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G11

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Revision as of 17:08, 17 February 2023 by MoonlightArchivist (talk | contribs)
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G11 Story Quotes Live2D
G11122
Gun Information
Full name Heckler & Koch G11
Country of origin West Germany
Manufacturer Heckler & Koch
Game Information
Faction Squad 404
Manufactured /
Revised by
Unknown Manufacturer

Modified into a T-Doll by Dier

Voice actor Fukuhara Ayaka
Artist 音符 (Original Artist);

陆银 (Digimind Upgrade, Lucky Mouse's Sleepy New Year);
STAR影法师 (Courage-Seeking Rex Bunny);
-- (Chaotic Symphony);
GINAGALA (Autumn Nap As You Will XI);
umo (Mind Eraser)

Released on CN, TW, KR, EN (Gr G11), JP (Gr G11)
Chibi Animation
Variant:

Click the marked area to switch between animations. For details regarding animations, please see Animations on the Wiki.

How to obtain

NORMALHEAVY Timer 4:04:00. See T-Doll Production for details.

DROP Not obtainable as a drop.

REWARD Not obtained as a reward

Exclusive Equipment

Union Skill

There is no union skill for this T-Doll.

Stats / Data

Stats

Health
 Health
Health
 Ammo
Health
 Ration
61(x1)121(x1) / 605(x5) 20(x1) / 60(x5) 20(x1) / 60(x5)
Damage
 Damage
16 43
Evasion
 Evasion
6 41
Accuracy
 Accuracy
6 44
Rate of Fire
 Rate of Fire
66 95
Movement Speed
 Move Speed
10
Armor
 Armor
0
Critical Hit Rate
 Crit. Rate
20%
Critical Hit Damage
 Crit. Damage
50%
Armor Penetration
 Armor Pen.
15
Icon slot Accessory.png Icon Telescopic Sight S 2star.png Icon Holographic Sight S 2star.png
Icon Red Dot Sight S 2star.png Icon Night Combat Equipment S 2star.png
Icon Silencer S 2star.png
Icon slot Magazine.png Icon Armor-Piercing Ammo S 2star.png Icon HP Ammo S 2star.png
Icon Shotgun Ammo S 2star.png
Icon High-Velocity Ammo S 2star.png
Icon slot Doll.png Icon Microchip S 2star.png Icon Exoskeleton S 2star.png
Icon Ballistic Plate S 2star.png Icon Camo Cape S 2star.png
Icon Ammo Box S 2star.png

Ranking of this Doll's specs relative to other Dolls of the same type.

Ranking of this Doll's specs relative to every other Doll.

Affects submachine guns
Increases evasion by 10%
Increases damage by 30%

Health
 Health
Health
 Ammo
Health
 Ration
61(x1)123(x1) / 615(x5) 20(x1) / 60(x5) 20(x1) / 60(x5)
Damage
 Damage
16 47
Evasion
 Evasion
6 43
Accuracy
 Accuracy
6 47
Rate of Fire
 Rate of Fire
66 96
Movement Speed
 Move Speed
10
Armor
 Armor
0
Critical Hit Rate
 Crit. Rate
20%
Critical Hit Damage
 Crit. Damage
50%
Armor Penetration
 Armor Pen.
15
Icon slot Accessory.png Icon Telescopic Sight S 2star.png Icon Holographic Sight S 2star.png
Icon Red Dot Sight S 2star.png Icon Night Combat Equipment S 2star.png
Icon Silencer S 2star.png
Icon slot Magazine.png Icon Armor-Piercing Ammo S 2star.png Icon HP Ammo S 2star.png
Icon Shotgun Ammo S 2star.png
Icon High-Velocity Ammo S 2star.png
Icon slot Doll.png Icon Microchip S 2star.png Icon Exoskeleton S 2star.png
Icon Ballistic Plate S 2star.png Icon Camo Cape S 2star.png
Icon Ammo Box S 2star.png

Ranking of this Doll's specs relative to other Dolls of the same type.

Ranking of this Doll's specs relative to every other Doll.

Affects submachine guns
Increases evasion by 12%
Increases damage by 35%

Health
 Health
Health
 Ammo
Health
 Ration
61(x1)124(x1) / 620(x5) 20(x1) / 60(x5) 20(x1) / 60(x5)
Damage
 Damage
16 47
Evasion
 Evasion
6 44
Accuracy
 Accuracy
6 47
Rate of Fire
 Rate of Fire
66 97
Movement Speed
 Move Speed
10
Armor
 Armor
0
Critical Hit Rate
 Crit. Rate
20%
Critical Hit Damage
 Crit. Damage
50%
Armor Penetration
 Armor Pen.
15
Icon slot Accessory.png Icon Telescopic Sight S 2star.png Icon Holographic Sight S 2star.png
Icon Red Dot Sight S 2star.png Icon Night Combat Equipment S 2star.png
Icon Silencer S 2star.png
Icon slot Magazine.png Icon Armor-Piercing Ammo S 2star.png Icon HP Ammo S 2star.png
Icon Shotgun Ammo S 2star.png
Icon High-Velocity Ammo S 2star.png
Icon slot Doll.png Icon Microchip S 2star.png Icon Exoskeleton S 2star.png
Icon Ballistic Plate S 2star.png Icon Camo Cape S 2star.png
Icon Ammo Box S 2star.png

Ranking of this Doll's specs relative to other Dolls of the same type.

Ranking of this Doll's specs relative to every other Doll.

Affects submachine guns
Increases evasion by 12%
Increases damage by 35%

Health
 Health
Health
 Ammo
Health
 Ration
61(x1)124(x1) / 620(x5) 20(x1) / 60(x5) 20(x1) / 60(x5)
Damage
 Damage
16 48
Evasion
 Evasion
6 44
Accuracy
 Accuracy
6 48
Rate of Fire
 Rate of Fire
66 97
Movement Speed
 Move Speed
10
Armor
 Armor
0
Critical Hit Rate
 Crit. Rate
20%
Critical Hit Damage
 Crit. Damage
50%
Armor Penetration
 Armor Pen.
15
Icon slot Accessory.png Icon Telescopic Sight S 2star.png Icon Holographic Sight S 2star.png
Icon Red Dot Sight S 2star.png Icon Night Combat Equipment S 2star.png
Icon Silencer S 2star.png
Icon slot Magazine.png Icon Armor-Piercing Ammo S 2star.png Icon HP Ammo S 2star.png
Icon Shotgun Ammo S 2star.png
Icon High-Velocity Ammo S 2star.png
Icon slot Doll.png Icon Microchip S 2star.png Icon Exoskeleton S 2star.png
Icon Ballistic Plate S 2star.png Icon Camo Cape S 2star.png
Icon Ammo Box S 2star.png

Ranking of this Doll's specs relative to other Dolls of the same type.

Ranking of this Doll's specs relative to every other Doll.

Affects submachine guns
Increases evasion by 12%
Increases damage by 35%

Weapon Background

During the Cold War, caseless ammunition was one of NATO's top projects, in order to achieve both easier ammunition storage/logistics and faster rate of fire. In the end, almost every project ended in failure or lost interest, with the exception of Heckler & Koch's G11. In theory, caseless munitions can achieve faster rates of weapon fire, since the process of the bolt unlocking followed by brass extraction and ejection is not needed with a bullet that doesn't come with a case; the weapon only needs to fire, load a new cartridge, and repeat.

This prototype assault rifle uses a gas-operated rotary breech mechanism, feeding from a 45-/50-round detachable magazine that is loaded in from the front of the weapon above the barrel, and was chambered for the 4.73×33mm caseless ammunition. The G11 is capable achieving a 460 rounds per minute fully automatic rate of fire, but the rifle's main selling point is the three-round burst fire mode. In this mode, the G11 is capable of reaching a cyclic rate of fire of 2100 rounds per minute, delivering three projectiles down range at a muzzle velocity of 930 meters per second. The burst rate of fire is so fast the recoil is only felt after all three projectiles leave the weapon.[1]

Other features of the weapon included a fire selector lever capable of functioning as a safety, as well as toggling between burst and automatic fire. An integrated optical sight can be found on top of the carrying handle, which is removable to allow the use of other sights. Thanks to the unconventional magazine placement, the weapon itself is relatively short, with the G11 measuring 750mm in length while having a 540mm long barrel.

The main cartridge designed for G11's usage is the 4.73×33mm caseless cartridge. It sports a cuboid shape as opposed to conventional round cartridges. It consists of 4 parts: the solid propellant, the primer, the bullet, and a plastic cap that serves to keep the bullet centered in the propellant block. When primed, the solid propellant fully ignites and the energy produced from burning forces the bullet out, with the plastic cap and primer ejected after use. The small and rectangular shape of the cartridge meant it stacked better, so more rounds could fit in the same given volume than conventional rounds. However, the solid propellant is brittle, which when handled improperly may crack or shatter. Cracked munitions have direct effects on the firing performance of G11.[2]

The G11 project was started in the 1960s, and was handled by a joint research group made up of three different companies. The finished weapon itself was a success, but development of the ammunition had a few major bottlenecking points through out the twenty years of development, primarily plagued by the cook-off problem. The lack of an ejection port or a brass casing bleeding off excess heat meant that the chamber was heating up to the point that the nitrocellulose initially used as the solid propellant was being ignited before the trigger was pulled. This was eventually solved by using the HMX nitroamine high explosive propellant, since it had a much higher igniting temperature. Other minor issues such as weapon chamber fouling and logistic handling were also solved in time.

The G11 was finished in 1990, and although the project was technically successful, the weapon didn't enter full production due to the significantly high production cost for both the rifle and the munitions. The political changes following Germany's reunification also cut down military funding for the newly reunited nation, and as a result the G11 was struck from the procurement process. Only 265 units were ever produced, only some of which made their way into the hands of the Bundeswehr. Ultimately, the German armed forces replaced their G3 rifles with the HK50/G36, which was chambered for conventional ammunition.

Even though the end of the G11 project didn't result in its adoption, its HITP round got the interest of AAI, which used it as the base for the caseless variant of the LSAT program.[3]

Character Design

Like all characters designed by Infukun, not a lot of design inspirations were shared. From the official art book, we understood that Infukun got all of his/her inspirations while sitting on the loo.[4]

Despite the lack of comments from Infukun, players have identified the weapon she carries as the final version of G11, the G11K2.[5] However, her gun lacks the magazine release, both for the main magazine and the spares.

Gallery

Main artwork

Gallery consisting of artworks used primarily in-game. For information on how to obtain certain costumes, see Skin Catalogue.

Alternative artwork

Alternate gallery consisting of artworks with slight alterations as well as miscellaneous artworks.

Trivia

  • The in-game sprite of G11 does not feature any brass being ejected during the firing animation, as the G11 does not use brass-cased ammunition.
  • One of the furniture pieces introduced during Easter Egg Frag Delay is a microphone set, which some T-dolls can interact with and perform a song related to their character design/setting. The song G11 performs is Wiegenlied, Op. 98, No. 2 by Franz Peter Schubert.
  • The G11 uses a unique rotary breech mechanism to achieve its high-rate of fire reliably. Thanks to the mechanism's unconventional look and lack of information readily available on it, the G11 earned the nickname of "Kraut Space Magic".
  • By the end of the G11 project, it had evolved into a weapon system family, with development of a Light Machine Gun and a PDW/Handgun using a pistol-sized caseless round.
  • Although Dier's maid(s) appears to resemble AR G11Thumb button.pngG11 , this is in fact due to their base factory model being the exact same as G11. Since Dier wanted to commemorate his first ever total T-Doll conversion, all the maids in his mansion are from the same model as G11's factory model. This has absolutely-definitely-totally nothing to do with his maid obsession...
  • The "Autumn Nap As You Will XI" costume for G11 is an exclusive costume, available only to those who purchased the same jacket from the official shop and redeemed the special code that came with it.

References