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Darture

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Revision as of 17:25, 23 November 2024 by MoonlightArchivist (talk | contribs) (Created page with "{{Incomplete|reason=story after chapter 6 and incomplete skills}} {{GFL2Enemy |affiliation=girard |class=boss |releasedon={{server short|CN|GFL2}} (黑眼) |variants= {{GFL2EnemyVariants |name=Darture |appearances=Darture's first form is the boss of chapter 4-9. |weakness1=light |weakness2=medium |weakness3=shotgun |weakness4=electric |weakness5=corrosion |Stability=27 |MovePoints=5 |Skill1Name=Eminent Strike |Skill1Type=Basic Attack, targeted |Skill1Stability=3 |Skill1...")
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"I can't sleep yet, I still have work to do..."

This article still needs to be completed with this content: story after chapter 6 and incomplete skills.
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Darture
Darture
Information
Full name Darture
Affiliation Girard Group
Released on CN (黑眼)
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Darture is a boss in Girls' Frontline 2: Exilium.

Variants[edit]

Darture

Darture's first form is the boss of chapter 4-9.

Possible Weaknesses Light AmmoMedium AmmoShotgun AmmoElectric PhaseCorrosion Phase
Stability Index 27
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points 5
Skills
Eminent Strike No attribute
Basic Attack, targeted
3 Range: 2 Area of Effect: Target
  • Thrust: Deals melee physical damage equal to 90% of attack to 1 enemy target within 2 tiles and applies Thrust mark for 2 turns.
  • Defiance: Deals physical damage equal to 110% of attack to 1 target
Piercing Light I No attribute
Active, AoE, Terrain Traversal
4 Range: Map-wide Area of Effect: Target

Select the nearest enemy target, teleport to the closest tile around that target, deal AoE physical damage equal to 80% of attack that ignores Cover to all enemy targets within 3 tiles around the user, and apply a Pierce mark.

Defiant Light No attribute
Active, Targeted
7 Range: Map-wide Area of Effect: Target

Selects the farthest enemy target, dealing physical damage equal to 130% of attack and applies a Defiance mark.

Fugue No attribute
Passive, Control
0 Range: Self Area of Effect: Target

When Thrust reaches 2 stacks, convert them to Evasion for 1 turn. When Defiance reaches 2 stacks, convert them to Guidance for 1 turn.

Intermission No attribute
Passive, Stability Regen
0 Range: Self Area of Effect: Target

When taking damage, if the user is not protected by Cover, consumes 2 points of Stability Index, reducing the damage taken by 50%. During Stability Break, attack is reduced by 20% for 2 turns. Unable to receive stability restoration effects during

Battle Traits
Deep Blocker, Attack Rotation

Darture (second form)

Darture's second form is the boss of chapters 4-10 and 5-10.

Possible Weaknesses Light AmmoMedium AmmoHeavy AmmoCorrosion PhaseHydro Phase
Stability Index 28
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points 2
Skills
Lockdown Blitz No attribute
Basic Attack, Targeted, Displacement
3 Range: 3×3 Area of Effect: Target
  • Disruptor: Deals melee physical damage equal to 90% of attack to 1 enemy target within a 3×3 area around the user and knocks them back by 1 tile.
  • Harmony: Deals physical damage equal to 110% of attack to 1 enemy target between the 3×3 area and 9 tiles from the user, and increases stability damage by 2 points. Prioritizes the nearest target, attacking with Disruptor first.
Annihilation Light No attribute
Active, Summon
3 Range: Self Area of Effect: Map-wide

Marks the target's tile and the surrounding 3×3 tiles. At the start of the next turn, summons Shadows. If any units are within the range of the Shadows, deals AoE Burn damage equal to 120% of attack and generates Lava. Darture takes only 20% of the damage dealt by the Shadows, but also takes additional fixed damage equal to 10% of their max HP. This can trigger up to a maximum of once per turn. The Shadow can be destroyed or displaced by either side.

Arc of Flames No attribute
Active, Targeted, Debuff
7 Range: 12 Area of Effect: Target

Selects the farthest enemy target withing 3 to 12 tiles, deal physical damage equal to 130% of attack to it and apply Burning III for 2 turns.

Blazar Light No attribute
Active, Targeted, Knockback
3 Range: 1 Area of Effect: 30

Selects a direction to charge in, dealing physical damage equal to 100% of attack to the first enemy target in the path.

Variant I No attribute
Passive, Debuff, Stability Regen
0 Range: Self Area of Effect: Target

When stability index is greater than 0, reduce damage taken by 80%. At the end of the action, apply 1 stack of Stability Lost to all enemy units; During Stability Break, clenase all stacks of Stability Lost on the battlefield. Unable to receive stability restoration effects during Stability Break. Restore stability index to full after 2 turns.

Battle Traits
No traits

Lore / Story involvement

A third-generation T-Doll equipped with a Remolding Pattern by Girard Group, the leader of the Horoscope Program Frontline Elimination Squad.[1] Despite her short size, she's extremely arrogant and confident in her abilities, particularly towards second-generation T-Dolls. She was called from Odesa to ODE-01 to deal with Team Groza when Girard and the Elmo crew battled to capture Helena,[2] but was stalled by Groza long enough using her own Remolding Pattern for the crew to leave the city with Helena.[3] Later, she sent a message while masquerading as Kalina to lure the Elmo to an abandoned Sangvis Ferri factory where she fought Team Groza again, but was beaten when the team used all of them Remolding Patterns at once.[4]

A mysterious entity contacted Darture multiple time to convince her to betray the Girard Group.[4]

Gallery