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Combat Simulation

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Revision as of 15:45, 28 September 2016 by Pianoforte (talk | contribs)
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Combat Simulation allows you to send your T-Dolls on various training missions. It requires Commander Level xx to be unlocked.

Performing simulations does not use ammunition or rations, but spends energy. One point of energy is gained every two hours, up to a maximum of six. Should you run out, more may be bought from the store.

Combat Simulation missions are divided into three categories, each of which is available on different days of the week.

Experience Training = Monday, Thursday, Sunday

Reinforcement Exercises = Tuesday, Friday, Sunday

Data Research = Wednesday, Saturday, Sunday

Each simulation category has three missions available: Beginner, Intermediate, and Advanced. Missions of a higher level have a higher difficulty and a correspondingly higher difficulty.

Experience Training

Experience Training

Experience training is identical to actual combat, with two main exceptions. T-Dolls which die in combat here will not lose affection. Additionally, there is no enemy phase.

Experience training cannot be paused once it is started.

Once it is completed, you will receive some amount of experience split evenly between all T-Dolls present in the simulation. The amount of experience given is dependent on the difficulty of the mission and on the number of enemy echelons you successfully eliminated, with a 2x bonus awarded for fully clearing the mission.


Reinforcement Exercises

Reinforcement Exercises

Reinforcement Exercise missions provide "enhancement capsules," which may be used in the factory menu to power up your T-Dolls, in addition to other resources. Each mission involves sending one echelon down a fixed path to fight a training dummy, passing over map nodes that drop enhancement capsules or resources along the way. Defeating the training dummy at the end will provide an award of more enhancement capsules.

The number of pills granted on completion increases with the level of the mission.

Data Collection

Data Collection

Data Collection missions yield training data, which is used for skill training. You may use any T-Dolls for this mission, even ones that are being repaired or are on logistics support missions.

Your team will be given thirty seconds to deal damage to a training dummy. Defeating said dummy grants training for research. However, the dummy's high HP pool means that you will want to send T-Dolls with high DPS on this mission.

Successfully killing the training dummy within the time limit will award you with training data. The faster the dummy is killed the more the amount of training data awarded. Higher levels of this mission yield correspondingly higher levels of training data.