Nikketa: Difference between revisions

Wave (talk | contribs)
Added Neural Helix & Remolding Core information.
Tags: Mobile edit Mobile web edit
Remolding Core edit and others on Neural Helix.
Line 28: Line 28:
|Node1desc=Gain Cover protection when stability index is greater than 0.
|Node1desc=Gain Cover protection when stability index is greater than 0.
|Node2desc=Attack +39.0<br>Defense +22.0
|Node2desc=Attack +39.0<br>Defense +22.0
|Node3desc=Health + 78.0<br>Attack Boost +5.0%
|Node3desc=Health +78.0<br>Attack Boost +5.0%
|Node4name1={{Color|GF2Purple|Righteous Doll}}
|Node4name1={{Color|GF2Purple|Righteous Doll}}
|Node4desc1=After using a basic attack or a targeted skill, gains {{Color|GF2Orange|1 point}} of Confectance Index.
|Node4desc1=After using a basic attack or a targeted skill, gains {{Color|GF2Orange|1 point}} of Confectance Index.
|Node4name2={{Color|GF2Purple|Messenger of Justice}}
|Node4name2={{Color|GF2Purple|Messenger of Justice}}
|Node4desc2=If the target has {{GF2Effect|Guilt}}, deals an additional {{Color|GF2Orange|2 points}} of stability damage to it.
|Node4desc2=If the target has {{GF2Effect|Guilt}}, deals an additional {{Color|GF2Orange|2 points}} of stability damage to it.
|Node5desc=Attack + 47.0<br>Defense +30.0
|Node5desc=Attack +47.0<br>Defense +30.0
|Node6desc=Health +108.0<br>Attack Boost +5.0%
|Node6desc=Health +108.0<br>Attack Boost +5.0%
|Node7name1={{Color|GF2Purple|Valiant Aura}}
|Node7name1={{Color|GF2Purple|Valiant Aura}}
|Node7desc1=The active skill {{Color|GF2Blue|Judgement Strike}} is changed to an AoE skill, and it deals AoE {{Color|GF2LightBlue|Hydro damage}} equal to {{Color|GF2Orange|80%}} of attack to all targets within {{Color|GF2Orange|2 tiles}}.
|Node7desc1=The active skill {{Color|GF2Blue|Judgement Strike}} is changed to an AoE skill, and it deals AoE {{GFL2WeakIcon|hydro}}{{Color|GF2LightBlue|Hydro damage}} equal to {{Color|GF2Orange|80%}} of attack to all targets within {{Color|GF2Orange|2 tiles}}.
|Node7name2={{Color|GF2Purple|Just Desserts}}
|Node7name2={{Color|GF2Purple|Just Desserts}}
|Node7desc2=After using the active skill {{Color|GF2Blue|K9 Deployment}}, generates {{GF2Effect|Tideway}} within the skill's area of effect for {{Color|GF2Orange|2 turns}}.
|Node7desc2=After using the active skill {{Color|GF2Blue|K9 Deployment}}, generates {{GF2Effect|Tideway}} within the skill's area of effect for {{Color|GF2Orange|2 turns}}.
Line 48: Line 48:
|Node11desc=Attack Boost +5.0%<br>When this unit has a Hydro buff, critical rate is increased by {{Color|GF2Orange|10%}}.
|Node11desc=Attack Boost +5.0%<br>When this unit has a Hydro buff, critical rate is increased by {{Color|GF2Orange|10%}}.


|Imagocost1={{GFL2WeakIcon|Vanguard}}2 {{GFL2WeakIcon|Sentinel}}5
|Imagocost1={{GFL2WeakIcon|Bulwark}}0 {{GFL2WeakIcon|Vanguard}}2 {{GFL2WeakIcon|Sentinel}}5
|Imagocost2={{GFL2WeakIcon|Vanguard}}3 {{GFL2WeakIcon|Sentinel}}8
|Imagocost2={{GFL2WeakIcon|Bulwark}}0 {{GFL2WeakIcon|Vanguard}}3 {{GFL2WeakIcon|Sentinel}}8
|Imagocost3={{GFL2WeakIcon|Bulwark}}1 {{GFL2WeakIcon|Vanguard}}4 {{GFL2WeakIcon|Sentinel}}9
|Imagocost3={{GFL2WeakIcon|Bulwark}}1 {{GFL2WeakIcon|Vanguard}}4 {{GFL2WeakIcon|Sentinel}}9
|Imagocost4={{GFL2WeakIcon|Bulwark}}2 {{GFL2WeakIcon|Vanguard}}6 {{GFL2WeakIcon|Sentinel}}11
|Imagocost4={{GFL2WeakIcon|Bulwark}}2 {{GFL2WeakIcon|Vanguard}}6 {{GFL2WeakIcon|Sentinel}}11
|Imagocost5=
|Imagocost5={{GFL2WeakIcon|Bulwark}}2 {{GFL2WeakIcon|Vanguard}}7 {{GFL2WeakIcon|Sentinel}}15
|Imagocost6=
|Imagocost6={{GFL2WeakIcon|Bulwark}}3 {{GFL2WeakIcon|Vanguard}}8 {{GFL2WeakIcon|Sentinel}}18
|Imagofactor1=Damage dealt to enemy units with Hydro debuffs is increased by {{Color|GF2Orange|5%}}.
|Imagofactor1=Damage dealt to enemy units with Hydro debuffs is increased by {{Color|GF2Orange|5%}}.
|Imagofactor6=Damage dealt against enemy units that are {{Color|GF2Orange|more than 5 tiles}} away is increased by {{Color|GF2Orange|12%}}.
|Imagofactor6=Damage dealt against enemy units that are {{Color|GF2Orange|more than 5 tiles}} away is increased by {{Color|GF2Orange|12%}}.