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PNC Functions

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Only one of each Function Card can be owned at once, duplicates of the same card serve to upgrade the card.

Card setup

  • Type of Doll affected
  • Level (each card can be upgraded two times).
  • Icon
  • Name
  • Description (can be switched between simplified and advanced in game settings)
  • Function Chain: Gives bonus effects when some cards are owned at the same time.
  • Dolls affected in the current team.
  • Overall estimated effectiveness gain for the Team Power.
  • Lock: Card will remain during Refresh
  • Select/Upgrade/Sell button

Screens

  • Select screen: Choose one of the functions displayed, or discard them for some Cache Coins. Can also spend 10 Cache Coins to Refresh the Functions offered a limited number of times, reducing the probability of the rejected cards to appear again in this run. The Map button let you access the rest of the screen to review the Function Bar or Functions list, but a Function must be selected or all discarded before continuing.
  • Trading Screen: See PNC Exploration.

List

Guard Cards

Sniper Cards

Specialist Cards

Warrior Cards

Medic Cards

Others Cards

Protocols

  • Kitty-shaped Miner: Increase Cache Coins gained by 20% (not including selling Functions)
  • Beware of Summons: Modesty has been sighted in the Final Zone ahead. Watch out for the enemy unit it summons! (Note: All combats in this stage will have a Modesty enemy summoning more enemies during battle.)
  • Reflect: Ally Dolls nullify and reflect the first 2 instances of damage they take (Costs 80 CC)
  • Fragile: All units take 25% more damage when their HP is lower than 50% (Costs 50 CC)
  • A Spent Force: Enemy units' HP is decreased by 30% at the start of the next 3 battles, Final Zones excluded.
  • Brainstorm: All ally units' Hashrate is increased by 30%, but all melee unit's Max HP is reduced by 30% (Costs 50 CC)
  • Sharpshooter: Ally long-range units deal 50% more damage, but their Max HP is reduced by 50% (Costs 50 CC)
  • Bestir: Ally units with the lowest HP percentage recovers 25% of their Max HP at the start of battle.
  • Mighty Power: All non-healer ally Dolls' ATK +50%, and Hashrate -50% (Costs 50 CC)
  • Return to Zero: Ally Dolls no longer gain pre-charge time at the start of battle. Units on Overdrive Tiles are not affected.
  • Double Remuneration: Get 2 times the amount of Cache Coins from clearing the next 3 Conflict Zones (Final Zones included)


Project Neural Cloud
Dolls List · Events List · Costumes List · Items List · Enemy List · NPCs List · Story (Worldview · Horizon Record · Loading Screens)
Main Screen Guide · Doll Info Menu · Oasis Menu · Combat · Strategies · Exploration Menu · Factory Menu · Function Cards · Spirits · Dormitory · Achievements