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Infected

498 bytes removed, 11:14, 16 March 2023
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{{Stub}}
{{EnemyUnit
|hasChibiAnimation=1
|affiliation= None
|costume1 summary= Infected Soldier{{Stub}}|summary= "Infected" humans
Humans in the early stages of [[ELID ]] infection. They still retain some semblance of fine motor control, but display high levels of aggression and are tough to kill, due to the buildup of metal in their bones. Best to put them out of their misery quickly. The soldier variants consist of infected members of the military as well as local militia, some of whom have retained the ability to shoot with surprising levels of accuracy.
|appearences= E.L.I.D's make their first appearance in E3 of [[Continuum Turbulence]] and again in [[Isomer]]
|releasedon={{server short|CN}}, {{server short|TW}}, {{server short|KR}}, {{server short|EN}}, {{server short|JP}}
|stats=
==== Infected ====
*Classification: Humanoid
*Damage: Low ~ Moderate
*Movement speed: Moderate
|gameplay=The regular infected are usually no trouble at all, and do very little damage with their attacks. Overall, they're comparable to {{enemy name|Guard|alt=== Infected Soldier ====*Classification: Humanoid*Damage: Moderate ~ High*Accuracy: Moderate*Attack range: Long*Health: High*Armor value: N/A*Evasion: Low*Movement speed: ModerateGuards}} but come in much larger hordes than your usual platoon. Explosives are a good way to thin them out.
|gameplaylore=Totally not zombies. See, look, some of them even have guns!
The regular infected are usually no trouble at all, and do very little damage with their attacks|gallery=<gallery>File:Infected. However, the soldiers can deal high amounts of damage with their guns. Overall, they're comparable to Guards and Vespids, respectively, but come in much larger hordes than your usual platoon. Explosives are a good way to thin them out.png|lore=</gallery>
}}