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Hunter

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Revision as of 10:03, 23 September 2017 by SisterMaterial (talk | contribs) (SisterMaterial moved page Hunter's to Hunter: The additional " 's " that was in the title)
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Hunter

Model SP721 "Hunter." A "ringleader" in district S09. She's very agile and intelligent and very good at harassing and pursuing in combat, but she relies on coordinates given by Scarecrow and Executioner to be able to use her strength to the fullest. She's calm, and likes to leave the enemy no options to escape and has various methods to capture them alive again. She's very arrogant when fighting Griffon, despite this, she disdains using underhanded methods. Her target is M4A1 and she made her first appearance as the boss for chapter 3

Hunter.png


Appearances:

3-6 and 3-4E

Operation cube: E1-2

Hypthermia: Fall Into The Rabbit Hole (Ex Map)

Operation Cube+: E1-2, E2-1 and E2-4


Gameplay

Story Involvement

She attempted to intercept AR-Team’s COMM-channel between members to ascertain M4A1’s whereabouts, but AR-15 quickly discovers the tap and cuts off communications.

Later capturing AR-15 as a means to lure out M4A1, however, AR-15 used Sangvis Authorization (a skill she had unknowingly obtained) and disrupts all nearby SF Dolls’ battle functionality, thusly putting them out of commission.

Weakening the Command Post’s garrison, and presenting the perfect opportunity for the Commander’s adjacent Squads - with M4A1 and SOPMOD II - to breach their defenses, route both Hunter and her remaining enemies, then rescuing AR-15 from captivity.