name Concussive Strike
icon KVSKShoot
text Begin charging after skill cooldown ends, gaining 1 charge stack every second, up to a maximum of 5 stacks. When skill is used, aim for 1 second, then deal ($min_dam_value) ~ ($max_dam_value)x damage to the nearest target based on the current number of charge stacks. All stacks will be consumed on skill use; Additionally, deal 0.5x damage to enemies in a 2 unit radius behind the target and decrease their accuracy and rate of fire by ($debuff)% for ($duration) seconds.
initial 5
cooldown 15 14.6 14.1 13.7 13.2 12.8 12.3 11.9 11.4 11
min_dam_value 1.2 1.3 1.4 1.5 1.6 1.6 1.7 1.8 1.9 2
max_dam_value 2 2.2 2.4 2.7 2.9 3.1 3.3 3.6 3.8 4
debuff 10 11 12 13 14 16 17 18 19 20
duration 3 3.2 3.4 3.7 3.9 4.1 4.3 4.6 4.8 5