Stability Damage: 2 Deals 80% of attack as Electric damage to all the enemy targets within 5 tiles, applying ConductivityDamage taken is converted to ParalysisEffect description missing from page "GFL2 Status Effects".. This is considered an Electric debuff. for 1 turn, and creating VoltageAdds Electric weakness to enemy units in the area. When enemy units on affected tiles suffer AoE damage, it triggers a reaction, dealing fixed damage equal to 30% of Attack, and clears the tile. If the damage is Electric or Hydro, the fixed damage increases to 60% of attack. Deals double damage to large targets. This is an Electric tile. tiles that last for 3 turns. If Confectance Index is more then or equal to 3 points before the skill is activated, consumes 3 points of Confectance Index to enhance the skill, gaining the ConcealedWhen allied units are within 5 tiles around the user, they cannot be targeted by enemy basic attacks or active skills. Considered a buff and cannot be cleansed. effect for 1 turn.