Open main menu

Chibi Dolls Theater

Healing Chapter logo.
Madness Chapter logo.

Chibi Dolls Theater (fan-translation for 人形小剧场 in Chinese), titled どるふろ (“DoruFuro”, short for “Dolls' Frontline”) in Japanese, are 12-episodes short-format parodic mini-animes produced with Chinese and Japanese dubs by animation studio Big Firebird (大火鸟). They are divided into subseries tentatively translated “Healing Chapter” (治愈篇 in Chinese and 癒し編 in Japanese) and “Madness Chapter” (狂乱篇 in Chinese and 狂乱編 in Japanese). In these series, the characters are alternatively drawn in chibi form, exaggeratedly bishoujo style, and in rare scenes in more serious art styles. Most of the gags are slapstick and situational, or parody anime clichés. The soundtrack is sampled from the game.

The first series were broadcast in 2019 and sold in Blu-Rays in 2020. “Healing Chapter” received a second season, starting broadcast on October 7, 2020 on BiliBili.[1] No English release has been announced.

Contents

Season 1 - Healing ChapterEdit

 
Healing Chapter Blu-Ray cover.

The 12 Season 1 Healing episodes don't have individual titles and episodes are about 3 minutes long (2 minutes of content after cutting intro and end credits).

  • Healing Chapter - Episode 1: M4A1 and UMP45, with the help of (most) of AR Team and Squad 404, fight for a piece of cake. Eventually, the cake falls in the sleeping G11's mouth.
  • Healing Chapter - Episode 2: In the first part, G11 uses a long straw to steal the juice of the other Squad 404 members when they are reading (UMP45 is reading a gun manual and UMP9 a GL book). She has trouble getting into 416's bottle but 416 helps her, until G11 bites the hand and tries to set off with the whole bottle. In the second part, Squad 404 leaves G11 in charge of collecting the dorm's batteries while they are away, but the battery container talks to her in a dream and she forgets to wake up and collect it.
  • Healing Chapter - Episode 3: SOPMOD II has "powered up" AR-15's necktie accessory so it can play an annoying upbeat song.
  • Healing Chapter - Episode 4: In the first part, M16 is impressed by UMP45 and UMP9's "teamwork" as 45 uses 9 as a mount, then as a meat shield. In the second part, 9 gives 45 a red pet collar as a Christmas gift, and 45 gifts her back a cangue and takes her out for a walk, a distressing sight for M4A1 who was walking her pet Dinergate.
  • Healing Chapter - Episode 5: After a successful mission, M16, AR-15 and SOPMOD II go out for drinks, but M4A1 declines as she's not good with social gatherings. To keep her company, SOPMOD II gives her a miniature plush version of herself called M4 SOPMOD II Jr., which she crafted with parts of fallen enemy dolls. M4 is scared by Jr.'s evil laugh at first, but when Jr. starts crying, M4 consoles her and they play together.
  • Healing Chapter - Episode 6: During her sleep, M4A1 has an Alice in Wonderland-like experience. Clothed in a dress, she is greeted by the Technical Fairies, meets Kalina flying on a big gem, rides a giant mustached Dinergate who fights a giant M4 SOPMOD II Jr. with lasers, falls into water and meet a corgi dog doing rolls (as they often do in the game's dorms), meets G11 in a sleigh pulled by the rest of Squad 404, realizes she is a game character and experiences AR Team being wiped during a fight with a Jaeger deathstack, and (seemingly) wakes up in a strange room with G11.
  • Healing Chapter - Episode 7: 416 is channel surfing while watching TV. She switches between UMP45 and UMP9 doing a manzai routine, M16 advertising a ballistic plate, a Sangvis Ferri recruitment spot, a meditating G11, a scene from an anime based on M4's dream in episode 6, and an infomercial hosted by Kalina where she sells 416-branded goods. 416 rushes to destroy the warehouses where the goods are stored and invades the infomercial set. She then emerges from the drawing pad of the animator working on the episode and floats menacingly like a ghost. The episode ends with a parody of the premise of the Ring horror film series.
  • Healing Chapter - Episode 8: AR-15 and SOPMOD II are faced with a Jupiter Cannon. To destroy it, SOPMOD II uses scrap parts to build what resembles a giant metal sphere. AR-15 fails to see how it can be used at first, but is dragged inside. Not only can the sphere withstand the cannon's shots, but SOPMOD II uses AR-15's necktie song from episode 3 to transform the sphere into a giant robot version of herself named SOPMOD II GIANT. But the robot doesn't have enough energy to move, so SOPMOD II has to make it self-destruct to take the cannon out. AR-15 complains the ending is a letdown. The aesthetics of this episode is a parody of the anime Gurren Lagann.
  • Healing Chapter - Episode 9: Squad 404 is moved by the Commander to a bigger, but completely empty dorm. To furnish it, Kalina tells them they need to gather tokens, at a rate of 1 token per day of work. After a Spongebob-style timecard, they bring back 10 tokens for Kalina to call a furnishing drop, but it only contains a chair. She then advertises the use of gems to buy more tokens, and the extra drop for using 100 tokens at once.
  • Healing Chapter - Episode 10: Having earned a colossal amount of tokens to furnish their dorm, Squad 404 have also bought dresses, with UMP45 using her Diamond Flower skin and UMP9 her Song of the World skin. When 416 appears wearing her Starry Cocoon dress (complaining that she feels being watched due to Kalina secretly running a peeping show in her changing room), the UMP sisters are struck by the size of her chest, concealed by her usual outfit. 9 tries reassuring 45, who is angered by the indirect comment on her own chest and tries to slap 9, but inadvertently slaps 416's chest instead, making her moan. As they are about to tease 416, G11 exits her changing room with her Most Beautiful Gift of Mine skin. The episode ends with M4A1 becoming interested in a green dress and summer hat she sees in a store window.
  • Healing Chapter - Episode 11: M4 SOPMOD II Jr. gets bored as M4A1 is working at her desk and decides to ride her pet Dinergate to go outside on an adventure. They meet the UMP sisters drinking tea at a café and go explore a forest, but have to take shelter in a cave to keep from a sudden rain. The cave is inhabited by a creature and they call for M4's help.
  • Healing Chapter - Episode 12: UMP45 comes into M4A1's room to accuse her of stealing the strawberry on her cake, but she finds her sulking because of the disappearance of M4 SOPMOD II Jr. and her pet Dinergate. Squad 404 and AR Team assemble to brainstorm on what happened to them before SOPMOD II reveals she built a tracking chip into Jr., and they go out to find them. M4 despairs as they find the cave and one of Jr.'s antennas, but her in-game counterpart appears and asks her not to give up because, unlike her, the chibi M4 has companions she can rely on. Eventually they find Jr. and the Dinergate sleeping peacefully in a flower field with a little bear, and M4 promises to play with Jr.

M4 SOPMOD II Jr.Edit

M4 SOPMOD II Jr. (sometimes simply called "Jr") is introduced in the fifth episode of Healing Chapter Season 1. She looks like a super-deformed version of AR M4 SOPMOD II M4 SOPMOD II      except for her blank eyes and W-shaped mouth. She never talks and only emits grunts. As a gag character with a marketable design, she has become a sort of mascot for the sillier side of the Girls' Frontline franchise and been made into many kinds of plushies and figures.

Junior appeared in-game for the first time during April Fools 2022 as a costume for M4 SOPMOD II. She later made a cameo appearance in the illustration of HG PA-15 PA-15     's "Dance in the Ice Sea" costume

In Girls' Frontline 2: Exilium, the role of marketable plushie is taken by Vepley's Mr. Pizza.


Season 1 - Madness ChapterEdit

 
Madness Chapter Blu-Ray cover.
 
Promotional artwork for Madness Chapter Blu-Ray.

The 12 Madness episodes are cut into 52 segments with individual titles, with 4 or 5 segments between 30 seconds and 1 minute long per episode. The stories of some segments are connected.

In this series, the Commander/player is represented either by Artist:AC130's commander, a girl with brown hair in pigtails, wearing a uniform and helmet inspired by WW2 American combat uniform, or by the various Artist:MADCORE commanders in the animated version of the launch screen comics.

  • Segment 1 - Dorm Apparition: UMP45 and UMP9 marvel at the coziness of their new dorm, until they notice the strange person locked behind bars. Super Shorty and Skorpion appear to take care of the issue and Skorpion readies a molotov cocktails to throw in the prison, but Shorty fails to kick down the door and Skorpion has to throw her lit cocktail into the dorm.
  • Segment 2 - Infiltration: FNC catches a glimpse of the inside of the base kitchens and notice a delicious cake inside. After slapping down her good angel and following the demon on her shoulder, she rushes to eat the cake but slips and faceplants in it.
  • Segment 3 - Cleaning: M1919 is cleaning and searching for stains to scrub, is surprised and scared by running into FNC with her face still covered in cake, and splashes her with cleaning product.
  • Segment 4 - Accident: P38 and MP40 complain about having to work in the kitchen with delicious smells but being forbidden from eating the meals and wonder if this is Springfield's idea of torture. MP40 gets heated complaining about the logistics teams having fun outside and splashes P38 with hot juices, and as she tries to help her, PPS-43 barges in to eat after a great logisitcs success, spilling the rest of the meal on P38.
  • Segment 5 - Night Patrol: G36 is organizing night patrols and is having Five-seveN, G11 and IDW take care of the round. But she notices something odd about G11, who seems fired up despite being lethargic most of the time, and by taking a closer look, she realizes Five-seveN and IDW have been using her far-sightedness to cover for G11 who is still sleeping by replacing her with a cardboard cutout with literal flames on it.
  • Segment 6 - Snowtorm Shelter: M14, IDW and Skorpion take shelter from a snowstorm in a wood cabin while coming back with resources from a logistics run. Despite the sign not to start a fire, Skorpion has lit a molotov fuse for heat and light. IDW becomes bored and decides to open the doors of the shelter to gather snow and make a snowman. As M14 tries to prevent her mess, Skorpion falls asleep and her flame spreads quickly, consuming the shelter and the resources.
  • Segment 7 - Landmine Fairy: A landmine fairy is planting what looks like a bud in a flower pot, but she is kidnapped by F1, who want her tactical support and her cuteness. The fairy makes an explosive escape. ARX-160 helps F1 get her bearings and seats her on the flower pot, but the bud is actually the trigger for an explosive. The fairy happily makes other explosive flower pots.
  • Segment 8 - Wallpaper: MP7 is in awe of the swimming pool-themed dorm she will stay in. M38 invites her to look around and she takes in the view of the sea, but her illusions are crushed when she notices this is only a wallpaper because of a corner coming off.
  • Segment 9 - Process Simplification: M38 introduces MP7 to the other members of the team. She first show her P38, then switches to IDW by pulling off what was actually a picture of P38. MP7 is thoroughly confused at the illusion.
  • Segment 10 - Height Difference: On the training field, FNC warns M14 not to stand on the tile behind Super Shorty. M14 doesn't understand at first because of Shorty's elegant design and reliable armor, but quickly realizes the reason behind her name as a bullet flies past Shorty's head and into her own.
  • Segment 11 - Hallucination: MP40 and Grizzly return to their dorm with a very drunk Z62 in tow. They go to bed as she hallucinates fantastic animals. When MP40 and Grizzly wake up, they have turned into their children forms (Transform! Teddy Bear! and Thumbelina skins). When Z62 wakes up and sees them, she wonders if she's drunk.
  • Segment 12 - Novelty: Type 63 meets Type 80 for the first time, but doesn't know what chewing gum is and thinks her tongue is swelling out of her mouth. She gets more and more bewildered as Type 80 puffs stranger bubble shapes, and runs away in fear and disgust after it explodes in her face.
  • Segment 13 - Bamboozle: Makarov scolds SVD on her performance and orders her to go practice at the shooting range, but SVD begs OTs-44 to cover for her, pretending she would lose a bet with AK-47. Hearing gunfire at the shooting range, Makarov goes searching for AK-47 so she can practice as well, and find both her and SVD drunk instead. In the background, Type 63 and Type 80 become friends despite the misunderstanding in the previous episode.
  • Segment 14 - Secret Weapon: OTs-12 poorly disguises herself as a tree, saying she is "a secret weapon". Skorpion asks for her help in combat and she accepts, but only kills a single enemy and asks for praises.
  • Segment 15 - Secret Investigation: Reproducing the opening scene of the game, Agent is trying to sound menacing but M4A1 is falling asleep. She wakes her up but as Agent is about to say her line about the life in M4's eyes, she is mesmerized by the cuteness of her chibi appearance. AR Team is meanwhile trying to record the scene. Just as Agent recompose herself, M4 pukes on her and M16 arrives to punt Agent and save M4.
  • Segment 16 - Adding Fuel to the Fire: MP40 and G43 are in a pinch in combat. They are reinforced by MG42, but she quickly goes through the remaining ammo and the team is now truly in a bad spot.
  • Segment 17 - Snowy Fuel Delivery: MP40 and G43 find ammo crates in a nearby bunker and try to get away with them before MG42 notice them.
  • Segment 18 - Skill Activation: MP40 tries to swap out from the frontline because she's low in health, but the only people around are MG34 and MG42, who can't hear her because they are firing non-stop. FG42 later finds her dead.
  • Segment 19 - Christmas Eve: M1911, Garand and M1A1 huddle under the snow in a trench. M1A1 recalls a story of enemy sides calling a truce after someone sung a Christmas carol and M1911 immediately goes out to try it on Sangvis Ferry, but her singing is terrible and she gets shot at.
  • Segment 20 - Unreachable: M1911 is fighting Destroyer with Skorpion. Skorpion makes a show of shooting with both guns, but Destroyer is too far and her bullets just fall on the ground before her.
  • Segment 21 - Last Shot: Stechkin and Astra are taking cover from Destroyer's attacks. During a respite, they place all their hopes on NTW-20's shot, but she destroys a mob instead and the bullet hail returns.
  • Segment 22 - Operation Codename: Skorpion gets interested in Operation Cube, and tries to prove her might by solving two Rubik's Cubes in under 20 seconds.
  • Segment 23 - Moving Light Source: Tokarev gets taken out during a night mission, leaving PPSh-41 and AK-47 in the dark. But AK-47 claims her spirit still shines bright and use her body as a lamp with light coming out of her eyes.
  • Segment 24 - Magnetic Deflection: Skorpion (holding many solved Rubik's Cubes) and PPS-43 are rushing to be the first to fight Ouroboros. But when walking on a map node, PPS-43 disappears due to an unknown error and is transported outside of the game, where she thinks the player is the boss and opens fire.
  • Segment 25 - Focus on Enhance: After spending over 70,000 resources, the player manages to acquire Suomi and immediately puts pressure on her to perform well, but she's unlevelled in a team with a level 56 M3 and level 41 PPSh-41. An army of despondent P38s report to Suomi to be used as enhancement fodder.
  • Segment 26 - Important Thing: G17 walks in on the Commander playing Girls' Frontline and asks to be dummy linked. The Commander says she will do it right away but already expended her cores for higher level Dolls, so she produces a C96 and sends her unlevelled to the frontline to be scrapped and get her cores.
  • Segment 27 - Struggle for Fate: M1911 wakes up as the Commander patches her up on the battlefield. But the Commander announces she will be used for enhancement and M1911 prefers to shoot herself in the head.
  • Segment 28 - Improper Timing: In the trenches, M3 warns the Commander that the enemy is advancing and the Commander entrusts M2HB to stop them. M2HB is enthusiastic at first, but runs out of ammo and an enemy grenade falls in the trench as she spends too much time reloading.
  • Segment 29 - Get Up On the Wrong Side of the Bed: M1919A4 fires back at the enemy and asks for M2HB's fire support, but she is sleeping. M1919A4 yells at her and M2HB wakes up in a fury, knocks out M1919A4 by hitting her with her cannon, and opens fire on the enemy while shouting.
  • Segment 30 - Fire Suppression: M38 and FF FNC fire at a bunker but are frustrated that their weapons can't penetrate the walls. M2HB intervenes and shreds the bunker with her machine gun while laughing maniacally, leaving the lower-caliber Dolls despondent.
  • Segment 31 - Ambush: M590, RFB and FMG-9 spots an incoming Jaeger and call to G11 for sniping support, but she is sleeping. To wake her up, M590 rips off one of RFB's hair buns and throws it at G11, and it bounces back to the Jaeger, who mistakes it for grenade and flees.
  • Segment 32 - Confinement: RFB is being put in solitary confinement after being found playing games during battle. At first, she is overjoyed to be left alone to play a new game, until her battery runs out and she begs to be left out.
  • Segment 33 - Bluffing: FMG-9 nervously passes the security checkpoint of an airport but an attendant asks to check her luggage. She asks what the metallic object in her bag is and FMG-9 says it's a flashlight, but it's revealed to be her weapon when the stocks unfolds and she is taken away by the police.
  • Segment 34 - High Ground: During Arctic Warfare, Super SASS and M4A1 are trying to locate Squad 404. M16A1 notices a Jupiter cannon nearby and decides to climb to the top to get a better view.
  • Segment 35 - The Person at the Summit: From the top of the Jupiter cannon, M16A1 spots Squad 404 and calls them. When 404 look in the direction of the voice, they see a person on top of the cannon and think they have been spotted by the enemy. Only G11 notices this is actually M16A1.
  • Segment 36 - New Member: M4A1 is picking up M16A1 to welcome a new member in the AR Team, but she is injured after falling from the Jupiter cannon and ditches. A few hours after, story chapter 7 is complete and M16A1 is suddenly awakened by RO635 yelling through her megaphone that her peaceful life has ended.
  • Segment 37 - Download Issues: An animated version of the startup screen comic covering download issues and how to solve them.
  • Segment 38 - OATH System: Kalina explains the OATH System, but by the end it is clear she is actually trying to coax the player into giving her more money by buying many rings.
  • Segment 39 - Daily Login: Kalina explains the perks of the daily login system, including limited T-Dolls like T65. The Commander is excited to get her, but realizes that they are one day short.
  • Segment 40 - Quick Repair: An animated version of the MADCORE comic covering quick repairs.
  • Segment 41 - Emergency Repair: An animated version of the MADCORE comic covering emergency repairs.
  • Segment 42 - Support Echelons: An animated version of the MADCORE comic covering support echelons (the same that introduced the Muscular MP5 meme).
  • Segment 43 - Enhancement: An animated version of the MADCORE comic covering Dolls enhancement.
  • Segment 44 - Skill Training: An animated version of the MADCORE comic covering Skill Training.
  • Segment 45 - Battery Collection: An animated version of the MADCORE comic covering dorm batteries acquisition.
  • Segment 46 - Battery Usage: An animated version of the MADCORE comic covering Combat Reports and surplus XP.
  • Segment 47 - Consumption: An animated version of the MADCORE comic covering increased resources consumption after dummy linking.
  • Segment 48 - DIY: An animated version of the MADCORE comic covering increased XP requirements for higher-level Dolls.
  • Segment 49 - Heavy Production: An animated version of the MADCORE comic covering Heavy Production.
  • Segment 50 - Introduction to HGs: An animated version of the MADCORE comic covering handguns perks.
  • Segment 51 - Fairy System: An animated version of the MADCORE comic covering handguns perks (with bonus Thanos and Gandalf references).
  • Segment 52 - Guide to Fairies: An animated version of the MADCORE comic covering the Fury, Taunt, Illumination and Rescue fairies.

Season 2Edit

 
Season 2 keyart

Season 2 consists of 12 episodes of about 5 minutes. This season did not receive a physical release.

  • Pulsation: A giant Sunborn logo congratulates the scared animation studio mascots for the performance of the first Chibi Dolls Theater series, and asks for a second season with more characters and a doubled episode runtime to show Sunborn are now big shots. The episode begins in a bishoujo style cliché high-school anime setting with M4 as a perfect star-student secretly troubled over her future, then as an office lady living a boring life until she discovers a life-changing experience: a mobile game called Girls' Frontline. The entire segment is revealed to be an ad 416 and G11 are watching on TV.
  • Parallel World: Realistically proportioned AK-12, AN-94 and RO635 (in Dinergate form) appear like the Terminator in the middle of a forest after encountering a glowing Sunborn logo on the battlefield. They hear a growling sound coming from the starving 416 and G11, which they think are Korpokkur because they are in chibi form. They also discover chibi UMP45 and UMP9 playing badminton, then chibi M16, but are spotted and a Naruto-run pursuit ensues. They dodge a giant Dinergate piloted by chibi SOP-II but trip over a sleeping chibi G11 and meet chibi M4 and AR-15, who were setting up a picnic with the other chibis and invite them. AK-12 and RO explain that they know similar Dolls in their own world, but where M16 has become a Sangvis Ferri ringleader and M4 has lost her innocence. Chibi M4's shining smile turn AK-12 and AN-94 into chibis and they all enjoy the picnic.
  • Ghost: Strange events occur at the Griffin base at night: kitchen appliances are floating and UMP45 finds the cake she stored in the fridge has been used to write "flat chest" on the wall. The teams discuss the matter and M4A1 relates how she saw Sop-II Jr. floating (thinking she had been fitted with a flight module) and UMP45 levitating without noticing it. UMP9 says her cardboard box bed disappeared from under her and a proper bed appeared in their run-down dorm, 416's oatmeal disappeared (but she's the only one not realizing it was G11 who ate it), and most importantly nobody has seen the Commander or received missions for a long time. Moreover, resources never run out and their dorm styles are changed regularly. M16 starts teasing a terrified M4A1 about the ghost of the dead Commander haunting the base, but this makes SOP-II excited to use her “Ghost Sonar: Ultimate Edition tool”, a strange SOP-II shaped tool made to sense Dolls energy. G11, AK-12 and AN-94 then appear to tame the ghost with G11's newly awakened esper powers. They try to catch the ghost watching a movie late at night, but they find out it was just Doll-form RO, whom they had never noticed before because she was shy and reserved. Everyone settles that the strange occurrences were just RO being stealthy, but she denies any involvement in the kitchen and bed events. In the Commander's room, a Dinergate sits ominously at the desk.
  • Sangvis Ferri: Scarecrow, Executioner and Hunter are sent to kidnap M4A1 as a last chance to prove themselves after several screw-ups. At the Griffin base's entrance, they must battle M16. Scarecrow's drones can't pierce her armor and they are all destroyed, M16 uses her weapon case to block Executioner's blade and beats her up, then she blasts Hunter with her portable cannon. The ringleaders reveal they will be scrapped if they return empty-handed again, so M16 goes with them to talk things through with the SF command, dramatically "leaving for SF's side", but actually coming back quickly to share her time between the two factions.
  • Hero: The Dolls are watching the 36th and final entry of a super-hero movie called AR Ainers, where "Captain M16" sacrifices himself to save the world and his love interest M4A1 against the villain Death16th (a pun on 416's name due to the number 4 being associated with death in Eastern Asia). RO gushes about the movie with G11 and UMP9 and they decide to play super-heroes: Captain RO635, Psychic Master G11 and Fancy Sisters [sic] UMP9 battle Mad Doctor SOP-II and her giant robot. But RO635's Dinergate form turns out to be a traitor who wants to take over RO's body and a giant robot battle ensues.
  • Dream: M4 can't sleep properly due to nightmares and is recommended to join G11's Sleeping Club, a religious cult started by Kalina and UMP45 to profit off G11's power to make those around her sleepy. In her dreams, M4 is able to confront the bug that was causing her insomnia, but she refuses to destroy it and instead uses her special neural cloud to accept and absorb the bug.
  • Soccer: AR Team and DEFY receive a challenge to a soccer match by Sangvis Ferri. On the field, they confront Hunter, Scarecrow, Executioner and their Dinergates, who are cheating by using their guns and anime moves (G11 being asleep in the goals is never questioned). M4A1 insists they beat them without cheating because they are a team of ten (including RO's Dinergate body) against three (since the Dinergates are useless), but 404 start using their weapons anyway. When the giant Dinergate blocking their goals is taken out by UMP45, using UMP9 as a projectile, the ringleaders are starting to despair but M16A1 arrives and motivate them with a speech about teamwork. They end up being so good and powerful that they cause an atomic explosion that destroys the playing field.
  • Gambling: Kalina has captured UMP45, UMP9 and 416 to make them pay the 10 million gems debt they accumulated during their dorm shopping spree in season 1, paying M16 to work as collector with 10 years worth of beer. 404 can pay by making IDW dolls for thirty years, or by beating M16 in mahjong, at the risk of doubling their debt if one of them loose all of their points. They take up the challenge but M16 seems to be unbeatable, even when UMP45 starts cheating. A hope appears when 9, and even the usually rules-abiding 416, reveal they have also been cheating to prepare for a big win. But just as M16's luck foils their plan, G11 smashes through the wall of the room and knocks M16 to save the day. Kalina's boss, AR 6P62 6P62     , deems 404 worthy of her attention after this stunt.
  • Racing: Kalina and M16 are hosting the first Griffin Unlimited Grand Prix around the Griffin base, with a grand prize of three tickets to an onsen. 404 is participating with a monster truck, DEFY with a motorbike, AR-15 represents AR Team with a Formula One car made by SOP-II, and SOP-II and RO race separately as SR Team with an APC. DEFY start in first place due to their mobility, but explode when they collide with a box on the road, thinking it was an item box like in Mario Kart. AR Team is next due to its speed, but quickly slows down when the race continues on dirt roads, enabling 404's truck to take the lead until it goes off-road trying to avoid an obstacle of rocks and trees that SR Team's APC easily punches through. 416 breaks one of the base's walls with a grenade to create a shortcut, and SOP-II assists AR-15 by changing her road tires for cross-country tires, saying that she doesn't care who wins as long as the car she made can run at full potential. AR-15 uses her new tires and boosters to match 404, then engages a second, bigger booster to take the lead and win the race at the cost of her personal safety, and ends up in the hospital.
  • Mommy, I Love You: Since nobody bothers guarding Griffin's base when M16 is not there, the Sangvis Ringleaders infiltrate it at night to steal the content of their secret vault, but they are found by SOP-II Jr. who warns M4. The ringleaders apologize and beg for something to feed their Dinergates, so M4 cooks them a curry so good it makes Executioner cry and gives Hunter fake childhood memories.
  • Girls' Daily Life: AN-94 stalks AK-12 as she herself is watching the daily life of the base, taking cutesy notes in her notepad to try and make sense of the chibi world. RO reminisces her battles before she got stuck in a Dinergate body, then plays hide-and-seek with SOP-II Jr., while SOP-II creates an IDW Jr. 416 gets embarrassed when 404 enter her room while she's trying on her Neural Upgrade clothes, and the UMP sisters are especially appreciative of the short shorts. Executioner tries to get Scarecrow to train outside instead of tinkering and polishing her drone guns all day and get shot in the head by a misfire.
  • M16A1: M16 trains Hunter in the proper use of a harisen paper fan to participate in a manzai competition, but she ends up hitting her so hard M16's eyepatch falls off and she falls into a coma where she dreams of conquering the entire world with Sangvis Ferri's army to establish Doll supremacy over humans. Though M16 joined Sangvis Ferri for fun, 416 start accusing the ringleaders of infecting M16 with the Parapluie virus to destroy her previous personality and infect the rest of the Griffin Dolls. M4 insists everyone should get along, so G11 suggests she should enter M16's neural cloud to fix it. In the dream, M4 controls a small stuffed Doll of herself and talks with M16's gun, who announces an incoming fight between the mad M16, representing Sangvis Ferri, and M4A1 MOD3, representing humanity. The real M4 thinks it's wrong for one of them to die to justify their ideals, and that Dolls shouldn't fight among themselves because of humans. M16 wakes up after accepting M4's peaceful ideals.

External linksEdit

ReferencesEdit