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Template:Equipment/doc: Difference between revisions

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{{Documentation subpage}}
{{Documentation subpage}}
This template is used for a slider made out of thumbnails.
This template is used for Equipment pages, fill in the parameters as instructed and it should create an Equipment page with all the information intact.




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Please remove the parameters that are left blank.
Please remove the parameters that are left blank.


<pre style="overflow:auto;">
<pre style="overflow:auto;"></includeonly><noinclude>
{{ThumbSlider
{{Equipment
|width =  
|class=
|align =  
|type=
|list=
|slot=
<div class="jcarousel-item">[[File:exampleimage1.jpg]]</div>
|rarity=
<div class="jcarousel-item">[[File:exampleimage2.jpg]]</div>
|icon=
<div class="jcarousel-item">[[File:exampleimage3.jpg]]</div>
 
...
|stat1=
|stat1min=
|stat1max=
|stat1growth=
|stat2=
|stat2min=
|stat2max=
|stat3growth=
|stat3=
|stat3min=
|stat3max=
|stat3growth=
 
|info=
|trivia=
|references=
}}</pre>
}}</pre>


== Parameter list ==
== Parameter list ==
:<code> width -</code> Width of the slider. e.g. <code>450</code> if the series of images are 450px wide
 
:<code> align -</code> To have it float to the right, use <code>floatright</code>. To have it float to the left, use <code>floatleft</code>. To have it centered, use <code>center</code>. To have it without any, use <code>null</code>.  
The basic and most common parameters are as follows (see below for the full list):
:<code> list -</code> For every slide, start a new line and put <code><nowiki><div class="jcarousel-item">[[File:exampleimage.jpg]]</div></nowiki></code>, substituting exampleimage.jpg with the image you desire.
:<code>class -</code> The class the equipment belongs to. So far you may enter:
:::{|
|
*[[Holographic Sight]]
*[[Red Dot Sight]]
*[[Telescopic Sight]]
*[[Silencer]]
*[[Night Combat Equipment]]
|
*[[Armor-Piercing Ammo]]
*[[Status Ammo]]
*[[High-Velocity Ammo]]
*[[Shotgun Ammo]]
|
*[[Ballistic Plate]]
*[[Exoskeleton]]
*[[Ammo Box]]
*[[Microchip]]
|}
:<code>type -</code> The type this equipment belongs to, after class. For X type Exoskeletons such as the {{equip name|IOP X4 Exoskeleton|Exoskeleton|5}}, put <code>X</code> for type. For Shotgun Slug Ammo, put <code>Slug</code>. For Shotgun Buckshot Ammo, put <code>Buckshot</code>. Otherwise leave it alone.
 
:<code>slot -</code> Which slot this equipment goes to, either <code>Accessory</code>, <code>Magazine</code>, or <code>Doll</code>.
 
:<code>rarity -</code> The rarity of the equipment in stars, from 1 to 5.
 
:<code>icon -</code> name of the icon (without file extension) in the case of unique equipment (such as 16Lab equipment).
 
:<code>stat1~3 -</code> Name of the first/second/third stat of given equipment. If the second/third stat don't exist, do not enter any value or simply remove this parameter.
:<code>stat1~3min -</code> The min stat for the first/second/third stat. If the second/third stat don't exist, do not enter any value or simply remove this parameter.
:<code>stat1~3max -</code> The max stat for the first stat. If the min stat is equal to the max stat, do not enter any value or simply remove this parameter.
:<code>stat1~3growth -</code> The multiplier of the first stat when enhanced to +10 (multipliers can be seen enhancing an equipment). If it's not affected by equipment powerup, do not enter any value or simply remove this parameter.
 
 
 
:<code> info -</code> The in-game description of the equipment when obtained.
:<code> trivia -</code>  
:<code> references -</code>  




==Notes==
==Notes==

Revision as of 18:48, 1 March 2017

This template is used for Equipment pages, fill in the parameters as instructed and it should create an Equipment page with all the information intact.


Usage

Please remove the parameters that are left blank.

</includeonly><noinclude>
{{Equipment
|class=
|type=
|slot=
|rarity=
|icon=

|stat1=
|stat1min=
|stat1max=
|stat1growth=
|stat2=
|stat2min=
|stat2max=
|stat3growth=
|stat3=
|stat3min=
|stat3max=
|stat3growth=

|info=
|trivia=
|references=
}}

Parameter list

The basic and most common parameters are as follows (see below for the full list):

class - The class the equipment belongs to. So far you may enter:
type - The type this equipment belongs to, after class. For X type Exoskeletons such as the IOP X4 Exoskeleton, put X for type. For Shotgun Slug Ammo, put Slug. For Shotgun Buckshot Ammo, put Buckshot. Otherwise leave it alone.
slot - Which slot this equipment goes to, either Accessory, Magazine, or Doll.
rarity - The rarity of the equipment in stars, from 1 to 5.
icon - name of the icon (without file extension) in the case of unique equipment (such as 16Lab equipment).
stat1~3 - Name of the first/second/third stat of given equipment. If the second/third stat don't exist, do not enter any value or simply remove this parameter.
stat1~3min - The min stat for the first/second/third stat. If the second/third stat don't exist, do not enter any value or simply remove this parameter.
stat1~3max - The max stat for the first stat. If the min stat is equal to the max stat, do not enter any value or simply remove this parameter.
stat1~3growth - The multiplier of the first stat when enhanced to +10 (multipliers can be seen enhancing an equipment). If it's not affected by equipment powerup, do not enter any value or simply remove this parameter.


info - The in-game description of the equipment when obtained.
trivia -
references -


Notes