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The story of Project: Neural Cloud as seen in the campaign.
Parts listed as “Stage” are combat stages who still contain story elements.
Main Story
Chapter 0: Oasis Defense
Chapter 1: Artificial Intelligence Sector - Rossum
Standard Dark Realm
Standard 1-1: Explore
The key to exploring other sectors is to stay low and not attract unwanted attention.
Slides (Script )
Standard 1-2: Trade
Provide help in exchange for resources, and win the upper hand through wordplay.
Slides (Script )
Standard 1-3: Fox
No matter where you are, merchants will always have exactly what you need at the moment for sale.
Slides (Script )
Standard 1-6: Argument
People have a habit of insisting on what they consider right and never backing down.
Slides (Script )
Standard 1-7: Viewpoint
People tend to assume those on the receiving end of help to be weak and often ignore their opinions.
Slides (Script )
Standard 1-8: Backup
Those who know to prepare for a rainy day rarely get themselves in situations too dire.
Slides (Script )
Standard 1-9: Sacrifice
We have never hesitated to sacrifice for the sake of those we care about.
Slides (Script )
Standard 1-10: Farewell
We always have too much to say in too little time.
Slides (Script )
Dark 1-2: Proposal
We all tend to assume we have only one choice.
Slides (Script )
Dark 1-3: Route
For we are together in this eternity, guided by the same voice.
Slides (Script )
Dark 1-4: Fragment
The road before us is long and winding. Depart now and we shall be arriving.
Slides (Script )
Unused backgrounds.
Beta version.
Chapter 2: Military Sector - Cyclopes
Standard Dark Realm
Standard 2-1: Shrieking Arrow
Standard 2-2: Hunting Grounds
Bestial instinct, enslaved in the name of rationality.
Slides (Script )
Standard 2-4: Utter Destruction
Standard 2-5: Bullseye
Aim well and strike true; Identifying the target comes afterwards.
Slides (Script )
Standard 2-6: Arrow Let Loose
Standard 2-7: Fallacies
The conflicts of yesteryear, now a serpent coiled around the heart.
Slides (Script )
Standard 2-9: Sniper's Scope
With but this one arrow, I snatch you from death's maw.
Slides (Script )
Stage 2-13: Unrestrained
The thoughts embedded in the code transcend 0s and 1s.
Slides (Script )
Standard 2-10: Recalibration
Standard 2-11: Shattered Arrow
Dark 2-1: Phantom Pain (Part I)
Faced with fresh tradegy, the old wounds begin to dully ache.
Slides (Script )
Dark 2-2: Phantom Pain (Part II)
I don't see another path, so I said I don't have another choice.
Slides (Script )
Dark 2-3: Wrong Path
We haven't changed, we've just steadily drifted apart.
Slides (Script )
Dark 2-4: Rebirth
The hardships crossed over by repirth. Can they sharpen the soul?
Slides (Script )
Dark 2-5: Wavering
Suffering opened the doors for her heart, but the future remained ever wrapped in fog.
Slides (Script )
Beta versions
Unused CGs.
Chapter 3: Environment and Energy Sector - Helios
Standard Dark Realm
Standard 3-1: MIA
How could they go missing? They were just there.
Slides (Script )
Standard 3-2: Incongruence
Talking across channels sometimes has its uses.
Slides (Script )
Standard 3-3: Deja Vu
Sometimes, revisiting the past might not be a good idea.
Slides (Script )
Standard 3-4: Upturn
Reinforcements appearing in times of crisis is always an encouraging sign.
Slides (Script )
Standard 3-6: Ill Tidings
Grim reports all too often follow on the heels of good news.
Slides (Script )
Standard 3-7: Deletion
There is nothing in this world that will indulge an endless number of attempts.
Slides (Script )
Standard 3-8: Perseverance
People often believe so much in themselves that they forget there are others that can help as well.
Slides (Script )
Standard 3-9: Deep Learning
Looking back on the path we took, we can see that we already had so much.
Slides (Script )
Standard 3-10: Fireworks
No matter how winding the road, those sacred fires will be lit upon the mountain top.
Slides (Script )
Dark 3-1: Cycle
In her heart, the only one that cannot be let down is delicious chocolate.
Slides (Script )
Dark 3-3: Responsibility
When ideals become heavy responsibilities, can you still smile as easily as when you made the wish?
Slides (Script )
Dark 3-4: Companions
We need not be alone any longer. On the next journey, we go together.
Slides (Script )
Chapter 4: Computer Sector - Enigma
Standard Dark Realm
Standard 4-2: Heavy Downpour
The strongest enemy doesn't necessarily only appear at the end.
Slides (Script )
Standard 4-3: Smiling Face
Perhaps a hand reaching out at our darkest hour, perhaps a blade laying hidden under a kind smile.
Slides (Script )
Standard 4-4: Dilemma
Behind, no retreat is possible. Ahead, the abyss awaits us.
Slides (Script )
Standard 4-5: A loner
We each faced the danger head-on, leaving our back to one another.
Slides (Script )
Standard 4-6: Anchor
In that dark and endless sea, you are the light that guides me.
Slides (Script )
Standard 4-9: Back
I returned to that place of death, carrying the spark of new life.
Slides (Script )
Standard 4-10: White Hole
Somewhere, we will connect again, as we did before.
Slides (Script )
Standard 4-11: Long Dream
With your lingering warmth, I continue forth into the cold future.
Slides (Script )
Dark 4-1: Nine Thousand Births
They taught each other the meaning behind their existence.
Slides (Script )
Dark 4-2: Forbidden Fruit
Dark 4-3: Steadfast
I will protect you, no matter what you have become.
Slides (Script )
Dark 4-4: Nonexistent Memory
Unused backgrounds
Beta version
Chapter 5: Art Sector - Pierides
Standard Dark Realm
Standard 5-1: Criss-Crossed
Unconsciously, you glimpse a small corner of the truth.
Slides (Script )
Standard 5-2: Night Raid
In the dead of night, a grim visitor appears, surrounded by a dreadful air.
Slides (Script )
Standard 5-3: Ambush
Like a spider, it quietly waits for its prey to enter its web.
Slides (Script )
Standard 5-4: Negotiation
No one ever wants to have a gun pointed at them, but circumstances can dictate otherwise.
Slides (Script )
Standard 5-5: Cooperation
Strength is a bargaining chip in discussions about cooperation.
Slides (Script )
Standard 5-6: Advance
Where the enemy protects, we will penetrate.
Slides (Script )
Standard 5-7: Theater
The charm of drama lies in its twist, bringing smiles or shrieks.
Slides (Script )
Standard 5-8: Garden
Flowers cultivated by disaster are alluring and cunning.
Slides (Script )
Standard 5-9: Nightmare
It could be that all beings with thought have things in their heart that they do not wish to face.
Slides (Script )
Standard 5-10: Performance
The actors become the directors and bring the play to its climax.
Slides (Script )
Standard 5-11: Descent
When you become a performer in the play, you will long for someone to come save you.
Slides (Script )
Standard 5-12: To Be Continued
The actors are in place, the story has just begun.
Slides (Script )
Dark 5-1: See You
People often use the phrase "see you later" when leaving, but machines could never understand the reason why.
Slides (Script )
Dark 5-2: Favor
Like a star fixed in the night sky, that mysterious gift glimmers and shines.
Slides (Script )
Dark 5-3: Icing
The price will be claimed when you least expect it. Until then, sleep well.
Slides (Script )
Dark 5-4: Position
Everyone unconsciously seeks their own place in the world.
Slides (Script )
Dark 5-5: Disagreement
Before the answer to the riddle was announced, no one knew if their answer was correct.
Slides (Script )
Chapter 6: Ecology Sector - Copley
Standard
Standard 6-1: Danger Zone
The sudden appearance of a natural disaster.
Slides (Script )
Standard 6-2: Decisiveness
The clues are often fleeting and opportunities never knock when you're ready.
Slides (Script )
Standard 6-4: Vigilance
One mustn't let down their guard around others.
Slides (Script )
Standard 6-6: In Brief
Don't listen, don't care, don't think, don't know.
Slides (Script )
Standard 6-7: Pulsate
The master of the misty depths has been dormant for a long time.
Slides (Script )
Standard 6-10: Scene Control
The curtain is about to rise once more. To the staff that this doesn't concern, please leave.
Slides (Script )
Standard 6-11: Light of the Sky
Break free of this cage and see the light once more.
Slides (Script )
Standard 6-12: Tides
Those crashing waves are far more than simply sea water.
Slides (Script )
Standard 6-15: Countermeasures
Standard 6-16: Entrust
Please take my place. Finish what I could not.
Slides (Script )
Standard 6-17: Strategy
One move on the board, three in the mind; place the piece with conviction.
Slides (Script )
Standard 6-18: Baby Chick
Standard 6-19: Confluence
Standard 6-20: War without End
Standard 6-21: Contingency Plan
Stage 6-27: Spotlight
To welcome freedom is to also welcome death.
Slides (Script )
Standard 6-22: Impermanence
Until the play concludes, you can never be sure of what grotesque conclusion the director has planned.
Slides (Script )
Standard 6-23: Emptied Seals
The endless journey is not over yet. The travelers cannot yet let down their guard.
Slides (Script )
Standard 6-24: Communications
It's not known where the signal came from, nor where it's headed.
Slides (Script )
Minor Events
Stories and stages of character events can be replayed from the Doll's listing (accessible even without unlocking the Doll).
Livestreaming
Standard
Part 1: R&D
Sometimes, a product made with reference to market research data ends up being far different from what is expected.
Slides (Script )
Stage 1: Slice
What's the secret of a pretty, popular young female livestreamer's success? Perhaps the answer is – it's her popularity.
Nodes
Part 2: The Curtain Rises
Existing to do battle alongside you, living to laugh and rejoice with you.
Slides (Script )
Magrasea's Lang Syne
Standard
Stage 1: Finding Notes
The strings are broken, and no further notes follow. A lonely song travels the wind.
Nodes
Part 1: Tuning
Before the old year has even passed, new guests have arrived at the door.
Slides (Script ) - Nodes
Stage 2: Plucking
The cherries and plums are in full bloom, as both guests and host prepare for the feast.
Slides (Script ) - Nodes
Stage 3: Tremolo
Gently gather old dreams, for harsh sounds are the bane of moods.
Slides (Script ) - Nodes
Stage 4: Vibrato
One can easily know the emotions in a song, but the thoughts of its player are a different matter.
Slides (Script ) - Nodes
Stage 5: Glissando
Playing an instrument is like cooking; nimble fingers make for excellent dishes.
Slides (Script ) - Nodes
Part 2: Harmony
A joyful song delights the heart, while the zither's string posts hide one's feelings.
Slides (Script )
Part 3: Lingering Melody
The first day of spring is upon us, even though the night of New Year's Eve has not yet ended.
Slides (Script )