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Difference between revisions of "Girls' Frontline 2: Exilium"

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==Locations==
 
==Locations==
===Ground Zero===
+
===Black Zone===
 
[[File:GFL2 Ground Zero.jpg|right|300px]]
 
[[File:GFL2 Ground Zero.jpg|right|300px]]
BLACK ZONE
 
  
Where the source of Collapse Radiation is located. It is a roughly several dozen kilometers across, composed of the crater created by the original blast and the area around it. It is the final region which needs to be cleansed under the <<European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement>>. Collapse Radiation intensity here is extremely high and survival is unlikely once entered.
+
Also called "Ground Zero", a dozen-kilometers wide impact crater emitting lethal levels of [[Collapse Technology|Collapse radiations]]. It's the final objective of the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Only [[ELID]] infected and mutated plants can survive here. Surface soil was vitrified mid-flight and formed sharp crystalline spires, and radioactive collapse storms regularly sweep the wastelands, destroying any living or electronic object. A mysterious tower in this zone contains the entrance to a [[Relic Technology|relic]] and its research structures.
 
+
{{clr}}
FACTION MAKEUP
+
===Red Zone===
 
 
No permanent residents. Large numbers of ELID-Infected wander the area.
 
 
 
SURFACE STRUCTURES
 
 
 
A mysterious tower-styled structure exists here, containing an entrance to relics of ancient civilizations and abandoned research buildings.
 
 
 
TERRAIN
 
 
 
Primarily dominated by wasteland and difficult terrain. After the blast, the entire region has collapsed into a funnel shape with the center known as Ground Zero. Surface soil near Ground Zero was vitrified mid-flight by high temperatures and the shockwave, which has led to the surface being covered by sharp, black crystalline objects.
 
 
 
The region is frequently beset by Collapse Storms. Unlike normal sandstorms, Collapse Storms carry high levels of Collapse Radiation, which make them lethal to all living creatures and electronic devices, in addition to impeding vision and movement.
 
 
 
Collapse Radiation intensity in the region is extremely high. Few other living creatures can survive here apart from clusters of mutated plants.
 
 
 
===Contaminated Zone===
 
 
[[File:GFL2 Contaminated Zone.jpg|right|300px]]
 
[[File:GFL2 Contaminated Zone.jpg|right|300px]]
"Red Zone"
+
A contaminated area near the Black Zone, still needing to be purified by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Humans or Dolls shouldn't enter the area without protective equipment, and be wary of [[ELID]] infected and unidentified roamers. The area is mostly made of deserts and deep ravines with a silicafied soil due to frequent exposure to high concentrations of collapse radiation. Most plants can't survive the soil erosion and frequent collapse storms, but in low terrain areas Epiphyllum flowers with some regional variations can create large clusters able to lower radiation around them outside of flowering period, but sharply increasing radiation concentration during flowering. Damaged beacons, overturned convoys and helicopter wrecks litter the area for reasons unknown. The original buildings are still standing but badly damaged and with signs of post-contamination usage.
 
+
{{clr}}
It is close to the black zone and belongs to the "European Collapse Radiation Pollution Area Recovery and Revitalization Joint Exploitation Agreement", which needs to focus on the implementation of purification and treatment of heavily polluted areas. There is a considerable concentration of collapsing radiation in this area. Regardless of human or human form, it must be carefully protected when entering this area.
+
===Yellow Zone===
 
 
-Faction formation-
 
 
 
The permanent population is close to none, but there are still unidentified human beings. There is a lot of ELID-Infected loitering.
 
 
 
-Surface Architecture-
 
 
 
Most of the original buildings in the area have been preserved, but the damage is relatively high. There were few traces of manual intervention in the later period.
 
 
 
-Landscape-
 
 
 
Mainly desert. Due to frequent collapse storms and severe soil erosion, vegetation in this area is scarce and ravines are vertical and horizontal, and the surface has also suffered from a certain degree of silicification due to frequent exposure to high concentrations of collapse radiation. In some low-lying areas, there are plants with a large area, dense distribution, and similar styles. In the non-flowering period, the radiation concentration in the area is significantly lower than that in the surrounding area; in the flowering period, the radiation concentration in this area will increase sharply. Such plants show similar features and similar colors in a single area, but there are certain differences in the shape and color of the flora between different areas. Damaged beacons, overturned convoys and helicopter stumps are all over the rugged red zone. No one knows what happened in this area.
 
 
 
===Frontier Zone===
 
 
[[File:GFL2 Frontier Zone.jpg|right|300px]]
 
[[File:GFL2 Frontier Zone.jpg|right|300px]]
"Yellow Zone"
+
The frontier zone next to the Red Zone, soon to be purified by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Dolls can move in this area freely but humans still need protective equipment. ELID infected are not an infrequent sight, but bounty hunters, members of the Варяг (Varangian) gang and common residents also inhabit the area. The area has desertified, making dry deserts and deadwood forests a common sight, but areas with enough groundwater have turned into marshes, forming oases in low terrain and water-rich areas. Areas with abnormal climates or close to collapse radiation sources experience collapse storms, silicafying the soil and becoming blooming ground for Epiphyllum flowers. Beacons near green zones are well preserved and those near red zones are damaged. The original buildings are mostly in serviceable condition and lots of abandoned resources can be found in cities and towns so there are signs of the area being inhabited, but residents need to draw from below 100 meters deep to find drinkable groundwater.
 
+
{{clr}}
Close to the red zone, they are areas that need to be cleansed and recovered in the "European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement" but the process has not been completed yet. The collapse fluid radiation concentration in this area is relatively low, but humans still need to be protected in this area. T dolls however will not need protection.
+
===Purification Zone===
 
 
-Factional composition-
 
 
 
The permanent population is mainly ordinary residents and members of the Варяг (Varangian) gang. Bounty hunters are common sights here. ELIDs exist and wander in this zone.
 
 
 
-Surface architecture-
 
 
 
There are few traces of human activity and intervention here, and the original buildings here are largely well preserved. Most of the abandoned towns are still in serviceable condition and not seriously damaged. There are still a large number of abandoned resources in cities and towns, and the residents need to draw groundwater below 100 meters for drinking.
 
 
 
-Landscape-
 
 
 
Mainly deadwood forests, swamps and deserts. As a whole, there is serious desertification and there are some areas that easily turn into swamps due to them being rich in groundwater. The terrain fluctuates greatly, and there are oases(plural of oasis) in places like valleys and other water-rich areas.  
 
 
 
Areas with abnormal climates or close to CF pollution sources tend to experience periodic collapse radiation storms. In areas ravaged by collapse radiation storms, surface silicification and small amounts of collapse Epiphyllum flowers are occasionally found.
 
 
 
There are beacons distributed in this area. Most beacons near green zones are well preserved, while those near the red zone are mostly damaged.
 
 
 
===W/E_Year_Serial Number===
 
 
[[File:GFL2 Purification Zone.jpg|right|300px]]
 
[[File:GFL2 Purification Zone.jpg|right|300px]]
 
+
The frontier zone between Yellow and Green Zone, in process of being purified by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement, currently the core of the New Western Campaign. The Purification Zone's net radiation density is between Yellow and Green Zone on average but there are local variations. Vegetation and terrain are still similar to a Yellow Zone, low-hanging bushes are common but trees are more rare due to a lack of water. New Soviet Union troops occupy areas for extended periods of time, destroying buildings that were too damaged with explosives and monitoring the passage of bounty hunters, PMCs and other paramilitaries. Since the livable buildings are occupied by the army, there are no permanent residents in the area.
"Purification Zone"
+
{{clr}}
 
+
===Green Zone===
CN: 位于黄区与绿区之间的狭长地带,属于《欧洲坍塌辐射污染区恢复及振兴联合开拓协议》内,正处于净化进程下的地区。是《开拓协议》中的关键区域,也是“新西进运动”的核心体现。通常情况下,此区域的坍塌辐射浓度整体介于黄区与绿区之间。依据净化程度的不同,各部分的坍塌辐射浓度也不同。
 
 
 
EN: A flat terrain located between Yellow Zone and Green Zone, it is one of the active progress zones of the European Collapse Radiation Pollution Area Recovery and Revitalization Joint Exploitation Agreement. It is one of the very essential areas of the Exploitation Agreement and is the central core of the New Western Campaign. Under normal circumstances, the Purification Zone's net radiation density is between Yellow Zone and Green Zone. But within the area, it can vary in terms of the radiation density.
 
 
 
-派系构成 (Faction Formation)-
 
 
 
CN: 此区域无常住人口。在原新苏联占领区内,有长城列车守军、调配站驻军驻守。各净化区内,多有赏金猎人、PMC往来。此外,也有由长城列车守军组成的巡逻队,在净化区内定期巡视。
 
 
 
EN: There are no permanent residents in the Purification Zone. In areas occupied by the New Soviet troops, there are guards stationed there for long periods at a time. Within each containment zone, there are significant flows of bounty hunters, PMC, and other paramilitaries.
 
 
 
 
 
-地表建筑 (Surface Constructions)-
 
 
 
CN: 有外形较完好、机能健全的旧有建筑,被长城列车守军封禁,以待净化完成后再利用。其他损坏程度较高、后续计划重建的旧有建筑已被爆破,留有爆破后的废墟。一定区域内的建筑制高点有布设监控。
 
 
 
EN: Purification zones have old but very functional buildings, but were cut off from any other parties by guards for decontamination. Other buildings were severely damaged and the only options were destruction via explosives, and some buildings are as of now only in ashes and debris. In some areas there are surveillance placed on separate buildings.
 
 
 
-景观风貌 (Environmental Beauty)-
 
 
 
CN: 以原生地形为主,整体景观风貌更加接近黄区。与黄区不同的是,净化区内各处已经出现区域分布状的草本植被。少量水源富集区有新生的灌木,但整体较少见树木。在原新苏联占领区内,净化区以两列由长城列车组成的移动式隔离墙为界。净化区内,分布有大量完好的移动式净化塔
 
 
 
EN: The zone's rarely ever undergone a significant geological change, and its vegetation as well as the environment is very similar to that of the Yellow Zone. The difference, however, is the less commonality of grass. Because of the lack of water supply in the region, short bushes are common but tall trees are rarely seen. The original New Soviet-occupied area serves as a purification borderline for the outside world and this zone.
 
 
 
===Extension Zone===
 
 
[[File:GFL2 Green Zone.jpg|right|300px]]
 
[[File:GFL2 Green Zone.jpg|right|300px]]
 
+
The most recently extended livable areas, without any dangerous levels of collapse radiation. Primary Green Zones have not been selected as targets for reconstruction efforts by the government and have returned to a natural state with the amount of vegetation depending on water supply. Non-Primary Green Zones are still seeing purification processes but are already livable and vegetation has started to flourish again. These areas are the end results of the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement, and the plain terrains with few geological depressions make for easy infrastructure construction. Most Green Zone residents are workers in the factories of White Zone cities, bounty hunters, PMCs and black market merchants implanted with an ID chip tracking their biological and social data. The demography is often controlled by corresponding White Zone cities. Non-Primary Green Zones are largely made up of factories, farms, and regionally-distributed satellite cities with dense and chaotic urban structure, with twisting narrow alleys. During the day, these satellite cities are mostly empty but at night, after the residents return home form work, the city limits blaze with light.
“Green Zone”
+
{{clr}}
 
+
===White Zone===
For the most part they can be divided into Primary and Non-Primary Green Zones.
+
[[File:GFL2 White Zone.jpg|right|300px]]
 
+
The safest zone possible, cities surrounded by Green Zones and the best examples of purification by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Before [[World War Three]], they were economic, governmental or military zones of activity and have since been cleansed of all sources of collapse radiation contamination and damage caused by radiation has been repaired. Full suites of Collapse Radiation warning systems, pollution prevention, and safeguarding countermeasures have been installed. Urban areas are clearly defined to allow these systems to work at their fullest, temperature and humidity are carefully regulated for the comfort of inhabitants and every inch of space on, under and above ground is being used at its fullest to make up for the limited land available, making for fully vertical cities. Recreational facilities are generally found on the roofs of buildings but there are few areas dedicated to vegetation, though some can be found on the edges of the cities.  City traffic relies on dual-purpose elevated roads for cars and light railways. Most light rail stations are found inside buildings, with station names signposted outside the buildings. Car elevators are standard issue for all major buildings. White Zones are inhabited by normal residents and hired PMCs. Each White Zone City has a different population level and class structure, creating a variety of governance systems and cultural organizations.
"Primary Green Zones" refers to areas which were exposed to milder Collapse Radiation contamination than most, but which are not considered worthy of large-scale resource injections for management and construction by the government.
 
 
 
"Non-Primary Green Zones" refers to areas which are undergoing the purification process and whose pollution levels have been lowered to the point where they can be normally used. These areas are the core representation of what the "European Collapse Radiation Contamination Zone Recovery and Revitalization Development Accord" is working towards.
 
 
 
Collapse Radiation essentially does not exist within Green Zones. Humans and Dolls can move freely through Green Zones.
 
 
 
Factional Makeup
 
 
 
Primary Green Zones and Non-Primary Green Zones are mainly inhabited by Green Zone residents. Primary Green Zones have a far lower population count than Non-Primary Green Zones. The number of residents in certain Non-Primary Green Zones is often decided by the needs of their corresponding White Zone cities, and Green Zone residents who reside their need to be implanted with special ID chups that contain their personal biological information and their social data. In addition, Green Zones are heavily populated by bounty hunters, PMCs and black market merchants.
 
 
 
Surface Architecture
 
 
 
Non-Primary Green Zones are largely made up of factories, farms, and regionally-distributed satellite cities. Architecture in these satellite cities is dense and chaotic, with twisting narrow alleys. Since most inhabitants of these satellite cities work in the White Zone service industry, they tend to be empty during the day, but at night, after the residents return home, the city limits blaze with light. There are fewer signs of human intervention in Primary Green Zones.
 
  
 
==Gallery==
 
==Gallery==
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*[https://www.tap.io/topic/137011 Taptap announcement]
 
*[https://www.tap.io/topic/137011 Taptap announcement]
 
*[https://www.weibo.com/u/7367502517 Official Weibo account]
 
*[https://www.weibo.com/u/7367502517 Official Weibo account]
 +
*[https://gamepress.gg/girlsfrontline/girls-frontline-2-exilium-pre-release-background-lore Lore translation]
 
[[Category:Related games]]
 
[[Category:Related games]]

Revision as of 13:16, 22 August 2020

The poster girl for the game is OTs-14 “Groza”.

Girls' Frontline 2: Exilium (女前:追放) is an upcoming game from Sunborn and the sequel to Girls' Frontline.

It takes place in Eastern Europe in 2070, 8 years after the start of Girls' Frontline. Griffin and Kryuger has been dismantled by the government who felt it had become too powerful, but the Commander continues to lead Tactical Dolls in the frontier region between contaminated and safe land after their retirement. As they return from a delivery mission in the contaminated zone, they are attacked by an unknown force who seizes their cargo, which contains a mysterious girl. The Commander must retake the cargo and uncover old secrets and conspiracies linked to relics. The game will have tactical two-dimensional gameplay with 3D graphics using Physically Based Rendering and Non-Photorealistic Rendering.

Locations

Black Zone

GFL2 Ground Zero.jpg

Also called "Ground Zero", a dozen-kilometers wide impact crater emitting lethal levels of Collapse radiations. It's the final objective of the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Only ELID infected and mutated plants can survive here. Surface soil was vitrified mid-flight and formed sharp crystalline spires, and radioactive collapse storms regularly sweep the wastelands, destroying any living or electronic object. A mysterious tower in this zone contains the entrance to a relic and its research structures.

Red Zone

GFL2 Contaminated Zone.jpg

A contaminated area near the Black Zone, still needing to be purified by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Humans or Dolls shouldn't enter the area without protective equipment, and be wary of ELID infected and unidentified roamers. The area is mostly made of deserts and deep ravines with a silicafied soil due to frequent exposure to high concentrations of collapse radiation. Most plants can't survive the soil erosion and frequent collapse storms, but in low terrain areas Epiphyllum flowers with some regional variations can create large clusters able to lower radiation around them outside of flowering period, but sharply increasing radiation concentration during flowering. Damaged beacons, overturned convoys and helicopter wrecks litter the area for reasons unknown. The original buildings are still standing but badly damaged and with signs of post-contamination usage.

Yellow Zone

GFL2 Frontier Zone.jpg

The frontier zone next to the Red Zone, soon to be purified by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Dolls can move in this area freely but humans still need protective equipment. ELID infected are not an infrequent sight, but bounty hunters, members of the Варяг (Varangian) gang and common residents also inhabit the area. The area has desertified, making dry deserts and deadwood forests a common sight, but areas with enough groundwater have turned into marshes, forming oases in low terrain and water-rich areas. Areas with abnormal climates or close to collapse radiation sources experience collapse storms, silicafying the soil and becoming blooming ground for Epiphyllum flowers. Beacons near green zones are well preserved and those near red zones are damaged. The original buildings are mostly in serviceable condition and lots of abandoned resources can be found in cities and towns so there are signs of the area being inhabited, but residents need to draw from below 100 meters deep to find drinkable groundwater.

Purification Zone

GFL2 Purification Zone.jpg

The frontier zone between Yellow and Green Zone, in process of being purified by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement, currently the core of the New Western Campaign. The Purification Zone's net radiation density is between Yellow and Green Zone on average but there are local variations. Vegetation and terrain are still similar to a Yellow Zone, low-hanging bushes are common but trees are more rare due to a lack of water. New Soviet Union troops occupy areas for extended periods of time, destroying buildings that were too damaged with explosives and monitoring the passage of bounty hunters, PMCs and other paramilitaries. Since the livable buildings are occupied by the army, there are no permanent residents in the area.

Green Zone

GFL2 Green Zone.jpg

The most recently extended livable areas, without any dangerous levels of collapse radiation. Primary Green Zones have not been selected as targets for reconstruction efforts by the government and have returned to a natural state with the amount of vegetation depending on water supply. Non-Primary Green Zones are still seeing purification processes but are already livable and vegetation has started to flourish again. These areas are the end results of the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement, and the plain terrains with few geological depressions make for easy infrastructure construction. Most Green Zone residents are workers in the factories of White Zone cities, bounty hunters, PMCs and black market merchants implanted with an ID chip tracking their biological and social data. The demography is often controlled by corresponding White Zone cities. Non-Primary Green Zones are largely made up of factories, farms, and regionally-distributed satellite cities with dense and chaotic urban structure, with twisting narrow alleys. During the day, these satellite cities are mostly empty but at night, after the residents return home form work, the city limits blaze with light.

White Zone

GFL2 White Zone.jpg

The safest zone possible, cities surrounded by Green Zones and the best examples of purification by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Before World War Three, they were economic, governmental or military zones of activity and have since been cleansed of all sources of collapse radiation contamination and damage caused by radiation has been repaired. Full suites of Collapse Radiation warning systems, pollution prevention, and safeguarding countermeasures have been installed. Urban areas are clearly defined to allow these systems to work at their fullest, temperature and humidity are carefully regulated for the comfort of inhabitants and every inch of space on, under and above ground is being used at its fullest to make up for the limited land available, making for fully vertical cities. Recreational facilities are generally found on the roofs of buildings but there are few areas dedicated to vegetation, though some can be found on the edges of the cities. City traffic relies on dual-purpose elevated roads for cars and light railways. Most light rail stations are found inside buildings, with station names signposted outside the buildings. Car elevators are standard issue for all major buildings. White Zones are inhabited by normal residents and hired PMCs. Each White Zone City has a different population level and class structure, creating a variety of governance systems and cultural organizations.

Gallery

Links