Tags: Mobile edit Mobile web edit |
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| | character = VSK | | | character = VSK |
| | GAIN_CN = VSK-94,报道。所以,你就是我的BOSS吗?请多指教。 | | | GAIN_CN = VSK-94,报道。所以,你就是我的BOSS吗?请多指教。 |
| | GAIN_JP = | | | GAIN_JP = VSK-94、入隊します。私のボスというのはあなたでしょうか?……よろしくお願いします。 |
| | GAIN_EN = VSK-94, reporting. Are you my new boss? Please advise. | | | GAIN_EN = VSK-94, reporting. Are you my new boss? Please advise. |
| | GAIN_KR = | | | GAIN_KR = |
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| | INTRODUCTION_KR = | | | INTRODUCTION_KR = |
| | DIALOGUE1_CN = ……来自人类的投诉邮件?说我企图诱拐人类的小孩?抱歉,不是我。我好歹为警局工作多年,怎么会做出这种低级的犯罪行为? | | | DIALOGUE1_CN = ……来自人类的投诉邮件?说我企图诱拐人类的小孩?抱歉,不是我。我好歹为警局工作多年,怎么会做出这种低级的犯罪行为? |
| | DIALOGUE1_JP = | | | DIALOGUE1_JP = ……人間からのクレーム?私が人間の子供を誘拐?すみませんが、それは人違いです。曲がりなりにも警察局で長年働いていた人形が、そんなことするはずないでしょう。 |
| | DIALOGUE1_EN = ...Complaint letters sent in by humans? They're saying I've been trying to abduct human children? Sorry, but that can't be me. I've been working in a police station for many years, so how could I possibly perform such a low-level crime like that? | | | DIALOGUE1_EN = ...Complaint letters sent in by humans? They're saying I've been trying to abduct human children? Sorry, but that can't be me. I've been working in a police station for many years, so how could I possibly perform such a low-level crime like that? |
| | DIALOGUE1_KR = | | | DIALOGUE1_KR = |
| | DIALOGUE2_CN = 我没什么爱好。经常出现在幼儿园附近是因为……恰好路过而已。倒是BOSS你怎么知道?不好好回答可是会被我铐起来审问的…… | | | DIALOGUE2_CN = 我没什么爱好。经常出现在幼儿园附近是因为……恰好路过而已。倒是BOSS你怎么知道?不好好回答可是会被我铐起来审问的…… |
| | DIALOGUE2_JP = | | | DIALOGUE2_JP = 趣味なんてありません。幼稚園付近によくいるのは……偶然通りかかっただけですよ。ボスこそ、何故そんなことを知っているんです?真面目に答えないと、拘束して尋問しますよ……? |
| | DIALOGUE2_EN = I don't have any hobbies. I often pass by the kindergarten because...I just happen to be nearby. But how do you know that, Boss? Choose your answer wisely, or I'll have you in handcuffs for interrogation. | | | DIALOGUE2_EN = I don't have any hobbies. I often pass by the kindergarten because...I just happen to be nearby. But how do you know that, Boss? Choose your answer wisely, or I'll have you in handcuffs for interrogation. |
| | DIALOGUE2_KR = | | | DIALOGUE2_KR = |
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| | DIALOGUE3_KR = | | | DIALOGUE3_KR = |
| | DIALOGUEWEDDING_CN = 我的过去可没有什么好听的故事,大多数时候都充斥着悲伤和绝望,因为我总是失去那些我想要守护的对象。但这一次,我不会再失去了。 | | | DIALOGUEWEDDING_CN = 我的过去可没有什么好听的故事,大多数时候都充斥着悲伤和绝望,因为我总是失去那些我想要守护的对象。但这一次,我不会再失去了。 |
| | DIALOGUEWEDDING_JP = | | | DIALOGUEWEDDING_JP = 見てはならないモノを見る、触れてはならないモノに触れる……どちらも懲罰してしかるべき行為、ですよね? |
| | DIALOGUEWEDDING_EN = There are no good stories from my past. Most of them are filled with sadness and despair, because I keep losing the things I want to protect. But this time, I won't lose them again. | | | DIALOGUEWEDDING_EN = There are no good stories from my past. Most of them are filled with sadness and despair, because I keep losing the things I want to protect. But this time, I won't lose them again. |
| | DIALOGUEWEDDING_KR = | | | DIALOGUEWEDDING_KR = |
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| | HELLO_CN = | | | HELLO_CN = |
| | HELLO_JP = | | | HELLO_JP = あ、ボス、来たんですね?? |
| | HELLO_EN = | | | HELLO_EN = |
| | HELLO_KR = | | | HELLO_KR = |
| | BUILDOVER_CN = | | | BUILDOVER_CN = |
| | BUILDOVER_JP = | | | BUILDOVER_JP = ボス、新人が来てます。 |
| | BUILDOVER_EN = | | | BUILDOVER_EN = |
| | BUILDOVER_KR = | | | BUILDOVER_KR = |
| | FORMATION_CN = | | | FORMATION_CN = |
| | FORMATION_JP = | | | FORMATION_JP = 面倒な人たちとまた一緒とは…… |
| | FORMATION_EN = | | | FORMATION_EN = |
| | FORMATION_KR = | | | FORMATION_KR = |
| | FEED_CN = | | | FEED_CN = |
| | FEED_JP = | | | FEED_JP = 悪くない体験です。 |
| | FEED_EN = | | | FEED_EN = |
| | FEED_KR = | | | FEED_KR = |
| | COMBINE_CN = | | | COMBINE_CN = |
| | COMBINE_JP = | | | COMBINE_JP = 1人増えたということは、給料も倍になるということですよね? |
| | COMBINE_EN = | | | COMBINE_EN = |
| | COMBINE_KR = | | | COMBINE_KR = |
| | OPERATIONBEGIN_CN = | | | OPERATIONBEGIN_CN = |
| | OPERATIONBEGIN_JP = | | | OPERATIONBEGIN_JP = 任務中は彼女たちとずっと一緒……?うっ、頭が……出発する前に、彼女たちの声帯モジュールを外しておいてもいいですか? |
| | OPERATIONBEGIN_EN = | | | OPERATIONBEGIN_EN = |
| | OPERATIONBEGIN_KR = | | | OPERATIONBEGIN_KR = |
| | OPERATIONOVER_CN = | | | OPERATIONOVER_CN = |
| | OPERATIONOVER_JP = | | | OPERATIONOVER_JP = ボス、戻りました。そう気構えないでください、さすがに戦友を解体するような野蛮な真似はしません。 |
| | OPERATIONOVER_EN = | | | OPERATIONOVER_EN = |
| | OPERATIONOVER_KR = | | | OPERATIONOVER_KR = |
| | BLACKACTION_CN = | | | BLACKACTION_CN = |
| | BLACKACTION_JP = | | | BLACKACTION_JP = 私にお任せを。 |
| | BLACKACTION_EN = | | | BLACKACTION_EN = |
| | BLACKACTION_KR = | | | BLACKACTION_KR = |
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| | GOATTACK_CN = | | | GOATTACK_CN = |
| | GOATTACK_JP = | | | GOATTACK_JP = 出発します、まぁ、食後の散歩代わりにはなるでしょう。 |
| | GOATTACK_EN = | | | GOATTACK_EN = |
| | GOATTACK_KR = | | | GOATTACK_KR = |
| | MEET_CN = | | | MEET_CN = |
| | MEET_JP = | | | MEET_JP = その程度の得物でいい気になってるなんて。 |
| | MEET_EN= | | | MEET_EN = |
| | MEET_KR = | | | MEET_KR = |
| | SKILL1_CN = | | | SKILL1_CN = |
| | SKILL1_JP = | | | SKILL1_JP = 死の苦痛をとくと味わうがいい。 |
| | SKILL1_EN = | | | SKILL1_EN = |
| | SKILL1_KR = | | | SKILL1_KR = |
| | SKILL2_CN = | | | SKILL2_CN = |
| | SKILL2_JP = | | | SKILL2_JP = もはや逃げ場はない…… |
| | SKILL2_EN = | | | SKILL2_EN = |
| | SKILL2_KR = | | | SKILL2_KR = |
| | SKILL3_CN = | | | SKILL3_CN = |
| | SKILL3_JP = | | | SKILL3_JP = つまらない戦い。 |
| | SKILL3_EN = | | | SKILL3_EN = |
| | SKILL3_KR = | | | SKILL3_KR = |
| | BREAK_CN = | | | BREAK_CN = |
| | BREAK_JP = | | | BREAK_JP = 調子に乗るには、まだ早い。 |
| | BREAK_EN = | | | BREAK_EN = |
| | BREAK_KR = | | | BREAK_KR = |
| | RETREAT_CN = | | | RETREAT_CN = |
| | RETREAT_JP = | | | RETREAT_JP = 失敗……した……? |
| | RETREAT_EN = | | | RETREAT_EN = |
| | RETREAT_KR = | | | RETREAT_KR = |
| | WIN_CN = | | | WIN_CN = |
| | WIN_JP = | | | WIN_JP = これ以外の結末は、予想がつきません。 |
| | WIN_EN = | | | WIN_EN = |
| | WIN_KR = | | | WIN_KR = |
| | FIX_CN = | | | FIX_CN = |
| | FIX_JP = | | | FIX_JP = やっと世界が静かになる…… |
| | FIX_EN = | | | FIX_EN = |
| | FIX_KR = | | | FIX_KR = |