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Combat Simulation

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"Let's take out the trash."

This article may require cleanup, for the following reason(s):

  • Add link to Training Drone enemy
  • Some mroe tips should be added here
  • Should add maps of all difficulties of the different modes here

Combat Simulation allows you to send your T-Dolls on various training missions. It requires Commander Level 12 to be unlocked.

Performing simulations does not use ammunition or rations, but spends energy. One point of energy is gained every two hours, up to a maximum of six. Should you run out, more may be bought from the store. Extra energies are used when your main energy runs out.

The first four simulation are divided into three difficulties; Basic, Intermediate, and Advanced. Missions of a higher level have a higher difficulty and a correspondingly higher reward.

Reinforcement Exercises

Reinforcement Exercises.
Basic training.
Intermediate training.
Advanced training.

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Reinforcement Exercises open every Monday, Thursday, and Sunday. It provides Item Enhancement Capsule.pngEnhancement Capsules, which the Commander can use to strengthen T-Dolls and HOC units. All training level involves sending one echelon down a fixed path to fight an enemy echelon. Random nodes that can be found along the way may drop Item Enhancement Capsule.pngEnhancement Capsules or random resources. The higher the difficulty is, the more reward the Commander can get.

  • Basic training provides one guaranteed Item Enhancement Capsule.pngEnhancement Capsules with a chance for +1 from the Random Node for a potential total of 2.
  • Intermediate training provides 2 guaranteed Item Enhancement Capsule.pngEnhancement Capsules with a chance for +1 or +2 from each of the two Random Nodes for a potential total of 6.
  • Advanced training provides 3 guaranteed Enhancement Capsule with a chance for +2 or +3 from each of the three Random Nodes for a potential total of 12.


Data Mode

Data Collection

Data Mode missions yield Item Basic Training Data.pngItem Intermediate Training Data.pngItem Advanced Training Data.pngTraining Data, which is used for skill training. You may use any T-Dolls for this mission, even ones that are being repaired or are on logistics support missions.

Your team will be given thirty seconds to deal damage to a training dummy. Defeating said dummy grants training for research. However, the dummy's high HP pool means that you will want to send T-Dolls with high DPS on this mission. T-Dolls have 100% accuracy against the dummy, so prioritize damage, critical and RoF buffs.

Successfully killing the Training Drone within the time limit will award you with training data. The faster the dummy is killed, the more the amount of training data awarded. Higher levels of this mission yield correspondingly higher levels of training data.

  • Data Mode I - Basic Training: 10,000 HP
    • Max Data: 218 Item Basic Training Data.png
  • Data Mode II - Intermediate Training: 20,000 HP
    • Max Data: 98 Item Intermediate Training Data.png
  • Data Mode III - Advanced Training: 40,000 HP
    • Max Data: 53 Item Advanced Training Data.png

Experience Training

Experience Training

Experience Mode is identical to actual combat, with several exceptions. T-Dolls which die in combat here will not lose affection. Additionally, there is no enemy phase and T-Dolls do not consume Ammo or Ration.

Experience Mode cannot be paused once it is started.

Once it is completed, you will receive fixed amount of EXP split evenly between all T-Dolls present in the simulation, meaning the less T-Dolls you bring the more individual EXP they will each gain. The amount of experience given is dependent on the difficulty of the mission and on the number of enemy echelons you successfully eliminated, with a 2x bonus awarded for fully clearing the mission.

Leaving low-level teams you want to level on drop zones and bringing just enough to clear the mobs is an effective strategy for maximizing efficiency, but be careful as the mission will be failed if all T-Dolls are killed. Even if only one T-Doll survives the simulation can be cleared and the valuable bonus EXP awarded. Furthermore, no additional EXP is awarded to a squad that defeats a mob.

  • Basic EXP training rewards 20,000 EXP split between all participating TDolls.
  • Intermediate EXP training rewards 80,000 EXP split between all participating TDolls.
  • Advanced EXP training rewards 240,000 EXP split between all participating TDolls.

Corridor of Cloud Atlas

Neural Cloud Corridor.
Basic training.
Intermediate training.
Advanced training.

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Neural Cloud Corridor is available everyday This simulation battle provides the Commander with Item Memory Fragments.pngMemory Fragments which can be used to perform Digimind Upgrade for eligible T-Dolls. Similar to Capsule Mode, the Commander sent one echelon to clear an enemy echelon down a fixed path riddled with mystery nodes, which may award the Commander with extra Item Memory Fragments.pngMemory Fragments or random resources.

  • Basic training provides 8 guaranteed Memory Fragments with a chance for +3 from the Random Node for a potential total of 11.
  • Intermediate training provides 20 guaranteed Memory Fragments with a chance for +5 from each of the two Random Nodes for a potential total of 30.
  • Advanced training provides 30 guaranteed Memory Fragments with a chance for +10 from each of the three Random Nodes for a potential total of 60.

See also: T-Dolls with Digimind Upgrade

Defense Drill

Defense Drill.
Echelon selection interface.

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Defense Drill is a survival mode, it has a fixed cost of 5 energy and you can assign up to 4 echelons. The objective is to survive for up to 109 waves, each wave will give you a certain amount of Item Calibration Ticket.pngCalibration Tickets, and every 10 waves there will be a boss which rewards you a package with resources, gems, and Item Calibration Ticket.png. The rewards increase with each passing wave.

Keep in mind that progress is saved and you cannot back out of the Defense Drill (or you lose), this means that packages are a one time reward. If you lose, the next time you will start at the wave after the last boss you have beaten. Losing with one echelon means all echelons go home, be careful.

The enemy composition changes between 5 and 10 waves and gets increasingly stronger each wave. At the later stages of the Drill, you will most likely need specialized compositions to get through. There will be night battles. Once you've completed all waves, you will start at wave 101, this means that you will only be able to farm Item Calibration Ticket.png after fully completing the Drill.

See also: Equipment/Fairy Calibration

Sangvis Cultivation

Fusion Exercise.

With the arrival of Protocol Assimilation, Sangvis Cultivation simulation battle is added to provide Coalition units with items needed for their growth and upgrade.

What makes it different with other simulation is the Commander cannot use their own T-Dolls for this simulation. Instead, Commander will be provided with random selection of T-Dolls for each simulation mode that will be refreshed on a weekly basis. These T-Dolls are level 100, fully-linked, well-equipped (fully enhanced and calibrated), and came with max skill level. Enemy lineup is also refreshed on a weekly basis. Each mode will get different enemy lineup, which consists of one of three opposition forces; Sangvis Ferri, KCCO, and Paradeus.

This sim battle consists of three modes. It uses different type of sim energy, which recharge at the same rate as the standard sim energy. Each mode has their own bonus day. During bonus day, reward received will get multiplied by three. Sunday will grant bonus for all mode. Commander can also gain extra reward by clearing the sim under par time, 10-20%, which will yield 10-20% extra reward.

EXP Simulation

  • This mode will get bonus on Monday and Thursday.
  • Provides SF Combat Report which can be used to level up Coalition units @3000 exp each.
  • Completing this mode will grant 10-12 pieces on normal day, and 30-36 pieces during bonus day.

Development Simulation

  • This mode will get bonuses on Tuesday and Friday.
  • Provides Development Petri Dish which is used to raise Coalition units' development level (rarity).
  • Completing this mode will grant 6-8 pieces on normal day, and 18-22 pieces on bonus day.

Data Simulation

  • Data Simulation will get bonuses on Wednesday and Saturday.
  • Provides SF Skill Chips which is used to raise Coalition units' skill level.
  • Completing this mode will grant 70-84 pieces on normal day, and 210-252 pieces on bonus day.

Target Practice

ToDo

After showcased in July 2020 Summer Livestream, Training Drone Exercise mode was finally live with v2.0600. This simulation battle is a sandbox-like feature, where Commander can commence test for T-Doll composition and battle performance without going to actual battle in mission.

Customized Training Drone (Tentative)

Exercises Target (Tentative)

Challenge Exercises (Tentative)