False God
False God |
Information | |
---|---|
Full name | False God |
Affiliation | Other |
Class | Warrior |
Artist | Unknown |
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False God is an enemy in Project Neural Cloud.
Stats / Data
False God is classified as Melee, Outbreak and Piercing.
- Deplorable Divinity: Normal attacks apply stack of Curse. All Stacks are removed upon target change. Curse increases the damage taken from the False God's Normal Attacks by % per stack, stacking infinitely.
- Heavenfall (20s): Enters Fallen stats for 15 seconds, increasing Crit Rate by 100% and Critical Damage by 50%.
- Profane Mark (20s): Move all enemies into a straight line along the center of the map and stun them for 2 seconds, then leaves corrupted tiles along that line. Enemies standing on corrupted tiles take Operand Damage equal to 100% of Hashrate per second for 10 seconds. After this skill is used, Normal Attacks for the next 10 seconds deal additional Operand Damage equal to 100% Hashrate to the current target and all enemies in a straight line behind it.
- Chillul Hashem (20s): Activates the Entropic Core and gains HP Shield equal to 15% Max HP while entering an immobilized state for 20seconds. Once this duration ends, all remaining points of Shield are converted to HP. If the Shield is broken before it expires, become Stunned for the remaining duration of the Shield, and take 100% increased damage during this time.
- Delirious Cry (20s): Summons 2 Constructs near a random enemy, which inherit 15% of self's stats. When they arrive, they deal Operand Damage equal to 300% Hashrate to all nearby enemies.
Appearances
False God is a boss of the story event Heterogeneity Blocker.