Raider
| Raider |
| |
| Information | |
|---|---|
| Full name | Raider |
| Affiliation | Sanctifier |
| Class | Specialist |
| Artist | Unknown |
| View page template | |
Raider is a Lesser Sanctifier enemy in Project Neural Cloud.
Stats / Data
Raider is classified as Melee, Single target, True DMG.
- Gale Strike (20s) - Stifle the target and dashes up to it, dealing True Damage equal to 20% Max HP to both the target and Raider itself. Damage dealt with this Skill cannot be absorbed by Melee HP Shield.
- Attack Speed Boost - Attack Speed +25
Raider - Evolved has the following skills:
- Gale Strike (20s) - Stifle the target and dashes up to it, dealing True Damage equal to 20% Max HP to both the target and Raider itself. Damage dealt with this Skill cannot be absorbed by Melee HP Shield.
- Hatred - Raider's Attack Speed increases by 25 for every ally unit fallen in battle.
Appearances
Raiders are a common sight in every Sanctifier-centric stage.
Gallery
-
Evolved Raider.

