Kar98k/skilldata/mod1
< Kar98k | skilldata
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Revision as of 21:47, 14 November 2022 by LuckyTenth (talk | contribs) (Created page with "{| class=gf-table ! name | colspan=10 | Chain Shot |- ! icon | colspan=10 | AimAttackCurrentTarge |- ! text | colspan=10 | Begin charging after skill cooldown ends, gaining...")
name | Chain Shot | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | AimAttackCurrentTarge | |||||||||
text | Begin charging after skill cooldown ends, gaining 1 charge stack every second, up to a maximum of 4 stacks. When skill is used, shoot the current target twice, dealing ($min_dam_value) ~ ($max_dam_value)x damage that can crit per shot based on the current number of charge stacks, taking 0.5 seconds to aim before each shot. All stacks will be consumed on skill use. | |||||||||
initial | 4 | |||||||||
cooldown | 16 | 15.6 | 15.1 | 14.7 | 14.2 | 13.8 | 13.3 | 12.9 | 12.4 | 12 |
min_dam_value | 0.7 | 0.9 | 1.2 | 1.4 | 1.6 | 1.9 | 2.1 | 2.3 | 2.6 | 2.8 |
max_dam_value | 1.5 | 1.7 | 1.9 | 2.2 | 2.4 | 2.6 | 2.8 | 3.1 | 3.3 | 3.5 |