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Scarecrow/Assimilated: Difference between revisions

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<!-- Scarecrow is a reward and not captured -->
<!-- Scarecrow is a reward and not captured -->
|notassimilated=1
|notassimilated=1
|reward=Gained by opening the [[Protocol Assimilation]] menu.
|reward=Gained after dropping the first EMP bomb carpet. See [[Protocol Assimilation]] for details.


|gallery=<gallery>
|gallery=<gallery>

Revision as of 02:00, 21 March 2020

Scarecrow Assimilated Assimilated (Alt) Quotes
SP65 "Scarecrow"
Information
Full name SP65 "Scarecrow"
Affiliation Sangvis Ferri
Voice actor Okuno Kaya
Artist Unknown
Initial Rarity 3
Tags Ranged,Humanoid,Unarmoured
Released on CN (Scarecrow (todo:add real name here)), TW (Scarecrow (todo:add real name here)), KR (Scarecrow (todo:add real name here))
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"Maintenance is still ongoing."

This article is a work in progress. Additional information will follow soon.


First assimilated unit obtained.

How to obtain

ASSIMILATION Not obtained by assimilation.

REWARD Gained after dropping the first EMP bomb carpet. See Protocol Assimilation for details.

Stats

Analysis Level 0 & Level 1
Deployment Cost 10
link= Health Health 514(x1)/ 2570(x5)
link= Damage Damage 182 link= Evasion Evasion 94
link= Accuracy Accuracy 39 link= Rate of Fire Rate of Fire 58
Critical Hit Rate Crit. Rate 20% Critical Hit Damage Crit. Damage 150%
link= Movement Speed Move Speed 12 link= Armor Armor
link= Armor Penetration Armor Pen. 15 Range N/A

Analysis Level 1 & Level 100
Deployment Cost 10
link= Health Health 1091(x1)/ 5455(x5)
link= Damage Damage 624 link= Evasion Evasion 209
link= Accuracy Accuracy 102 link= Rate of Fire Rate of Fire 126
Critical Hit Rate Crit. Rate 20% Critical Hit Damage Crit. Damage 150%
link= Movement Speed Move Speed 12 link= Armor Armor
link= Armor Penetration Armor Pen. 15 Range N/A
Formation Effect Increase

Analysis Level 2 & Level 100
Deployment Cost 10
link= Health Health 1091(x1)/ 5455(x5)
link= Damage Damage 654 link= Evasion Evasion 209
link= Accuracy Accuracy 112 link= Rate of Fire Rate of Fire 126
Critical Hit Rate Crit. Rate 20% Critical Hit Damage Crit. Damage 150%
link= Movement Speed Move Speed 12 link= Armor Armor
link= Armor Penetration Armor Pen. 15 Range N/A
Base Stat Increase

Analysis Level 3 & Level 100
Deployment Cost 10
link= Health Health 1091(x1)/ 5455(x5)
link= Damage Damage 654 link= Evasion Evasion 224
link= Accuracy Accuracy 112 link= Rate of Fire Rate of Fire 132
Critical Hit Rate Crit. Rate 20% Critical Hit Damage Crit. Damage 150%
link= Movement Speed Move Speed 12 link= Armor Armor
link= Armor Penetration Armor Pen. 15 Range N/A
Base Stat Increase

Analysis Level 4 & Level 100
Deployment Cost 10
link= Health Health 1091(x1)/ 5455(x5)
link= Damage Damage 654 link= Evasion Evasion 224
link= Accuracy Accuracy 112 link= Rate of Fire Rate of Fire 132
Critical Hit Rate Crit. Rate 20% Critical Hit Damage Crit. Damage 150%
link= Movement Speed Move Speed 12 link= Armor Armor
link= Armor Penetration Armor Pen. 15 Range N/A
Active Skill Enhancement


Skills

How to edit skills

Tile buffs

  1. Upgrade Level 1
    • Affects all units
    • Increases rate of fire by 6%
    • Increases evasion by 9%
  2. Upgrade Level 2
    • Affects all units
    • Increases evasion by 20%

Gallery

References