Deep Dive: Difference between revisions

Added intro video
Transformed to new event template and added dates
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{{Eventpage
|fullname=Deep Dive
|eventtype=Story
|releasedon={{server short|CN}}, {{server short|TW}}, {{server short|KR}}, {{server short|EN}}, {{server short|JP}}
|summary=Event stub. (ToDo)
{{Stub}}
|eventperiods={{EventPeriod|start=2017-07-27T10:00:00+07|end=2017-08-24T09:59:59+07|type=Story Event|server=CN}}
{{EventPeriod|start=2018-01-15T15:00:00+09|end=2018-02-12T14:59:59+09|type=Story Event|server=KR}}
{{EventPeriod|start=2019-04-30T10:00:00-08|end=2019-05-27T09:59:59-08|type=Story Event|server=EN}}
{{EventPeriod|start=2019-05-17T13:00:00+09|end=2019-06-14T12:59:59+09|type=Story Event|server=JP}}


<i style="color:#71fdff">Note: This event walkthrough is written by 炽焰的菲卡 from NGA.cn and translated by Girls' Frontline Wiki. Reposting not allowed without the author' s permission.</i>
|overview=<i style="color:#71fdff">Note: This event walkthrough is written by 炽焰的菲卡 from NGA.cn and translated by Girls' Frontline Wiki. Reposting not allowed without the author' s permission.</i>
 
|overalldifficulty=
 
==Event Overview==
[[Category:Events]]
 
===Overall event difficulty===
Since Operation Deep Dive is one of the major events, clearing all levels will be challenging for most commanders. Compared to last major event ([[Arctic Warfare]]), the first two chapters are easier, while the third chapter is much more difficult.  Therefore, only the first two chapters rewards T-dolls so that new players can also get the most out of the event. New players should try their best to clear E2-4. Those who wants to clear the third chapter must be fully prepared. All types of enemy units are presented in the third chapter. Make sure your echelons can handle all situations.
Since Operation Deep Dive is one of the major events, clearing all levels will be challenging for most commanders. Compared to last major event ([[Arctic Warfare]]), the first two chapters are easier, while the third chapter is much more difficult.  Therefore, only the first two chapters rewards T-dolls so that new players can also get the most out of the event. New players should try their best to clear E2-4. Those who wants to clear the third chapter must be fully prepared. All types of enemy units are presented in the third chapter. Make sure your echelons can handle all situations.
 
|newelementssummary=
 
===New game mechanics===
Two new game modes are introduced in this event -- rescuing hostages and supply line.
Two new game modes are introduced in this event -- rescuing hostages and supply line.


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These two new mechanics improve gameplay greatly, (Would be more interesting if hostage casualties are ranked. XD) and, in turn, the complexity of each map is increased greatly. However, it provides new way for clearing specific maps. If one is lucky,  he/she won't have to confront BOSS to achieve victory. Might be good or bad news for different types of players.
These two new mechanics improve gameplay greatly, (Would be more interesting if hostage casualties are ranked. XD) and, in turn, the complexity of each map is increased greatly. However, it provides new way for clearing specific maps. If one is lucky,  he/she won't have to confront BOSS to achieve victory. Might be good or bad news for different types of players.


===Important: Tactical Fairies===
===Important: Tactical Fairies===
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BOSS is invincible while using skills. You should get used to it.
BOSS is invincible while using skills. You should get used to it.


 
|eventmaps=
== Chapter 1 Cognitive Disorders ==
== Chapter 1 Cognitive Disorders ==
===E 1-1===
===E 1-1===
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*AR formation, especially with {{doll name|G11|AR|5}} and {{doll name|OTs-14|AR|5}} in the echelon.  
*AR formation, especially with {{doll name|G11|AR|5}} and {{doll name|OTs-14|AR|5}} in the echelon.  
*SG+MG formation.
*SG+MG formation.
{| style="width:100%"
{{clr}}
|}
[[File:Deep Dive 1-1-1.png|right|thumb||450px]]
[[File:Deep Dive 1-1-1.png|right|thumb||450px]]
Turn 1: Deploy echelon, move two step downwards.
Turn 1: Deploy echelon, move two step downwards.
{| style="width:100%"
{{clr}}
|}
[[File:Deep Dive 1-1-2.jpg|right|thumb||450px]]
[[File:Deep Dive 1-1-2.jpg|right|thumb||450px]]
Turn 2: Move right and up towards enemy HQ.
Turn 2: Move right and up towards enemy HQ.
{| style="width:100%"
{{clr}}
|}
[[File:Deep Dive 1-1-3.jpg|right|thumb||450px]]
[[File:Deep Dive 1-1-3.jpg|right|thumb||450px]]
Turn 3: Defeat the black suicide bomber and occupy enemy HQ.
Turn 3: Defeat the black suicide bomber and occupy enemy HQ.
{| style="width:100%"
{{clr}}
|}
----
----
===E 1-2===
===E 1-2===
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'''Recommended Team Composition:''' Any squad with sufficient fire power.
'''Recommended Team Composition:''' Any squad with sufficient fire power.
{| style="width:100%"
{{clr}}
|}
[[File:Deep Dive 1-2-2.jpg|right|thumb||450px]]
[[File:Deep Dive 1-2-2.jpg|right|thumb||450px]]
Turn 1: Deploy echelon and take the airfield.
Turn 1: Deploy echelon and take the airfield.
{| style="width:100%"
{{clr}}
|}
[[File:Deep Dive 1-2-3.jpg|right|thumb||450px]]
[[File:Deep Dive 1-2-3.jpg|right|thumb||450px]]
Turn 2: Deploy another echelon to defend the airfield. The first echelon moves ahead and rescue the hostage.
Turn 2: Deploy another echelon to defend the airfield. The first echelon moves ahead and rescue the hostage.
{| style="width:100%"
{{clr}}
|}
Turn 3: Bring hostage back to airfield.
Turn 3: Bring hostage back to airfield.
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*AR formation, especially with {{doll name|G11|AR|5}} and {{doll name|OTs-14|AR|5}} in the echelon.  
*AR formation, especially with {{doll name|G11|AR|5}} and {{doll name|OTs-14|AR|5}} in the echelon.  
*SG+MG formation.
*SG+MG formation.
{| style="width:100%"
{{clr}}
|}
[[File:Deep Dive 1-3-2.jpg|right|thumb||450px]]
[[File:Deep Dive 1-3-2.jpg|right|thumb||450px]]
Turn 1: Deploy one echelon to defend HQ, and another one to move towards supply depot.
Turn 1: Deploy one echelon to defend HQ, and another one to move towards supply depot.
{| style="width:100%"
{{clr}}
|}
[[File:Deep Dive 1-3-3.jpg|right|thumb||450px]]
[[File:Deep Dive 1-3-3.jpg|right|thumb||450px]]
Turn 2: Defeat the black suicide bomber on the right and take the airfield.
Turn 2: Defeat the black suicide bomber on the right and take the airfield.
{| style="width:100%"
{{clr}}
|}
Turn 3: Take the supply depot and defend the supply line.
Turn 3: Take the supply depot and defend the supply line.
----
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*AR+SMG formation.  
*AR+SMG formation.  
*SG+MG formation.
*SG+MG formation.
{| style="width:100%"
{{clr}}
|}
[[File:Deep Dive 1-4-2.jpg|right|thumb||450px]]
[[File:Deep Dive 1-4-2.jpg|right|thumb||450px]]
Turn 1: Deploy echelon and take the bottom left airfield.
Turn 1: Deploy echelon and take the bottom left airfield.
{| style="width:100%"
{{clr}}
|}
[[File:Deep Dive 1-4-3.jpg|right|thumb||450px]]
[[File:Deep Dive 1-4-3.jpg|right|thumb||450px]]
Turn 2: Rescue and evacuate hostage, and deploy any unit at HQ for additional movement point.
Turn 2: Rescue and evacuate hostage, and deploy any unit at HQ for additional movement point.
{| style="width:100%"
{{clr}}
|}
[[File:Deep Dive 1-4-4.jpg|right|thumb||450px]]
[[File:Deep Dive 1-4-4.jpg|right|thumb||450px]]
Turn 3: Move towards the next hostage.
Turn 3: Move towards the next hostage.
{| style="width:100%"
{{clr}}
|}
Rescue hostage and return to the airfield.
Rescue hostage and return to the airfield.


== Chapter 2 Hyperbolic Functions ==
== Chapter 2 Hyperbolic Functions ==
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*AR+SMG formation.  
*AR+SMG formation.  
*RF+HG formation.
*RF+HG formation.
{| style="width:100%"
{{clr}}
|}


[[File:Deep Dive 2-1-2.jpg|right|thumb||450px]]
[[File:Deep Dive 2-1-2.jpg|right|thumb||450px]]
Turn 1: Deploy two echelons, one take the airfield, and another head straight up.
Turn 1: Deploy two echelons, one take the airfield, and another head straight up.
{| style="width:100%"
{{clr}}
|}


[[File:Deep Dive 2-1-3.jpg|right|thumb||450px]]
[[File:Deep Dive 2-1-3.jpg|right|thumb||450px]]
Turn 2: One echelon goes for the hostage on the bottom left.
Turn 2: One echelon goes for the hostage on the bottom left.
{| style="width:100%"
{{clr}}
|}


[[File:Deep Dive 2-1-4.jpg|right|thumb||450px]]
[[File:Deep Dive 2-1-4.jpg|right|thumb||450px]]
Exchange position with the hostage first and then rescue it.
Exchange position with the hostage first and then rescue it.
{| style="width:100%"
{{clr}}
|}


[[File:Deep Dive 2-1-5.jpg|right|thumb||450px]]
[[File:Deep Dive 2-1-5.jpg|right|thumb||450px]]
Turn 3: The team with hostage goes to airfield for extraction. The other team goes for the airfield near the last hostage.
Turn 3: The team with hostage goes to airfield for extraction. The other team goes for the airfield near the last hostage.
{| style="width:100%"
{{clr}}
|}


[[File:Deep Dive 2-1-6.jpg|right|thumb||450px]]
[[File:Deep Dive 2-1-6.jpg|right|thumb||450px]]
One more turn, and we can save all hostage.
One more turn, and we can save all hostage.
{| style="width:100%"
{{clr}}
|}
----
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*SG+MG formation.  
*SG+MG formation.  


{| style="width:100%"
{{clr}}
|}


[[File:Deep Dive 2-2-2.jpg|right|thumb||450px]]
[[File:Deep Dive 2-2-2.jpg|right|thumb||450px]]
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The circle around the enemy HQ is designed such that there will always be 5 red suicide bombers and 1 black suicide bomber. The location of the black suicide bomber is random, but can be found at the 12 o'clock position for most of the time. If the black one is not there, occupy more radar to find it.
The circle around the enemy HQ is designed such that there will always be 5 red suicide bombers and 1 black suicide bomber. The location of the black suicide bomber is random, but can be found at the 12 o'clock position for most of the time. If the black one is not there, occupy more radar to find it.
{| style="width:100%"
{{clr}}
|}
----
----


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*AR+SMG formation.  
*AR+SMG formation.  
*RF+HG formation.
*RF+HG formation.
{| style="width:100%"
{{clr}}
|}


[[File:Deep Dive 2-3-2.jpg|right|thumb||450px]]
[[File:Deep Dive 2-3-2.jpg|right|thumb||450px]]
[[File:Deep Dive 2-3-3.jpg|right|thumb||450px]]
[[File:Deep Dive 2-3-3.jpg|right|thumb||450px]]
Turn 1: Deploy one echelon at the airfield, and move down to destroy the Jupiter Turret, which is weaker than regular ones. After that take the airfield on the bottom of the map. Deploy another echelon at HQ and destroy the enemy on the right. (If you have airdrop fairy, you can jump straight to the airfield on the bottom without attacking the Jupiter Turret.)
Turn 1: Deploy one echelon at the airfield, and move down to destroy the Jupiter Turret, which is weaker than regular ones. After that take the airfield on the bottom of the map. Deploy another echelon at HQ and destroy the enemy on the right. (If you have airdrop fairy, you can jump straight to the airfield on the bottom without attacking the Jupiter Turret.)
{| style="width:100%"
{{clr}}
|}


[[File:Deep Dive 2-3-4.jpg|right|thumb||450px]]
[[File:Deep Dive 2-3-4.jpg|right|thumb||450px]]
Turn 2: After repairing, the first team goes ahead and take the supply depot. The second team takes radar.  
Turn 2: After repairing, the first team goes ahead and take the supply depot. The second team takes radar.  
{| style="width:100%"
{{clr}}
|}


[[File:Deep Dive 2-3-5.jpg|right|thumb||450px]]
[[File:Deep Dive 2-3-5.jpg|right|thumb||450px]]
Turn 3: Establish supply line and defend. Pay attention to the situation around HQ to see if it needs to be defended.
Turn 3: Establish supply line and defend. Pay attention to the situation around HQ to see if it needs to be defended.
{| style="width:100%"
{{clr}}
|}


----
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* Remember: You don't need to capture a supply node to resupply your echelon. Open the echelon details and press the resupply button [[File:Resupply_Button.png|75px|||Active resupply button]] while on the field  
* Remember: You don't need to capture a supply node to resupply your echelon. Open the echelon details and press the resupply button [[File:Resupply_Button.png|75px|||Active resupply button]] while on the field  


{| style="width:100%"
{{clr}}
|}


{{ThumbSlider|width=300|align=right|list=
{{ThumbSlider|width=300|align=right|list=
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** Fireing rockets in the vertical middle row
** Fireing rockets in the vertical middle row
** Shooting a laser and rockets after charging up either at the top and middle row or the bottom and middle row dealing 100 dmg to each unit (While charging, the boss is invincible)
** Shooting a laser and rockets after charging up either at the top and middle row or the bottom and middle row dealing 100 dmg to each unit (While charging, the boss is invincible)


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|gallery=<gallery>
<gallery>
File:DeepDive_Intro.mp4|Intro animation showing [[Dreamer]] and [[Destroyer]] and references to [[wikipedia:Conway's Game of Life|Conway's Game of Life]].
File:DeepDive_Intro.mp4|Intro animation showing [[Dreamer]] and [[Destroyer]] and references to [[wikipedia:Conway's Game of Life|Conway's Game of Life]].
</gallery>
</gallery>
}}