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MPK/skilldata: Difference between revisions

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Created page with "{| class=gf-table ! name | colspan=10 | Placeholder Name |- ! icon | colspan=10 | MPK |- ! text | colspan=10 | Placeholder text, did you know this is a placeholder description..."
 
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{| class=gf-table
{| class=gf-table
! name
! name
| colspan=10 | Placeholder Name
| colspan=10 | Blazing Lightfield
|-
|-
! icon
! icon
Line 7: Line 7:
|-
|-
! text
! text
| colspan=10 | Placeholder text, did you know this is a placeholder description, in case you haven't noticed this is in fact, a placeholder description. And these --> ($placeholder_value) <-- are question marks.
| colspan=10 | [Passive]: Every second, grant all units within 1 tile +1 stack of the Flareup effect. Units with Flareup lose 0.5% of their max HP. [Active]: Grant a more powerful Flareup effect, HP loss increases to ($hp_value)% of max HP. Units with Flareup gain ($dam_value)% increased damage for ($duration) seconds. If this unit possesses the Lightscatter effect, granting Flareup will also reduce enemy movement speed and rate of fire by ($debuff_value)%.  
|-
|-
! initial
! initial
| colspan=10 | 0
| colspan=10 | 6
|-
|-
! placeholder_value
! cooldown
| ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
| 15 || 14.7 || 14.3 || 14 || 13.7 || 13.3 || 13 || 12.7 || 12.3 || 12
|-
! hp_value
| 3 || 3.2 || 3.4 || 3.7 || 3.9 || 4.1 || 4.3 || 4.6 || 4.8 || 5
|-
! dam_value
| 10 || 11 || 12 || 13 || 14 || 16 || 17 || 18 || 19 || 20
|-
! debuff_value
| 5 || 6 || 6 || 7 || 7 || 8 || 8 || 9 || 9 || 10
|-
! duration
| 4 || 4.2 || 4.4 || 4.7 || 4.9 || 5.1 || 5.3 || 5.6 || 5.8 || 6
|-
|-
|}
|}

Latest revision as of 03:09, 23 June 2022

name Blazing Lightfield
icon MPK
text [Passive]: Every second, grant all units within 1 tile +1 stack of the Flareup effect. Units with Flareup lose 0.5% of their max HP. [Active]: Grant a more powerful Flareup effect, HP loss increases to ($hp_value)% of max HP. Units with Flareup gain ($dam_value)% increased damage for ($duration) seconds. If this unit possesses the Lightscatter effect, granting Flareup will also reduce enemy movement speed and rate of fire by ($debuff_value)%.
initial 6
cooldown 15 14.7 14.3 14 13.7 13.3 13 12.7 12.3 12
hp_value 3 3.2 3.4 3.7 3.9 4.1 4.3 4.6 4.8 5
dam_value 10 11 12 13 14 16 17 18 19 20
debuff_value 5 6 6 7 7 8 8 9 9 10
duration 4 4.2 4.4 4.7 4.9 5.1 5.3 5.6 5.8 6