helialprofile.png
Welcome to IOPWiki, Commander. You can contribute to this wiki without an account. Learn how to contribute and join our Discord server.

Editing Hubble/skill2data

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 7: Line 7:
 
|-
 
|-
 
! text
 
! text
| colspan=10 | After a short delay, deals [[PNC_Combat#Damage_Types|<span style="color:#2ae2e8">'''Operand Damage'''</span>]] <span style="color:#2ae2e8">equal to ($percent)% Hashrate</span> to the enemy with the greatest ATK, and 30% of damage dealt as splash damage to all nearby enemies within 2 tiles in [[PNC_Combat#Damage_Types|<span style="color:#d8cd59">'''True Damage'''</span>]].  
+
| colspan=10 | After a short delay, deals Operand Damage equal to ($percent)% Hashrate to the enemy with the greatest ATK, and 30% of damage dealt as splash damage to all nearby enemies within 2 tiles in True Damage.  
 
|-
 
|-
 
! percent
 
! percent

Please note that all contributions to IOP Wiki are considered to be released under the the Creative Commons Attribution-ShareAlike License (see IOP Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)