|Full name||Colt Defender Mark I|
|Country of origin||United States|
|Manufacturer||Colt's Manufacturing Company|
|Faction||Griffin & Kryuger|
|Voice actor||Murakawa Rie|
|Released on||CN (防卫者), TW, KR (콜트 디펜더), EN, JP (ディフェンダー)|
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How to obtain
NORMALHEAVY Not craftable.
DROP Drops only from Ares in 13-6, while only dropping from Aegis (KCCO) units in 13-4E . Can also be obtained by S-Ranking the map and by Auto-battles.
REWARD Not obtained as a reward
Stats / Data
Colt Defender Mark I is an American 8-barrel shotgun intended for law enforcement or military use, completed in 1967.
The shotgun has a semi-automatic like fire without the complexity of being a semi-automatic weapon. Each barrel is chambered for the 20 gauge 3 inch magnum shell. The barrels were joined together around a central axis with a pistol grip double-action revolver mechanism and a second forward pistol grip for instinctive shooting. The shotgun is extremely simple to operate and very robust. The designer, Robert Hillberg, thoroughly tested the weapon before seeking out a manufacturer. The design proved to be so correct, that only a couple of minor changes were made for manufacturing.
When Colt Industries was contacted, they showed considerable interest in producing the weapon, but before committing to full production they insisted on a market survey to see if there was an adequate market for the gun. Colt demonstrated the weapon to a number of departments, and all who saw it were impressed with its compactness, volume of fire and reliability. However, the national recession at that time did not allow any adoption of the weapon and by 1971 the project was over.
The weapon is composed of an aluminum alloy receiver with steel inserts and is covered in an epoxy paint finish. The final version of the weapon is available in 4 variants. The first variant is a simplified one, with no special features. The second variant incorporated a barrel selector on the rotating striker on the hammer. This allowed the shooter to select any one of the eight barrels. This meant that the weapon could be loaded with a variety of ammunition and the shooter could select the most appropriate round for the given situation. The third variant contained a receptacle for a canister of tear gas between the barrels. Pressing the trigger on the foregrip allowed the shooter to spray the target with tear gas, providing a non-lethal option. The final, fourth variant had both the barrel selector and the tear gas canister.
She is always nervous and mutters about wanting to leave the battlefield. This isn't because she is timid or too soft-hearted, but because she has a hard time controlling her emotion modules, a problem which is made worse on the battlefield... Should she go berserk, Liberator is the only one who can rein her in.
Gallery consisting of artworks used primarily in-game. For information on how to obtain certain costumes, see Skin Catalogue.
Alternate gallery consisting of artworks with slight alterations as well as miscellaneous artworks.
- As of February 21st 2021, SG DefenderDefender is the first T-Doll to be able to reach max crit rate via equipment. By equipping her exclusive 20GA Custom Slugs and a max calibrated/enhanced VFL 6-24x56, she is able to reach a critical hit rate of 118% (Caps down to 100%).
- The T-Dolls who come close to reaching max crit rate include RF Mosin-NagantMosin-Nagant MOD3 and RF WA2000WA2000 can reach up to 90% crit rate via their exclusive sights.
|List of T-Dolls|