Super SASS/skilldata: Difference between revisions
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Fixed the incorrect damage values. I used EN server values |
m Added name to skill data |
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Line 1: | Line 1: | ||
{| class=gf-table | {| class=gf-table | ||
! name | |||
| colspan=10 | Aimed Shot | |||
|- | |||
! icon | ! icon | ||
| colspan=10 | AimAttackSpecificTarge | | colspan=10 | AimAttackSpecificTarge |
Revision as of 12:57, 21 August 2018
name | Aimed Shot | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | AimAttackSpecificTarge | |||||||||
text | After taking aim for 1.5 seconds, shoot a specific target for ($damage_value)x Super SASS's damage. | |||||||||
initial | 10 | |||||||||
cooldown | 20 | 19.6 | 19.1 | 18.7 | 18.2 | 17.8 | 17.3 | 16.9 | 16.4 | 16 |
damage_value | 2.8 | 3.1 | 3.4 | 3.7 | 4.0 | 4.3 | 4.6 | 4.9 | 5.2 | 5.5 |