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PNC Story

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Revision as of 19:25, 1 November 2023 by MoonlightArchivist (talk | contribs)
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The story and CGs of Project: Neural Cloud as seen in the campaign.

Parts listed as “Stage” are combat stages which still contain story elements.

Main Story

Chapter 0: Oasis Defense

Prologue

Standard 0-1: Emergency

Effective commands are critical to combat.

Slides(Script)

Standard 0-2: Last Stand

To protect all that lies behind you.

Slides(Script)

Standard 0-3: Miraculous Escape

The first light shines upon that lifeless land.

Slides(Script)

Chapter 1: Artificial Intelligence Sector - Rossum

Standard 1-1: Explore

The key to exploring other sectors is to stay low and not attract unwanted attention.

Slides(Script)

Standard 1-2: Trade

Provide help in exchange for resources, and win the upper hand through wordplay.

Slides(Script)

Standard 1-3: Fox

No matter where you are, merchants will always have exactly what you need at the moment for sale.

Slides(Script)

Standard 1-4: Clash

Everyone faces their own difficulties.

Slides(Script)

Standard 1-5: Method

It takes one to know one.

Slides(Script)

Standard 1-6: Argument

People have a habit of insisting on what they consider right and never backing down.

Slides(Script)

Standard 1-7: Viewpoint

People tend to assume those on the receiving end of help to be weak and often ignore their opinions.

Slides(Script)

Standard 1-8: Backup

Those who know to prepare for a rainy day rarely get themselves in situations too dire.

Slides(Script)

Standard 1-9: Sacrifice

We have never hesitated to sacrifice for the sake of those we care about.

Slides(Script)

Standard 1-10: Farewell

We always have too much to say in too little time.

Slides(Script)

Standard 1-11: Return

Recognition is a subjective term.

Slides(Script)

Dark 1-1: Determination

I will be the herald of the gaudy spring.

Slides(Script)

Dark 1-2: Proposal

We all tend to assume we have only one choice.

Slides(Script)

Dark 1-3: Route

For we are together in this eternity, guided by the same voice.

Slides(Script)

Dark 1-4: Fragment

The road before us is long and winding. Depart now and we shall be arriving.

Slides(Script)

Dark 1-5: Name

The Exiles will eventually return home.

Slides(Script)

Chapter 2: Military Sector - Cyclopes

Standard 2-1: Shrieking Arrow

An alarm, sounded by silence.

Slides(Script)

Standard 2-2: Hunting Grounds

Bestial instinct, enslaved in the name of rationality.

Slides(Script)

Standard 2-3: Powderkeg

The tides of war slowly rise.

Slides(Script)

Standard 2-4: Utter Destruction

United we stand.

Slides(Script)

Standard 2-5: Bullseye

Aim well and strike true; Identifying the target comes afterwards.

Slides(Script)

Standard 2-6: Arrow Let Loose

A persistence seen once a lifetime.

Slides(Script)

Standard 2-7: Fallacies

The conflicts of yesteryear, now a serpent coiled around the heart.

Slides(Script)

Standard 2-8: In Range

Two enter, one leaves.

Slides(Script)

Standard 2-9: Sniper's Scope

With but this one arrow, I snatch you from death's maw.

Slides(Script)

Stage 2-13: Unrestrained

The thoughts embedded in the code transcend 0s and 1s.

Slides(Script)

Standard 2-10: Recalibration

Who, then, observes behind the scenes?

Slides(Script)

Standard 2-11: Shattered Arrow

A cheerless victory.

Slides(Script)

Dark 2-1: Phantom Pain (Part I)

Faced with fresh tradegy, the old wounds begin to dully ache.

Slides(Script)

Dark 2-2: Phantom Pain (Part II)

I don't see another path, so I said I don't have another choice.

Slides(Script)

Dark 2-3: Wrong Path

We haven't changed, we've just steadily drifted apart.

Slides(Script)

Dark 2-4: Rebirth

The hardships crossed over by repirth. Can they sharpen the soul?

Slides(Script)

Dark 2-5: Wavering

Suffering opened the doors for her heart, but the future remained ever wrapped in fog.

Slides(Script)

Dark 2-6: Restart

It's like this. Everything restarts anew.

Slides(Script)

Chapter 3: Environment and Energy Sector - Helios

Standard 3-1: MIA

How could they go missing? They were just there.

Slides(Script)

Standard 3-2: Incongruence

Talking across channels sometimes has its uses.

Slides(Script)

Standard 3-3: Deja Vu

Sometimes, revisiting the past might not be a good idea.

Slides(Script)

Standard 3-4: Upturn

Reinforcements appearing in times of crisis is always an encouraging sign.

Slides(Script)

Standard 3-5: Downturn

We managed to solve the problem… probably

Slides(Script)

Standard 3-6: Ill Tidings

Grim reports all too often follow on the heels of good news.

Slides(Script)

Standard 3-7: Deletion

There is nothing in this world that will indulge an endless number of attempts.

Slides(Script)

Standard 3-8: Perseverance

People often believe so much in themselves that they forget there are others that can help as well.

Slides(Script)

Standard 3-9: Deep Learning

Looking back on the path we took, we can see that we already had so much.

Slides(Script)

Standard 3-10: Fireworks

No matter how winding the road, those sacred fires will be lit upon the mountain top.

Slides(Script)

Standard 3-11: Kindling

That burning flame, what could it mean.

Slides(Script)

Dark 3-1: Cycle

In her heart, the only one that cannot be let down is delicious chocolate.

Slides(Script)

Dark 3-2: Embark

Procrastination is a terminal illness.

Slides(Script)

Dark 3-3: Responsibility

When ideals become heavy responsibilities, can you still smile as easily as when you made the wish?

Slides(Script)

Dark 3-4: Companions

We need not be alone any longer. On the next journey, we go together.

Slides(Script)

Dark 3-5: Angled Light

The dust has settled; we will return home.

Slides(Script)

Chapter 4: Computer Sector - Enigma

Standard 4-1: Ghost Town

Any day can bring unexpected catastrophe.

Slides(Script)

Standard 4-2: Heavy Downpour

The strongest enemy doesn't necessarily only appear at the end.

Slides(Script)

Standard 4-3: Smiling Face

Perhaps a hand reaching out at our darkest hour, perhaps a blade laying hidden under a kind smile.

Slides(Script)

Standard 4-4: Dilemma

Behind, no retreat is possible. Ahead, the abyss awaits us.

Slides(Script)

Standard 4-5: A loner

We each faced the danger head-on, leaving our back to one another.

Slides(Script)

Standard 4-6: Anchor

In that dark and endless sea, you are the light that guides me.

Slides(Script)

Standard 4-7: Trust

From faith comes courage.

Slides(Script)

Standard 4-8: Awakening

Yesterday's lullaby.

Slides(Script)

Standard 4-9: Back

I returned to that place of death, carrying the spark of new life.

Slides(Script)

Standard 4-10: White Hole

Somewhere, we will connect again, as we did before.

Slides(Script)

Standard 4-11: Long Dream

With your lingering warmth, I continue forth into the cold future.

Slides(Script)

Dark 4-1: Nine Thousand Births

They taught each other the meaning behind their existence.

Slides(Script)

Dark 4-2: Forbidden Fruit

The sweet happiness of growth went sour.

Slides(Script)

Dark 4-3: Steadfast

I will protect you, no matter what you have become.

Slides(Script)

Dark 4-4: Nonexistent Memory

Secrecy breeds suspicion.

Slides(Script)

Dark 4-5: Judgment

No one can lie before God.

Slides(Script)

Chapter 5: Art Sector - Pierides

Standard 5-1: Criss-Crossed

Unconsciously, you glimpse a small corner of the truth.

Slides (Script)

Standard 5-2: Night Raid

In the dead of night, a grim visitor appears, surrounded by a dreadful air.

Slides (Script)

Standard 5-3: Ambush

Like a spider, it quietly waits for its prey to enter its web.

Slides (Script)

Standard 5-4: Negotiation

No one ever wants to have a gun pointed at them, but circumstances can dictate otherwise.

Slides (Script)

Standard 5-5: Cooperation

Strength is a bargaining chip in discussions about cooperation.

Slides (Script)

Standard 5-6: Advance

Where the enemy protects, we will penetrate.

Slides (Script)

Standard 5-7: Theater

The charm of drama lies in its twist, bringing smiles or shrieks.

Slides (Script)

Standard 5-8: Garden

Flowers cultivated by disaster are alluring and cunning.

Slides (Script)

Standard 5-9: Nightmare

It could be that all beings with thought have things in their heart that they do not wish to face.

Slides (Script)

Standard 5-10: Performance

The actors become the directors and bring the play to its climax.

Slides (Script)

Standard 5-11: Descent

When you become a performer in the play, you will long for someone to come save you.

Slides (Script)

Standard 5-12: To Be Continued

The actors are in place, the story has just begun.

Slides (Script)

Dark 5-1: See You

People often use the phrase "see you later" when leaving, but machines could never understand the reason why.

Slides (Script)

Dark 5-2: Favor

Like a star fixed in the night sky, that mysterious gift glimmers and shines.

Slides (Script)

Dark 5-3: Icing

The price will be claimed when you least expect it. Until then, sleep well.

Slides (Script)

Dark 5-4: Position

Everyone unconsciously seeks their own place in the world.

Slides (Script)

Dark 5-5: Disagreement

Before the answer to the riddle was announced, no one knew if their answer was correct.

Slides (Script)

Dark 5-6: Rushed Advance

Knowledge and answers are not free.

Slides (Script)

Dark 5-7: Judgment

No one can lie before God.

Slides (Script)

Chapter 6: Ecology Sector - Copley

Standard 6-1: Danger Zone

The sudden appearance of a natural disaster.

Slides (Script)

Standard 6-2: Decisiveness

The clues are often fleeting and opportunities never knock when you're ready.

Slides (Script)

Standard 6-3: Barrier

It's just like a hedgehog.

Slides (Script)

Standard 6-4: Vigilance

One mustn't let down their guard around others.

Slides (Script)

Standard 6-5: Calm

Haste makes waste.

Slides (Script)

Standard 6-6: In Brief

Don't listen, don't care, don't think, don't know.

Slides (Script)

Standard 6-7: Pulsate

The master of the misty depths has been dormant for a long time.

Slides (Script)

Standard 6-8: Black Swan

Gentle filth amid foul screams.

Slides (Script)

Standard 6-9: Child

Slow, noisy, and copying.

Slides (Script)

Standard 6-10: Scene Control

The curtain is about to rise once more. To the staff that this doesn't concern, please leave.

Slides (Script)

Standard 6-11: Light of the Sky

Break free of this cage and see the light once more.

Slides (Script)

Standard 6-12: Tides

Those crashing waves are far more than simply sea water.

Slides (Script)

Standard 6-13: Youth

Longing, misery, and direction.

Slides (Script)

Standard 6-14: Puppet

Suspended upon strings, one's will usurped.

Slides (Script)

Standard 6-15: Countermeasures

A two-pronged approach.

Slides (Script)

Standard 6-16: Entrust

Please take my place. Finish what I could not.

Slides (Script)

Standard 6-17: Strategy

One move on the board, three in the mind; place the piece with conviction.

Slides (Script)

Standard 6-18: Baby Chick

Communicate, encourage, and guide.

Slides (Script)

Standard 6-19: Confluence

A distant yet intimate relationship.

Slides (Script)

Standard 6-20: War without End

A tacit understanding.

Slides (Script)

Standard 6-21: Contingency Plan

A perfectly executed back up plan.

Slides (Script)

Stage 6-27: Spotlight

To welcome freedom is to also welcome death.

Slides (Script)

Standard 6-22: Impermanence

Until the play concludes, you can never be sure of what grotesque conclusion the director has planned.

Slides (Script)

Standard 6-23: Emptied Seals

The endless journey is not over yet. The travelers cannot yet let down their guard.

Slides (Script)

Standard 6-24: Communications

It's not known where the signal came from, nor where it's headed.

Slides (Script)

Dark 6-1: Abyss

Dark 6-2: Erosion

Dark 6-3: Ring Cover

Dark 6-4: Confrontation

Dark 6-5: Instigation

Dark 6-6: Awaken

Chapter 7: Aberrance's Chain

Part 1: Blockade

Part 2: Entente

Part 3: Indifference

Part 4: Walking Corpse

Part 5: Journey of Understanding

Part 6: Ambition

Stage 8: Crime and Punishment

Part 7: Trial

Part 8: Creation

Stage 11: Judgment

Part 9: Sacrifice

Part 10: Anger

Stage 13: Disaster

Part 11: Obligation

Stage 14: Shattered Mirror

Part 12: Beacon

Part 13: Deflection

Part 14: Policy

Information Obtained

Information Fragment I

Information Fragment II

Information Fragment III

Information Fragment IV

Information Fragment V

Information Fragment VI

Information Fragment VII

Main Event

Chapter 8: Inverted Mordent Resonance

Part 1: Reason

Part 2: Old Friend

Part 3: Fellow

Part 4: Opening

Stage 1: Showdown

Part 5: Eyecatch

Part 6: Admiration

Stage 2: Exploration

Part 7: Obsession

Part 8: Paean

Part 9: Deduction

Part 10: Seeds

Part 11: Festival

Part 12: Nightless

Stage 3: Understanding

Part 13: Daybreak

Part 14: Answer

Part 15: Cry

Part 16: Future

Stage 4: Negative

Part 17: Venus

Part 18: Low pressure

Part 19: "Stage"

Main Event

Chapter 9: Critical Cascade

Stage 1: Battle Lines

1 (Script) - 2 (Script) - 3 (Script)

Stage 2: Fighting Retreat

1 (Script) - 2 (Script)

Stage 3: Mutual Support

1 (Script) - 2 (Script) - 3 (Script)

Stage 4: Falling Back

1 (Script) - 2 (Script)

Part 1: Deconstruction

Part 2: Reliance

Stage 7: Illumination

Also titled Daybreak in game files.

Slides (Script)

Part 3: One Shot

Part 4: Bait

Part 5: Unfamiliar

Part 6: Watchtower

Stage 10: Long-Awaited

Part 7: Demolition

Part 8: Reinforcements

Part 9: Argument

Part 10: Cooperation

Part 11: Doubt

Part 12: Protection

Part 13: Enlightenment

Stage 16: Resolve

Part 14: Disassembly

Part 15: Comrades

Part 16: Hostage

Stage 19: Hidden Blade

Also titled Hidden Edge in game files.

1 (Script) - 2 (Script) - 3 (Script) - 4 (Script)

Stage 20: Trump Card

Also titled Hole Card in game files.

1 (Script) - 2 (Script) - 3 (Script) - 4 (Script) - 5 (Script)

Stage 21: Different Paths

Also titled Divergence in game files.

1 (Script) - 2 (Script) - 3 (Script) - 4 (Script) - 5 (Script) - 6 (Script) - 7 (Script) - 8 (Script) - 9 (Script) - 10 (Script) - 11 (Script) - 12 (Script) - 13 (Script)

Stage 22: Dreamlike

1 (Script) - 2 (Script) - 3 (Script) - 4 (Script)

Part 17: Awakening

Chapter 10: Perilous Advancement

Chapter 11: Entropic Dichotomy

Chapter 12: Singularity Immemorial

Chapter 13: Irradiant Awakening

Seasonal and Character Story Events

Stories and stages of character events can be replayed from the Doll's listing (accessible even without unlocking the Doll).

Livestreaming

Part 1: R&D

Sometimes, a product made with reference to market research data ends up being far different from what is expected.

Slides(Script)

Stage 1: Slice

What's the secret of a pretty, popular young female livestreamer's success? Perhaps the answer is – it's her popularity.

Nodes

Stage 2: Livestream

Before starting a stream, it is crucial that you carefully read the relevant terms of service. Please cherish your stream, miss Streamer.

1 (Script) - 2 (Script) - 3 (Script) - 4 (Script) - 5 (Script) - 6 (Script) - Nodes

Stage 3: Fans

There is little that fans love more than meeting their idols and rubbing shoulders with them.

1 (Script) - 2 (Script) - 3 (Script) - 4 (Script) - Nodes

Stage 4: Chasing Dreams

What we all seek is the possibility that we may someday shine.

1 (Script) - 2 (Script) - 3 (Script) - 4 (Script) - 5 (Script) - Nodes

Stage 5: Performance

I'll give my best performance for you, who likes me best.

1 (Script) - 2 (Script) - 3 (Script) - 4 (Script) - 5 (Script) - Nodes

Part 2: The Curtain Rises

Existing to do battle alongside you, living to laugh and rejoice with you.

Slides(Script)

Magrasea's Lang Syne

Stage 1: Finding Notes

The strings are broken, and no further notes follow. A lonely song travels the wind.

Nodes

Part 1: Tuning

Before the old year has even passed, new guests have arrived at the door.

Slides(Script) - Nodes

Stage 2: Plucking

The cherries and plums are in full bloom, as both guests and host prepare for the feast.

Slides(Script) - Nodes

Stage 3: Tremolo

Gently gather old dreams, for harsh sounds are the bane of moods.

Slides(Script) - Nodes

Stage 4: Vibrato

One can easily know the emotions in a song, but the thoughts of its player are a different matter.

Slides(Script) - Nodes

Stage 5: Glissando

Playing an instrument is like cooking; nimble fingers make for excellent dishes.

Slides(Script) - Nodes

Part 2: Harmony

A joyful song delights the heart, while the zither's string posts hide one's feelings.

Slides(Script)

Part 3: Lingering Melody

The first day of spring is upon us, even though the night of New Year's Eve has not yet ended.

Slides(Script)

Quenching Operation

Part 1: Hope

Stage 1: Recollection

Stage 2: Boot Camp

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1(Script) - 2(Script) - 3(Script) - 4(Script) - 5(Script) - 6(Script) - Nodes

Stage 3: Back and Forth

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Stage 4: Retaliation

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Stage 5: Hard Fight

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1(Script) - 2(Script) - 3(Script) - 4(Script) - 5(Script) - 6(Script) - 7(Script) - 8(Script) - Nodes

Part 2: Teachers and Students

Heartfelt House of Chocolate

Cocoa Prelude

Aki

Angela

Antonina

Betty

Centaureissi

Chelsea

Choco

Croque

Delacey

Florence

Groove

Hubble

Imhotep

Jessie

Ksenia

Lam

Octogen

Panakeia

Persicaria

Python

Rise

Vee

Sweetness To Be Continued

Midnight Machinations

Stage 1: Old Glory

Part 1: Unfurling

Stage 2: Dependent Arising

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Stage 3: Entrustment

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Stage 4: Twist

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1(Script) - 2(Script) - 3(Script) - 4(Script) - 5(Script) - Nodes

Stage 5: Joint Effort

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1(Script) - 2(Script) - 3(Script) - 4(Script) - 5(Script) - Nodes

Part 2: To Be Continued

Eager Fist, Dawning Fray

Stage 1: Old Glory

Part 1: Arena

Stage 2: Rekindle

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Stage 3: Flash

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Stage 4: Ten-Count

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Stage 5: Final Battle

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Part 2: Tomorrow's Star

Chromatic Spiral

Stage 1: Oath

Part 1: Strange Tidings

Stage 2: Kindness

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1(Script) - 2(Script) - 3(Script) - 4(Script) - 5(Script) - 6(Script) - Nodes

Stage 3: Clarity

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Stage 4: Quick Wit

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Stage 5: Initial Diagnosis

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1(Script) - 2(Script) - 3(Script) - 4(Script) - 5(Script) - 6(Script) - 7(Script) - 8(Script) - Nodes

Part 2: Debriefing

Snowy Encounters

Stage 1: Storybook

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1(Script) - 2(Script) - 3(Script)

Stage 2: Little Pilot

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1(Script)

Stage 3: Gao!

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1(Script)

Stage 4: The Two Princesses and the Robot General

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1(Script)

Stage 5: She's a Dragon

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1(Script)

Stage 6: Sleeping Beauty

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1(Script)

Stage 7: The End

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1(Script)

Ruintop Song

Stage 1: Deep History

Part 1: Upon The Ruins

Stage 2: Explanation

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Stage 3: Sensing Change

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Stage 4: Correction

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1(Script) - 2(Script) - 3(Script) - Nodes

Stage 5: Comprehensive Mirror

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Part 2: Chronicle

Wishing Starbridge Workshop

Great Summer Battle

Bonee

Chanzhi

Daiyan

Earhart

Evelyn

Fern

Helix

Kuro

Magnhilda

Max

Nascita

Puzzle

Simo

Sol

Souchun

Far From The Madding Crowd

Gastronomic Journey

Stage 1: Meal Preparation

Part 1: Sampler

Stage 2: Search

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Stage 3: Culinary Arts

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1(Script) - 2(Script) - 3(Script) - Nodes

Stage 4: New Taste

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Stage 5: Cocktail Party

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Part 2: Bottoms Up

Divergent Shadows

Part 1: Recurrence

Stage 1: Wipe-Off

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Stage 2: Rescue

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Stage 3: Standoff

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1(Script) - 2(Script) - 3(Script) - 4(Script) - 5(Script) - Nodes

Stage 4: Suspicion

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Stage 5: Trust

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1(Script) - 2(Script) - 3(Script) - 4(Script) - 5(Script) - 6(Script) - 7(Script) - Nodes

Part 2: Return

Twilight Requiem

Part 1: Midnight Echo

Stage 1: Sunset Soliloquy

Stage 2: Prologue at Dusk

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Stage 3: Grave Moon Sigh

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Stage 4: Starry Interlude

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1(Script) - 2(Script) - 3(Script) - 4(Script) - 5(Script) - Nodes

Stage 5: Lost Knowledge

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1(Script) - 2(Script) - 3(Script) - 4(Script) - 5(Script) - Nodes

Part 2: Dawn Epilogue

Strange Blue

Part 1: Setting Sail

Part 2: Mysterious Map

Part 3: Churning Waves

Part 4: Deep-Sea Cavern

Part 5: Battling The Sea

Part 6: Triumphant Return

Intro

Antonina

Clotho

Croque

Helix

Nascita

Octogen

Puzzle

Sol

Yanny

The L.A.D Riddle

Symphony Ensemble

Starchaser's Concerto

Joyful Reunion

Part 1: "Enter the Jiangyu"

Stage 1: "Once Upon A Time In Canada"

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1(Script) - 2(Script) - 3(Script) - 4(Script) - 5(Script) - Nodes

Stage 2: "Adventures In Kung Fu Practice"

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Stage 3: "The Grandmistress"

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1(Script) - 2(Script) - 3(Script) - 4(Script) - 5(Script) - Nodes

Stage 4: "Fist of Glory"

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Part 2: "Peerless Sisters"

Stage 1: "Girl Cop"

Stage 2: "Calculating Commoner"

Stage 3: "A World Without Lies"

Springtime Ruckus

Divining The Heart

Part 1: Theme: Diviner

Stage 1: Proposal: Migrator

Stage 2: Rehearsal: Rationalist

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Stage 3: Recording: Skeptic

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1(Script) - 2(Script) - 3(Script) - Nodes

Stage 4: Editing: Savior

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1(Script) - 2(Script) - 3(Script) - Nodes

Part 2: Post-Production: Star-Plucker

Cleansing Bullets

Meteoric Rescue

Journey in Dreams

Splendid New Moon Seeker

Melodious Macrocosm

Sunset Countenance

Other stories

Returner Stories

When a player is at Cognition Level 3 or above and connects for the first time in over 30 days, they will activate the Returner Event, which grants bonus resources and unique stories.

Persicaria

Antonina

Sol

One-year Anniversary stories

Correpsonds to the half-year anniversary event on the Global server.

Anniversary Emote Generator

Persica's "Besotted Evernight" costume story

Two-years Anniversary stories

Part 1

Part 2

Part 3

Part 4

Hubble's costume story

Oath stories

Daiyan

Angela

Nanaka

Octogen

Sol


Project Neural Cloud
Dolls List · Events List · Costumes List · Items List · Enemy List · NPCs List · Story (Worldview · Horizon Record · Loading Screens)
Main Screen Guide · Doll Info Menu · Oasis Menu · Combat · Strategies · Exploration Menu · Factory Menu · Function Cards · Spirits · Dormitory · Achievements