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Scarecrow/Assimilated: Difference between revisions

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|mov=12
|mov=12


|min_hp=514
|min_hp= 514
|max_hp=1091
|max_hp= 1091
|min_dmg=182
|min_dmg= 182
|max_dmg=624
|max_dmg= 624
|min_acc=39
|min_acc= 39
|max_acc=102
|max_acc= 102
|min_eva=94
|min_eva= 94
|max_eva=206
|max_eva= 209
|min_rof=58
|min_rof= 58
|max_rof=126
|max_rof= 126


|ana1_max_hp=
|ana1_max_hp= 1091
|ana2_max_hp=
|ana2_max_hp= 1091
|ana3_max_hp=
|ana3_max_hp= 1091
|ana4_max_hp=  
|ana4_max_hp= 1091
|ana1_max_dmg=
|ana1_max_dmg= 624
|ana2_max_dmg=
|ana2_max_dmg= 654
|ana3_max_dmg=
|ana3_max_dmg= 654
|ana4_max_dmg=  
|ana4_max_dmg= 654
|ana1_max_acc=
|ana1_max_acc= 102
|ana2_max_acc=
|ana2_max_acc= 112
|ana3_max_acc=
|ana3_max_acc= 112
|ana4_max_acc=  
|ana4_max_acc= 112
|ana1_max_eva=
|ana1_max_eva= 209
|ana2_max_eva=
|ana2_max_eva= 209
|ana3_max_eva=
|ana3_max_eva= 224
|ana4_max_eva=  
|ana4_max_eva= 224
|ana1_max_rof=
|ana1_max_rof= 126
|ana2_max_rof=
|ana2_max_rof= 126
|ana3_max_rof=
|ana3_max_rof= 132
|ana4_max_rof=  
|ana4_max_rof= 132


<!-- Descriptions of each respective Analysation level. Standard units only give +1 Dummy link. In the template, highlight these descriptions whenever the user changes the units Ana Level on this page. Ringleaders have different descriptions. For Ringleaders at ana4, their skill1 gets stronger.-->
<!-- Descriptions of each respective Analysation level. Standard units only give +1 Dummy link. In the template, highlight these descriptions whenever the user changes the units Ana Level on this page. Ringleaders have different descriptions. For Ringleaders at ana4, their skill1 gets stronger. And duplicate Ringleaders are automatically added to their respective leaders Analysation level.-->
|ana1_desc=
|ana1_desc= Formation Effect Increase
|ana2_desc=
|ana2_desc= Base Stat Increase
|ana3_desc=
|ana3_desc= Base Stat Increase
|ana4_desc=  
|ana4_desc= Active Skill Enhancement


<!-- This only applies to Elite and Standard units. Not Ringleaders. Assign 1 or 0 to have dummy linking multipliers added to the units HP as you change their ana level. (They round up to the next number 172.5 becomes 173).-->
<!-- This only applies to Elite and Standard units. Not Ringleaders. Assign 1 or 0 to have dummy linking multipliers added to the units HP as you change their ana level. (They round up to the next number 172.5 becomes 173).-->

Revision as of 04:07, 20 March 2020

Scarecrow Assimilated Assimilated (Alt) Quotes
Scarecrow
Information
Full name Scarecrow
Affiliation Sangvis Ferri
Voice actor -TBA-
Artist Unknown
Initial Rarity Unknown
Tags  
Released on CN (Scarecrow (todo:add real name here)), TW (Scarecrow (todo:add real name here)), KR (Scarecrow (todo:add real name here))
View page template

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How to obtain

ASSIMILATION See Protocol Assimilation for details.

REWARD Not obtained as a reward

Stats

Analysis Level 0 & Level 1
Deployment Cost 10
link= Health Health 514(x1)/ 2570(x5)
link= Damage Damage 182 link= Evasion Evasion 94
link= Accuracy Accuracy 39 link= Rate of Fire Rate of Fire 58
Critical Hit Rate Crit. Rate 20% Critical Hit Damage Crit. Damage 150%
link= Movement Speed Move Speed 12 link= Armor Armor
link= Armor Penetration Armor Pen. 15 Range N/A

Analysis Level 1 & Level 100
Deployment Cost 10
link= Health Health 1091(x1)/ 5455(x5)
link= Damage Damage 624 link= Evasion Evasion 209
link= Accuracy Accuracy 102 link= Rate of Fire Rate of Fire 126
Critical Hit Rate Crit. Rate 20% Critical Hit Damage Crit. Damage 150%
link= Movement Speed Move Speed 12 link= Armor Armor
link= Armor Penetration Armor Pen. 15 Range N/A
Formation Effect Increase

Analysis Level 2 & Level 100
Deployment Cost 10
link= Health Health 1091(x1)/ 5455(x5)
link= Damage Damage 654 link= Evasion Evasion 209
link= Accuracy Accuracy 112 link= Rate of Fire Rate of Fire 126
Critical Hit Rate Crit. Rate 20% Critical Hit Damage Crit. Damage 150%
link= Movement Speed Move Speed 12 link= Armor Armor
link= Armor Penetration Armor Pen. 15 Range N/A
Base Stat Increase

Analysis Level 3 & Level 100
Deployment Cost 10
link= Health Health 1091(x1)/ 5455(x5)
link= Damage Damage 654 link= Evasion Evasion 224
link= Accuracy Accuracy 112 link= Rate of Fire Rate of Fire 132
Critical Hit Rate Crit. Rate 20% Critical Hit Damage Crit. Damage 150%
link= Movement Speed Move Speed 12 link= Armor Armor
link= Armor Penetration Armor Pen. 15 Range N/A
Base Stat Increase

Analysis Level 4 & Level 100
Deployment Cost 10
link= Health Health 1091(x1)/ 5455(x5)
link= Damage Damage 654 link= Evasion Evasion 224
link= Accuracy Accuracy 112 link= Rate of Fire Rate of Fire 132
Critical Hit Rate Crit. Rate 20% Critical Hit Damage Crit. Damage 150%
link= Movement Speed Move Speed 12 link= Armor Armor
link= Armor Penetration Armor Pen. 15 Range N/A
Active Skill Enhancement


Skills

How to edit skills

Tile buffs

  1. Upgrade Level 1
    • Affects all units
    • Increases rate of fire by 6%
    • Increases evasion by 9%
  2. Upgrade Level 2
    • Affects all units
    • Increases evasion by 20%

Gallery

References