Analysis Level 0 & Level 1 | |||
---|---|---|---|
Deployment Cost | 10 | ||
Health | (x1) | ||
Damage | Evasion | ||
Accuracy | Rate of Fire | ||
Crit. Rate | 20% | Crit. Damage | 150% |
Move Speed | 15 | Armor | |
Armor Pen. | 15 | Range | N/A |
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|voiceactor={{voice actor name|Ootsubo Yuka}} | |voiceactor={{voice actor name|Ootsubo Yuka}} | ||
|releasedon={{doll_server_alias|server=CN|alias=建筑师}}, {{doll_server_alias|server=TW|alias=建築師}}, {{doll_server_alias|server=KR|alias=아키텍트}} | |releasedon={{doll_server_alias|server=CN|alias=建筑师}}, {{doll_server_alias|server=TW|alias=建築師}}, {{doll_server_alias|server=KR|alias=아키텍트}} | ||
|summary= | |summary= Ringleader type assimilated SF unit with skill sets leaning more towards offensive and group-wide damaging orientations, also capable of providing out-of-combat fire supports similar to G&K [[Heavy Ordnance Corps|HOC]] units. | ||
Obtained through Assimilation season: SPzH3000 Sector, appear as the Ringleader unit of said zone. | Obtained through Assimilation season: SPzH3000 Sector, appear as the Ringleader unit of said zone. |
Architect | Story | Assimilated | Assimilated (Alt) | Quotes |
Information | |
---|---|
Full name | SPzH3000 "Architect" |
Affiliation | Sangvis Ferri |
Voice actor | Ootsubo Yuka |
Artist | 音符 and ??? |
Initial Rarity | 3 |
Tags | Ranged, Humanoid, Armorless |
Released on | CN (建筑师), TW (建築師), KR (아키텍트) |
View page template |
Ringleader type assimilated SF unit with skill sets leaning more towards offensive and group-wide damaging orientations, also capable of providing out-of-combat fire supports similar to G&K HOC units.
Obtained through Assimilation season: SPzH3000 Sector, appear as the Ringleader unit of said zone.
ASSIMILATION Can be obtained as a possible encounter in S09 Assimilation with a capture chance of 25%.
REWARD Not obtained as a reward
Analysis Level 0 & Level 1 | |||
---|---|---|---|
Deployment Cost | 10 | ||
Health | (x1) | ||
Damage | Evasion | ||
Accuracy | Rate of Fire | ||
Crit. Rate | 20% | Crit. Damage | 150% |
Move Speed | 15 | Armor | |
Armor Pen. | 15 | Range | N/A |
This unit does not receive new dummies when Analysis Level increases.
name | Carnival Activation | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
skilltype | Combat | |||||||||
icon | BossArchitect1 | |||||||||
text | Deal ($dam_value)x guaranteed link-ignoring damage to the enemy unit with the highest HP, then inflicts ($dam2_value)x explosive damage to all enemy units within a 4 radius of the target. | |||||||||
initial | 6 | |||||||||
cooldown | 15 | 14.7 | 14.3 | 14 | 13.7 | 13.3 | 13 | 12.7 | 12.3 | 12 |
dam_value | 1.6 | 1.87 | 2.13 | 2.4 | 2.67 | 2.93 | 3.2 | 3.47 | 3.73 | 4 |
dam_value_4 | 2 | 2.33 | 2.67 | 3 | 3.33 | 3.67 | 4 | 4.33 | 4.67 | 5 |
dam2_value | 0.5 | 0.58 | 0.66 | 0.73 | 0.81 | 0.89 | 0.97 | 1.04 | 1.12 | 1.2 |
dam2_value_4 | 0.6 | 0.7 | 0.8 | 0.9 | 1 | 1.1 | 1.2 | 1.3 | 1.4 | 1.5 |
name | Battlefield Spirit | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
skilltype | Fire Support | |||||||||
icon | BossArchitect2 | |||||||||
text | Support friendly echelons within 2 nodes. During battle, fire 1 grenades every ($rate_value) seconds, dealing ($dmg_value)x damage to all enemy units' Dummy Links within a 2-unit radius, in addition to inflicting penetrating damage that is equal to 50% of her damage. | |||||||||
rate_value | 10 | 9.6 | 9.1 | 8.7 | 8.2 | 7.8 | 7.3 | 6.9 | 6.4 | 6 |
dmg_value | 0.3 | 0.32 | 0.34 | 0.37 | 0.39 | 0.41 | 0.43 | 0.46 | 0.48 | 0.5 |
name | Explosion | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
skilltype | Passive | |||||||||
skilllevelcount | 5 | |||||||||
icon | BossArchitect3 | |||||||||
text | Every normal attack by this unit inflicts 4 instances of 0.25x damage. Every 6 normal attacks deals an additional ($dmg_value)x explosive damage that scales with Dummy-Links to all enemy units within a 1-unit radius. | |||||||||
dmg_value | 0.4 | 0.5 | 0.6 | 0.7 | 0.8 |
name | Penetration | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
skilltype | Passive | |||||||||
icon | BossArchitect4 | |||||||||
skilllevelcount | 5 | |||||||||
text | When this unit is on the field, all friendly explosive damage is increased by ($dmg_value)%. | |||||||||
dmg_value | 12 | 14 | 16 | 18 | 20 |
name of skill here | |||