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= Coalition Echelon (Sangvis Ferri) = | = Coalition Echelon (Sangvis Ferri) = | ||
{{Spoiler|target=HOC Formation}} | {{Spoiler|target=HOC Formation}} | ||
− | As of January 2020, players starting in Official CN server gained access to commanding Sangvis Ferri echelons. SF Coalition echelons are a different experience from conventional, total unit limits is increased from 5 (five) to 9 (nine), | + | As of January 2020, players starting in Official CN server gained access to commanding Sangvis Ferri echelons. SF Coalition echelons are a different experience from conventional, total unit limits is increased from 5 (five) to 9 (nine), tile buff auras are no longer present, equipment is no longer necessary and technical fairies are simply incompatible. Coalition echelons can be deployed normally on the map without a special helipad, alongside normal echelons. They can also receive bonus from strategic type technical fairies, as well as HOC out-of-combat supports. On the subject of 'How to obtain Sangvis Ferri units', see [[Protocol Assimilation|main topic]] here. |
== Assigning units == | == Assigning units == | ||
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*Assimilation echelons have a fixed supply cost regardless of how many units are present in the formation, -72 Manpower to deploy them, -360 Rations/Ammo to supply them, Assimilation echelons also posses 10 ammo/ration pips, active battles the SF echelon engages will use 2 ammo pips and 1 ration pip. Echelons with a fire support capable ringleaders will consume 2 ammo and 1 ration pip to launch a fire support session. | *Assimilation echelons have a fixed supply cost regardless of how many units are present in the formation, -72 Manpower to deploy them, -360 Rations/Ammo to supply them, Assimilation echelons also posses 10 ammo/ration pips, active battles the SF echelon engages will use 2 ammo pips and 1 ration pip. Echelons with a fire support capable ringleaders will consume 2 ammo and 1 ration pip to launch a fire support session. | ||
*When extracting an Assimilation echelon from a helipad, you'll refund their excess supply costs, for example if you supplied them at the start of the round, and then extracted them from a helipad, you'll get +360 Ammo/Rations back. | *When extracting an Assimilation echelon from a helipad, you'll refund their excess supply costs, for example if you supplied them at the start of the round, and then extracted them from a helipad, you'll get +360 Ammo/Rations back. | ||
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*All 1* and 2* (non-Ringleader) units will auto use their combat skill, if they have the said skill(s) unlocked. Manually controlling SF unit skills are currently not possible. | *All 1* and 2* (non-Ringleader) units will auto use their combat skill, if they have the said skill(s) unlocked. Manually controlling SF unit skills are currently not possible. | ||
*Assimilation Echelons have a default vision radius of 1 tile in night battles. This radius can be expanded by another 1 tile, with the 'Night Combat FoV' Tactical Chip. | *Assimilation Echelons have a default vision radius of 1 tile in night battles. This radius can be expanded by another 1 tile, with the 'Night Combat FoV' Tactical Chip. | ||
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=== Assault, Eliminate and Guard === | === Assault, Eliminate and Guard === | ||
− | Players will notice distinct UI differences when entering combat sessions with an Coalition SF echelon, this is known as the Assault, Eliminate and Guard order. | + | Players will notice distinct UI differences when entering combat sessions with an Coalition SF echelon, this is known as the Assault, Eliminate and Guard order. |
+ | *When in battle, Assimilation echelons will engage enemies much like regular T-Dolls, assuming units are occupying the rightmost tiles, Ranged units will have max range and will target anything within the killzones. | ||
+ | *Units can be separated into 2 distinct classes; Melee and Ranged. Ranged units should be placed in the backline and will not be affected by Players' Orders. Melee units should be placed on the frontline, these units will change their properties based on the orders Players' give them. | ||
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= HOC Formation = | = HOC Formation = |