗?……谢谢配合。| GAIN_JP =| GAIN_KR = | GAIN_EN = | INTRODUCTION_CN = (同上)
| INTRODUCTION_JP =
| INTRODUCTION_KR = | INTRODUCTION_EN = | DIALOGUE1_CN = 指挥官,能让我看一下您的作战计划吗?……原来如此,这就是我和您的差距吗……| DIALOGUE1_JP =| DIALOGUE1_KR = | DIALOGUE1_EN = | DIALOGUE2_CN = 556她们好像在玩什么好玩的东西……不、不行!现在是工作时间,不能去在意别的事。| DIALOGUE2_JP =| DIALOGUE2_KR = | DIALOGUE2_EN = | DIALOGUE3_CN = 这个箱子正好可以挡住我整个人呢,除了作战中能做掩护,捉迷藏的时候也很好用。| DIALOGUE3_JP =| DIALOGUE3_KR = | DIALOGUE3_EN = | SOULCONTRACT_CN = 指挥官,我作为人形,虽然被很多人类依赖过……但只有您,是我唯一想要依赖的人。现在,能请您把您的肩膀借我一下吗?……谢谢配合。| SOULCONTRACT_JP =| SOULCONTRACT_KR = | SOULCONTRACT_EN = |DIALOGUEWEDDING_CN = 今天估计会忙个没完啊……真是的,等休息之后指挥官可得好好陪我放松一下啊。|DIALOGUEWEDDING_JP = | DIALOGUEWEDDING_KR = |DIALOGUEWEDDING_EN =
| ALLHALLOWS_CN CHRISTMAS_CN = <!-- christmas celebration line -->| CHRISTMAS_JP =| CHRISTMAS_KR =| CHRISTMAS_EN = | ALLHALLOWS_JP NEWYEAR_CN = <!-- lunar new year celebration line -->| ALLHALLOWS_EN NEWYEAR_JP = | CHRISTMAS_CN NEWYEAR_KR = | CHRISTMAS_JP NEWYEAR_EN = | CHRISTMAS_EN TANABATA_CN = <!-- yukata festival celebration line -->| NEWYEAR_CN TANABATA_JP = | NEWYEAR_JP TANABATA_KR = | NEWYEAR_EN TANABATA_EN = | VALENTINE_CN = <!-- valentine's day celebration line -->| VALENTINE_JP =| VALENTINE_KR = | VALENTINE_EN = | TANABATA_CN ALLHALLOWS_CN = <!-- halloween celebration line -->| ALLHALLOWS_JP = | TANABATA_JP ALLHALLOWS_KR = | TANABATA_EN ALLHALLOWS_EN =
| BLACKACTION_CN = <!-- autobattle line -->| BLACKACTION_JP =| BLACKACTION_KR = | BLACKACTION_EN = | FEED_CN = <!-- doll enhancement line -->| FEED_JP =| FEED_KR = | FEED_EN = | COMBINE_CN = <!-- doll expansion line -->| COMBINE_JP =| COMBINE_KR = | COMBINE_EN = | BUILDOVER_CN = <!-- doll construction finish line -->| BUILDOVER_JP =| BUILDOVER_KR = | BUILDOVER_EN = | FIX_CN = <!-- repair line -->| FIX_JP =| FIX_KR = | FIX_EN = | FORMATION_CN = <!-- entering formation line -->| FORMATION_JP =| FORMATION_KR = | FORMATION_EN = | GOATTACK_CN = <!-- battle start line -->| GOATTACK_JP =| GOATTACK_KR = | GOATTACK_EN = | HELLO_CN = <!-- secretary login greeting line -->| HELLO_JP =| HELLO_KR = | HELLO_EN = | MEET_CN = <!-- combat initiation line -->| MEET_JP =| MEET_KR = | MEET_EN = | WIN_CN = <!-- MVP line -->| WIN_JP =| WIN_KR = | WIN_EN = | RETREAT_CN = <!-- retreat/defeat line -->| RETREAT_JP =| RETREAT_KR = | RETREAT_EN = | BREAK_CN = <!-- critically damaged line -->| BREAK_JP =| BREAK_KR = | BREAK_EN = | OPERATIONBEGIN_CN = <!-- logistic start -->| OPERATIONBEGIN_JP =| OPERATIONBEGIN_KR = | OPERATIONBEGIN_EN = | OPERATIONOVER_CN = <!-- logistic end -->| OPERATIONOVER_JP =| OPERATIONOVER_KR = | OPERATIONOVER_EN = | SKILL1_CN = <!-- skill activation 1 -->| SKILL1_JP =| SKILL1_KR = | SKILL1_EN = | SKILL2_CN = <!-- skill activation 2 -->| SKILL2_JP =| SKILL2_KR = | SKILL2_EN = | SKILL3_CN = <!-- skill activation 3 -->| SKILL3_JP =| SKILL3_KR = | SKILL3_EN = | DEFENSE_CN = <!-- ??? -->| DEFENSE_JP = | DEFENSE_KR = | DEFENSE_EN = | LOADING_CN = <!-- ??? -->| LOADING_JP =| LOADING_KR =| LOADING_EN =| PHRASE_CN = <!-- ??? -->| PHRASE_JP =| PHRASE_KR =| PHRASE_EN =| TIP_CN = <!-- ??? -->| TIP_JP =| TIP_KR =| TIP_EN =| ATTACK_CN = <!-- ??? -->| ATTACK_JP = | ATTACK_KR = | ATTACK_EN =
}}