Open main menu

Changes

Dual Randomness

720 bytes added, 14:51, 22 August 2020
m
album added but rene pls fix k thanks
All event chapters are on display on a single side scrolling menu, a counter can be seen on the main combat node of each chapter, informing the player the progression of the chapter. Unfortunately both the normal and hard version of the combat node shares the same counter, the counter will register the highest progression only, meaning that switching difficulty nodes will not move the overall chat progress. Chapter 1 combat node has five stages, chapter 2 has nine, chapter 3 also has nine.
Chapter 1 will be notated as E1, normal combat nodes of chapter 1 will be named as E1-1 to E1-5, hard combat nodes of chapter 1 as E1-1EX to E1-5EX farming node of chapter 1 will be simply named E1.1. And , and so on.
=== Repeatable farming nodes of each chapter ===
=== Multilayered/Jointed battlefields ===
{{ThumbSlider|width=300|align=right|list={{p|[[File:Dual Randomness Map Tabber.png|thumb|Up and down arrow icon button located bottom left of the battlefield UI, click to cycle between unlocked battle zones.]]}}{{p|[[File:Dual Randomness Map Navigator.png|thumb|Standard zone travel node indicated by the arrow sign, move echelon on the node to travel to next zone.]]}}{{p|[[File:Dual Randomness Floor Holes.png|thumb|Floors had gave out on certain battlefield nodes, stepping on them will allow a '''ONE-WAY TRAVEL''' down to the next zone.]]}}{{p|[[File:Dual Randomness Link Start.png|thumb|Some interactive control panels on the battlefield can also allow unlocking of a new battle zone, look out for them.]]}}}} A new mechanic introduced in this event, battlefields can be expanded into different sectors, floors, and even cyber space. Echelons deployed/moved into expanded section of the battlefield will share the same movement point as the overall combat session.  Echelons can be moved into new section sections of the battlefield via a few means, for details see album attached. (Todo=screenshot montage) {{clr}}
=== Transportation portals ===
|plot=
The rebuilding of G&K has began, after the brutal battle during Polarized Light and Chapter 13, the Private Military Contractor has exhausted almost the entirety of their available combat forces and manpower. But things are looking up, having finally returned home to the G&K base, all the human staffs and survived combat hardened dolls have returned, even the Boss [[Berezovich Kryuger|Mr Kyruger]] himself. A brief celebration took place, but soon enough, new work has arrived. Informed of agent Angie's movements into the city of Bremen, a territory under East Germanyjurisdiction, [[Harvey Welkin|Mr Welkin]] of [[IOP|I.O.P.]], G&K's new sponsor has personally requested the base Commander to assist agent Angie and [[DEFY]] in anyway they can.
|eventmaps=
3,457
edits