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AT4: Difference between revisions

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Revision as of 01:12, 30 January 2020

AT4 Live2D
AT4
Gun Information
Full name AT4
Country of origin Sweden
Manufacturer Saab Bofors Dynamics[1]
Game Information
Index 4
Faction Griffin and Kryuger
Manufacturer WAVE
Voice actor -TBA-
Artist 洲川Terras
Released on CN, TW, KR
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Heavy Ordnance Corps unit introduced with July 2019 (CN) run of Theater Mode.

How to obtain

DORMITORY Not obtainable by collecting fragments in dormitory.

REWARD Coollecting AT4 Centrum Data during Theater Mode.

Stats

Health
Health
 Support Range
Health
Health
 Ammo (refill)
Health
Health
 Ration (refill)
2 nodes 50(x1) / 500(full) 100(x1) / 500(full)
Shelling Damage
Shelling Damage
 Lethality
147
Defense Piercing
Defense Piercing
 Pierce
325
Shelling Accuracy
Shelling Accuracy
 Precision
343
Reload Speed
Reload Speed
 Reload
161
How to edit skills

Ranking bonus

Promotions above five orange stars will give the HOC unit a bonus to its stats. The stats for each iteration are as follows:

Iteration Lethality Σ Pierce Σ Precision Σ Reload Σ
1 ★★★★
2 ★★★★
3 ★☆★★★
4 ★★★★★
5 ★★☆★★
6 ★★★★★
7 ★★★☆
8 ★★★★
9 ★★★★☆
10 ★★★★★

Chip Set Bonus

The minimum stat values of all installed Chips to reach the stat cap are listed in the following table. Please see HOC Chip Matrix for further details.

Lethality Pierce Precision Reload

Gallery

Animations

Combat

 

Dorms

 
 
 

Artworks

Weapon Background

The AT4 an 84-mm unguided, portable, single-shot recoilless smoothbore weapon built in Sweden by Saab Bofors Dynamics[1]. The AT4 is intended to give infantry units a means to destroy or disable armoured vehicles and fortifications, although it is generally ineffective against current modern main battle tanks (MBT). The launcher and projectile are manufactured prepacked and issued as a single unit of ammunition, with the launcher discarded after a single use.[2]

Trivia

  • The name is a play of pronounctation. The name "AT4" speaks like "eighty four" which is the bore diameter (84mm) of the weapon.

References

Skills (Temporary)

  • When attacking shielded targets, has 100% chance to deal 2x additional damage to enemies within a radius of 2.5 units.
  • (Passive) Attacks carry a blinding effect, reducing accuracy of enemies within the normal attack AoE by 20% for 6 seconds. Does not stack.
  • (Passive) Attacks carry a burn effect, causing 0.2x damage every 0.5 seconds for 5 seconds to enemies within the normal attack AoE.