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Super SASS/skill2data: Difference between revisions

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Created page with "{| class=gf-table ! name | colspan=10 | Snipers Pursuit |- ! icon | colspan=10 | |- ! text | colspan=10 | [Passive 1]: When "Aimed Snipe" fails to kills an enemy, repeatedly..."
 
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| colspan=10 | [Passive 1]: When "Aimed Snipe" fails to kills an enemy, repeatedly snipe the target based on the number of Charge stacks, until the target dies or the Charges run out. The additional snipes are strengthened auto-attacks, dealing 1x damage with perfect accuracy. this shot can do critical damage, but doesn't ignore armour. [Passive 2]: Increases damage of normal attacks and skills by ($dam_value)% when attacking enemies with less than 50% HP.
| colspan=10 | [Passive 1]: When "Aimed Snipe" fails to kills an enemy, repeatedly snipe the target based on the number of Charge stacks, until the target dies or the Charges run out. The additional snipes are strengthened auto-attacks, dealing 1x damage with perfect accuracy. This shot can do critical damage, but doesn't ignore armour. [Passive 2]: Increases damage of normal attacks and skills by ($dam_value)% when attacking enemies with less than 50% HP.
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Revision as of 14:46, 14 August 2020

name Snipers Pursuit
icon
text [Passive 1]: When "Aimed Snipe" fails to kills an enemy, repeatedly snipe the target based on the number of Charge stacks, until the target dies or the Charges run out. The additional snipes are strengthened auto-attacks, dealing 1x damage with perfect accuracy. This shot can do critical damage, but doesn't ignore armour. [Passive 2]: Increases damage of normal attacks and skills by ($dam_value)% when attacking enemies with less than 50% HP.
dam_value 5 6 6 7 7 8 8 9 9 10