Girls' Frontline 2: Exilium/Beta
This page lists content from non-final versions of Girls' Frontline 2: Exilium, and unused content found in game files.
Alpha content
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First trailer key frame. The general aesthetics of the game was more futuristic.
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2020 artworks of main Dolls.
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October 2021 promotion of the unimplemented "Hangar" feature.
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October 2021 promotion of the original damage types.
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Alpha main menu.
2021 Closed Betas
The Phases system in this version was very different from the final game and used seven Phases: physical (green), lightning (blue), heat (red), Collapse (yellow), Reverse Collapse (purple) and common (white). Phases had advantage and disadvantage relationships, while in the final version each individual unit is weak to a specific phase. The logo of the neutral common phase was reused in the final game for the physical phase.
Characters
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Alpha version portraits.
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Beta Groza story portrait (different Remolding Pattern, lapel logo and shorter shorts).
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Different Beta Groza story portrait (logo was reused for Groza Squad in the Lounge feature).
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Beta Colphne story portraits (different hand positions and Remolding Pattern).
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Beta Nemesis story portraits.
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Beta Krolik story portraits.
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3D variant of Krolik's portrait.
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Beta Vepley story portrait.
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Beta Peritya story portrait.
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3D variant of Groza's tactical suit portrait.
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Unused tactical suit for Vepley.
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Unused tactical suit for Peritya.
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Unused version of Krolik's tactical suit.
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Unused version of Nemesis' tactical suit.
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Beta Mayling story portraits.
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Beta Poludnitsa story portrait.
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Beta Lenna story portrait.
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Unused Nyto character.
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Personal logos displayed during gacha animation (some differ and some are the same in the final game).
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Low-poly Groza version with early appearance (compare here).
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Remolding Pattern textures including different logo and flower for each user.
Other
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Beta versions of Chapter 1 CGs.
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Removed skybox displaying Jupiter and a space elevator.
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Unused login_img_bg artworks.
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Seder Zera'im (ancient Jewish agricultural taxes) pages used as prop in dorms as texture S_Dorm_Book01_d. Altered in the 2023 betas, then removed from the final game for political reasons.
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slg_antechapel and slg_steeplehouse textures containing more religious imagery censored in the final game.
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A journal prop removed from final version.
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Other book and journal props, these files remain in the final game as slg_paper and slg_newspaper but are altered beyond readability.
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Early s_slg_billboard_far_01_d texture using the outdated translation of URNC.
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“Physical” phase item.
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“Lightning” phase item.
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“Heat” phase item.
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“Collapse” phase item.
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“Reverse Collapse” phase item.
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“Common” phase item.
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Beta Sardis Gold item.
2023 Betas
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Unpublished alternate pose for Nemesis.
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Original Live2D assets and external reconstruction of the unused NPC Ramon from Exotic Cadence.
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S_Dorm_Books_d texture with modified covers of Ulysses, the 2012 William Morrow edition of The Fellowship of the Ring, 2006 Back Bay Books edition of Infinite Jest and 2017 Ecco Press edition of The Handmaid's Tale. All copyrighted materials were replaced in the final game.
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Cloud Server Room background using the logo of Marvel Comics' S.H.I.E.L.D.
Content from final version
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Environment details containing a reference to Bein' Green by Kermit the Frog.
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Phase with the ID “Soil” and display name “Momentum” in ElementData. Used once in Expansion Drills, possibly by mistake.
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Unused phase with the ID “Grass” and display name “Parasitic” in ElementData.
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Original portrait of Makiatto.
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Original portrait of Tololo.
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Original portrait of Centaureissi.
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Original portrait of Jiangyu.
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Original portrait of Cheeta.
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Original portrait of Groza.
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Original portrait of Lotta.
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Original portrait of Nagant.
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Original portrait of Lenna.
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Original portrait of Mosin-Nagant.
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Original portrait of Peritya.
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Original portrait of Qiongjiu.
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Original portrait of Sabrina.

