Story/Normal 6-1 (Part2): Difference between revisions

changing "umbrella" to "Parapluie" as what the devs stated
change the dialog to the official one and update template
 
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{{StorySlider|list=
{{StorySlider|list=
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StoryDialogue||......Negev Squad have reached the targeted area.}}
   [[image:BG_airport.jpg|link=]]{{StoryDialogue||Squad Negev reached their destination.}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Negev.png|10%|15%|}}{{StoryDialogue|Negev|We're here, there should be a Griffon outpost around .}}
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|15%|15%|}}{{StoryDialogue|Negev|We've arrived. There's a Griffin base here.}}
  </div>
}}
<div class="jcarousel-item">
{{p|
  [[image:BG airport.png|link=]]{{StorySprite|Negev.png|10%|15%|}}{{StoryDialogue|Negev|I'll check on the radar here, Galil, you go cover our backs.}}
  [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|15%|15%|}}{{StoryDialogue|Negev|I'll stay and watch the radar. Galil, stand guard in the back.}}
  </div>
}}
<div class="jcarousel-item">
{{p|
  [[image:BG airport.png|link=]]{{StorySprite|Galil.png|0%|15%}}{{StorySprite|Negev.png|35%|15%| effect=darken}}{{StoryDialogue|Galil|Alright, leave it to me.}}
  [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|30%|15%|effect=darken}}{{StorySprite|Galil.png|0%|15%|}}{{StoryDialogue|Galil|Got it. Leave it to me.}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Negev.png|10%|15%|}}{{StoryDialogue|Negev|Tavor, have you started searching for clues.}}
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|15%|15%|}}{{StoryDialogue|Negev|Tavor, have you started looking for clues?}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|TAR-21.png|0%|15%}}{{StorySprite|Negev.png|35%|15%| effect=darken}}{{StoryDialogue|TAR-21|Not yet, I'm checking the equipment here.}}
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|30%|15%|effect=darken}}{{StorySprite|TAR-21.png|0%|15%|}}{{StoryDialogue|TAR-21|Not yet, I'm still checking my equipment.}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|TAR-21.png|0%|15%| effect=darken}}{{StorySprite|Negev.png|35%|15%|}}{{StoryDialogue|Negev|I've told you to switch it on earlier, it's not really using up a lot of power.}}
   [[image:BG_airport.jpg|link=]]{{StorySprite|TAR-21.png|0%|15%|effect=darken}}{{StorySprite|Negev.png|30%|15%|}}{{StoryDialogue|Negev|I told you to turn it on beforehand. It doesn't eat much battery anyway.}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|TAR-21.png|0%|15%}}{{StorySprite|Negev.png|35%|15%| effect=darken}}{{StoryDialogue|TAR-21|We must save whenever we can, besides, we are moving into a new dorm after this mission, I wish to have a good start.}}
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|30%|15%|effect=darken}}{{StorySprite|TAR-21.png|0%|15%|}}{{StoryDialogue|TAR-21|It doesn't hurt to save whatever I can. After all, we'll be moving into our new dorm once we go back. We should make it a good start.}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|TAR-21.png|0%|15%| effect=darken}}{{StorySprite|Negev.png|35%|15%|}}{{StoryDialogue|Negev|Do as you wish, but we can only call it a day after we've found AR-15.}}
   [[image:BG_airport.jpg|link=]]{{StorySprite|TAR-21.png|0%|15%|effect=darken}}{{StorySprite|Negev.png|30%|15%|}}{{StoryDialogue|Negev|Up to you. But we can't rest until we find AR-15, you hear?}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG_black.png|link=]]{{StorySprite|ST AR15.png|10%|15%|}}{{StoryDialogue|TAR-21|But why did Helian spend so much effort just to search for this so called "traitor"?}}
   [[image:BG_black.png|link=]]{{StorySprite|ST_AR-15.png|15%|15%|}}{{StoryDialogue|TAR-21|Still, why is Helian wasting so much effort just to find a so-called 'traitor'?}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG_black.png|link=]]{{StorySprite|ST AR15.png|10%|15%|}}{{StoryDialogue|Negev|Only thing I can say is that she's unlucky to be implanted with the [Parapluie], and accidentally revealed our stronghold.}}
   [[image:BG_black.png|link=]]{{StorySprite|ST_AR-15.png|15%|15%|}}{{StoryDialogue|Negev|She's just unlucky enough to be planted with the Parapluie program. That's how she leaked the location of our secret base without even knowing.}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG_black.png|link=]]{{StorySprite|ST AR15.png|10%|15%|}}{{StoryDialogue|Negev|She most likely ran away because of guilt,but to be able to do this, that means she has quite some resolve.}}
   [[image:BG_black.png|link=]]{{StorySprite|ST_AR-15.png|15%|15%|}}{{StoryDialogue|Negev|She probably ran off out of guilt. She must understand her own position very well to be able to do that.}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG_black.png|link=]]{{StorySprite|ST AR15.png|10%|15%|}}{{StoryDialogue|Negev|Anyway,our mission is just to find her, the folks from 16Labs will take care of retrieving her.}}
   [[image:BG_black.png|link=]]{{StorySprite|ST_AR-15.png|15%|15%|}}{{StoryDialogue|Negev|In any case, our job is to find her, and 16Lab will try to recover her.}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG_black.png|link=]]{{StorySprite|ST AR15.png|10%|15%|}}{{StoryDialogue|TAR-21|[Parapluie]..... are we sure that's what she's planted with ?}}
   [[image:BG_black.png|link=]]{{StorySprite|ST_AR-15.png|15%|15%|}}{{StoryDialogue|TAR-21|Parapluie... Is it really the Parapluie program that she's been planted with?}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG_black.png|link=]]{{StorySprite|ST AR15.png|10%|15%|}}{{StoryDialogue|TAR-21|If it's just leaking intel, it don't seems that scary.}}
   [[image:BG_black.png|link=]]{{StorySprite|ST_AR-15.png|15%|15%|}}{{StoryDialogue|TAR-21|If it's just some data leakage, it doesn't sound as terrible as they say...}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG_black.png|link=]]{{StorySprite|ST AR15.png|10%|15%|}}{{StoryDialogue|TAR-21|But why should we keep someone who made a mistake like this alive ?}}
   [[image:BG_black.png|link=]]{{StorySprite|ST_AR-15.png|15%|15%|}}{{StoryDialogue|TAR-21|But is there any point in letting a T-Doll that has made such a mistake live?}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG_black.png|link=]]{{StorySprite|Persica.png|10%|15%|}}{{StoryDialogue|Negev|The dolls in AR squad are all custom made by 16Labs, we'll have to show them some face.}}
   [[image:BG_black.png|link=]]{{StorySprite|Character_Profile_Persica.png|15%|15%|}}{{StoryDialogue|Negev|The T-Dolls on the AR Team are all developed and produced by 16Lab. We need to show them some due respect.}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG_black.png|link=]]{{StorySprite|Persica.png|10%|15%|}}{{StoryDialogue|Negev|Besides,their cloud storage system is different from ours, it might very likely be the end if they die.}}
   [[image:BG_black.png|link=]]{{StorySprite|Character_Profile_Persica.png|15%|15%|}}{{StoryDialogue|Negev|And their neural clouds are rather different than ours. If they die, it's really game over for them.}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG_black.png|link=]]{{StorySprite|Persica.png|10%|15%|}}{{StoryDialogue|Negev|Just report the current situation here to the commander, and get more echelons for backup.}}
   [[image:BG_black.png|link=]]{{StorySprite|Character_Profile_Persica.png|15%|15%|}}{{StoryDialogue|Negev|Let's report the situation of this base to the commander first and request for more reinforcement.}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|TAR-21.png|10%|15%|}}{{StoryDialogue|TAR-21|...........}}
   [[image:BG_airport.jpg|link=]]{{StorySprite|TAR-21.png|15%|15%|}}{{StoryDialogue|TAR-21|...}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|TAR-21.png|0%|15%|}}{{StorySprite|Negev.png|35%|15%| effect=darken}}{{StoryDialogue|TAR-21|Strange.....the communication array seems to be having some problems.}}
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|15%|15%|}}{{StoryDialogue|Negev|What is it, Tavor?}}
  </div>
}}
<div class="jcarousel-item">
{{p|
  [[image:BG airport.png|link=]]{{StorySprite|TAR-21.png|0%|15%|}}{{StorySprite|Negev.png|35%|15%| effect=darken}}{{StoryDialogue|TAR-21|Nope.....it's broken,we can't use it anymore .}}
  [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|30%|15%|effect=darken}}{{StorySprite|TAR-21.png|0%|15%|}}{{StoryDialogue|TAR-21|Strange... I think something's wrong with my comms module.}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|TAR-21.png|0%|15%| effect=darken}}{{StorySprite|Negev.png|35%|15%|}}{{StoryDialogue|Negev|(sigh)That's why I told you to check it regularly, it not like we're lacking for that little bit of power.}}
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|30%|15%|effect=darken}}{{StorySprite|TAR-21.png|0%|15%|}}{{StoryDialogue|TAR-21|No good... It's completely down.}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|TAR-21.png|0%|15%| effect=darken}}{{StorySprite|Negev.png|35%|15%|}}{{StoryDialogue|Negev|Although I guess...... this time it's not because of the equipment.......}}
   [[image:BG_airport.jpg|link=]]{{StorySprite|TAR-21.png|0%|15%|effect=darken}}{{StorySprite|Negev.png|30%|15%|}}{{StoryDialogue|Negev|(Sighs) That's why you should turn your equipment on frequently to check them. It really doesn't take that much bat...}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Negev.png|10%|15%|}}{{StoryDialogue|Negev|Am I right, Big Sister from SF ?}}
   [[image:BG_airport.jpg|link=]]{{StorySprite|TAR-21.png|0%|15%|effect=darken}}{{StorySprite|Negev.png|30%|15%|}}{{StoryDialogue|Negev|Although I guess...it isn't a problem with the equipment this time...}}
  </div>
}}
<div class="jcarousel-item">
{{p|
  [[image:BG airport.png|link=]]{{StorySprite|Negev.png|10%|15%|}}{{StoryDialogue|??|..........}}
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|15%|15%|}}{{StoryDialogue|Negev|Am I right, Sangvis lady?}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG_black.png|link=]]{{StoryDialogue|Negev|Tavor, now !}}
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|15%|15%|}}{{StoryDialogue|??|...}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG_black.png|link=]]{{StoryDialogue|TAR-21|The target have left the compound, we're safe for now.}}
   [[image:BG_black.png|link=]]{{StoryDialogue|Negev|Tavor, now!}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG_black.png|link=]]{{StoryDialogue|Negev|That's the "Alchemist", she's sly as a fox, everyone on full alert !}}
   [[image:BG_black.png|link=]]{{StoryDialogue||...!!}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Alchemist.png|35%|15%|feed}}{{StoryDialogue|Alchemist|Hoho......how regretful......}}
   [[image:BG_black.png|link=]]{{StoryDialogue|TAR-21|The target has withdrawn from the base. We're safe for now!}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Alchemist.png|35%|15%|feed}}{{StoryDialogue|Alchemist|Just three more seconds and I would have been able to touch your cute little throat.}}
   [[image:BG_black.png|link=]]{{StoryDialogue|Negev|That's 'Alchemist'. She's a tricky one! Keep an eye on your surroundings!}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Negev.png|0%|15%|}}{{StorySprite|Alchemist.png|55%|15%|feed|darken}}{{StoryDialogue|Negev|So I guess you're the one jamming our comms huh ?}}
  [[image:BG_airport.jpg|link=]]{{StorySprite|Alchemist.png|35%|15%|feed|}}{{StoryDialogue|Alchemist|Heheh... Such a shame...}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Negev.png|0%|15%| effect=darken}}{{StorySprite|Alchemist.png|55%|15%|feed|}}{{StoryDialogue|Alchemist|About that....... it had nothing to do with me really.}}
   [[image:BG_airport.jpg|link=]]{{StorySprite|Alchemist.png|35%|15%|feed|}}{{StoryDialogue|Alchemist|I could've caressed that lovely throat of yours in another three seconds.}}
  </div>
}}
<div class="jcarousel-item">
{{p|
  [[image:BG airport.png|link=]]{{StorySprite|Negev.png|0%|15%| effect=darken}}{{StorySprite|Alchemist.png|55%|15%|feed|}}{{StoryDialogue|Alchemist|I just came here, hungrily following the scent of fresh tender fruits.}}
  [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|0%|15%|}}{{StorySprite|Alchemist.png|50%|15%|feed|effect=darken}}{{StoryDialogue|Negev|So you're the one jamming our signal?}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Negev.png|0%|15%| effect=darken}}{{StorySprite|Alchemist.png|55%|15%|feed|}}{{StoryDialogue|Alchemist|As for more information......I'll tell you while I'm ripping you apart.}}
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|0%|15%|effect=darken}}{{StorySprite|Alchemist.png|50%|15%|feed|}}{{StoryDialogue|Alchemist|Well... That really has nothing to do with me.}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Negev.png|0%|15%|}}{{StorySprite|Alchemist.png|55%|15%|feed| effect=darken}}{{StoryDialogue|Negev|Tavor, prepare the smoke grenades !}}
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|0%|15%|effect=darken}}{{StorySprite|Alchemist.png|50%|15%|feed|}}{{StoryDialogue|Alchemist|I just came all the way here hungrily following the scent given off by fresh and tender fruit.}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Negev.png|0%|15%|}}{{StorySprite|Alchemist.png|55%|15%|feed| effect=darken}}{{StoryDialogue|Negev|Everyone, hold this position at all cost, don't let them get near !}}
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|0%|15%|effect=darken}}{{StorySprite|Alchemist.png|50%|15%|feed|}}{{StoryDialogue|Alchemist|If you want to find out more... I can tell you slowly as I tear your bodies into shreds!}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Negev.png|0%|15%|}}{{StorySprite|Alchemist.png|55%|15%|feed| effect=darken}}{{StoryDialogue|Negev|(whispers)I'll leave the rest to you, Galil.}}
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|0%|15%|}}{{StorySprite|Alchemist.png|50%|15%|feed|effect=darken}}{{StoryDialogue|Negev|Tavor, smoke grenade!}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Alchemist.png|35%|15%|feed}}{{StoryDialogue|Alchemist|HAHAHAHAHAHAHAHAHA !}}
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|0%|15%|}}{{StorySprite|Alchemist.png|50%|15%|feed|effect=darken}}{{StoryDialogue|Negev|Guys, defend this base to the death! Don't let Sangvis troops anywhere near!}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Alchemist.png|35%|15%|feed}}{{StoryDialogue|Alchemist|I don't understand the reason for resisting, but this is the BEST !}}
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|0%|15%|}}{{StorySprite|Alchemist.png|50%|15%|feed|effect=darken}}{{StoryDialogue|Negev|(Whispers) I'm counting the rest on you, Galil...}}
  </div>
}}
<div class="jcarousel-item">
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Alchemist.png|35%|15%|feed}}{{StoryDialogue|Alchemist|Continue with your struggles, and when your despair reaches it's highest point, allow me to slowly enjoy it !}}
   [[image:BG_airport.jpg|link=]]{{StorySprite|Alchemist.png|35%|15%|feed|}}{{StoryDialogue|Alchemist|Hahahahahahahaha!}}
  </div>
}}
{{p|
  [[image:BG_airport.jpg|link=]]{{StorySprite|Alchemist.png|35%|15%|feed|}}{{StoryDialogue|Alchemist|I don't see the point in fighting to such bitter end, but this is always the best!}}
}}
{{p|
  [[image:BG_airport.jpg|link=]]{{StorySprite|Alchemist.png|35%|15%|feed|}}{{StoryDialogue|Alchemist|Keep struggling. When your despair is at its ripest, I'll savor you one bite at a time!}}
}}
}}
}}