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Difference between revisions of "IWS 2000"

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(new stuff)
(Survincity article does not mention IWS 2000; IWS 2000 is also NOT used by the US military, and said sources fail to show/prove that the US uses the IWS 2000. AMR rifle used by Hamas is more likely a 12.7 or 14.5 rifle loaded with AP rounds.)
(29 intermediate revisions by 11 users not shown)
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{{T-Doll
+
{{PlayableUnit
|title = IWS-2000
 
 
|index = 148
 
|index = 148
 
|nationality = Austria
 
|nationality = Austria
 
|classification = RF
 
|classification = RF
 
|rarity = 5
 
|rarity = 5
 +
|faction = [[Griffin & Kryuger]]
 +
|manufactureringame = [[I.O.P.]]
 
|manufacturer = Steyr Mannlicher
 
|manufacturer = Steyr Mannlicher
|artist = [http://www.pixiv.net/member.php?id=10999999 十月十日奏]
+
|artist = {{artist name|十月十日奏}}
|fullname = Steyr IWS 2000
+
|fullname = Steyr IWS 2000
|voiceactor = [[wikipedia:Asami Seto|Asami Seto]]
+
|voiceactor = {{voice actor name|Seto Asami}}
|characterid=
+
|releasedon = {{doll_server_alias|server=CN|alias=IWS 2000}}, {{doll_server_alias|server=TW|alias=IWS 2000}}, {{doll_server_alias|server=KR|alias=IWS 2000}}, {{doll_server_alias|server=EN|alias=IWS 2000}}, {{doll_server_alias|server=JP|alias=IWS 2000}}
  
| weaponinfo = The Steyr IWS 2000 is an Austrian semi-automatic anti-materiel rifle produced by Steyr Mannlicher. IWS stands for Infantry Weapon System. It is actually a smoothbore weapon, like many modern tank guns, and not a true rifle but this can help accelerate projectiles and increase ballistic effectiveness. It fires a 15.2×169mm armor-piercing, fin-stabilized discarding sabot round (207 mm long), and is the first man-portable rifle to use this type of ammunition.
+
| weaponinfo = The IWS 2000 is an Anti-Materiel Rifle designed and produced by Steyr-Mannlicher AG of Austria that was designed during the mid 1980's.
 +
 
 +
Steyr-Mannlicher perceived a gap in the support weapon systems of the army, and in the mid-1980's began development on the 'Steyr AMR' program in order to fill this need.
 +
At the early stages of the AMR project, they envisaged a two-man single shot rifle which can fire up to a minimum of 1000 metres (1093.61 yd), and should have enough firepower
 +
and penetration to effectively engage everything lighter than a Main Battle Tank (Including helicopters). To achieve this, early on focus was placed on Armour-Piercing
 +
Discarding-Sabot (APDS) and Armour-Piercing Fin-Stabilised Discarding-Sabot (APFSDS), however, early in the project, they only put focus on APDS (Which required rifling).
 +
Early trials using 12.7mm (.50 cal) ammunition proved that APFSDS was a better choice over standard APDS as the fins provided greater stability in flight of the projectile,
 +
as a result, a small number of AMR 5075 rifles were built, the AMR 5075 used a 14.5mm cartridge in a smooth bore barrel. Further trials with the AMR 5075 caused the design to
 +
use 15.2mm APFSDS Cartridges and the project name changed to 'Infantry Weapon System 2000' or, IWS 2000.<ref> [http://www.steyr-aug.com/amr.htm Steyr-Aug.com entry on IWS 2000]</ref>
 +
 
 +
The IWS 2000 is a bullpup (magazine is rear of the action), single-shot Anti-Materiel Rifle (AMR) that fires a 15.2mm APFSDS (Amour Piercing Fin Stabilised Discarding Sabot)
 +
round out of a smoothbore barrel at 1,459 M/S (±10 m/s). The IWS 2000 uses a rare 'Long Recoil' action where the barrel and bolt remain locked together during recoil (10).
 +
The AMR is capable of penetrating 40mm of Rolled Homogenous Armour (RHA) at a distance of 1000m. The Rifle unloaded weighs 40 pounds (18kg) hence the capability to be diassembled
 +
into two pieces. The IWS 2000 uses a 10x magnification telescope. <ref> [https://modernfirearms.net/en/sniper-rifles/large-caliber-rifles/austria-large-caliber-rifles/steyr-iws-2000-eng/ modernfirearms entry on IWS 2000]</ref>
 +
<ref>[https://www.smallarmsreview.com/archive/detail.arc.entry.cfm?arcid=19546]
 +
</ref>
 +
 
 +
The complete 15.2 mm APFSDS round weighs 150 g and is 207 mm long. The cartridge case (maximum diameter at the base is 26 mm) is of part-synthetic construction, conventional
 +
bottle-necked in form and carries a 20 g fin-stabilised tungsten dart projectile which has a muzzle velocity of 1,450 m/s ±10 m/s; the complete projectile assembly with its
 +
four sabot segments weighs 35 g. The projectile has a practical range of 1,000 m and a probable range of 1,500/2,000 m depending upon the type of target. At 1,000 m range the
 +
current projectile has been demonstrated to pierce 40 mm of RHA plate and the secondary fragmentation behind the plate is considerable. The high velocity bestows an
 +
exceptionally flat trajectory; the apogee at 1,000 m range is no more than 800 mm above the line of sight. <ref>[http://www.steyr-aug.com/amr.htm Steyr-Aug.com entry on IWS 2000]</ref>
  
The projectile is a 15.2 mm fin-stabilized discarding-sabot type with armor-piercing capability which the IWS 2000 was specifically designed to fire. It contains a dart-shaped penetrator of either tungsten carbide or depleted uranium, capable of piercing 40 mm of rolled homogeneous armor at a range of 1,000 m, and causing secondary fragmentation. The cartridge consists of a plastic case, a steel head, and a plastic sabot shell around the penetrator.
 
  
| characterinfo =
 
=== Design ===
 
=== Personality ===
 
=== In-Game ===
 
  
 
|min_dmg=57
 
|min_dmg=57
Line 31: Line 48:
 
|max_hp=88
 
|max_hp=88
 
|mov=7
 
|mov=7
 +
 
|craft=4:52:00
 
|craft=4:52:00
 +
 
|aura1= Affects handguns
 
|aura1= Affects handguns
 
|aura2= Reduce skill cooldown by 18%
 
|aura2= Reduce skill cooldown by 18%
Line 37: Line 56:
 
|tile8=1
 
|tile8=1
 
|tile2=1
 
|tile2=1
|skillname= Hawk Assault
+
 
|skillid=
 
 
|costume1 = The Seventh Banisher
 
|costume1 = The Seventh Banisher
 +
|costume2 = Edelweiss
  
| GAIN_CN = IWS2000报到,指挥官,让我成为您可靠的力量吧!
+
|gallery=<gallery>
| GAIN_JP = シュタイヤー(Steyr)2000、只今到着しました。指揮官の力になれるよう、頑張ります。
+
File:IWS 2000_S.png|Profile image
| GAIN_EN = IWS2000 (Steyr 2000) reporting, Commander, let me become your strength!
+
File:IWS 2000.png|Full artwork
| INTRODUCTION_CN = (同上)
+
File:IWS 2000_D.png|Full damaged artwork
| INTRODUCTION_EN = ditto
+
File:IWS 2000_costume1.png|"The Seventh Banisher" artwork
| DIALOGUE1_CN = 指挥官,这里有我能帮忙的吗?什么工作都可以哦。
+
File:IWS 2000_costume1_D.png|"The Seventh Banisher" damaged artwork
| DIALOGUE1_JP = 指揮官、何かお手伝えしましょうか?どんな仕事でもお任せてください。
+
File:IWS 2000_costume2.png|"Edelweiss" artwork
| DIALOGUE1_EN = Commander, Do you need help? Any tasks are fine.
+
File:IWS 2000_costume2_D.png|"Edelweiss" damaged artwork
| DIALOGUE2_CN = 需要我的话尽管吩咐吧,希望我能做得更好。
+
</gallery>
| DIALOGUE2_JP = 必要なときは、何なりと申し付けください、もっと、力になりたいのです。
 
| DIALOGUE2_EN = If you need me, don't hesitate, I wish to improve.
 
| DIALOGUE3_CN = 指、指挥官!这是正派人士的行为吗?快停手吧!
 
| DIALOGUE3_JP = し、指揮官、このような行為は品行方正な人がすることではありません。もうやめてください!
 
| DIALOGUE3_EN = Co, Commander! Is this something a decent person would do? Please stop at once!
 
| DIALOGUEWEDDING_CN = 您送我的发带今天也好好戴着呢。虽然之前掉了好几次,但我都努力找回来了哦。
 
| DIALOGUEWEDDING_JP = 指揮官から頂いたリボンは今日もちゃんと付けていますよ。前は何回か忘れていたのですが、今はいつも身に着けています。
 
| DIALOGUEWEDDING_EN = I'm wearing the hairband you gave me today as well. Although it has been dropped a few times, I have always found it back.
 
| SOULCONTRACT_CN = 我……一直期待着这一天的到来。为了被您信任、被您依赖而努力,这份心意一直都是我存在于此的理由……现在,请让我永远地留在您身边吧,指挥官。
 
| SOULCONTRACT_JP = わたくしはこの日をずっと待っていました……指揮官に信頼され、頼られる存在になれるように頑張ってきました。その気持ちこそが、わたくしが今ここにいる理由なんです。ずっと側にいさせてください。
 
| SOULCONTRACT_EN = I…… have always anticipated for this day. To gain your trust, to be relied upon by you, this was the reason why I existed here…… Now, please let me stay by your side, Commander.
 
 
 
| ALLHALLOWS_CN =
 
| ALLHALLOWS_JP =
 
| ALLHALLOWS_EN =
 
| CHRISTMAS_CN =
 
| CHRISTMAS_JP =
 
| CHRISTMAS_EN =
 
| NEWYEAR_CN =
 
| NEWYEAR_JP =
 
| NEWYEAR_EN =
 
| VALENTINE_CN =
 
| VALENTINE_JP =
 
| VALENTINE_EN =
 
| TANABATA_CN =
 
| TANABATA_JP =
 
| TANABATA_EN =
 
  
| BLACKACTION_CN = 为了不背叛大家对我的期待,会继续加油的!
+
|galleryAlt=<gallery>
| BLACKACTION_JP = 皆さんの期待を裏切らないように、頑張ります!
+
File:Invitation from the Full Moon Login Wallpaper.png|"Invitation from the Full Moon" Login wallpaper illustrated by 水乌龟 (Suisai)
| BLACKACTION_EN = I will continue to work hard, for the sake of not disappointing everyone's hope in my.
+
File:Login Wallpaper 2019 Spring Festival Satire.jpg|Satire Login Wallpaper of 2019 February, illustrator is 水乌龟 (Suisai)
| FEED_CN = 我会珍惜这份力量的。
+
File:Contending Beauties Login Wallpaper.png|"Contending Beauties" Login wallpaper illustrated by 薯子Imoko
| FEED_JP = この力、大切にします。
+
</gallery>
| FEED_EN = I will cherish this strength.
 
| COMBINE_CN = 太好了!这样就能更加帮助到大家了!
 
| COMBINE_JP = よし!これならもっと皆さんのお役に立てそうです!
 
| COMBINE_EN = Great! I will be of a greater help to everybody!
 
| BUILDOVER_CN = 让我指导新人吧。
 
| BUILDOVER_JP = 新人指導をさせて頂きます。
 
| BUILDOVER_EN = Let me guide the new girl.
 
| FIX_CN = 对不起,给大家添麻烦了。
 
| FIX_JP = すみません、皆さんにご迷惑をかけました。
 
| FIX_EN = Sorry, I brought everyone trouble.
 
| FORMATION_CN = 请放心交给我!
 
| FORMATION_JP = 任せてください!
 
| FORMATION_EN = Please entrust me for this task!
 
| GOATTACK_CN = 这场战斗,请交给我处理!
 
| GOATTACK_JP = この戦い、わたくしに任せてください!
 
| GOATTACK_EN = This battle, please let me handle it!
 
| HELLO_CN = 指挥官!我把资料拿过来......咦,放哪去了呢?
 
| HELLO_JP = 指揮官!資料をお持ちしま……あれ、どこに置いたでしょう?
 
| HELLO_EN = Commander! I'll fetch the files now... Ehh, where did I put it?
 
| MEET_CN = 大家,要小心!
 
| MEET_JP = みなさん、気を付けてください!
 
| MEET_EN = Everyone, be careful!
 
| WIN_CN = 这样指挥官对我的评价又会上升呢!
 
| WIN_JP = これでまた、わたくしへの指揮官の評価が上がりますね!
 
| WIN_EN = Keeping this up, the Commander will rate highly of me!
 
| RETREAT_CN = 不行……我不能接受这样的失败!
 
| RETREAT_JP = あぁ、だめ……このような失敗は受け入れられません!
 
| RETREAT_EN = No... I can't accept this kind of defeat!
 
| BREAK_CN = ……这么难堪的样子,不能让大家看到。
 
| BREAK_JP = くっ……このような無様な姿、お見せする訳にはいきません。
 
| BREAK_EN = ...What an ugly state, I can't let the others see me like this.
 
| OPERATIONBEGIN_CN = 为了达成目的,我会引导大家向目标前进的。
 
| OPERATIONBEGIN_JP = 目標が達成できるよう、わたくしがみなさんをひっぱりっていきます。
 
| OPERATIONBEGIN_EN = To meet the objective, I will be leading everyone.
 
| OPERATIONOVER_CN = 指挥官,这样的成果能够满意吗?
 
| OPERATIONOVER_JP = 指揮官、この成果は満足していただけましたでしょうか?
 
| OPERATIONOVER_EN = Commander, are you satisfied enough with this result?
 
| SKILL1_CN = 火力输出是不会输给任何人形的!
 
| SKILL1_JP = この火力、誰にも負けません。
 
| SKILL1_EN = I won't lose to anyone with my firepower.
 
| SKILL2_CN = 为了我们的胜利,请消失吧。
 
| SKILL2_JP = わたくしたちの勝利のために、消えなさい。
 
| SKILL2_EN = Please disappear, for our victory.
 
| SKILL3_CN = 不能再依赖大家了!
 
| SKILL3_JP = もう皆さんに頼っていけません!
 
| SKILL3_EN = I can't let the others carry my burdens anymore!
 
  
 
| trivia =  
 
| trivia =  
*After IWS' skill activation, all of her shots have the same animation as the other RF type T-doll's charged shots.
+
*Possesses an individual obtain rate lower than most T-dolls making her one the rarest T-Dolls currently craftable within her class.
| references = * [https://en.wikipedia.org/wiki/Steyr_IWS_2000 Wikipedia entry on Steyr IWS 2000]
+
**{{doll name|Contender|HG|5}}, {{doll name|P90|SMG|5}} and {{doll name|Negev|MG|5}} also share this trait of being the rarest craftable T-doll's within their respective classes.
|}}
+
*Upon skill activation and throughout her skill duration, all of IWS's shots will give off the same sound effects as Charged shots RF's when they fire off their skills. Additionally, she will actively retarget to the furthest enemy within range while her skill is active.
 +
*Her standard artwork appears as a poster in episode 6 of the 2022 anime adaptation.
 +
}}

Revision as of 06:59, 24 February 2022

IWS 2000 Quotes Live2D
IWS 2000148
Gun Information
Full name Steyr IWS 2000
Country of origin Austria
Manufacturer Steyr Mannlicher
Game Information
Faction Griffin & Kryuger
Manufactured /
Revised by
I.O.P.
Voice actor Seto Asami
Artist 十月十日奏
Released on CN, TW, KR, EN, JP
Chibi Animation
Variant:

Click the marked area to switch between animations. For details regarding animations, please see Animations on the Wiki.

How to obtain

NORMALHEAVY Timer 4:52:00. See T-Doll Production for details.

DROP Not obtainable as a drop.

REWARD Not obtained as a reward

Exclusive Equipment

There is no exclusive equipment for this T-Doll.

Union Skill

There is no union skill for this T-Doll.

Stats / Data

Stats
Health
 Health
Health
 Ammo
Health
 Ration
44(x1)88(x1) / 440(x5) 15(x1) / 55(x5) 30(x1) / 90(x5)
Damage
 Damage
57 162
Evasion
 Evasion
4 29
Accuracy
 Accuracy
9 78
Rate of Fire
 Rate of Fire
21 32
Movement Speed
 Move Speed
7
Armor
 Armor
0
Critical Hit Rate
 Crit. Rate
40%
Critical Hit Damage
 Crit. Damage
50%
Armor Penetration
 Armor Pen.
15
Icon slot Accessory.png Icon Telescopic Sight S 2star.png Icon Holographic Sight S 2star.png
Icon Red Dot Sight S 2star.png Icon Night Combat Equipment S 2star.png
Icon Silencer S 2star.png
Icon slot Magazine.png Icon Armor-Piercing Ammo S 2star.png Icon HP Ammo S 2star.png
Icon Shotgun Ammo S 2star.png
Icon High-Velocity Ammo S 2star.png
Icon slot Doll.png Icon Microchip S 2star.png Icon Exoskeleton S 2star.png
Icon Ballistic Plate S 2star.png Icon Camo Cape S 2star.png
Icon Ammo Box S 2star.png

Ranking of this Doll's specs relative to other Dolls of the same type.

Ranking of this Doll's specs relative to every other Doll.

Affects handguns
Reduce skill cooldown by 18%

Weapon Background

The IWS 2000 is an Anti-Materiel Rifle designed and produced by Steyr-Mannlicher AG of Austria that was designed during the mid 1980's.

Steyr-Mannlicher perceived a gap in the support weapon systems of the army, and in the mid-1980's began development on the 'Steyr AMR' program in order to fill this need. At the early stages of the AMR project, they envisaged a two-man single shot rifle which can fire up to a minimum of 1000 metres (1093.61 yd), and should have enough firepower and penetration to effectively engage everything lighter than a Main Battle Tank (Including helicopters). To achieve this, early on focus was placed on Armour-Piercing Discarding-Sabot (APDS) and Armour-Piercing Fin-Stabilised Discarding-Sabot (APFSDS), however, early in the project, they only put focus on APDS (Which required rifling). Early trials using 12.7mm (.50 cal) ammunition proved that APFSDS was a better choice over standard APDS as the fins provided greater stability in flight of the projectile, as a result, a small number of AMR 5075 rifles were built, the AMR 5075 used a 14.5mm cartridge in a smooth bore barrel. Further trials with the AMR 5075 caused the design to use 15.2mm APFSDS Cartridges and the project name changed to 'Infantry Weapon System 2000' or, IWS 2000.[1]

The IWS 2000 is a bullpup (magazine is rear of the action), single-shot Anti-Materiel Rifle (AMR) that fires a 15.2mm APFSDS (Amour Piercing Fin Stabilised Discarding Sabot) round out of a smoothbore barrel at 1,459 M/S (±10 m/s). The IWS 2000 uses a rare 'Long Recoil' action where the barrel and bolt remain locked together during recoil (10). The AMR is capable of penetrating 40mm of Rolled Homogenous Armour (RHA) at a distance of 1000m. The Rifle unloaded weighs 40 pounds (18kg) hence the capability to be diassembled into two pieces. The IWS 2000 uses a 10x magnification telescope. [2] [3]

The complete 15.2 mm APFSDS round weighs 150 g and is 207 mm long. The cartridge case (maximum diameter at the base is 26 mm) is of part-synthetic construction, conventional bottle-necked in form and carries a 20 g fin-stabilised tungsten dart projectile which has a muzzle velocity of 1,450 m/s ±10 m/s; the complete projectile assembly with its four sabot segments weighs 35 g. The projectile has a practical range of 1,000 m and a probable range of 1,500/2,000 m depending upon the type of target. At 1,000 m range the current projectile has been demonstrated to pierce 40 mm of RHA plate and the secondary fragmentation behind the plate is considerable. The high velocity bestows an exceptionally flat trajectory; the apogee at 1,000 m range is no more than 800 mm above the line of sight. [4]

Gallery

Main artwork

Gallery consisting of artworks used primarily in-game. For information on how to obtain certain costumes, see Skin Catalogue.

Alternative artwork

Alternate gallery consisting of artworks with slight alterations as well as miscellaneous artworks.

Trivia

  • Possesses an individual obtain rate lower than most T-dolls making her one the rarest T-Dolls currently craftable within her class.
    • HG ContenderThumb button.pngContender , SMG P90Thumb button.pngP90  and MG NegevThumb button.pngNegev  also share this trait of being the rarest craftable T-doll's within their respective classes.
  • Upon skill activation and throughout her skill duration, all of IWS's shots will give off the same sound effects as Charged shots RF's when they fire off their skills. Additionally, she will actively retarget to the furthest enemy within range while her skill is active.
  • Her standard artwork appears as a poster in episode 6 of the 2022 anime adaptation.

References