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Revision as of 01:12, 30 January 2020
AT4 | Live2D |
Gun Information | |
---|---|
Full name | AT4 |
Country of origin | Sweden |
Manufacturer | Saab Bofors Dynamics[1] |
Game Information | |
Index | 4 |
Faction | Griffin and Kryuger |
Manufacturer | WAVE |
Voice actor | -TBA- |
Artist | 洲川Terras |
Released on | CN, TW, KR |
View page template |
Heavy Ordnance Corps unit introduced with July 2019 (CN) run of Theater Mode.
How to obtain
DORMITORY Not obtainable by collecting fragments in dormitory.
REWARD Coollecting AT4 Centrum Data during Theater Mode.
Stats
Support Range | Ammo (refill) | Ration (refill) |
2 nodes | 50(x1) / 500(full) | 100(x1) / 500(full) |
Lethality |
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Pierce |
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Precision |
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Reload |
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Ranking bonus
Promotions above five orange stars will give the HOC unit a bonus to its stats. The stats for each iteration are as follows:
Iteration | Σ | Σ | Σ | Σ | |
---|---|---|---|---|---|
1 | ☆★★★★ | ||||
2 | ★★★★★ | ||||
3 | ★☆★★★ | ||||
4 | ★★★★★ | ||||
5 | ★★☆★★ | ||||
6 | ★★★★★ | ||||
7 | ★★★☆★ | ||||
8 | ★★★★★ | ||||
9 | ★★★★☆ | ||||
10 | ★★★★★ |
Chip Set Bonus
The minimum stat values of all installed Chips to reach the stat cap are listed in the following table. Please see HOC Chip Matrix for further details.
Gallery
Animations
Combat
Dorms
Artworks
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Promotional image pre-release
Weapon Background
The AT4 an 84-mm unguided, portable, single-shot recoilless smoothbore weapon built in Sweden by Saab Bofors Dynamics[1]. The AT4 is intended to give infantry units a means to destroy or disable armoured vehicles and fortifications, although it is generally ineffective against current modern main battle tanks (MBT). The launcher and projectile are manufactured prepacked and issued as a single unit of ammunition, with the launcher discarded after a single use.[2]
Trivia
- The name is a play of pronounctation. The name "AT4" speaks like "eighty four" which is the bore diameter (84mm) of the weapon.
References
- ↑ 1.0 1.1 Wikipedia entry on Saab Bofors Dynamics
- ↑ Wikipedia entry on AT4
List of HOC units |
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Skills (Temporary)
- When attacking shielded targets, has 100% chance to deal 2x additional damage to enemies within a radius of 2.5 units.
- (Passive) Attacks carry a blinding effect, reducing accuracy of enemies within the normal attack AoE by 20% for 6 seconds. Does not stack.
- (Passive) Attacks carry a burn effect, causing 0.2x damage every 0.5 seconds for 5 seconds to enemies within the normal attack AoE.