https://iopwiki.com/index.php?title=Girls%27_Frontline&feed=atom&action=history Girls' Frontline - Revision history 2024-03-28T14:04:09Z Revision history for this page on the wiki MediaWiki 1.32.2 https://iopwiki.com/index.php?title=Girls%27_Frontline&diff=138793&oldid=prev MoonlightArchivist at 11:12, 22 March 2024 2024-03-22T11:12:00Z <p></p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 11:12, 22 March 2024</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l101" >Line 101:</td> <td colspan="2" class="diff-lineno">Line 101:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The game was first announced on 4 June 2015 with an expected release date for October 2015, then shown during ComiCup 16.&lt;ref&gt;Game announcement on [https://www.hexieshe.com/650177/ Hexieshe] and [http://www.chuapp.com/article/171949.html Chuapp]&lt;/ref&gt; The first beta for the game launched on 31 August 2015 with an initial distribution of 500 accounts, and attracted a total of about 6000 people. The second beta launched on 26 October 2015, with an initial distribution of 6000 codes. With 3000 to 4000 players logging in at once, the game's servers crashed for 8 hours due to various technical oversights from Mica Team. About 10,000 activation codes were distributed in total for the second beta. 2 hours after the launch of the third beta on 25 January 2016, the servers went unresponsive for 9 days and problems with the game's Weibo account prevented Mica Team from communicating on the issue during a day and a half. The beta players nonetheless spent around 2 million RMB in the cash shop, expecting their accounts to be transferred in full to the final game. The game was delayed after the third beta, then scheduled for release in Mainland China on 20 May 2016.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The game was first announced on 4 June 2015 with an expected release date for October 2015, then shown during ComiCup 16.&lt;ref&gt;Game announcement on [https://www.hexieshe.com/650177/ Hexieshe] and [http://www.chuapp.com/article/171949.html Chuapp]&lt;/ref&gt; The first beta for the game launched on 31 August 2015 with an initial distribution of 500 accounts, and attracted a total of about 6000 people. The second beta launched on 26 October 2015, with an initial distribution of 6000 codes. With 3000 to 4000 players logging in at once, the game's servers crashed for 8 hours due to various technical oversights from Mica Team. About 10,000 activation codes were distributed in total for the second beta. 2 hours after the launch of the third beta on 25 January 2016, the servers went unresponsive for 9 days and problems with the game's Weibo account prevented Mica Team from communicating on the issue during a day and a half. The beta players nonetheless spent around 2 million RMB in the cash shop, expecting their accounts to be transferred in full to the final game. The game was delayed after the third beta, then scheduled for release in Mainland China on 20 May 2016.</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Chuapp reported that the game's development was significantly hindered by repeated miscommunication, reduced team sizes, lack of internal skills, unclear distribution of responsibilities, legal disputes and general trust issues between Sunborn and Array. Shanghai Xinfan Asset Management, one of Sunborn's main investors, reportedly pushed Sunborn to end their partnership with Array in favor of [http://www.windplay.cn/ Windplay] and later [http://www.digisky.com/ Digital Sky], who would become Sunborn's launch partners. The internal debacle was followed by the general public on Weibo and described by Chuapp as the second big public drama on the Chinese mobile games market after Warship Girls R. Due to contractual issues with Array, Sunborn was denied access to data from the third beta and asked beta players to take on a multi-steps verification system to transfer their accounts to the final game. Array ceased operating after the partnership with Sunborn ended.&lt;ref name=Chuapp&gt;[https://docs.google.com/document/d/1SPU1NIu8z7avwSDq3hpXLEyg64rBqbjCRKkX3fFBQyE/edit Translated article from Chuapp]&lt;/ref&gt;&lt;ref&gt;[https://weibo.com/p/1001603976919883368606 Array's Breach of Contract public announcement]&lt;/ref&gt; <del class="diffchange diffchange-inline">The game is often included among the foundational titles of Chinese gacha games due to its historical connections with Yostar, who later published influential games ''Azur Lane'' and ''Arknights'' and achieved notably better financial results. </del>An estimated 30 Sunborn members worked on the initial game development.&lt;ref&gt;[https://www.bilibili.com/video/BV1af4y197ma/ Girls' Frontline Summer Event Livestream] ([https://docs.google.com/document/d/1qwdOPiUdXHQvCBxD3v2ApmBANM18M77XKfgEGiF9EV4/edit Translation])&lt;/ref&gt; By September 2016, the game had one million accounts with over 200,000 daily active players.&lt;ref&gt;[https://weibo.com/5611537367/F2LBOiAb9 First anniversary post on Weibo]&lt;/ref&gt;</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Chuapp reported that the game's development was significantly hindered by repeated miscommunication, reduced team sizes, lack of internal skills, unclear distribution of responsibilities, legal disputes and general trust issues between Sunborn and Array. Shanghai Xinfan Asset Management, one of Sunborn's main investors, reportedly pushed Sunborn to end their partnership with Array in favor of [http://www.windplay.cn/ Windplay] and later [http://www.digisky.com/ Digital Sky], who would become Sunborn's launch partners. The internal debacle was followed by the general public on Weibo and described by Chuapp as the second big public drama on the Chinese mobile games market after Warship Girls R. Due to contractual issues with Array, Sunborn was denied access to data from the third beta and asked beta players to take on a multi-steps verification system to transfer their accounts to the final game. Array ceased operating after the partnership with Sunborn ended.&lt;ref name=Chuapp&gt;[https://docs.google.com/document/d/1SPU1NIu8z7avwSDq3hpXLEyg64rBqbjCRKkX3fFBQyE/edit Translated article from Chuapp]&lt;/ref&gt;&lt;ref&gt;[https://weibo.com/p/1001603976919883368606 Array's Breach of Contract public announcement]&lt;/ref&gt; An estimated 30 Sunborn members worked on the initial game development.&lt;ref&gt;[https://www.bilibili.com/video/BV1af4y197ma/ Girls' Frontline Summer Event Livestream] ([https://docs.google.com/document/d/1qwdOPiUdXHQvCBxD3v2ApmBANM18M77XKfgEGiF9EV4/edit Translation])&lt;/ref&gt; By September 2016, the game had one million accounts with over 200,000 daily active players.&lt;ref&gt;[https://weibo.com/5611537367/F2LBOiAb9 First anniversary post on Weibo]&lt;/ref&gt;</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Skills for the characters Neptunia, Noire and Blanc from Compile Heart and Idea Factory's Hyperdimension Neptunia series dating from early 2018 point to a collab event being considered. [https://tieba.baidu.com/p/5941038435 Datamined chibi files] found in November 2018 revealed that Sunborn had worked on characters Aliasse and Riela, and later [https://gall.dcinside.com/mgallery/board/view/?id=micateam&amp;no=824079 Imca], [https://gall.dcinside.com/mgallery/board/view/?id=micateam&amp;no=823887 Selvaria], [https://gall.dcinside.com/mgallery/board/view/?id=micateam&amp;no=823955 Alicia] and [https://gall.dcinside.com/mgallery/board/view/?id=micateam&amp;no=824049 Edy] from Sega's Valkyria Chronicles series, including normal, swimsuit and Valkyria form chibis, as well as [https://gall.dcinside.com/mgallery/board/view/?id=micateam&amp;no=824011 enemies] and [[Technical Fairies]] based on Isara and Juliana, hinting that a collaboration event had been planned at some point. Soon after, [https://www.zhihu.com/question/300840243/answer/527504256 an anonymous source] claimed that Sunborn and Sega had cancelled the partnership after Sega pushed contractual terms disadvantageous to Sunborn.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Skills for the characters Neptunia, Noire and Blanc from Compile Heart and Idea Factory's Hyperdimension Neptunia series dating from early 2018 point to a collab event being considered. [https://tieba.baidu.com/p/5941038435 Datamined chibi files] found in November 2018 revealed that Sunborn had worked on characters Aliasse and Riela, and later [https://gall.dcinside.com/mgallery/board/view/?id=micateam&amp;no=824079 Imca], [https://gall.dcinside.com/mgallery/board/view/?id=micateam&amp;no=823887 Selvaria], [https://gall.dcinside.com/mgallery/board/view/?id=micateam&amp;no=823955 Alicia] and [https://gall.dcinside.com/mgallery/board/view/?id=micateam&amp;no=824049 Edy] from Sega's Valkyria Chronicles series, including normal, swimsuit and Valkyria form chibis, as well as [https://gall.dcinside.com/mgallery/board/view/?id=micateam&amp;no=824011 enemies] and [[Technical Fairies]] based on Isara and Juliana, hinting that a collaboration event had been planned at some point. Soon after, [https://www.zhihu.com/question/300840243/answer/527504256 an anonymous source] claimed that Sunborn and Sega had cancelled the partnership after Sega pushed contractual terms disadvantageous to Sunborn.</div></td></tr> <tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l108" >Line 108:</td> <td colspan="2" class="diff-lineno">Line 108:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The partnership between Sunborn and Digital Sky for distribution of the game in Mainland China ended in April 2020.&lt;ref&gt;[https://gf-cn.sunborngame.com/NewsInfo?id=5557 Notice of transfer for Digital Sky accounts on the official site]&lt;/ref&gt; Sunborn distributes the game internally in all regions (under the name Darkwinter Software for the Android release) except in Korea and Taiwan, where it is distributed by local branches of X.D. Network. As of the game's fifth anniversary, more than 13,400,000 player accounts had been registered.&lt;ref&gt;[https://docs.google.com/document/d/1EkFe5_oF7gM7BA_g2i1IZuchQzKqmua3YOyLmWy-hX0/edit# Girls' Frontline Carnival 2021]&lt;/ref&gt;</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The partnership between Sunborn and Digital Sky for distribution of the game in Mainland China ended in April 2020.&lt;ref&gt;[https://gf-cn.sunborngame.com/NewsInfo?id=5557 Notice of transfer for Digital Sky accounts on the official site]&lt;/ref&gt; Sunborn distributes the game internally in all regions (under the name Darkwinter Software for the Android release) except in Korea and Taiwan, where it is distributed by local branches of X.D. Network. As of the game's fifth anniversary, more than 13,400,000 player accounts had been registered.&lt;ref&gt;[https://docs.google.com/document/d/1EkFe5_oF7gM7BA_g2i1IZuchQzKqmua3YOyLmWy-hX0/edit# Girls' Frontline Carnival 2021]&lt;/ref&gt;</div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The game is often included among the foundational titles of Chinese gacha games due to its historical connections with Yostar, who later published influential gacha games ''Azur Lane'' and ''Arknights''. Though Girls' Frontline has long underperformed financially compared to competing games, it has regardless continuously received new content since its launch in 2016, leading to Sunborn's reputation as a studio that never closes their games (known as EOS for &quot;End of Service&quot; in the gacha community) whereas even games supported by big IPs struggle to survive past a few years in the gacha market segment.</ins></div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Japanese release===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Japanese release===</div></td></tr> </table> MoonlightArchivist https://iopwiki.com/index.php?title=Girls%27_Frontline&diff=138645&oldid=prev MoonlightArchivist at 19:27, 12 March 2024 2024-03-12T19:27:43Z <p></p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 19:27, 12 March 2024</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l101" >Line 101:</td> <td colspan="2" class="diff-lineno">Line 101:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The game was first announced on 4 June 2015 with an expected release date for October 2015, then shown during ComiCup 16.&lt;ref&gt;Game announcement on [https://www.hexieshe.com/650177/ Hexieshe] and [http://www.chuapp.com/article/171949.html Chuapp]&lt;/ref&gt; The first beta for the game launched on 31 August 2015 with an initial distribution of 500 accounts, and attracted a total of about 6000 people. The second beta launched on 26 October 2015, with an initial distribution of 6000 codes. With 3000 to 4000 players logging in at once, the game's servers crashed for 8 hours due to various technical oversights from Mica Team. About 10,000 activation codes were distributed in total for the second beta. 2 hours after the launch of the third beta on 25 January 2016, the servers went unresponsive for 9 days and problems with the game's Weibo account prevented Mica Team from communicating on the issue during a day and a half. The beta players nonetheless spent around 2 million RMB in the cash shop, expecting their accounts to be transferred in full to the final game. The game was delayed after the third beta, then scheduled for release in Mainland China on 20 May 2016.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The game was first announced on 4 June 2015 with an expected release date for October 2015, then shown during ComiCup 16.&lt;ref&gt;Game announcement on [https://www.hexieshe.com/650177/ Hexieshe] and [http://www.chuapp.com/article/171949.html Chuapp]&lt;/ref&gt; The first beta for the game launched on 31 August 2015 with an initial distribution of 500 accounts, and attracted a total of about 6000 people. The second beta launched on 26 October 2015, with an initial distribution of 6000 codes. With 3000 to 4000 players logging in at once, the game's servers crashed for 8 hours due to various technical oversights from Mica Team. About 10,000 activation codes were distributed in total for the second beta. 2 hours after the launch of the third beta on 25 January 2016, the servers went unresponsive for 9 days and problems with the game's Weibo account prevented Mica Team from communicating on the issue during a day and a half. The beta players nonetheless spent around 2 million RMB in the cash shop, expecting their accounts to be transferred in full to the final game. The game was delayed after the third beta, then scheduled for release in Mainland China on 20 May 2016.</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Chuapp reported that the game's development was significantly hindered by repeated miscommunication, reduced team sizes, lack of internal skills, unclear distribution of responsibilities, legal disputes and general trust issues between Sunborn and Array. Shanghai Xinfan Asset Management, one of Sunborn's main investors, reportedly pushed Sunborn to end their partnership with Array in favor of [http://www.windplay.cn/ Windplay] and later [http://www.digisky.com/ Digital Sky], who would become Sunborn's launch partners. The internal debacle was followed by the general public on Weibo and described by Chuapp as the second big public drama on the Chinese mobile games market after Warship Girls R. Due to contractual issues with Array, Sunborn was denied access to data from the third beta and asked beta players to take on a multi-steps verification system to transfer their accounts to the final game. Array ceased operating after the partnership with Sunborn ended.&lt;ref name=Chuapp&gt;[https://docs.google.com/document/d/1SPU1NIu8z7avwSDq3hpXLEyg64rBqbjCRKkX3fFBQyE/edit Translated article from Chuapp]&lt;/ref&gt;&lt;ref&gt;[https://weibo.com/p/1001603976919883368606 Array's Breach of Contract public announcement]&lt;/ref&gt; An estimated 30 Sunborn members worked on the initial game development.&lt;ref&gt;[https://www.bilibili.com/video/BV1af4y197ma/ Girls' Frontline Summer Event Livestream] ([https://docs.google.com/document/d/1qwdOPiUdXHQvCBxD3v2ApmBANM18M77XKfgEGiF9EV4/edit Translation])&lt;/ref&gt; By September 2016, the game had one million accounts with over 200,000 daily active players.&lt;ref&gt;[https://weibo.com/5611537367/F2LBOiAb9 First anniversary post on Weibo]&lt;/ref&gt;</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Chuapp reported that the game's development was significantly hindered by repeated miscommunication, reduced team sizes, lack of internal skills, unclear distribution of responsibilities, legal disputes and general trust issues between Sunborn and Array. Shanghai Xinfan Asset Management, one of Sunborn's main investors, reportedly pushed Sunborn to end their partnership with Array in favor of [http://www.windplay.cn/ Windplay] and later [http://www.digisky.com/ Digital Sky], who would become Sunborn's launch partners. The internal debacle was followed by the general public on Weibo and described by Chuapp as the second big public drama on the Chinese mobile games market after Warship Girls R. Due to contractual issues with Array, Sunborn was denied access to data from the third beta and asked beta players to take on a multi-steps verification system to transfer their accounts to the final game. Array ceased operating after the partnership with Sunborn ended.&lt;ref name=Chuapp&gt;[https://docs.google.com/document/d/1SPU1NIu8z7avwSDq3hpXLEyg64rBqbjCRKkX3fFBQyE/edit Translated article from Chuapp]&lt;/ref&gt;&lt;ref&gt;[https://weibo.com/p/1001603976919883368606 Array's Breach of Contract public announcement]&lt;/ref&gt; <ins class="diffchange diffchange-inline">The game is often included among the foundational titles of Chinese gacha games due to its historical connections with Yostar, who later published influential games ''Azur Lane'' and ''Arknights'' and achieved notably better financial results. </ins>An estimated 30 Sunborn members worked on the initial game development.&lt;ref&gt;[https://www.bilibili.com/video/BV1af4y197ma/ Girls' Frontline Summer Event Livestream] ([https://docs.google.com/document/d/1qwdOPiUdXHQvCBxD3v2ApmBANM18M77XKfgEGiF9EV4/edit Translation])&lt;/ref&gt; By September 2016, the game had one million accounts with over 200,000 daily active players.&lt;ref&gt;[https://weibo.com/5611537367/F2LBOiAb9 First anniversary post on Weibo]&lt;/ref&gt;</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Skills for the characters Neptunia, Noire and Blanc from Compile Heart and Idea Factory's Hyperdimension Neptunia series dating from early 2018 point to a collab event being considered. [https://tieba.baidu.com/p/5941038435 Datamined chibi files] found in November 2018 revealed that Sunborn had worked on characters Aliasse and Riela, and later [https://gall.dcinside.com/mgallery/board/view/?id=micateam&amp;no=824079 Imca], [https://gall.dcinside.com/mgallery/board/view/?id=micateam&amp;no=823887 Selvaria], [https://gall.dcinside.com/mgallery/board/view/?id=micateam&amp;no=823955 Alicia] and [https://gall.dcinside.com/mgallery/board/view/?id=micateam&amp;no=824049 Edy] from Sega's Valkyria Chronicles series, including normal, swimsuit and Valkyria form chibis, as well as [https://gall.dcinside.com/mgallery/board/view/?id=micateam&amp;no=824011 enemies] and [[Technical Fairies]] based on Isara and Juliana, hinting that a collaboration event had been planned at some point. Soon after, [https://www.zhihu.com/question/300840243/answer/527504256 an anonymous source] claimed that Sunborn and Sega had cancelled the partnership after Sega pushed contractual terms disadvantageous to Sunborn.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Skills for the characters Neptunia, Noire and Blanc from Compile Heart and Idea Factory's Hyperdimension Neptunia series dating from early 2018 point to a collab event being considered. [https://tieba.baidu.com/p/5941038435 Datamined chibi files] found in November 2018 revealed that Sunborn had worked on characters Aliasse and Riela, and later [https://gall.dcinside.com/mgallery/board/view/?id=micateam&amp;no=824079 Imca], [https://gall.dcinside.com/mgallery/board/view/?id=micateam&amp;no=823887 Selvaria], [https://gall.dcinside.com/mgallery/board/view/?id=micateam&amp;no=823955 Alicia] and [https://gall.dcinside.com/mgallery/board/view/?id=micateam&amp;no=824049 Edy] from Sega's Valkyria Chronicles series, including normal, swimsuit and Valkyria form chibis, as well as [https://gall.dcinside.com/mgallery/board/view/?id=micateam&amp;no=824011 enemies] and [[Technical Fairies]] based on Isara and Juliana, hinting that a collaboration event had been planned at some point. Soon after, [https://www.zhihu.com/question/300840243/answer/527504256 an anonymous source] claimed that Sunborn and Sega had cancelled the partnership after Sega pushed contractual terms disadvantageous to Sunborn.</div></td></tr> <tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l127" >Line 127:</td> <td colspan="2" class="diff-lineno">Line 127:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Gunslinger Girl's author Yu Aida confirmed in a [https://twitter.com/aidayu02/status/1315239340952309762 Twitter post] that the [[Dream Theatre]] event was not to be considered canon to Girls' Frontline story. Girls' Frontline official Korean Twitter account [https://twitter.com/girlsfrontlinek/status/1319126401140674560 acknowledged] that they used a version of the story differing from the author's intents.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Gunslinger Girl's author Yu Aida confirmed in a [https://twitter.com/aidayu02/status/1315239340952309762 Twitter post] that the [[Dream Theatre]] event was not to be considered canon to Girls' Frontline story. Girls' Frontline official Korean Twitter account [https://twitter.com/girlsfrontlinek/status/1319126401140674560 acknowledged] that they used a version of the story differing from the author's intents.</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Girls' Frontline's main story has gained a reputation for being dark and gritty. The ironic quote “Girls' Frontline is a game full of love and hope” (“少女前线是一款爱与希望的游戏”), and the shortened form “Love and Hope” (“爱与希望” in Simplified Chinese, “愛與希望” in Traditional Chinese, “사랑과 희망” in Korean and “愛と希望” in Japanese), has been attributed to Yuzhong since early 2020 and became widely adopted by the community after he used it in a [[Girls' Frontline 2: Exilium]] dev log a year later.&lt;ref&gt;[https://www.bilibili.com/video/BV1oh41117WW/ Bilibili] ([https://www.youtube.com/watch?v=BzCK_a1X7mA&amp;t=292s Translated])&lt;/ref&gt; According to Yuzhong, this is in line with the overall tone of the story, which he described as “the road is tortuous, the ending is bright” (“道路是曲折的,结局是光明的”).&lt;ref name=Gamecores2021 /&gt;</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Girls' Frontline's main story has gained a reputation for being dark and gritty. The ironic quote “Girls' Frontline is a game full of love and hope” (“少女前线是一款爱与希望的游戏”), and the shortened form “Love and Hope” (“爱与希望” in Simplified Chinese, “愛與希望” in Traditional Chinese, “사랑과 희망” in Korean and “愛と希望” in Japanese), has been attributed to Yuzhong since early 2020 and became widely adopted by the community after he used it in a [[Girls' Frontline 2: Exilium]] dev log a year later.&lt;ref&gt;[https://www.bilibili.com/video/BV1oh41117WW/ Bilibili] ([https://www.youtube.com/watch?v=BzCK_a1X7mA&amp;t=292s Translated])&lt;/ref&gt; According to Yuzhong, this is in line with the overall tone of the story, which he described as “the road is tortuous, the ending is bright” (“道路是曲折的,结局是光明的”).&lt;ref name=Gamecores2021 /<ins class="diffchange diffchange-inline">&gt; Kim Yong-Ha, producer of ''Blue Archive'', conceived his game in opposition to the dark tone of Girls' Frontline and Arknights' stories.&lt;ref&gt;[https://www.gamemeca.com/view.php?gid=1664598 Gamemeca interview]&lt;/ref</ins>&gt;</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Prerelease media===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Prerelease media===</div></td></tr> </table> MoonlightArchivist https://iopwiki.com/index.php?title=Girls%27_Frontline&diff=138319&oldid=prev MoonlightArchivist at 07:47, 1 March 2024 2024-03-01T07:47:26Z <p></p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 07:47, 1 March 2024</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l4" >Line 4:</td> <td colspan="2" class="diff-lineno">Line 4:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The main concept of Girls' Frontline is to have the players collect [[Tactical Doll]]s, feminine androids named after the real-world firearm they are using, depicted and voiced by an expansive cast of artists and actors. T-Dolls are upgraded and used to fight against computer-controlled enemies. The game supports regular limited time events, sometimes in collaboration with other franchises, and paid-for in-game bonuses, and has added numerous features over its lifetime, creating a complex set of unit statistics and management features.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The main concept of Girls' Frontline is to have the players collect [[Tactical Doll]]s, feminine androids named after the real-world firearm they are using, depicted and voiced by an expansive cast of artists and actors. T-Dolls are upgraded and used to fight against computer-controlled enemies. The game supports regular limited time events, sometimes in collaboration with other franchises, and paid-for in-game bonuses, and has added numerous features over its lifetime, creating a complex set of unit statistics and management features.</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Despite numerous problems when it first reached the market and some subsequent controversies, Girls' Frontline has since become a commercial success for Sunborn and has enabled the developer to produce a remake of its previous game, [[Codename: Bakery Girl]], and three games derivative from Girls' Frontline, falling under the name “Girls' Frontline series” (少前系列):</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Despite numerous problems when it first reached the market and some subsequent controversies, Girls' Frontline has since become a commercial success for Sunborn and has enabled the developer to produce a remake of its previous game, [[Codename: Bakery Girl]], and three games derivative from Girls' Frontline, falling under the name “Girls' Frontline series” (少前系列<ins class="diffchange diffchange-inline">,&lt;ref&gt;Weibo [https://m.weibo.cn/status/J24LLpeVg], [https://m.weibo.cn/status/Lr0I8lx1D], [https://m.weibo.cn/status/N9ZPYd3wn]&lt;/ref&gt; also sometimes “Girls' Frontline Universe”, 少前宇宙&lt;ref&gt;[https://new.qq.com/rain/a/20210430A0BGPQ00 Gamecores 2021 interview]&lt;/ref&gt;&lt;ref&gt;[http://www.gamelook.com.cn/2020/05/386280 4th Anni Announcements]&lt;/ref&gt;)</ins>):</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Girls' Frontline 2: Exilium|Girls' Frontline 2: Exile]], a sequel set 8 years after the the start of Girls' Frontline (due to run alongside the first game&lt;ref&gt;[https://www.youtube.com/watch?v=aJfVATUoTWY Girls' Frontline 4th Anniversary Livestream]&lt;/ref&gt;).</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Girls' Frontline 2: Exilium|Girls' Frontline 2: Exile]], a sequel set 8 years after the the start of Girls' Frontline (due to run alongside the first game&lt;ref&gt;[https://www.youtube.com/watch?v=aJfVATUoTWY Girls' Frontline 4th Anniversary Livestream]&lt;/ref&gt;).</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Project Neural Cloud|Project: Neural Cloud]], a prequel set some time before the current Girls' Frontline Timeline.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Project Neural Cloud|Project: Neural Cloud]], a prequel set some time before the current Girls' Frontline Timeline.</div></td></tr> </table> MoonlightArchivist https://iopwiki.com/index.php?title=Girls%27_Frontline&diff=138293&oldid=prev MoonlightArchivist at 16:14, 29 February 2024 2024-02-29T16:14:47Z <p></p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 16:14, 29 February 2024</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l21" >Line 21:</td> <td colspan="2" class="diff-lineno">Line 21:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===T-Dolls===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===T-Dolls===</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Standard T-Dolls receive their name from the weapon they carry. The weapons represented are real-world firearms from many countries and decades, starting from 1847 with the [[Colt Walker]]. Special T-Dolls from collaboration events differ from this base concept. Fans often refer to their favorite units as &quot;raifus&quot;, as a pun on &quot;rifle&quot; and &quot;[https://en.wiktionary.org/wiki/waifu waifu]&quot;.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Standard T-Dolls receive their name from the weapon they carry. The weapons represented are real-world firearms from many countries and decades, starting from 1847 with the [[Colt Walker]]. Special T-Dolls from collaboration events differ from this base concept. Fans often refer to their favorite units as &quot;raifus&quot;, as a pun on &quot;rifle&quot; and &quot;[https://en.wiktionary.org/wiki/waifu waifu]&quot;<ins class="diffchange diffchange-inline">. The “poster girl” appearing on the game's icon is {{doll name|Kar98k|RF|5}} ({{doll name|Springfield|RF|4}} and {{doll name|WA2000|RF|5}} are also used on some social medias)</ins>.</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Each T-Doll has a rarity, a type, a set of statistics, a formation buff and an active skill (two with Neural Upgrade). Standard rarities rank from two to five star (with exceptions for one-star collaboration events T-Dolls) and the rarity of a T-Doll can increase with Neural Upgrade (up to six stars). Rarer T-Dolls have a higher statistics threshold. There are six types of T-Dolls: Handgun, Submachine Gun, Rifle, Assault Rifle, Machine Gun and Shotgun, each type having specific synergies with other types. Each T-Doll receive a Combat Efficiency rating representing its global statistics.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Each T-Doll has a rarity, a type, a set of statistics, a formation buff and an active skill (two with Neural Upgrade). Standard rarities rank from two to five star (with exceptions for one-star collaboration events T-Dolls) and the rarity of a T-Doll can increase with Neural Upgrade (up to six stars). Rarer T-Dolls have a higher statistics threshold. There are six types of T-Dolls: Handgun, Submachine Gun, Rifle, Assault Rifle, Machine Gun and Shotgun, each type having specific synergies with other types. Each T-Doll receive a Combat Efficiency rating representing its global statistics.</div></td></tr> <tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l117" >Line 117:</td> <td colspan="2" class="diff-lineno">Line 117:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>As of [[Slow Shock]], the English version of the main story is [https://www.reddit.com/r/girlsfrontline/comments/18z8vi0/infographic_updated_story_length_for_en_server/ 854,849 words long].  </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>As of [[Slow Shock]], the English version of the main story is [https://www.reddit.com/r/girlsfrontline/comments/18z8vi0/infographic_updated_story_length_for_en_server/ 854,849 words long].  </div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>In a 2020 Q&amp;A, Yuzhong shared that the story was originally planned to end by chapter 10 <del class="diffchange diffchange-inline">(</del>released only a year and a half after the game launched<del class="diffchange diffchange-inline">)</del>, but that the game was already popular enough to continue <del class="diffchange diffchange-inline">at that point</del>.&lt;ref&gt;[https://www.bilibili.com/video/BV1AJ411V7nN/ Bilibili (2:00:40)]&lt;/ref&gt; He shared in a 2017 Gamecores podcast that 20 story chapters were planned,&lt;ref&gt;[https://www.bilibili.com/video/BV14x411M7Xu/ Bilibili (14:10)]&lt;/ref&gt; an amount exceeded in 2020.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>In a 2020 Q&amp;A, Yuzhong shared that the story was originally planned to end by chapter 10<ins class="diffchange diffchange-inline">, which ended up being </ins>released only a year and a half after the game launched, but that<ins class="diffchange diffchange-inline">, by that point in time, </ins>the game was already popular enough <ins class="diffchange diffchange-inline">for the story </ins>to continue.&lt;ref&gt;[https://www.bilibili.com/video/BV1AJ411V7nN/ Bilibili (2:00:40)]&lt;/ref&gt; He shared in a 2017 Gamecores podcast that 20 story chapters were planned,&lt;ref&gt;[https://www.bilibili.com/video/BV14x411M7Xu/ Bilibili (14:10)]&lt;/ref&gt; an amount exceeded in 2020.</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>On Weibo, Yuzhong detailed the difficult process of producing the more ambitious [[Singularity]] event and the writing troubles associated with the increased complexity in the interplay of characters and factions. With Chapter 10 released at the end of December 2017 and after a holiday break, the team had less than a month to produce the event before its release date in early February, using the HOC System and image assets prepared in advance. The “Bad End” routes introduced in [[Continuum Turbulence]] were planned for Singularity, but had to be abandoned and only the notion of multiple stories unfolding at the same time was kept. The lengthy exposition by Havier in part 3 was originally intended to be pieced together by the players instead, but this would have required too many levels. Part 3 also originally contained three story routes, but they had to be merged into one. Yuzhong announced a slower release pace to increase quality of the next events.&lt;ref&gt;Weibo posts [https://weibo.com/1370692337/G6s9Oc4oY] [https://weibo.com/1370692337/G6tzkx4cl] [https://weibo.com/1370692337/GuWyeDbIn]&lt;/ref&gt; He had previously complained about the quality of Chapter 10 not meeting his expectations due to tight time constraints.&lt;ref&gt;[https://weibo.com/1370692337/FAJd1p0cc Weibo post]&lt;/ref&gt;</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>On Weibo, Yuzhong detailed the difficult process of producing the more ambitious [[Singularity]] event and the writing troubles associated with the increased complexity in the interplay of characters and factions. With Chapter 10 released at the end of December 2017 and after a holiday break, the team had less than a month to produce the event before its release date in early February, using the HOC System and image assets prepared in advance. The “Bad End” routes introduced in [[Continuum Turbulence]] were planned for Singularity, but had to be abandoned and only the notion of multiple stories unfolding at the same time was kept. The lengthy exposition by Havier in part 3 was originally intended to be pieced together by the players instead, but this would have required too many levels. Part 3 also originally contained three story routes, but they had to be merged into one. Yuzhong announced a slower release pace to increase quality of the next events.&lt;ref&gt;Weibo posts [https://weibo.com/1370692337/G6s9Oc4oY] [https://weibo.com/1370692337/G6tzkx4cl] [https://weibo.com/1370692337/GuWyeDbIn]&lt;/ref&gt; He had previously complained about the quality of Chapter 10 not meeting his expectations due to tight time constraints.&lt;ref&gt;[https://weibo.com/1370692337/FAJd1p0cc Weibo post]&lt;/ref&gt;</div></td></tr> </table> MoonlightArchivist https://iopwiki.com/index.php?title=Girls%27_Frontline&diff=134285&oldid=prev MoonlightArchivist at 17:49, 25 January 2024 2024-01-25T17:49:26Z <p></p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 17:49, 25 January 2024</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l153" >Line 153:</td> <td colspan="2" class="diff-lineno">Line 153:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Derivative works==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Derivative works==</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Girls' Frontline's identity has expanded over a variety of books, animated productions and merchandising articles <del class="diffchange diffchange-inline">like figures and accessories</del>.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Girls' Frontline's identity has expanded over a variety of books, animated productions and merchandising articles.</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Cartoons===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Cartoons===</div></td></tr> <tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l211" >Line 211:</td> <td colspan="2" class="diff-lineno">Line 211:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Music===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Music===</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Girls' Frontline Original Soundtrack]] spans more than 200 tracks including collab event tracks, and original songs from the album [[Girls' Frontline ECHOES]]. [[Girls' Frontline Concerts|Multiple concerts]] played the music made for the game.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Girls' Frontline Original Soundtrack]] spans more than 200 tracks including collab event tracks, and original songs from the album [[Girls' Frontline ECHOES]]. [[Girls' Frontline Concerts|Multiple concerts]] played the music made for the game.</div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">===Merchandising===</ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Like all successful ACG franchises, Girls' Frontline has received many merchandising articles such as figures, acrylic stands, keychains and phone straps, badges and pins, plushies, dolls and cushions, mousepads (including a [[DP-12#Trivia|notable one]] for {{doll name|DP-12|SG|5}}), clothing, bags, umbrellas, fans, stationery and utensils, wall decorations and drinks (including a [[Collapse Fluid]]-branded one). [[Skin Catalogue/Miscellaneous#Special_&amp;_Promotional|Some in-game costumes]] are sold only along with merchandising products. Merchandising is promoted on Weibo by the [https://weibo.com/u/7521349848 IOP Special Goods Department] and its mascots Rice and Nico.</ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Companies who produced Girls' Frontline figures include Hobbymax, Animester, Goodsmile (including Nendoroids #1087, #1146, #1264, #1292 and #1338), Ribose, Reverse Studio, Arctech, Bigfirebird and Phat Company. Companies who ran brand deals with Girls' Frontline include Moondrop (wireless earbuds with {{doll name|QBZ-191|AR|5}}), KFC (fast food), Lawson (convenience stores), Nissin (instant noodles) and Happy Zoo (cosplay cafe).</ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">&lt;gallery&gt;</ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">File:IOP Special Goods Department mascots.jpg|Rice and Nico.</ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">File:Nissin collab chibis.jpg|Nissin instant noodles chibi illustration.</ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">File:Merch Collapse Fluid.jpg|[[Collapse Fluid]] chilled drink.</ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">File:Merch WA2000 Architect chibis.jpg|Liquid-filled rocking acrylic stands with {{doll name|WA2000|RF|5}} and {{enemy name|Architect - NVW Model|boss}}</ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">&lt;/gallery&gt;</ins></div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Girls' Frontline in other games==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Girls' Frontline in other games==</div></td></tr> </table> MoonlightArchivist https://iopwiki.com/index.php?title=Girls%27_Frontline&diff=134085&oldid=prev MoonlightArchivist at 19:15, 11 January 2024 2024-01-11T19:15:21Z <p></p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 19:15, 11 January 2024</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l115" >Line 115:</td> <td colspan="2" class="diff-lineno">Line 115:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Story===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Story===</div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">As of [[Slow Shock]], the English version of the main story is [https://www.reddit.com/r/girlsfrontline/comments/18z8vi0/infographic_updated_story_length_for_en_server/ 854,849 words long]. </ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>In a 2020 Q&amp;A, Yuzhong shared that the story was originally planned to end by chapter 10 (released only a year and a half after the game launched), but that the game was already popular enough to continue at that point.&lt;ref&gt;[https://www.bilibili.com/video/BV1AJ411V7nN/ Bilibili (2:00:40)]&lt;/ref&gt; He shared in a 2017 Gamecores podcast that 20 story chapters were planned,&lt;ref&gt;[https://www.bilibili.com/video/BV14x411M7Xu/ Bilibili (14:10)]&lt;/ref&gt; an amount exceeded in 2020.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>In a 2020 Q&amp;A, Yuzhong shared that the story was originally planned to end by chapter 10 (released only a year and a half after the game launched), but that the game was already popular enough to continue at that point.&lt;ref&gt;[https://www.bilibili.com/video/BV1AJ411V7nN/ Bilibili (2:00:40)]&lt;/ref&gt; He shared in a 2017 Gamecores podcast that 20 story chapters were planned,&lt;ref&gt;[https://www.bilibili.com/video/BV14x411M7Xu/ Bilibili (14:10)]&lt;/ref&gt; an amount exceeded in 2020.</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> </table> MoonlightArchivist https://iopwiki.com/index.php?title=Girls%27_Frontline&diff=134084&oldid=prev MoonlightArchivist at 18:59, 11 January 2024 2024-01-11T18:59:50Z <p></p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 18:59, 11 January 2024</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l115" >Line 115:</td> <td colspan="2" class="diff-lineno">Line 115:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Story===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Story===</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Yuzhong shared in a 2017 Gamecores podcast that 20 story chapters were planned<del class="diffchange diffchange-inline">.</del>&lt;ref&gt;[https://www.bilibili.com/video/BV14x411M7Xu/ Bilibili (14:10)]&lt;/ref&gt;</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">In a 2020 Q&amp;A, </ins>Yuzhong <ins class="diffchange diffchange-inline">shared that the story was originally planned to end by chapter 10 (released only a year and a half after the game launched), but that the game was already popular enough to continue at that point.&lt;ref&gt;[https://www.bilibili.com/video/BV1AJ411V7nN/ Bilibili (2:00:40)]&lt;/ref&gt; He </ins>shared in a 2017 Gamecores podcast that 20 story chapters were planned<ins class="diffchange diffchange-inline">,</ins>&lt;ref&gt;[https://www.bilibili.com/video/BV14x411M7Xu/ Bilibili (14:10)]&lt;/ref&gt; <ins class="diffchange diffchange-inline">an amount exceeded in 2020.</ins></div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>On Weibo, Yuzhong detailed the difficult process of producing the more ambitious [[Singularity]] event and the writing troubles associated with the increased complexity in the interplay of characters and factions. With Chapter 10 released at the end of December 2017 and after a holiday break, the team had less than a month to produce the event before its release date in early February, using the HOC System and image assets prepared in advance. The “Bad End” routes introduced in [[Continuum Turbulence]] were planned for Singularity, but had to be abandoned and only the notion of multiple stories unfolding at the same time was kept. The lengthy exposition by Havier in part 3 was originally intended to be pieced together by the players instead, but this would have required too many levels. Part 3 also originally contained three story routes, but they had to be merged into one. Yuzhong announced a slower release pace to increase quality of the next events.&lt;ref&gt;Weibo posts [https://weibo.com/1370692337/G6s9Oc4oY] [https://weibo.com/1370692337/G6tzkx4cl] [https://weibo.com/1370692337/GuWyeDbIn]&lt;/ref&gt; He had previously complained about the quality of Chapter 10 not meeting his expectations due to tight time constraints.&lt;ref&gt;[https://weibo.com/1370692337/FAJd1p0cc Weibo post]&lt;/ref&gt;</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>On Weibo, Yuzhong detailed the difficult process of producing the more ambitious [[Singularity]] event and the writing troubles associated with the increased complexity in the interplay of characters and factions. With Chapter 10 released at the end of December 2017 and after a holiday break, the team had less than a month to produce the event before its release date in early February, using the HOC System and image assets prepared in advance. The “Bad End” routes introduced in [[Continuum Turbulence]] were planned for Singularity, but had to be abandoned and only the notion of multiple stories unfolding at the same time was kept. The lengthy exposition by Havier in part 3 was originally intended to be pieced together by the players instead, but this would have required too many levels. Part 3 also originally contained three story routes, but they had to be merged into one. Yuzhong announced a slower release pace to increase quality of the next events.&lt;ref&gt;Weibo posts [https://weibo.com/1370692337/G6s9Oc4oY] [https://weibo.com/1370692337/G6tzkx4cl] [https://weibo.com/1370692337/GuWyeDbIn]&lt;/ref&gt; He had previously complained about the quality of Chapter 10 not meeting his expectations due to tight time constraints.&lt;ref&gt;[https://weibo.com/1370692337/FAJd1p0cc Weibo post]&lt;/ref&gt;</div></td></tr> <tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l125" >Line 125:</td> <td colspan="2" class="diff-lineno">Line 125:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Gunslinger Girl's author Yu Aida confirmed in a [https://twitter.com/aidayu02/status/1315239340952309762 Twitter post] that the [[Dream Theatre]] event was not to be considered canon to Girls' Frontline story. Girls' Frontline official Korean Twitter account [https://twitter.com/girlsfrontlinek/status/1319126401140674560 acknowledged] that they used a version of the story differing from the author's intents.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Gunslinger Girl's author Yu Aida confirmed in a [https://twitter.com/aidayu02/status/1315239340952309762 Twitter post] that the [[Dream Theatre]] event was not to be considered canon to Girls' Frontline story. Girls' Frontline official Korean Twitter account [https://twitter.com/girlsfrontlinek/status/1319126401140674560 acknowledged] that they used a version of the story differing from the author's intents.</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Girls' Frontline's main story has gained a reputation for being dark and gritty. The quote “Girls' Frontline is a game full of love and hope” (“少女前线是一款爱与希望的游戏”), and the shortened form “Love and Hope” (“爱与希望” in Simplified Chinese, “愛與希望” in Traditional Chinese, “사랑과 희망” in Korean and “愛と希望” in Japanese), has been attributed to Yuzhong since early 2020 and became widely adopted by the community after he used it in a [[Girls' Frontline 2: Exilium]] dev log a year later.&lt;ref&gt;[https://www.bilibili.com/video/BV1oh41117WW/ Bilibili] ([https://www.youtube.com/watch?v=BzCK_a1X7mA&amp;t=292s Translated])&lt;/ref&gt; According to Yuzhong, this is in line with the overall tone of the story, which he described as “the road is tortuous, the ending is bright” (“道路是曲折的,结局是光明的”).&lt;ref name=Gamecores2021 /&gt;</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Girls' Frontline's main story has gained a reputation for being dark and gritty. The <ins class="diffchange diffchange-inline">ironic </ins>quote “Girls' Frontline is a game full of love and hope” (“少女前线是一款爱与希望的游戏”), and the shortened form “Love and Hope” (“爱与希望” in Simplified Chinese, “愛與希望” in Traditional Chinese, “사랑과 희망” in Korean and “愛と希望” in Japanese), has been attributed to Yuzhong since early 2020 and became widely adopted by the community after he used it in a [[Girls' Frontline 2: Exilium]] dev log a year later.&lt;ref&gt;[https://www.bilibili.com/video/BV1oh41117WW/ Bilibili] ([https://www.youtube.com/watch?v=BzCK_a1X7mA&amp;t=292s Translated])&lt;/ref&gt; According to Yuzhong, this is in line with the overall tone of the story, which he described as “the road is tortuous, the ending is bright” (“道路是曲折的,结局是光明的”).&lt;ref name=Gamecores2021 /&gt;</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Prerelease media===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Prerelease media===</div></td></tr> </table> MoonlightArchivist https://iopwiki.com/index.php?title=Girls%27_Frontline&diff=131109&oldid=prev MoonlightArchivist at 12:31, 25 November 2023 2023-11-25T12:31:05Z <p></p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 12:31, 25 November 2023</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l21" >Line 21:</td> <td colspan="2" class="diff-lineno">Line 21:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===T-Dolls===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===T-Dolls===</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Standard T-Dolls receive their name from the weapon they carry. The weapons represented are real-world firearms from many countries and decades, starting from 1847 with the [[Colt Walker]]. Special T-Dolls from collaboration events differ from this base concept.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Standard T-Dolls receive their name from the weapon they carry. The weapons represented are real-world firearms from many countries and decades, starting from 1847 with the [[Colt Walker]]. Special T-Dolls from collaboration events differ from this base concept<ins class="diffchange diffchange-inline">. Fans often refer to their favorite units as &quot;raifus&quot;, as a pun on &quot;rifle&quot; and &quot;[https://en.wiktionary.org/wiki/waifu waifu]&quot;</ins>.</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Each T-Doll has a rarity, a type, a set of statistics, a formation buff and an active skill (two with Neural Upgrade). Standard rarities rank from two to five star (with exceptions for one-star collaboration events T-Dolls) and the rarity of a T-Doll can increase with Neural Upgrade (up to six stars). Rarer T-Dolls have a higher statistics threshold. There are six types of T-Dolls: Handgun, Submachine Gun, Rifle, Assault Rifle, Machine Gun and Shotgun, each type having specific synergies with other types. Each T-Doll receive a Combat Efficiency rating representing its global statistics.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Each T-Doll has a rarity, a type, a set of statistics, a formation buff and an active skill (two with Neural Upgrade). Standard rarities rank from two to five star (with exceptions for one-star collaboration events T-Dolls) and the rarity of a T-Doll can increase with Neural Upgrade (up to six stars). Rarer T-Dolls have a higher statistics threshold. There are six types of T-Dolls: Handgun, Submachine Gun, Rifle, Assault Rifle, Machine Gun and Shotgun, each type having specific synergies with other types. Each T-Doll receive a Combat Efficiency rating representing its global statistics.</div></td></tr> </table> MoonlightArchivist https://iopwiki.com/index.php?title=Girls%27_Frontline&diff=131002&oldid=prev MoonlightArchivist at 11:10, 20 November 2023 2023-11-20T11:10:31Z <p></p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 11:10, 20 November 2023</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l239" >Line 239:</td> <td colspan="2" class="diff-lineno">Line 239:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[https://weibo.com/u/7521349848 IOP Special Goods Department (Official merchandising Weibo account)]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[https://weibo.com/u/7521349848 IOP Special Goods Department (Official merchandising Weibo account)]</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[https://space.bilibili.com/32472953 Bilibili account]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[https://space.bilibili.com/32472953 Bilibili account]</div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*[https://www.facebook.com/gf.txwy.tw/ Taiwan Facebook account]</ins></div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[https://www.youtube.com/@user-si6sw1ts4v Taiwan YouTube account (Longcheng channel)]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[https://www.youtube.com/@user-si6sw1ts4v Taiwan YouTube account (Longcheng channel)]</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[https://web.archive.org/web/20151223050608/http://www.girls-frontline.com/ Legacy website (girls-frontline.com)]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[https://web.archive.org/web/20151223050608/http://www.girls-frontline.com/ Legacy website (girls-frontline.com)]</div></td></tr> </table> MoonlightArchivist https://iopwiki.com/index.php?title=Girls%27_Frontline&diff=130667&oldid=prev MoonlightArchivist at 21:58, 2 November 2023 2023-11-02T21:58:09Z <p></p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 21:58, 2 November 2023</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l110" >Line 110:</td> <td colspan="2" class="diff-lineno">Line 110:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Japanese release===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Japanese release===</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The Japanese release was announced in January 2016 to be handled by [https://web.archive.org/web/20160318165041/http://dl.wave-game.com/ Wave-Game] (who at one point were to handle customer service for the original release&lt;ref&gt;[https://weibo.com/1370692337/CF5Pr5MCx Weibo post on customer service recruitment]&lt;/ref&gt;) and planned for the same year.&lt;ref&gt;[http://www.chuapp.com/article/223822.html Chuapp article]&lt;/ref&gt; Sunborn also planned to open offices in Japan under the direction of Sunborn vice-president [[Artist:phantania|Jiao Fuyao]],&lt;ref name=4G2018JP&gt;[https://www.4gamer.net/games/405/G040593/20181218028/ 2018 4gamer interview - Sunborn Japan]&lt;/ref&gt; while other regions were managed by the Shanghai branch, but struggled to recruit staff.&lt;ref name=4G2018 /&gt; However, the partnership was scrapped and the game delayed to July 2018 due to a trademark dispute where Sunborn Japan engaged in legal proceedings to buy the name Girls' Frontline (少女前線) from its local owners, but was unable to do so as it had been transferred to a third party before the expected transaction date<del class="diffchange diffchange-inline">. The trademark is instead known as Doll's Frontline (ドールズフロントライン) in Japan</del>.&lt;ref&gt;[https://www.4gamer.net/games/405/G040593/20180717006/ 4Gamer] (JP) news article about Girls' Frontline copyright issues in Japan.&lt;/ref&gt;</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The Japanese release was announced in January 2016 to be handled by [https://web.archive.org/web/20160318165041/http://dl.wave-game.com/ Wave-Game] (who at one point were to handle customer service for the original release&lt;ref&gt;[https://weibo.com/1370692337/CF5Pr5MCx Weibo post on customer service recruitment]&lt;/ref&gt;) and planned for the same year.&lt;ref&gt;[http://www.chuapp.com/article/223822.html Chuapp article]&lt;/ref&gt; Sunborn also planned to open offices in Japan under the direction of Sunborn vice-president [[Artist:phantania|Jiao Fuyao]],&lt;ref name=4G2018JP&gt;[https://www.4gamer.net/games/405/G040593/20181218028/ 2018 4gamer interview - Sunborn Japan]&lt;/ref&gt; while other regions were managed by the Shanghai branch, but struggled to recruit staff.&lt;ref name=4G2018 /&gt; However, the partnership was scrapped and the game delayed to July 2018 due to a trademark dispute where Sunborn Japan engaged in legal proceedings to buy the name Girls' Frontline (少女前線) from its local owners, but was unable to do so as it had been transferred to a third party before the expected transaction date.&lt;ref&gt;[https://www.4gamer.net/games/405/G040593/20180717006/ 4Gamer] (JP) news article about Girls' Frontline copyright issues in Japan.&lt;/ref&gt; <ins class="diffchange diffchange-inline">Fuyao later denounced the dispute as intentionally malicious, aiming to prevent the game from launching in Japan.&lt;ref&gt;{{cite|artbook2|p.399}}&lt;/ref&gt; The trademark is instead known as Doll's Frontline (ドールズフロントライン) in Japan.</ins></div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The original trademark was acquired by Sunborn in Japan on December 2020.&lt;ref&gt;[https://www.j-platpat.inpit.go.jp/c1800/TR/JP-2016-029961/90CEF99DCA601185BF629672A7C69BBC40F2B7A46F98C6A4C49903144B9858B0/40/en Japan Platform for Patent Information]&lt;/ref&gt;</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The original trademark was acquired by Sunborn in Japan on December 2020.&lt;ref&gt;[https://www.j-platpat.inpit.go.jp/c1800/TR/JP-2016-029961/90CEF99DCA601185BF629672A7C69BBC40F2B7A46F98C6A4C49903144B9858B0/40/en Japan Platform for Patent Information]&lt;/ref&gt;</div></td></tr> </table> MoonlightArchivist